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Tour of Duty Ticket
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Conniver's Kunai
Bonk! Atomic Punch
The Widowmaker
The Enforcer
Jarate
Quality 15 Revolver
1
Mann Co. Supply Crate Key
The Gunslinger
jewel12073019
"Sexy BoyHat"
jewel3100495
"Ashie ❤"
"Heart Warmer"
Spirit of Giving
jewel15185211
Neckwear Headwear
jewel15185211
Crocleather Slouch
Industrial Festivizer
The Outback Intellectual #18715
Gun Mettle Campaign Coin
Taunt: The Director's Vision
Taunt: Square Dance
Taunt: The Schadenfreude
Taunt: The Killer Solo
The Classified Coif
1/6

The following items were overlapping other items or in invalid backpack positions:

Equipped
Equipped
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(46 ITEMS IN INVENTORY)
Soldier
(52 ITEMS IN INVENTORY)
Pyro
(45 ITEMS IN INVENTORY)
Demoman
(56 ITEMS IN INVENTORY)
Heavy
(38 ITEMS IN INVENTORY)
Engineer
(39 ITEMS IN INVENTORY)
Medic
(41 ITEMS IN INVENTORY)
Sniper
(48 ITEMS IN INVENTORY)
Spy
(43 ITEMS IN INVENTORY)

Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Bonk! Atomic Punch

Level 5 Lunch Box


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Jarate

Level 5 Jar Based Karate
jarate description (1)


Quality 15 Revolver

Level 1 Revolver
Team Colored Decorated Weapon


Mann Co. Supply Crate Key

Level 5 Tool


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


"Sexy BoyHat"

Level 10 Hat
Spectral Spectrum
Rotten Orange Footprints


"Ashie ❤"

%s7%s6 Robot - %s5: 71280
Chromatic Corruption


"Heart Warmer"

Level 10 Scarf
"Wear your love like a brightly-colored noose around your neck."
Team Spirit Footprints


Spirit of Giving

%s7%s6 Badge - %s5: 15

( Not Tradable or Marketable )


Neckwear Headwear

Level 61 Hat
Chromatic Corruption
#Attrib_MakersMark


Crocleather Slouch

Level 19 Hat
Sinister Staining


Industrial Festivizer

Level 24 Hat


The Outback Intellectual #18715

Level 15 Apparel
attach particle effect static (28)


Gun Mettle Campaign Coin

Level 74 Tool

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Square Dance

Level 27 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Killer Solo

Level 5 Special Taunt


The Classified Coif

Level 83 Coat


Operation Two Cities Badge

Level 40 Badge

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 11 Badge

( Not Tradable or Marketable )


Pyrovision Goggles

Level 65 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 4 Badge

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Full Head of Steam

Level 20 Hat

( Not Tradable or Marketable )


Power Up Canteen

Level 13 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Duck Journal

Level 1 Journal
Duck Power : 0 / 5
Duck XP Level : 10
Duckstreaks Active

( Not Usable in Crafting )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Back Scatter

Level 96 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Mad Milk

Level 5 Non-Milk Substance


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Holy Mackerel

Level 42 Fish


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Neon Annihilator

Level 24 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Black Rose

Level 1 Knife
Exorcism
Killstreaks Active

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The B.A.S.E. Jumper

Level 45 Parachute


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Frying Pan

Level 5 Frying Pan


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


The Iron Bomber

Level 4 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius
#Attrib_MakersMark


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+10% faster move speed on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Quickiebomb Launcher

Level 46 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 2 seconds after landing
-25% clip size
-15% damage penalty


The Tide Turner

Level 37 Shield
Full turning control while charging
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Killstreaks Active
Can deal charge impact damage at any range


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
15% damage vulnerability on wearer
No random critical hits
-15 max health on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max secondary ammo on wearer
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 19807
Exorcism
Killstreaker: 2007
Sheen: 4
Killstreaks Active

( Not Tradable or Marketable )


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 13903
auto fires full clip (1)
Pumpkin Bombs
Exorcism
Killstreaker: 2007
Sheen: 1
Killstreaks Active
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 4821
Pumpkin Bombs
Exorcism
Killstreaks Active


Festive Jarate

%s7%s6 Jar Based Karate - %s5: 3819
Extinguishing teammates reduces cooldown by -20%
override projectile type (1102053376)
jarate description (1)


Gold Botkiller Rocket Launcher Mk.II

%s7%s6 Rocket Launcher - %s5: 903
Killstreaks Active


Gold Botkiller Minigun Mk.II

%s7%s6 Minigun - %s5: 758


Direct Hit

%s7%s6 Rocket Launcher - %s5: 1538
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Spy-cicle

%s7%s6 Knife - %s5: 1498
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Killstreaks Active
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Dead Ringer

%s7%s6 Invis Watch - %s5: 1319
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Concheror

%s7%s6 Sashimono - %s5: 1208
+2 health regenerated per second on wearer


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 1136
Pumpkin Bombs
Killstreaks Active
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Kritzkrieg

%s7%s6 Medi Gun - %s5: 1138
(%s3: 230)

Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Ubersaw

%s7%s6 Bonesaw - %s5: 1017
On Hit: 25% ÜberCharge added
Killstreaker: 2004
Sheen: 7
Killstreaks Active
-20% slower firing speed


Gold Botkiller Medi Gun Mk.II

%s7%s6 Medi Gun - %s5: 702
(%s3: 3415)

Killstreaks Active


Shotgun

%s7%s6 Shotgun - %s5: 728
Killstreaks Active


Bushwacka

%s7%s6 Kukri - %s5: 544
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Quick-Fix

%s7%s6 Medi Gun Prototype - %s5: 537
(%s3: 1337)

+40% heal rate
+25% ÜberCharge rate
Killstreaks Active
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


"The Whippy Stick"

%s7%s6 Riding Crop - %s5: 530
(%s3: 16780)

"Wiggle Waggle"
On Hit Teammate: Boosts both players' speed for several seconds
Killstreaker: 2002
Sheen: 2
Killstreaks Active
-25% damage penalty


Southern Hospitality

%s7%s6 Wrench - %s5: 506
(%s3: 2327)

On Hit: Bleed for 5 seconds
Pumpkin Bombs
Exorcism
Killstreaks Active
20% fire damage vulnerability on wearer
No random critical hits


Flare Gun

%s7%s6 Flare Gun - %s5: 524
100% critical hit vs burning players
Exorcism
Killstreaks Active


"DEBASER"

%s7%s6 Flame Thrower - %s5: 516
Killstreaks Active
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 367
Killstreaks Active
No headshots
-75% max primary ammo on wearer


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 311


"I don't even like this game"

%s7%s6 Flame Thrower - %s5: 339
Killstreaks Active
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


Rescue Ranger

%s7%s6 Shotgun - %s5: 203
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
Exorcism
Sheen: 6
Killstreaks Active
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Buff Banner

%s7%s6 Battle Banner - %s5: 170


Axtinguisher

%s7%s6 Fire Axe - %s5: 160
Killstreaks Active
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Battalion's Backup

%s7%s6 Battle Banner - %s5: 142
+20 max health on wearer


"Don't. Touch. My. THINGS!!!"

%s7%s6 Shotgun - %s5: 86
"All that glitters is not gold; many a man his life hath sold."
mod sentry killed revenge (1)
Killstreaks Active
Revenge crits are lost on death
No random critical hits
-50% clip size


Bottle

%s7%s6 Bottle - %s5: 73


Hitman's Heatmaker

%s7%s6 Sniper Rifle - %s5: 67
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
Sheen: 7
Killstreaks Active
-20% damage on body shot


Homewrecker

%s7%s6 Sledgehammer - %s5: 37
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Huntsman

Level 10 Bow


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Unusual Horseless Headless Horsemann's Headtaker

Level 42 Axe
Exorcism
-25 max health on wearer
No random critical hits


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
No random critical hits
-20% slower firing speed


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
Exorcism
Killstreaks Active
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Classic

Level 34 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife



(equipped)


Level 7



(equipped)


Level 11

Summary

Profile views: 6

Item Summary

Item TypeCount
Normal150
Hats0
Misc25
Metal8 items worth 72 scrap
Total183

Historical data

The item data was loaded from cache.
Cached 447 weeks ago on Mon, 31 Aug 15 19:52:59 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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