Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
The Back Scatter
Level 96 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Wrangler
Level 5 Laser Pointer
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Frying Pan
Level 5 Frying Pan
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Level 10 Boots -60% blast damage from rocket jumps
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Sandvich
Level 1 Lunch Box
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Crusader's Crossbow
Level 15 Crossbow -75% max primary ammo on wearer No headshots
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty
( Not Usable in Crafting )
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer override projectile type (1096810496) No self inflicted blast damage taken -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The B.A.S.E. Jumper
Level 15 Parachute
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Indubitably Green
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Loose Cannon
Level 10 Grenade Launcher +20% projectile speed Cannonballs push players back on impact override projectile type (1099431936) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
Soul Gargoyle
Level 91 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Secret Saxton
Level 1 Gift
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
( Not Tradable or Marketable )
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Muskelmannbraun
Level 5 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Rainblower
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
The Iron Bomber
Level 26 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Usable in Crafting )
The Huntsman
Level 10 Bow
( Not Usable in Crafting )
Scrap Metal
Level 1 Craft Item
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Fall 2013 Acorns Crate
Level 13 Supply Crate Crate Series #72
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #49
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #71
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #54
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #47
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #47
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Power Up Canteen
Level 7 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 3
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
The Backwards Ballcap #11860
Level 10 Hat
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 1 Badge
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Rail Spikes #544
Level 15 Spikes #Attrib_MakersMark
( Not Tradable or Marketable )
Haunted Cranial Conspiracy
Level 96 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Spellbook Magazine
Level 10 This weapon deploys 50% faster
The Wings of Purity
Level 1 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Garden Bristles
Level 42 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )