%s7Strange%s6 Pistol - %s5: 2 On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pistol
%s7%s6 Pistol - %s5: 244
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Atomizer
%s7%s6 Bat - %s5: 23 air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Conscientious Objector
Level 25 Sign
The Crossing Guard
Level 25 Sign Early Supporter of End of the Line Community Update
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Genuine Ham Shank
Level 5 Pork Product
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot. #Attrib_MakersMark
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
"Batta-boom!"
%s7%s6 Bat - %s5: 285 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
"Pandemonium"
%s7%s6 Frying Pan - %s5: 838 "WHAT? I CAN'T HEAR YOU OVER ALL THIS AWESOME!"
%s7%s6 Sniper Rifle - %s5: 3473 "Well ain't that a kick in the head?"
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 57 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
( Not Usable in Crafting )
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
The Fortified Compound
Level 10 Bow
The Shooting Star
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Huntsman
%s7%s6 Bow - %s5: 1480
The Huntsman
Level 10 Bow
"The Pro's Pissgun"
%s7%s6 Sniper Rifle - %s5: 106 jarate duration (5) +25% charge rate No headshots No random critical hits
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Cleaner's Carbine
%s7%s6 SMG - %s5: 15 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Razorback
%s7%s6 Shield - %s5: 112 Blocks a single backstab attempt -100% maximum overheal on wearer
SMG
%s7%s6 SMG - %s5: 220
"Sweet Lemonade"
%s7%s6 Jar Based Karate - %s5: 1490 Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Bushwacka
%s7%s6 Kukri - %s5: 157 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Tribalman's Shiv
%s7%s6 Kukri - %s5: 272 On Hit: Bleed for 6 seconds -50% damage penalty
The Bloodhound
Level 23 Hat
( Not Tradable or Marketable )
Support Spurs
Level 67 Boots
Down Tundra Coat
Level 77 Coat
The Classy Capper
Level 98 Hat
The Most Dangerous Mane
Level 58 Facial Hair
Rifleman's Regalia
Level 64 Coat
Brim-Full of Bullets #16616
Level 95 Hat #Attrib_MakersMark
Corona Australis
Level 58 Cosmetic Augmentation
Final Frontiersman
Level 40 Apparel
Starduster
Level 49 Cape
Larrikin Robin
Level 19 Hat
Ol' Snaggletooth
Level 13 Hat #Attrib_MakersMark
The Archer's Groundings #51630
Level 95 Boots #Attrib_MakersMark
The Deep Cover Operator
Level 79 Hat
The Huntsman's Essentials
Level 73 Quiver
The Toowoomba Tunic
Level 58 Apparel
The Triggerman's Tacticals
Level 33 Apparel
Down Under Duster
Level 80 Apparel
Crocodile Dandy
Level 30 Vest
Tropical Camo
Level 99 Shirt
The Five-Month Shadow
Level 71 Facial Hair
Taunt: Shooter's Stakeout
Level 10 Special Taunt
Taunt: I See You
Level 41 Special Taunt
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 108 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 39 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
( Not Usable in Crafting )
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
"Fishing Aid"
%s7%s6 Rocket Launcher - %s5: 3822
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Projectile cannot be deflected Does not require ammo Deals only 20% damage to buildings
Concheror
%s7%s6 Sashimono - %s5: 64 +4 health regenerated per second on wearer
Strange Battalion's Backup
%s7Strange%s6 Battle Banner - %s5: 7 +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
( Not Usable in Crafting )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Usable in Crafting )
The B.A.S.E. Jumper
Level 16 Parachute
( Not Usable in Crafting )
"The Money Shot"
%s7%s6 Shotgun - %s5: 2000 "BOOM! All over your face!" Sheen: 3 Killstreaks Active
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Market Gardener
%s7%s6 Shovel - %s5: 11 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Pain Train
%s7Strange%s6 Makeshift Club - %s5: 1 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Escape Plan
%s7%s6 Pickaxe - %s5: 134 Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
"十千夜寒"
%s7%s6 Katana - %s5: 557 "Ten-Thousand Cold Nights." Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Bonedolier
Level 72 Bones
( Not Usable in Crafting )
Coldfront Curbstompers
Level 13 Cosmetic Item Early Supporter of End of the Line Community Update
Condor Cap
Level 51 Hat Early Supporter of End of the Line Community Update
The Viking Braider
Level 25 Facial Hair
Furious Fukaamigasa #69167
Level 56 Hat #Attrib_MakersMark
The Freedom Feathers
Level 29 Bird Head
( Not Tradable or Marketable )
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
The Shogun's Shoulder Guard
Level 30 Cosmetic Armor
Lord Cockswain's Novelty Mutton Chops and Pipe #4630
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 1574
The Iron Bomber
Level 15 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen #29517
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Tide Turner
Level 88 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
( Not Usable in Crafting )
Chargin' Targe
%s7%s6 Shield - %s5: 103 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Scottish Resistance
%s7%s6 Stickybomb Launcher - %s5: 150 Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 2462
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Unusual Horseless Headless Horsemann's Headtaker
Level 84 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Persian Persuader
%s7%s6 Sword - %s5: 223 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Buccaneer's Bicorne #25454
Level 10 Hat #Attrib_MakersMark
Shin Shredders
Level 6 Cosmetic Armor
The Samur-Eye
Level 49 Helmet
The Hurt Locher #4406
Level 78 Apparel
The Horsemann's Hand-Me-Down
Level 43 Cape
Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
The Glasgow Great Helm #1419
Level 71 Helmet #Attrib_MakersMark
The Dark Age Defender
Level 46 Cosmetic Armor
A Whiff of the Old Brimstone
Level 20 Decorative Bombs
Reggaelator
Level 16 Hat
Bushi-Dou
Level 27 Cosmetic Armor
The Sangu Sleeves
Level 13 Cosmetic Armor
The Juggernaut Jacket
Level 60 Apparel
Scotch Bonnet
Level 48 Headgear
Mann of the Seven Sees
Level 40 Coat
Barefoot Brawler
Level 81 Pants
The Hawaiian Hangover
Level 82 Shirt
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Crusader's Crossbow
%s7%s6 Crossbow - %s5: 46 No headshots -75% max primary ammo on wearer
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
( Not Tradable or Marketable )
Medi Gun
%s7%s6 Medi Gun - %s5: 187 (%s3: 504)
Amputator
%s7%s6 Bonesaw - %s5: 160 Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Berliner's Bucket Helm
Level 3 Helmet
Coldfront Carapace
Level 6 Cosmetic Armor
Doc's Holiday #48181
Level 34 Apparel
Das Fantzipantzen #3780
Level 72 Shirt #Attrib_MakersMark
( Not Tradable or Marketable )
Vintage Tyrolean
Level 40 Hat
The Surgeon's Stahlhelm #9629
Level 10 Helmet #Attrib_MakersMark
Physician's Procedure Mask
Level 58 Mask #Attrib_MakersMark
The Nine-Pipe Problem #7082
Level 7 Pipe attach particle effect static (28)
Quality 15 Brass Beast
Level 99 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (391) -60% slower move speed while deployed 50% slower spin up time
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
Strange Huo-Long Heater
%s7Strange%s6 Minigun - %s5: 0 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Huo-Long Heater
Level 30 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
%s7%s6 Minigun - %s5: 133 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
%s7%s6 Minigun - %s5: 48 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
Minigun
%s7%s6 Minigun - %s5: 1727 "This is the sound of forgiveness - Screaming, then silence."
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
Fists of Steel
%s7%s6 Boxing Gloves - %s5: 19 -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Killing Gloves of Boxing
%s7%s6 Boxing Gloves - %s5: 85 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
%s7%s6 Boxing Gloves - %s5: 30 +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
Fists
%s7%s6 Fists - %s5: 97
The Dragonborn Helmet
Level 10 Helmet
( Not Usable in Crafting )
Aqua Flops
Level 79 Flip-Flops
The Heavy Duty Rag
Level 88 Bandana
Heavy Tourism
Level 66 Shirt
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
The Heavy Lifter
Level 91 Apparel
The War Goggles
Level 94 Glasses
Combat Slacks
Level 3 Apparel
Rainblower
%s7%s6 Flame Thrower - %s5: 318 flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Degreaser
%s7%s6 Flame Thrower - %s5: 3669 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
%s7%s6 Flame Thrower - %s5: 234 "Activate your SKILLCRITS just by taunting!" burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Gas Passer
Level 1 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 73 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
Scorch Shot
%s7%s6 Flare Gun - %s5: 24 mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Thermal Thruster
Level 1 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 4 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
Flare Gun
%s7%s6 Flare Gun - %s5: 976 100% critical hit vs burning players
Detonator
%s7%s6 Flare Gun - %s5: 90 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Back Scratcher
%s7%s6 Garden Rake - %s5: 47 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Lollichop
%s7%s6 Fire Axe - %s5: 28 vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Strange Neon Annihilator
%s7Strange%s6 Sign - %s5: 3 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Powerjack
%s7%s6 Sledgehammer - %s5: 253 +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Axtinguisher
%s7%s6 Fire Axe - %s5: 1441 Sheen: 3 Killstreaks Active attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Vintage Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Homewrecker
%s7%s6 Sledgehammer - %s5: 20 +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Hot Hand
Level 47 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Coffin Kit
Level 15 Backpack
( Not Tradable or Marketable )
The Coffin Kit
Level 93 Backpack
( Not Usable in Crafting )
Charred Chainmail
Level 49 Cosmetic Armor
Black Knight's Bascinet
Level 46 Mask
Torcher's Tabard
Level 68 Shirt
North Polar Fleece
Level 74 Sweater Early Supporter of End of the Line Community Update
The Last Breath
Level 13 Mask
( Not Usable in Crafting )
The Blazing Bull
Level 70 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
( Not Tradable or Marketable, Not Usable in Crafting )
Level 15 Bongos vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
( Not Usable in Crafting )
The Infernal Orchestrina
Level 58 Backpack Attrib_TauntSoundSuccess vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rusty Reaper
Level 41 Mask
The Metal Slug
Level 27 Hat
The Cute Suit
Level 12 Apparel
The Combustible Kabuto
Level 69 Hat
The Attendant
Level 5 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Wraith Wrap
Level 48 Apparel
( Not Usable in Crafting )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Enforcer
%s7%s6 Revolver - %s5: 17 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
%s7%s6 Revolver - %s5: 89 +15% cloak on hit +40% cloak duration -20% damage penalty
Ambassador
%s7%s6 Revolver - %s5: 213 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Strange Revolver
%s7Strange%s6 Revolver - %s5: 9
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Conniver's Kunai
%s7%s6 Knife - %s5: 230 On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Knife
%s7%s6 Knife - %s5: 798
Genuine Red-Tape Recorder
Level 1 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 73 Sapper Reverses enemy building construction -100% sapper damage penalty
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Dead Ringer
%s7%s6 Invis Watch - %s5: 1195 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dapper Disguise
Level 29 Mask
( Not Tradable or Marketable )
The Ninja Cowl
Level 1 Mask
The Candyman's Cap
Level 98 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Le Party Phantom
Level 23 Mask
( Not Usable in Crafting )
Rogue's Col Roule
Level 15 Apparel
The Rogue's Rabbit
Level 35 Hat
( Not Tradable or Marketable )
The Rogue's Robe
Level 44 Apparel
Magistrate's Mullet
Level 5 Hair
( Not Usable in Crafting )
The Distinguished Rogue
Level 4 Apparel
( Not Usable in Crafting )
Taunt: The Box Trot
Level 10 Special Taunt
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Frontier Justice
%s7%s6 Shotgun - %s5: 304 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Rescue Ranger
%s7%s6 Shotgun - %s5: 22 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -34% clip size 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
Jag
%s7%s6 Wrench - %s5: 383 (%s3: 36) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Southern Hospitality
%s7%s6 Wrench - %s5: 10 (%s3: 0) On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers