Home | Trading | Search | Crafting | Profiles | Lists | Forums | About
Sign In / Register
Logo
Provided by SourceOP.com

P-Easy

Unusual Haunted Metal Scrap
1
The Kritz or Treat Canteen
1
The Kritz or Treat Canteen
The Hot Hand
The Rescue Ranger
#134
Scream Fortress XIII War Paint Case
The Pain Train
1
Quality 15 War Paint
The Backburner
The Enforcer
#126
Winter 2019 War Paint Case
#125
Winter 2019 Cosmetic Case
#125
Winter 2019 Cosmetic Case
The Thermal Thruster
#126
Winter 2019 War Paint Case
#127
Summer 2020 Cosmetic Case
#125
Winter 2019 Cosmetic Case
1
Fabricator
The Manmelter
Stickybomb Launcher
Spirit of Giving
Genuine Heart of Gold
Genuine UGC 6vs6 Silver Participant
Genuine UGC Highlander Platinum Participant
Genuine UGC Highlander Steel Participant
jewel3329330
Genuine Menpo
The Vintage Killing Gloves of Boxing
Vintage Jarate
The Vintage Sandvich
The Amputator
Haunted Ghost of Spies Checked Past
Haunted Kriegsmaschine-9000
The Disciplinary Action
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Reclaimed Metal
Reclaimed Metal
1/40

The following items were overlapping other items or in invalid backpack positions:

Ghastlier Gibus
Horseless Headless Horsemann's Head
Party Hat
jewel16738740
Dangeresque, Too?
The Chargin' Targe
The Seal Mask
The MONOCULUS!
Mildly Disturbing Halloween Mask
Saxton Hale Mask
The Full Head of Steam
jewel1315860
Dealer's Visor
jewel1315860
Killer's Kabuto
Professor Speks
Custom Item Texture
Flair! #4655
jewel2960676
The Surgeon's Stahlhelm #4595
jewel8289918
The Fast Learner
Pyrovision Goggles
jewel1315860
Blighted Beak
jewel8289918
Dr. Whoa #3998
jewel8400928
"HIS BIRD"
"HIS BEAR"
Texas Slim's Dome Shine
Mann Co. Cap
jewel3329330
Professor's Peculiarity
The Brainiac Goggles
The Noh Mercy
The Scarecrow
Pocket Medic
The Grenadier Helm
Sir Hootsalot
Custom Item Texture
"IN THE YEAR 9595..."
That '70s Chapeau
jewel8289918
The Crone's Dome
"NOW IT'S BEEN TEN THOUSAND YEARS..."
The Skull Island Topper
jewel15132390
The Chief Constable
Archimedes #7593
jewel3329330
The Professor's Pineapple #8530
Reggaelator
jewel11049612
Master's Yellow Belt
jewel15132390
Prussian Pickelhaube
The Splendid Screen
Ol' Snaggletooth
The Surgeon's Stahlhelm #10000
"IN THE YEAR 2525..."
"IN THE YEAR 7510..."
"IN THE YEAR 8510..."
The Cool Breeze #60
Soldier's Slope Scopers #3535
jewel3329330
The Filamental
The Quadwrangler #15700
The Heavy Duty Rag
"1996"
jewel3329330
Hard-Headed Hardware
The Pocket Horsemann
The Rugged Respirator
The Sackcloth Spook
The Spellbinder's Bonnet
Quoth
Master Mind
The Hyperbaric Bowler
The Spectralnaut
The Sprinting Cephalopod
jewel8289918
The Superfan
The Trepanabotomizer
The Hallowed Headcase
Ivan the Inedible
Polly Putrid
The Monstrous Mandible
The Dark Helm
The Manneater
The Parasight
Archimedes the Undying
Lieutenant Bites the Dust
Unidentified Following Object
The Raven's Visage
Guano
The Squid's Lid
Unidentified Following Object
The Maniac's Manacles
The Face Plante
The Larval Lid
The Tuque or Treat
The Cadaver's Capper
The Tuque or Treat
Ivan the Inedible
The Larval Lid
The Carious Chameleon
The Beacon from Beyond
The Second Opinion
The Snaggletoothed Stetson
The Face Plante
The Accursed Apparition
jewel1315860
Physician's Procedure Mask
jewel8208497
The Bird-Man of Aberdeen #2575
The Professor's Pineapple #11335
The Bird-Man of Aberdeen #18369
jewel16738740
The Professor's Pineapple #10236
Darwin's Danger Shield
The Razorback
The Chargin' Targe
The Voodoo JuJu (Slight Return)
The Samur-Eye
Faerie Solitaire Pin #2012
jewel8208497
Aqua Flops #15431
The Anger #32311
The Last Breath
Graybanns #4617
The Nine-Pipe Problem #26137
Alien Swarm Parasite
jewel15132390
Face Full of Festive
The Surgeon's Stahlhelm #31313
Darwin's Danger Shield
The Liquor Locker #53
The Chargin' Targe
The Buccaneer's Bicorne
Darwin's Danger Shield
The Tide Turner
Sight for Sore Eyes
The Hat With No Name #33389
World Traveler's Hat
The Splendid Screen
The Chargin' Targe
"IN THE YEAR 6565..."
"IN THE YEAR 3535..."
The Eliminator's Safeguard #35
The Sneaky Spats of Sneaking #28483
The Chronoscarf #2406
Darwin's Danger Shield
The Razorback
The Chargin' Targe
PY-40 Incinibot
The Tiny Texan
The Chargin' Targe
jewel3100495
Ghastlierest Gibus
Darwin's Danger Shield
Double Dog Dare Demo Pants
Snow Sleeves
Triboniophorus Tyrannus
Sleeveless in Siberia
Apparition's Aspect
The Black Watch #13868
The Tuxxy #18492
The Tide Turner
The Razorback
The Chargin' Targe
The Chargin' Targe
The Tide Turner
The Dragonborn Helmet #41377
Grimm Hatte
The Siberian Sophisticate #25741
The Salty Dog #39915
The Chargin' Targe
The Razorback
The Razorback
The Razorback
Darwin's Danger Shield
The Splendid Screen
The Scout Shako
The Razorback
The Chargin' Targe
The Pom-Pommed Provocateur
The Chargin' Targe
The Tide Turner
The Razorback
The Chargin' Targe
The Gentleman's Ushanka #54020
The Razorback
jewel5322826
Alien Swarm Parasite
Bonk Helm
The Tide Turner
The Tin-1000
The Razorback
The U-clank-a
The Splendid Screen
The Monstrous Memento
The Tide Turner
The Razorback
The Chargin' Targe
The Splendid Screen
Familiar Fez
Bullet Buzz #36836
Li'l Snaggletooth
Battle-Worn Robot KB-808
Battle-Worn Robot Money Furnace
Battle-Worn Robot Money Furnace
Battle-Worn Robot Money Furnace
Reinforced Robot Humor Suppression Pump
Battle-Worn Robot Taunt Processor
Reinforced Robot Bomb Stabilizer
1
Secret Saxton
L'Etranger
#123
Summer 2019 Cosmetic Case
Bonk! Atomic Punch
The Winger
The Fists of Steel
Battle-Worn Robot KB-808
Battle-Worn Robot Money Furnace
Battle-Worn Robot Taunt Processor
Reinforced Robot Emotion Detector
Battle-Worn Robot Money Furnace
Pretty Boy's Pocket Pistol
Natascha
#123
Summer 2019 Cosmetic Case
The Overdose
Sharpened Volcano Fragment
1
Giftapult
#125
Winter 2019 Cosmetic Case
The Sandvich
The Cloak and Dagger
5
Dueling Mini-Game
The Flare Gun
#134
Scream Fortress XIII War Paint Case
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(283 ITEMS IN INVENTORY)
Soldier
(375 ITEMS IN INVENTORY)
Pyro
(359 ITEMS IN INVENTORY)
Demoman
(344 ITEMS IN INVENTORY)
Heavy
(297 ITEMS IN INVENTORY)
Engineer
(201 ITEMS IN INVENTORY)
Medic
(264 ITEMS IN INVENTORY)
Sniper
(271 ITEMS IN INVENTORY)
Spy
(204 ITEMS IN INVENTORY)

Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


The Kritz or Treat Canteen

Level 91 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


The Kritz or Treat Canteen

Level 87 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


The Hot Hand

Level 91 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Rescue Ranger

Level 61 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


The Thermal Thruster

Level 30 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Summer 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #127


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Fabricator

Level 115 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
This item is not real and is only a joke.


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 999


Spirit of Giving

%s7%s6 Badge - %s5: 1446

( Not Tradable or Marketable )


Genuine Heart of Gold

Level 25 Community Medal

( Not Tradable or Marketable )


Genuine UGC 6vs6 Silver Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC Highlander Platinum Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC Highlander Steel Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine Menpo

Level 1 Mask


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Vintage Sandvich

Level 1 Lunch Box


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Haunted Ghost of Spies Checked Past

Level 95 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Kriegsmaschine-9000

Level 11 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


Class Token - Spy

Level 1 Craft Item


Class Token - Spy

Level 1 Craft Item


Class Token - Spy

Level 1 Craft Item


Class Token - Spy

Level 1 Craft Item


Class Token - Spy

Level 1 Craft Item


Class Token - Spy

Level 1 Craft Item


Class Token - Spy

Level 1 Craft Item


Class Token - Spy

Level 1 Craft Item


Class Token - Spy

Level 1 Craft Item


Slot Token - Primary

Level 1 Craft Item


Slot Token - Primary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Barely-Melted Capacitor

Level 1 Capacitor


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 94 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 97 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 98 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 99 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Fabricator

Level 102 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
This item is not real and is only a joke.


Fabricator

Level 105 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()
This item is not real and is only a joke.


Fabricator

Level 106 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()
This item is not real and is only a joke.


Fabricator

Level 107 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
This item is not real and is only a joke.


Fabricator

Level 108 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
This item is not real and is only a joke.


Fabricator

Level 109 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
This item is not real and is only a joke.


Fabricator

Level 111 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
This item is not real and is only a joke.


Fabricator

Level 112 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
This item is not real and is only a joke.


Fabricator

Level 113 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
This item is not real and is only a joke.


Fabricator

Level 114 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
This item is not real and is only a joke.


Fabricator

Level 116 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
This item is not real and is only a joke.


Fabricator

Level 117 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
This item is not real and is only a joke.


Fabricator

Level 118 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()
This item is not real and is only a joke.


The Hot Hand

Level 27 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #43


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #43


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #43


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #43


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #43


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Noise Maker - Black Cat

Level 5 Party Favor


Noise Maker - Fireworks

Level 5 Party Favor

( Not Usable in Crafting )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


The B.A.S.E. Jumper

Level 94 Parachute


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 23
Pages of Audere: 12
Pages of Congeriae: 10
Pages of Veteris: 5
This weapon deploys 50% faster

( Not Tradable or Marketable )


Spellbook Magazine

Level 35
This weapon deploys 50% faster


Invasion Community Update Coin

Level 49 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 96 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Australium Gold

Level 5 Tool

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 24 Tool


Taunt: The Box Trot

Level 71 Special Taunt


Taunt: The Skating Scorcher

Level 98 Special Taunt


Taunt: Mannrobics

Level 81 Special Taunt


Taunt: Conga

Level 71 Special Taunt


Taunt: Flippin' Awesome

Level 31 Special Taunt


Taunt: Rock, Paper, Scissors

Level 24 Special Taunt


Taunt: Kazotsky Kick

Level 70 Special Taunt


Taunt: Spent Well Spirits

Level 60 Special Taunt


Taunt: Oblooterated

Level 43 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Rancho Relaxo

Level 29 Special Taunt


Taunt: Results Are In

Level 88 Special Taunt


Taunt: Party Trick

Level 84 Special Taunt


Taunt: Pool Party

Level 38 Special Taunt
Early Supporter of End of the Line Community Update


Taunt: Deep Fried Desire

Level 74 Special Taunt


Taunt: Fresh Brewed Victory

Level 11 Special Taunt


Taunt: Buy A Life

Level 48 Special Taunt


Taunt: The Table Tantrum

Level 43 Special Taunt


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The One-Man Army

Level 10 Hair


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Lollichop

Level 8 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Air Strike

Level 58 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Red-Tape Recorder

Level 25 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Bonk! Atomic Punch

Level 5 Lunch Box


The Panic Attack

Level 44 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Battle-Worn Robot KB-808

Level 1 Robot Part


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Jungle Inferno ConTracker

Level 62 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Kritz or Treat Canteen

Level 79 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 39 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer
#Attrib_MakersMark


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed
#Attrib_MakersMark


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 12 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 20 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 34 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 55 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 66 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 74 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah #52441

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max
#Attrib_MakersMark


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


"Now This Is A Knife"

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits

( Not Usable in Crafting )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty
#Attrib_MakersMark


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound #371

Level 10 Bow
#Attrib_MakersMark


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 4 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 12 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 27 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 42 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 42 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 56 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 69 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 69 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 69 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 87 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 94 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 96 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Holy Mackerel

Level 42 Fish
#Attrib_MakersMark

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Apoco-Fists #9333

Level 10 Fists
Killing an enemy with a critical hit will dismember your victim. Painfully.


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage

( Not Usable in Crafting )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Festive Flame Thrower

Level 1 Flame Thrower
Halloween Fire
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Scorch Shot #128435

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty
#Attrib_MakersMark


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot #128437

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty
#Attrib_MakersMark


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players
#Attrib_MakersMark


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players
#Attrib_MakersMark


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator #235341

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty
#Attrib_MakersMark


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
Killstreaker: 2004
Sheen: 5
Killstreaks Active
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
-25 max health on wearer
No random critical hits


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius
#Attrib_MakersMark


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 7 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius
#Attrib_MakersMark


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits

( Not Tradable or Marketable )


The Manmelter #305746

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits
#Attrib_MakersMark


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter #305742

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits
#Attrib_MakersMark


The Manmelter #305743

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits
#Attrib_MakersMark


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Pomson 6000 #205118

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings
#Attrib_MakersMark


The Pomson 6000 #205116

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings
#Attrib_MakersMark


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Usable in Crafting )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 36 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Usable in Crafting )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Sharp Dresser #920

Level 1 Knife
#Attrib_MakersMark


"IN THE YEAR 5555..."

Level 1 Knife
"Arms hang limp at ur side; legs got nothin to do; sum machine doin
that for you."



The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Wanga Prick #1545

Level 17 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer
#Attrib_MakersMark


The Wrangler

Level 5 Laser Pointer
#Attrib_MakersMark


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer
#Attrib_MakersMark


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
#Attrib_MakersMark


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds

( Not Usable in Crafting )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Medi Gun

Level 1 Medi Gun
"Вылечил товарища - спас команду!"


"Liquid Courage"

Level 1 Medi Gun


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal
#Attrib_MakersMark


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate
#Attrib_MakersMark


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun
Killstreaker: 2006
Sheen: 6
Killstreaks Active

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 1 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 9 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 33 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 53 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 62 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 69 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 69 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 69 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 76 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 76 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 77 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 88 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The B.A.S.E. Jumper

Level 26 Parachute


The B.A.S.E. Jumper

Level 76 Parachute
#Attrib_MakersMark


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
#Attrib_MakersMark


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Usable in Crafting )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources

( Not Usable in Crafting )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 80 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty
#Attrib_MakersMark


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits
#Attrib_MakersMark


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol #113953

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size
#Attrib_MakersMark


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol #604

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size
#Attrib_MakersMark


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Ham Shank

Level 5 Pork Product

( Not Usable in Crafting )


The Ham Shank #120

Level 5 Pork Product
#Attrib_MakersMark


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
No random critical hits
Critical damage is affected by range
-15% damage penalty

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit #266730

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit #266733

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark


The Short Circuit #266729

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit #266737

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark


The Short Circuit #266735

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 20 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka #53900

Level 41 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius
#Attrib_MakersMark


The Beggar's Bazooka

Level 42 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 62 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 69 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 69 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 73 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 82 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka #32703

Level 87 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius
#Attrib_MakersMark


The Beggar's Bazooka

Level 90 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher #175470

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty
#Attrib_MakersMark


The Liberty Launcher #175484

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty
#Attrib_MakersMark


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher #175471

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty
#Attrib_MakersMark


The Liberty Launcher #175472

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty
#Attrib_MakersMark


The Liberty Launcher #175473

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty
#Attrib_MakersMark


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher #175475

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty
#Attrib_MakersMark


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher #37420

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher #175488

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty
#Attrib_MakersMark


The Liberty Launcher #175490

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty
#Attrib_MakersMark


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher #175482

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty
#Attrib_MakersMark


The Liberty Launcher #175485

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty
#Attrib_MakersMark


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original #395178

Level 5 Rocket Launcher
#Attrib_MakersMark


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original #395180

Level 5 Rocket Launcher
#Attrib_MakersMark


The Original #395177

Level 5 Rocket Launcher
#Attrib_MakersMark


The Original #395175

Level 5 Rocket Launcher
#Attrib_MakersMark


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


"The Original #333333"

Level 5 Rocket Launcher
#Attrib_MakersMark


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius
#Attrib_MakersMark


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius
#Attrib_MakersMark


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius
#Attrib_MakersMark


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius
#Attrib_MakersMark


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius
#Attrib_MakersMark


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 3 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 26 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 27 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 28 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 33 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty
#Attrib_MakersMark


The Air Strike

Level 76 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty
#Attrib_MakersMark


The Air Strike

Level 76 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
#Attrib_MakersMark


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
#Attrib_MakersMark


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
#Attrib_MakersMark


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
#Attrib_MakersMark


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
#Attrib_MakersMark


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper #49571

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper #393273

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size
#Attrib_MakersMark


The Soda Popper #393257

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size
#Attrib_MakersMark


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper #393266

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size
#Attrib_MakersMark


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size
#Attrib_MakersMark


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size
#Attrib_MakersMark


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size
#Attrib_MakersMark


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 28 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 35 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 36 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 42 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 50 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits

( Not Tradable or Marketable )


The Back Scatter

Level 67 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 79 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 84 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster #109935

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size
#Attrib_MakersMark


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Unarmed Combat #2485

Level 33 Severed Arm
#Attrib_MakersMark


Unarmed Combat #8357

Level 57 Severed Arm
#Attrib_MakersMark


The Widowmaker #120887

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo
#Attrib_MakersMark


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker #120888

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo
#Attrib_MakersMark


The Widowmaker #120889

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo
#Attrib_MakersMark


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter #150320

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size
#Attrib_MakersMark


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty

( Not Usable in Crafting )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size
#Attrib_MakersMark


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size
#Attrib_MakersMark


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size
#Attrib_MakersMark


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size
#Attrib_MakersMark


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Festive Shotgun

Level 8 Shotgun
#Attrib_MakersMark


The Panic Attack

Level 20 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty
#Attrib_MakersMark


The Panic Attack

Level 56 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 85 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Rescue Ranger

Level 6 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
#Attrib_MakersMark


The Rescue Ranger

Level 7 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
#Attrib_MakersMark


The Rescue Ranger

Level 27 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 46 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
#Attrib_MakersMark


The Rescue Ranger

Level 48 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 54 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 56 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 57 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
#Attrib_MakersMark


The Rescue Ranger

Level 58 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 76 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
#Attrib_MakersMark


The Rescue Ranger

Level 91 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 95 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 95 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector #681

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #529

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #686

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #424

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Conscientious Objector #419

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Conscientious Objector #656

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #418

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #417

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #332

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #323

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #317

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #197

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #180

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector #21160

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #680

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #28884

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #673

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #687

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #2083

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Conscientious Objector #672

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign
Killstreaker: 2004
Sheen: 6
Killstreaks Active


The Conscientious Objector #665

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #676

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector #657

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Conscientious Objector #631

Level 25 Sign
#Attrib_MakersMark


The Crossing Guard

Level 25 Sign
Early Supporter of End of the Line Community Update


The Neon Annihilator

Level 13 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 14 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 39 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 42 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 62 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 68 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 69 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 77 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 82 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 87 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 93 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat


The Hot Hand

Level 82 Slap
Killstreaks Active
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%

( Not Usable in Crafting )


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 7 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 30 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 30 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 35 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot
#Attrib_MakersMark


The Classic

Level 42 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 67 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 72 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 86 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 91 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The AWPer Hand #55557

Level 1 Sniper Rifle
#Attrib_MakersMark


The Machina #407666

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark


The Machina #424444

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina #407672

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Usable in Crafting )


The Machina #424442

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits
#Attrib_MakersMark


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits

( Not Usable in Crafting )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 5 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 9 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 39 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 54 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 60 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 65 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 66 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 69 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 77 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 88 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 96 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Freedom Staff #67212

Level 25 Staff
#Attrib_MakersMark


The Freedom Staff #66666

Level 25 Staff


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits

( Not Usable in Crafting )


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Quäckenbirdt #834

Level 44 Invis Watch
#Attrib_MakersMark


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect #50034

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
#Attrib_MakersMark


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Criminal Cloak #21

Level 47 Cape
#Attrib_MakersMark


The Exorcizor

Level 45 Apparel

( Not Usable in Crafting )


Pop-Eyes

Level 69 Eyes


The Delinquent's Down Vest #13135

Level 29 Apparel
#Attrib_MakersMark


The Sangu Sleeves #19

Level 31 Cosmetic Armor
#Attrib_MakersMark


The Warmth Preserver #37078

Level 36 Apparel
#Attrib_MakersMark


The Rogue's Robe

Level 23 Apparel


The Outback Intellectual #17588

Level 15 Apparel
attach particle effect static (28)
#Attrib_MakersMark


The Sub Zero Suit

Level 70 Apparel
Spectral Spectrum


Dead of Night

Level 17 Apparel


Googly Gazer

Level 46 Cosmetic Augmentation


The Cozy Camper #2304

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Idea Tube #2828

Level 15 Backpack
#Attrib_MakersMark


The External Organ

Level 37 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Grisly Gumbo

Level 47 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Creature from the Heap

Level 96 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Saxxy Clapper Badge

Level 100 Badge

( Not Tradable or Marketable )


Dr. Grordbort's Silver Crest

Level 15 Badge

( Not Usable in Crafting )


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: June 29, 2011 (00:06:05 GMT)

( Not Tradable or Marketable )


The Hitt Mann Badge

Level 47 Badge

( Not Usable in Crafting )


Operation Steel Trap Badge

Level 6 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 3 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 119 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 38 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


SpaceChem Pin

Level 20 Badge


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Freedom Feathers

Level 9 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Mann-Bird of Aberdeen

Level 12 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Battery Bandolier

Level 34 Decorative Bombs


The Captain's Cocktails

Level 90 Decorative Bombs


The Ornament Armament

Level 20 Decorative Bombs

( Not Usable in Crafting )


The Bonedolier

Level 20 Bones
Chromatic Corruption


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)

( Not Usable in Crafting )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Snow Stompers

Level 59 Boots
Early Supporter of End of the Line Community Update


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Soldier's Stogie #13478

Level 16 Cigar
attach particle effect static (28)
#Attrib_MakersMark


Insulated Inventor

Level 31 Coat
Early Supporter of End of the Line Community Update


The Dogfighter

Level 8 Coat


The Last Bite

Level 14 Coffin


( Not Tradable or Marketable, Not Usable in Crafting )


The Fowl Fists

Level 13 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Bone-Cut Belt

Level 55 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Templar's Spirit

Level 83 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Bountiful Bow

Level 86 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Grub Grenades

Level 80 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Corpsemopolitan

Level 51 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Das Blutliebhaber

Level 30 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Transylvania Top

Level 42 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Burny's Boney Bonnet

Level 95 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Crispy Golden Locks

Level 92 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Halloweiner

Level 35 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Candyman's Cap

Level 63 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Candleer

Level 75 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Mucous Membrain

Level 38 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Bozo's Brogues

Level 68 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaman's Skull

Level 10 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaolin Sash

Level 4 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Terrier Trousers

Level 30 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Teutonkahmun

Level 35 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Glob

Level 96 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Bozo's Bouffant

Level 35 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Magical Mercenary

Level 12 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Death Support Pack

Level 91 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Death Support Pack

Level 99 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Pickled Paws

Level 97 Costume Piece

This is a special Halloween 2011 item


Dr. Gogglestache

Level 25 Costume Piece

This is a special Halloween 2011 item


The Emerald Jarate

Level 16 Costume Piece

This is a special Halloween 2011 item


The Fallen Angel

Level 15 Costume Piece

This is a special Halloween 2011 item


B-ankh!

Level 3 Costume Piece

This is a special Halloween 2011 item


The Futankhamun

Level 81 Costume Piece

This is a special Halloween 2011 item


"THE DIRTIEST DUCKLING"

Level 3 Duck

( Not Usable in Crafting )


Up Pyroscopes

Level 70 Eye Stalks


( Not Tradable or Marketable, Not Usable in Crafting )


The All-Father

Level 15 Facial Hair


The All-Father

Level 15 Facial Hair
Spectral Spectrum


The All-Father

Level 15 Facial Hair


"IN THE YEAR 4545..."

Level 15 Facial Hair
"Dont need your teeth wont need your eyes. Nothin to chew no-one gunna
look @ you"

Chromatic Corruption


The Brainiac Hairpiece #63375

Level 73 Facial Hair
#Attrib_MakersMark


The Bearded Bombardier

Level 84 Facial Hair
attach particle effect static (28)


Mistaken Movember

Level 30 Facial Hair
Early Supporter of End of the Line Community Update


The Viking Braider

Level 54 Facial Hair


The Cuban Bristle Crisis #11889

Level 54 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


The Horned Honcho

Level 79 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Saxton Hale Mask

Level 10 Hat
#Attrib_MakersMark


The Full Head of Steam

Level 91 Hat

( Not Tradable or Marketable )


Dealer's Visor

Level 50 Hat


Killer's Kabuto

Level 46 Helmet


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Flair! #4655

Level 20 Flair!
#Attrib_MakersMark


The Surgeon's Stahlhelm #4595

Level 10 Helmet
#Attrib_MakersMark


The Fast Learner

Level 23 Shirt


Pyrovision Goggles

Level 22 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Blighted Beak

Level 32 Mask


Dr. Whoa #3998

Level 15 Shirt
#Attrib_MakersMark


"HIS BIRD"

Level 68 Mascot


"HIS BEAR"

Level 52 Pocket Buddy
#Attrib_MakersMark


Texas Slim's Dome Shine

Level 12 Cosmetic Item

( Not Usable in Crafting )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Professor's Peculiarity

Level 51 Hair

( Not Usable in Crafting )


The Brainiac Goggles

Level 20 Glasses

( Not Usable in Crafting )


The Noh Mercy

Level 78 Mask

( Not Usable in Crafting )


The Scarecrow

Level 73 Hat

( Not Usable in Crafting )


Pocket Medic

Level 15 Pocket Buddy

( Not Usable in Crafting )


The Grenadier Helm

Level 12 Helmet

( Not Usable in Crafting )


Sir Hootsalot

Level 56 Mascot

( Not Usable in Crafting )


"IN THE YEAR 9595..."

Level 20 Medallion
"Wonder if Man is guna be alive. Takin all this earth can give; put
back nothing."

#Attrib_MakersMark


That '70s Chapeau

Level 50 Hat

( Not Usable in Crafting )


The Crone's Dome

Level 13 Hat

( Not Usable in Crafting )


"NOW IT'S BEEN TEN THOUSAND YEARS..."

Level 15 Pocket Buddy
"Man has cried a billion tears. For what, he never knew;now mans reign
is through"



The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 173

( Not Tradable or Marketable )


The Chief Constable

Level 75 Hat

( Not Usable in Crafting )


Archimedes #7593

Level 67 Mascot
#Attrib_MakersMark


The Professor's Pineapple #8530

Level 45 Science Project


Reggaelator

Level 63 Hat
#Attrib_MakersMark


Master's Yellow Belt

Level 85 Hat


Prussian Pickelhaube

Level 35 Helmet

( Not Usable in Crafting )


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Ol' Snaggletooth

Level 44 Hat

( Not Usable in Crafting )


The Surgeon's Stahlhelm #10000

Level 10 Helmet
#Attrib_MakersMark


"IN THE YEAR 2525..."

Level 81 Hat
"If man is still alive; if woman can survive, they may find..."
#Attrib_MakersMark


"IN THE YEAR 7510..."

Level 53 Hat
"If God comin oughta make it by then.He'll look round n say,time for
JudgementDay"



"IN THE YEAR 8510..."

Level 51 Facial Hair
"God is gunna shake his mighty head; then tear it down, and start
again..."

attach particle effect static (28)
#Attrib_MakersMark


The Cool Breeze #60

Level 28 Kilt
#Attrib_MakersMark


Soldier's Slope Scopers #3535

Level 92 Hat
#Attrib_MakersMark


The Filamental

Level 67 Mask


The Quadwrangler #15700

Level 88 Science Project
#Attrib_MakersMark


The Heavy Duty Rag

Level 22 Bandana
#Attrib_MakersMark


"1996"

Level 53 Hat
#Attrib_MakersMark


Hard-Headed Hardware

Level 27 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Pocket Horsemann

Level 74 Pocket Buddy


( Not Tradable or Marketable, Not Usable in Crafting )


The Rugged Respirator

Level 69 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Sackcloth Spook

Level 85 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Spellbinder's Bonnet

Level 23 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Quoth

Level 79 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Master Mind

Level 44 Cosmetic Augmentation


( Not Usable in Crafting )


The Hyperbaric Bowler

Level 30 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Spectralnaut

Level 100 Helmet


( Not Tradable or Marketable, Not Usable in Crafting )


The Sprinting Cephalopod

Level 27 Tentacles


( Not Tradable or Marketable, Not Usable in Crafting )


The Superfan

Level 10 Hat
Violent Violet Footprints
#Attrib_MakersMark


The Trepanabotomizer

Level 3 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Hallowed Headcase

Level 7 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Ivan the Inedible

Level 80 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Polly Putrid

Level 12 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Mandible

Level 5 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Dark Helm

Level 21 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Manneater

Level 67 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Parasight

Level 37 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Archimedes the Undying

Level 50 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Lieutenant Bites the Dust

Level 77 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Unidentified Following Object

Level 23 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Raven's Visage

Level 16 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Guano

Level 33 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Squid's Lid

Level 97 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Unidentified Following Object

Level 13 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Maniac's Manacles

Level 45 Gloves


( Not Tradable or Marketable, Not Usable in Crafting )


The Face Plante

Level 33 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Larval Lid

Level 40 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Tuque or Treat

Level 96 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Cadaver's Capper

Level 4 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Tuque or Treat

Level 82 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Ivan the Inedible

Level 35 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Larval Lid

Level 1 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Carious Chameleon

Level 53 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Beacon from Beyond

Level 43 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Second Opinion

Level 69 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Snaggletoothed Stetson

Level 32 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Face Plante

Level 96 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Accursed Apparition

Level 93 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Physician's Procedure Mask

Level 31 Mask


The Bird-Man of Aberdeen #2575

Level 21 Mascot


The Professor's Pineapple #11335

Level 49 Science Project
Chromatic Corruption


The Bird-Man of Aberdeen #18369

Level 83 Mascot
Chromatic Corruption
#Attrib_MakersMark


The Professor's Pineapple #10236

Level 40 Science Project
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Voodoo JuJu (Slight Return)

Level 23 Hat

( Not Usable in Crafting )


The Samur-Eye

Level 11 Helmet

( Not Usable in Crafting )


Faerie Solitaire Pin #2012

Level 88 Pin
#Attrib_MakersMark


Aqua Flops #15431

Level 33 Flip-Flops
#Attrib_MakersMark


The Anger #32311

Level 10 Hood
#Attrib_MakersMark


The Last Breath

Level 13 Mask


Graybanns #4617

Level 41 Glasses
#Attrib_MakersMark


The Nine-Pipe Problem #26137

Level 61 Pipe
attach particle effect static (28)
#Attrib_MakersMark


Alien Swarm Parasite

Level 20 Mascot


Face Full of Festive

Level 69 Facial Hair
#Attrib_MakersMark


The Surgeon's Stahlhelm #31313

Level 10 Helmet
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Liquor Locker #53

Level 84 Treasure
#Attrib_MakersMark


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Buccaneer's Bicorne

Level 10 Hat

( Not Usable in Crafting )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Tide Turner

Level 10 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time
#Attrib_MakersMark


Sight for Sore Eyes

Level 66 Eyes
#Attrib_MakersMark


The Hat With No Name #33389

Level 10 Hat
#Attrib_MakersMark


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


"IN THE YEAR 6565..."

Level 12 Glasses
"You'll pick your son, pick your daugher too,from the bottom ofa long
glass tube."



"IN THE YEAR 3535..."

Level 86 Hood
"Everything you think, do and say... is in the pill you took today."
#Attrib_MakersMark


The Eliminator's Safeguard #35

Level 55 Helmet
#Attrib_MakersMark


The Sneaky Spats of Sneaking #28483

Level 96 Shoes
#Attrib_MakersMark


The Chronoscarf #2406

Level 24 Scarf
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


PY-40 Incinibot

Level 28 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Tiny Texan

Level 82 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Double Dog Dare Demo Pants

Level 18 Pants
Early Supporter of End of the Line Community Update


Snow Sleeves

Level 69 Jacket
Early Supporter of End of the Line Community Update


Triboniophorus Tyrannus

Level 60 Mascot
#Attrib_MakersMark


Sleeveless in Siberia

Level 41 Vest
Early Supporter of End of the Line Community Update


Apparition's Aspect

Level 13 Mask
Spectral Spectrum

( Not Usable in Crafting )


The Black Watch #13868

Level 13 Hat
#Attrib_MakersMark


The Tuxxy #18492

Level 65 Tuxedo
#Attrib_MakersMark


The Tide Turner

Level 90 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Tide Turner

Level 54 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Dragonborn Helmet #41377

Level 10 Helmet


Grimm Hatte

Level 15 Hat


The Siberian Sophisticate #25741

Level 75 Shirt
#Attrib_MakersMark


The Salty Dog #39915

Level 10 Hat
attach particle effect static (28)
#Attrib_MakersMark


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Scout Shako

Level 15 Hat
#Attrib_MakersMark


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Chargin' Targe

Level 79 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Pom-Pommed Provocateur

Level 88 Mask


The Chargin' Targe

Level 33 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Tide Turner

Level 44 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Chargin' Targe

Level 53 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Gentleman's Ushanka #54020

Level 19 Hat
#Attrib_MakersMark


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Alien Swarm Parasite

Level 20 Mascot


Bonk Helm

Level 95 Helmet
#Attrib_MakersMark


The Tide Turner

Level 65 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tin-1000

Level 40 Hat


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The U-clank-a

Level 22 Hat


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Monstrous Memento

Level 50 Hat


The Tide Turner

Level 63 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Chargin' Targe

Level 7 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Familiar Fez

Level 65 Hat
#Attrib_MakersMark


Bullet Buzz #36836

Level 6 Hair
#Attrib_MakersMark


Li'l Snaggletooth

Level 58 Pocket Buddy


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Secret Saxton

Level 1 Gift


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


Bonk! Atomic Punch

Level 5 Lunch Box


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Giftapult

Level 5 Tool


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


The Sandvich

Level 1 Lunch Box


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Dueling Mini-Game

Level 5 Usable Item


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

Summary

Profile views: 1,697

Item Summary

Item TypeCount
Normal1740
Hats0
Misc235
Metal23 items worth 141 scrap
Total1998

Historical data

Show all

Historical data for this player:
Sat, 15 Feb 25 22:35:17 +0000 (same as shown)
Mon, 28 Oct 24 17:47:31 +0000
Tue, 23 Jan 24 08:55:29 +0000
Sun, 25 Dec 22 05:21:59 +0000
Sun, 30 Oct 22 02:55:55 +0000
Mon, 13 Dec 21 03:25:33 +0000
Sat, 27 Nov 21 13:48:14 +0000
Sun, 17 Oct 21 07:47:29 +0000
Mon, 28 Dec 20 03:19:34 +0000
Wed, 09 Dec 20 01:54:32 +0000
Wed, 02 Dec 20 07:52:56 +0000
Fri, 13 Nov 20 15:03:17 +0000
Sun, 11 Oct 20 21:48:10 +0000
Thu, 01 Oct 20 13:03:31 +0000
Tue, 25 Aug 20 13:43:22 +0000
Mon, 10 Aug 20 01:48:38 +0000
Sun, 02 Aug 20 08:02:29 +0000
Wed, 27 May 20 09:36:17 +0000
Tue, 03 Dec 19 13:56:46 +0000
Sun, 17 Nov 19 08:00:44 +0000
Mon, 21 Oct 19 05:22:13 +0000
Fri, 11 Oct 19 17:02:54 +0000
Sun, 29 Sep 19 02:51:07 +0000
Fri, 13 Sep 19 01:55:34 +0000
Wed, 21 Aug 19 16:14:30 +0000
Thu, 15 Aug 19 07:08:48 +0000
Sat, 27 Jul 19 23:39:06 +0000
Thu, 02 May 19 18:57:05 +0000
Fri, 26 Apr 19 11:00:10 +0000
Tue, 27 Nov 18 10:47:30 +0000
Mon, 14 May 18 05:11:53 +0000
Mon, 07 May 18 17:53:09 +0000
Fri, 04 May 18 18:02:14 +0000
Wed, 02 May 18 12:38:24 +0000
Wed, 25 Apr 18 07:32:44 +0000
Sat, 21 Apr 18 14:03:41 +0000
Thu, 19 Apr 18 19:14:15 +0000
Wed, 18 Apr 18 23:39:54 +0000
Tue, 17 Apr 18 00:02:38 +0000
Fri, 13 Apr 18 21:42:46 +0000
Wed, 11 Apr 18 10:41:44 +0000
Sun, 08 Apr 18 19:18:01 +0000
Sat, 31 Mar 18 13:07:19 +0000
Mon, 26 Mar 18 02:17:54 +0000
Sun, 25 Mar 18 02:10:52 +0000
Tue, 20 Mar 18 06:31:29 +0000
Wed, 14 Mar 18 18:09:53 +0000
Sun, 11 Mar 18 06:28:24 +0000
Sat, 10 Mar 18 16:21:36 +0000
Thu, 08 Mar 18 16:09:01 +0000
Tue, 06 Mar 18 15:12:49 +0000
Sat, 03 Mar 18 22:42:28 +0000
Thu, 01 Mar 18 14:37:29 +0000
Tue, 27 Feb 18 07:13:43 +0000
Mon, 26 Feb 18 19:55:19 +0000
Sun, 25 Feb 18 05:47:41 +0000
Sat, 24 Feb 18 06:16:23 +0000
Wed, 21 Feb 18 20:41:34 +0000
Sun, 18 Feb 18 14:47:30 +0000
Sat, 17 Feb 18 01:57:47 +0000
Wed, 14 Feb 18 14:03:43 +0000
Tue, 13 Feb 18 14:58:59 +0000
Mon, 12 Feb 18 01:51:43 +0000
Sat, 10 Feb 18 00:09:03 +0000
Wed, 07 Feb 18 17:45:02 +0000
Tue, 06 Feb 18 18:50:36 +0000
Wed, 31 Jan 18 03:04:59 +0000
Sun, 28 Jan 18 12:12:05 +0000
Thu, 25 Jan 18 14:43:51 +0000
Wed, 24 Jan 18 12:34:31 +0000
Mon, 22 Jan 18 19:48:13 +0000
Mon, 18 Dec 17 13:29:04 +0000
Thu, 16 Nov 17 18:16:46 +0000
Mon, 06 Nov 17 17:42:45 +0000
Mon, 30 Oct 17 01:57:18 +0000
Sun, 15 Oct 17 01:44:42 +0000
Sun, 24 Sep 17 11:12:14 +0000
Sat, 16 Sep 17 23:56:40 +0000
Wed, 30 Aug 17 04:02:17 +0000
Thu, 01 Jun 17 10:34:03 +0000
Sat, 29 Apr 17 18:46:08 +0000
Wed, 01 Mar 17 08:15:25 +0000
Fri, 13 Jan 17 14:38:04 +0000
Wed, 28 Dec 16 04:55:52 +0000
Thu, 15 Dec 16 09:14:17 +0000
Sat, 10 Dec 16 20:25:06 +0000
Wed, 09 Nov 16 18:43:19 +0000
Fri, 28 Oct 16 11:35:43 +0000
Fri, 14 Oct 16 01:40:57 +0000
Fri, 16 Sep 16 01:27:56 +0000
Fri, 26 Aug 16 14:22:17 +0000
Fri, 22 Jul 16 06:58:40 +0000
Thu, 07 Jul 16 03:37:43 +0000
Sun, 03 Jul 16 13:34:58 +0000
Thu, 30 Jun 16 11:26:42 +0000
Mon, 16 May 16 17:43:16 +0000
Sat, 07 May 16 08:15:56 +0000
Wed, 27 Apr 16 12:35:39 +0000
Sun, 17 Apr 16 20:17:31 +0000
Tue, 12 Apr 16 15:42:41 +0000
Tue, 05 Apr 16 23:10:23 +0000
Mon, 04 Apr 16 16:54:09 +0000
Fri, 01 Apr 16 12:31:54 +0000
Wed, 30 Mar 16 13:46:57 +0000
Tue, 29 Mar 16 23:37:00 +0000
Mon, 28 Mar 16 16:44:09 +0000
Wed, 09 Mar 16 04:40:08 +0000
Sun, 06 Mar 16 12:02:05 +0000
Fri, 05 Feb 16 10:47:17 +0000
Sat, 09 Jan 16 05:30:05 +0000
Wed, 06 Jan 16 08:42:46 +0000
Sun, 03 Jan 16 13:13:59 +0000
Thu, 24 Dec 15 13:55:53 +0000
Tue, 22 Dec 15 06:55:32 +0000
Fri, 18 Dec 15 19:54:03 +0000
Sun, 13 Dec 15 12:21:04 +0000
Thu, 10 Dec 15 03:58:59 +0000
Sat, 28 Nov 15 09:37:30 +0000
Thu, 26 Nov 15 01:31:41 +0000
Mon, 23 Nov 15 15:32:22 +0000
Tue, 17 Nov 15 13:10:54 +0000
Sat, 14 Nov 15 09:11:42 +0000
Sat, 07 Nov 15 21:32:02 +0000
Thu, 29 Oct 15 05:32:10 +0000
Tue, 20 Oct 15 02:21:03 +0000
Thu, 15 Oct 15 06:34:46 +0000
Fri, 09 Oct 15 07:48:07 +0000
Fri, 02 Oct 15 08:47:38 +0000
Thu, 01 Oct 15 09:59:36 +0000
Wed, 16 Sep 15 00:21:19 +0000
Thu, 10 Sep 15 06:33:34 +0000
Tue, 01 Sep 15 10:11:49 +0000
Fri, 21 Aug 15 06:02:14 +0000
Thu, 13 Aug 15 20:19:58 +0000
Thu, 06 Aug 15 09:02:00 +0000
Sat, 01 Aug 15 19:00:30 +0000
Mon, 27 Jul 15 05:18:23 +0000
Thu, 23 Jul 15 07:10:13 +0000
Wed, 22 Jul 15 02:42:53 +0000
Mon, 20 Jul 15 18:31:56 +0000
Fri, 17 Jul 15 11:59:45 +0000
Tue, 14 Jul 15 08:40:59 +0000
Thu, 09 Jul 15 06:24:18 +0000
Sun, 05 Jul 15 03:56:45 +0000
Fri, 03 Jul 15 03:47:13 +0000
Sat, 27 Jun 15 23:31:43 +0000
Thu, 18 Jun 15 11:25:33 +0000
Fri, 12 Jun 15 06:59:34 +0000
Mon, 08 Jun 15 04:44:56 +0000
Thu, 04 Jun 15 06:17:25 +0000
Mon, 01 Jun 15 01:58:11 +0000
Wed, 27 May 15 09:36:25 +0000
Sat, 23 May 15 16:53:29 +0000
Fri, 22 May 15 20:17:51 +0000
Wed, 20 May 15 22:51:54 +0000
Tue, 19 May 15 17:06:03 +0000
Sun, 17 May 15 06:24:05 +0000
Fri, 15 May 15 16:22:02 +0000
Wed, 13 May 15 07:01:42 +0000
Thu, 07 May 15 03:19:05 +0000
Wed, 29 Apr 15 09:44:20 +0000
Mon, 27 Apr 15 09:48:27 +0000
Fri, 24 Apr 15 00:43:24 +0000
Mon, 20 Apr 15 12:05:26 +0000
Sun, 12 Apr 15 10:58:50 +0000
Sat, 11 Apr 15 02:51:49 +0000
Thu, 09 Apr 15 15:57:18 +0000
Tue, 07 Apr 15 10:09:56 +0000
Fri, 03 Apr 15 23:39:03 +0000
Tue, 31 Mar 15 08:23:37 +0000
Sun, 29 Mar 15 17:00:45 +0000
Sat, 28 Mar 15 18:40:18 +0000
Thu, 26 Mar 15 14:25:28 +0000
Tue, 24 Mar 15 20:09:53 +0000
Sun, 22 Mar 15 03:07:35 +0000
Fri, 13 Mar 15 22:40:55 +0000
Thu, 12 Mar 15 23:27:38 +0000
Wed, 11 Mar 15 20:46:29 +0000
Sun, 08 Mar 15 05:51:09 +0000
Sat, 07 Mar 15 00:07:22 +0000
Thu, 05 Mar 15 14:18:47 +0000
Thu, 26 Feb 15 21:39:41 +0000
Sat, 21 Feb 15 05:47:14 +0000
Fri, 20 Feb 15 20:42:11 +0000
Wed, 18 Feb 15 05:52:13 +0000
Sun, 15 Feb 15 03:08:47 +0000
Thu, 12 Feb 15 10:56:29 +0000
Thu, 12 Feb 15 10:56:29 +0000
Mon, 09 Feb 15 12:55:43 +0000
Sat, 07 Feb 15 19:55:05 +0000
Fri, 06 Feb 15 22:29:29 +0000
Wed, 04 Feb 15 03:33:06 +0000
Mon, 02 Feb 15 23:55:53 +0000
Sun, 25 Jan 15 10:27:04 +0000
Thu, 08 Jan 15 12:20:41 +0000
Wed, 07 Jan 15 22:26:30 +0000
Tue, 06 Jan 15 05:21:42 +0000
Mon, 05 Jan 15 13:46:55 +0000
Sun, 04 Jan 15 21:28:35 +0000
Sat, 03 Jan 15 06:17:59 +0000
Fri, 02 Jan 15 01:43:48 +0000
Wed, 31 Dec 14 08:30:19 +0000
Sun, 28 Dec 14 19:48:53 +0000
Thu, 25 Dec 14 07:32:18 +0000
Tue, 23 Dec 14 00:51:53 +0000
Mon, 22 Dec 14 04:06:55 +0000
Sat, 20 Dec 14 09:02:24 +0000
Tue, 16 Dec 14 20:10:17 +0000
Mon, 15 Dec 14 06:40:35 +0000
Sun, 14 Dec 14 18:25:31 +0000
Tue, 09 Dec 14 20:16:52 +0000
Sun, 07 Dec 14 17:07:31 +0000
Sat, 06 Dec 14 08:12:44 +0000
Thu, 04 Dec 14 19:43:06 +0000
Tue, 02 Dec 14 21:18:04 +0000
Mon, 01 Dec 14 16:24:25 +0000
Sun, 30 Nov 14 22:26:13 +0000
Fri, 28 Nov 14 06:16:10 +0000
Sun, 23 Nov 14 21:45:28 +0000
Fri, 21 Nov 14 20:19:56 +0000
Mon, 17 Nov 14 23:33:59 +0000
Sun, 16 Nov 14 09:27:28 +0000
Fri, 14 Nov 14 17:03:37 +0000
Thu, 13 Nov 14 12:46:19 +0000
Mon, 10 Nov 14 20:35:34 +0000
Sat, 08 Nov 14 17:57:28 +0000
Thu, 06 Nov 14 06:56:29 +0000
Tue, 04 Nov 14 16:51:08 +0000
Sun, 02 Nov 14 12:10:27 +0000
Thu, 30 Oct 14 08:30:35 +0000
Tue, 28 Oct 14 09:19:00 +0000
Sun, 26 Oct 14 05:40:44 +0000
Tue, 21 Oct 14 06:47:59 +0000
Sun, 19 Oct 14 15:59:08 +0000
Fri, 17 Oct 14 02:10:28 +0000
Wed, 15 Oct 14 21:23:01 +0000
Tue, 14 Oct 14 05:49:34 +0000
Mon, 13 Oct 14 00:15:31 +0000
Sat, 11 Oct 14 06:42:21 +0000
Thu, 09 Oct 14 19:19:15 +0000
Tue, 07 Oct 14 03:32:56 +0000
Sun, 05 Oct 14 11:59:20 +0000
Sun, 28 Sep 14 05:21:28 +0000
Thu, 25 Sep 14 21:16:25 +0000
Wed, 24 Sep 14 16:40:06 +0000
Mon, 22 Sep 14 06:03:49 +0000
Thu, 18 Sep 14 16:12:35 +0000
Mon, 15 Sep 14 02:18:11 +0000
Fri, 12 Sep 14 15:52:49 +0000
Tue, 09 Sep 14 20:06:48 +0000
Sun, 07 Sep 14 06:56:17 +0000
Thu, 04 Sep 14 17:52:51 +0000
Tue, 02 Sep 14 04:38:39 +0000
Sun, 31 Aug 14 01:07:18 +0000
Sat, 30 Aug 14 02:24:16 +0000
Sat, 23 Aug 14 13:31:27 +0000
Tue, 19 Aug 14 06:57:43 +0000
Mon, 18 Aug 14 13:26:56 +0000
Sun, 17 Aug 14 01:26:44 +0000
Fri, 15 Aug 14 00:57:10 +0000
Mon, 11 Aug 14 04:37:06 +0000
Sun, 10 Aug 14 11:27:52 +0000
Sat, 09 Aug 14 08:24:53 +0000
Thu, 07 Aug 14 09:06:52 +0000
Sun, 03 Aug 14 18:52:08 +0000
Fri, 01 Aug 14 07:36:21 +0000
Thu, 31 Jul 14 17:36:55 +0000
Sun, 27 Jul 14 10:46:14 +0000
Fri, 25 Jul 14 15:33:46 +0000
Thu, 24 Jul 14 02:29:45 +0000
Mon, 21 Jul 14 15:07:28 +0000
Sun, 20 Jul 14 18:10:09 +0000
Mon, 14 Jul 14 21:50:19 +0000
Fri, 11 Jul 14 20:19:18 +0000
Thu, 10 Jul 14 09:40:22 +0000
Tue, 08 Jul 14 09:14:12 +0000
Mon, 07 Jul 14 00:38:18 +0000
Sat, 05 Jul 14 10:57:25 +0000
Thu, 03 Jul 14 05:50:58 +0000
Wed, 02 Jul 14 23:56:14 +0000
Mon, 30 Jun 14 02:59:54 +0000
Sat, 28 Jun 14 03:20:00 +0000
Thu, 26 Jun 14 04:08:13 +0000
Wed, 25 Jun 14 03:44:49 +0000
Mon, 23 Jun 14 09:52:39 +0000
Sun, 22 Jun 14 08:17:08 +0000
Fri, 20 Jun 14 07:09:02 +0000
Thu, 19 Jun 14 02:55:34 +0000
Tue, 17 Jun 14 14:18:30 +0000
Mon, 16 Jun 14 22:33:55 +0000
Sat, 14 Jun 14 15:26:14 +0000
Wed, 11 Jun 14 05:24:56 +0000
Sun, 08 Jun 14 22:05:36 +0000
Fri, 06 Jun 14 15:43:50 +0000
Wed, 04 Jun 14 02:27:48 +0000
Sun, 01 Jun 14 13:27:50 +0000
Thu, 29 May 14 17:14:38 +0000
Tue, 27 May 14 14:00:41 +0000
Mon, 26 May 14 22:26:02 +0000
Thu, 22 May 14 04:24:18 +0000
Tue, 20 May 14 01:03:26 +0000
Sat, 17 May 14 23:29:23 +0000
Thu, 15 May 14 22:16:32 +0000
Wed, 14 May 14 05:12:15 +0000
Tue, 13 May 14 23:56:06 +0000
Sun, 11 May 14 23:37:56 +0000
Sun, 27 Apr 14 13:12:32 +0000
Mon, 21 Apr 14 01:37:26 +0000
Thu, 17 Apr 14 07:43:21 +0000
Tue, 15 Apr 14 03:40:49 +0000
Sun, 13 Apr 14 14:24:10 +0000
Sat, 12 Apr 14 21:50:51 +0000
Fri, 11 Apr 14 11:11:18 +0000
Thu, 10 Apr 14 05:38:49 +0000
Tue, 08 Apr 14 21:55:35 +0000
Sun, 06 Apr 14 02:14:30 +0000
Fri, 04 Apr 14 20:11:41 +0000
Tue, 01 Apr 14 00:48:42 +0000
Sat, 29 Mar 14 16:52:20 +0000
Fri, 28 Mar 14 05:04:27 +0000
Tue, 25 Mar 14 15:11:39 +0000
Thu, 20 Mar 14 13:37:24 +0000
Wed, 19 Mar 14 14:02:50 +0000
Tue, 18 Mar 14 11:35:17 +0000
Mon, 17 Mar 14 00:04:12 +0000
Sun, 16 Mar 14 02:52:29 +0000
Fri, 14 Mar 14 08:10:08 +0000
Mon, 10 Mar 14 16:16:58 +0000
Sat, 08 Mar 14 12:32:34 +0000
Fri, 07 Mar 14 02:51:56 +0000
Mon, 03 Mar 14 20:09:18 +0000
Sun, 02 Mar 14 03:53:46 +0000
Fri, 28 Feb 14 13:02:58 +0000
Thu, 27 Feb 14 20:54:17 +0000
Tue, 25 Feb 14 22:46:26 +0000
Sat, 22 Feb 14 12:47:16 +0000
Fri, 21 Feb 14 07:11:56 +0000
Thu, 20 Feb 14 20:52:30 +0000
Wed, 19 Feb 14 23:35:19 +0000
Mon, 17 Feb 14 08:47:15 +0000
Sun, 16 Feb 14 05:37:45 +0000
Thu, 13 Feb 14 02:16:35 +0000
Mon, 10 Feb 14 06:58:43 +0000
Thu, 06 Feb 14 04:19:59 +0000
Mon, 03 Feb 14 14:36:07 +0000
Sun, 02 Feb 14 12:46:15 +0000
Sat, 01 Feb 14 21:41:09 +0000
Fri, 31 Jan 14 12:49:18 +0000
Mon, 27 Jan 14 12:40:52 +0000
Thu, 23 Jan 14 23:00:41 +0000
Wed, 22 Jan 14 03:55:49 +0000
Mon, 20 Jan 14 12:27:57 +0000
Sun, 19 Jan 14 21:34:08 +0000
Sat, 18 Jan 14 08:32:19 +0000
Thu, 16 Jan 14 07:32:07 +0000
Tue, 14 Jan 14 03:37:24 +0000
Fri, 10 Jan 14 10:52:04 +0000
Wed, 08 Jan 14 17:15:04 +0000
Sun, 05 Jan 14 23:21:01 +0000
Mon, 30 Dec 13 16:17:36 +0000
Sun, 29 Dec 13 01:17:09 +0000
Thu, 26 Dec 13 23:48:46 +0000
Wed, 25 Dec 13 19:59:38 +0000
Mon, 23 Dec 13 10:45:17 +0000
Wed, 18 Dec 13 23:04:05 +0000
Sat, 14 Dec 13 04:52:08 +0000
Thu, 12 Dec 13 23:01:36 +0000
Wed, 11 Dec 13 16:09:36 +0000
Sat, 07 Dec 13 08:09:30 +0000
Fri, 06 Dec 13 20:38:25 +0000
Thu, 05 Dec 13 22:43:16 +0000
Mon, 02 Dec 13 20:44:52 +0000
Sun, 01 Dec 13 22:48:19 +0000
Sat, 30 Nov 13 17:24:53 +0000
Wed, 27 Nov 13 20:11:33 +0000
Mon, 25 Nov 13 13:11:16 +0000
Sat, 23 Nov 13 03:00:13 +0000
Thu, 21 Nov 13 18:52:11 +0000
Wed, 20 Nov 13 09:51:35 +0000
Mon, 18 Nov 13 06:29:25 +0000
Sun, 17 Nov 13 15:01:40 +0000
Wed, 13 Nov 13 05:26:16 +0000
Sun, 10 Nov 13 01:03:38 +0000
Fri, 08 Nov 13 06:40:40 +0000
Thu, 07 Nov 13 22:24:29 +0000
Mon, 04 Nov 13 21:12:38 +0000
Thu, 31 Oct 13 14:06:20 +0000
Sat, 26 Oct 13 05:16:04 +0000
Thu, 24 Oct 13 22:13:46 +0000
Tue, 22 Oct 13 17:18:29 +0000
Mon, 21 Oct 13 00:39:36 +0000
Thu, 17 Oct 13 23:40:21 +0000
Wed, 16 Oct 13 19:21:17 +0000
Mon, 14 Oct 13 20:03:29 +0000
Thu, 10 Oct 13 23:24:57 +0000
Tue, 08 Oct 13 03:41:43 +0000
Mon, 07 Oct 13 02:02:16 +0000
Sat, 05 Oct 13 11:16:15 +0000
Fri, 04 Oct 13 21:56:24 +0000
Thu, 03 Oct 13 01:27:27 +0000
Mon, 30 Sep 13 12:26:33 +0000
Sun, 29 Sep 13 11:38:37 +0000
Fri, 27 Sep 13 20:06:41 +0000
Wed, 25 Sep 13 09:23:12 +0000
Tue, 24 Sep 13 00:19:37 +0000
Sun, 22 Sep 13 06:46:08 +0000
Fri, 20 Sep 13 07:36:59 +0000
Tue, 17 Sep 13 17:47:03 +0000
Mon, 16 Sep 13 17:17:19 +0000
Sat, 14 Sep 13 21:11:00 +0000
Fri, 13 Sep 13 03:02:43 +0000
Thu, 12 Sep 13 02:16:34 +0000
Tue, 10 Sep 13 18:09:46 +0000
Mon, 09 Sep 13 05:09:22 +0000
Sun, 08 Sep 13 03:10:39 +0000
Thu, 05 Sep 13 00:04:34 +0000
Tue, 03 Sep 13 08:37:29 +0000
Sun, 01 Sep 13 19:48:06 +0000
Fri, 30 Aug 13 20:57:47 +0000
Thu, 29 Aug 13 13:42:58 +0000
Tue, 27 Aug 13 11:27:00 +0000
Mon, 19 Aug 13 04:22:42 +0000
Sat, 17 Aug 13 18:16:50 +0000
Fri, 16 Aug 13 22:41:55 +0000
Wed, 14 Aug 13 02:27:23 +0000
Mon, 12 Aug 13 03:52:04 +0000
Sun, 11 Aug 13 02:04:18 +0000
Fri, 09 Aug 13 05:33:46 +0000
Thu, 08 Aug 13 11:03:23 +0000
Fri, 02 Aug 13 21:22:10 +0000
Thu, 01 Aug 13 14:38:35 +0000
Wed, 31 Jul 13 06:50:40 +0000
Tue, 30 Jul 13 15:45:42 +0000
Mon, 29 Jul 13 18:54:10 +0000
Sun, 28 Jul 13 12:08:37 +0000
Wed, 24 Jul 13 16:50:22 +0000
Tue, 23 Jul 13 17:20:13 +0000
Sun, 21 Jul 13 21:13:36 +0000
Mon, 15 Jul 13 01:44:12 +0000
Mon, 08 Jul 13 09:27:28 +0000
Fri, 05 Jul 13 03:18:42 +0000
Wed, 03 Jul 13 19:43:39 +0000
Tue, 02 Jul 13 22:34:26 +0000
Sun, 30 Jun 13 10:45:35 +0000
Fri, 28 Jun 13 23:59:52 +0000
Thu, 27 Jun 13 20:39:24 +0000
Wed, 26 Jun 13 17:29:16 +0000
Tue, 18 Jun 13 01:02:04 +0000
Sat, 15 Jun 13 04:45:30 +0000
Tue, 11 Jun 13 02:20:14 +0000
Sun, 09 Jun 13 02:27:22 +0000
Fri, 07 Jun 13 11:01:32 +0000
Sun, 02 Jun 13 08:04:18 +0000
Fri, 31 May 13 17:08:48 +0000
Wed, 29 May 13 21:40:47 +0000
Sat, 25 May 13 23:26:18 +0000
Mon, 20 May 13 15:18:33 +0000
Fri, 17 May 13 14:42:19 +0000
Sun, 12 May 13 07:37:00 +0000
Fri, 10 May 13 05:32:24 +0000
Thu, 09 May 13 01:48:48 +0000
Mon, 06 May 13 18:57:04 +0000
Sat, 04 May 13 03:58:56 +0000
Thu, 02 May 13 04:20:03 +0000
Mon, 29 Apr 13 02:38:56 +0000
Wed, 24 Apr 13 14:38:16 +0000
Tue, 23 Apr 13 05:02:19 +0000
Sun, 21 Apr 13 17:29:05 +0000
Sat, 20 Apr 13 04:04:36 +0000
Thu, 18 Apr 13 15:47:26 +0000
Tue, 16 Apr 13 16:16:47 +0000
Sat, 13 Apr 13 06:03:15 +0000
Fri, 12 Apr 13 16:07:57 +0000
Thu, 11 Apr 13 18:45:06 +0000
Tue, 09 Apr 13 12:02:57 +0000
Sat, 06 Apr 13 11:54:42 +0000
Thu, 04 Apr 13 15:11:03 +0000
Wed, 03 Apr 13 23:02:11 +0000
Tue, 02 Apr 13 14:13:54 +0000
Mon, 01 Apr 13 13:15:59 +0000
Sat, 30 Mar 13 16:46:58 +0000
Thu, 28 Mar 13 11:15:36 +0000
Tue, 26 Mar 13 04:25:54 +0000
Tue, 26 Mar 13 04:25:54 +0000
Sat, 23 Mar 13 03:29:05 +0000
Thu, 21 Mar 13 18:23:25 +0000
Wed, 20 Mar 13 15:12:33 +0000
Tue, 19 Mar 13 06:38:06 +0000
Mon, 18 Mar 13 22:09:58 +0000
Fri, 15 Mar 13 22:12:57 +0000
Sun, 03 Mar 13 19:20:15 +0000
Sat, 02 Mar 13 21:33:21 +0000
Wed, 27 Feb 13 22:36:02 +0000
Sun, 24 Feb 13 21:57:52 +0000
Sat, 23 Feb 13 19:36:53 +0000
Thu, 21 Feb 13 14:57:05 +0000
Sat, 16 Feb 13 17:14:52 +0000
Fri, 15 Feb 13 04:53:28 +0000
Wed, 13 Feb 13 12:18:10 +0000
Tue, 12 Feb 13 22:18:37 +0000
Sat, 09 Feb 13 13:17:23 +0000
Sat, 09 Feb 13 13:17:23 +0000
Thu, 07 Feb 13 03:14:35 +0000
Thu, 07 Feb 13 03:14:35 +0000
Thu, 07 Feb 13 03:14:35 +0000
Tue, 05 Feb 13 06:14:54 +0000
Mon, 04 Feb 13 13:47:42 +0000
Sun, 03 Feb 13 06:36:16 +0000
Sat, 02 Feb 13 18:15:44 +0000
Thu, 31 Jan 13 23:56:12 +0000
Wed, 30 Jan 13 03:11:20 +0000
Mon, 28 Jan 13 03:53:11 +0000
Sat, 26 Jan 13 03:15:28 +0000
Wed, 23 Jan 13 04:16:03 +0000
Mon, 21 Jan 13 15:18:22 +0000
Sat, 19 Jan 13 21:19:17 +0000
Fri, 18 Jan 13 06:56:54 +0000
Thu, 17 Jan 13 00:24:39 +0000
Tue, 15 Jan 13 00:28:58 +0000
Sun, 13 Jan 13 07:43:41 +0000
Tue, 08 Jan 13 08:43:48 +0000
Sun, 06 Jan 13 02:18:22 +0000
Fri, 04 Jan 13 04:33:06 +0000
Wed, 02 Jan 13 22:59:44 +0000
Tue, 01 Jan 13 19:27:00 +0000
Sun, 30 Dec 12 06:07:52 +0000
Sat, 29 Dec 12 23:02:58 +0000
Thu, 27 Dec 12 00:51:49 +0000
Tue, 25 Dec 12 23:13:46 +0000
Sun, 23 Dec 12 01:40:21 +0000
Fri, 21 Dec 12 13:25:19 +0000
Sun, 16 Dec 12 05:00:46 +0000
Sat, 15 Dec 12 03:08:58 +0000
Wed, 12 Dec 12 18:58:34 +0000
Tue, 11 Dec 12 17:12:07 +0000
Mon, 10 Dec 12 23:32:35 +0000
Sun, 09 Dec 12 00:34:35 +0000
Sat, 08 Dec 12 00:09:16 +0000
Tue, 04 Dec 12 15:12:51 +0000
Sat, 01 Dec 12 19:37:24 +0000
Fri, 30 Nov 12 20:09:05 +0000
Thu, 29 Nov 12 02:57:06 +0000
Wed, 28 Nov 12 01:10:56 +0000
Tue, 27 Nov 12 02:08:40 +0000
Sun, 25 Nov 12 02:07:11 +0000
Fri, 23 Nov 12 23:29:09 +0000
Thu, 22 Nov 12 00:07:08 +0000
Tue, 20 Nov 12 21:48:11 +0000
Sun, 18 Nov 12 02:45:52 +0000
Sat, 17 Nov 12 01:33:13 +0000
Wed, 14 Nov 12 16:04:55 +0000
Tue, 13 Nov 12 03:18:47 +0000
Mon, 12 Nov 12 02:48:28 +0000
Fri, 09 Nov 12 23:01:57 +0000
Thu, 08 Nov 12 22:53:00 +0000
Wed, 07 Nov 12 21:40:50 +0000
Tue, 06 Nov 12 22:43:22 +0000
Mon, 05 Nov 12 05:11:33 +0000
Sun, 04 Nov 12 03:19:22 +0000
Fri, 02 Nov 12 18:24:26 +0000
Wed, 31 Oct 12 05:15:18 +0000
Tue, 30 Oct 12 06:46:45 +0000
Mon, 29 Oct 12 16:59:53 +0000
Fri, 26 Oct 12 19:05:59 +0000
Tue, 23 Oct 12 14:12:59 +0000
Mon, 22 Oct 12 22:40:54 +0000
Thu, 18 Oct 12 20:33:45 +0000
Tue, 16 Oct 12 05:47:25 +0000
Mon, 15 Oct 12 21:14:00 +0000
Sat, 13 Oct 12 17:12:29 +0000
Fri, 12 Oct 12 03:25:29 +0000
Wed, 10 Oct 12 23:44:15 +0000
Tue, 09 Oct 12 19:45:10 +0000
Mon, 08 Oct 12 17:32:22 +0000
Sun, 07 Oct 12 23:48:53 +0000
Wed, 03 Oct 12 11:30:57 +0000
Tue, 02 Oct 12 02:46:06 +0000
Sun, 30 Sep 12 18:24:57 +0000
Fri, 28 Sep 12 17:30:02 +0000
Thu, 27 Sep 12 23:47:51 +0000
Mon, 24 Sep 12 08:23:05 +0000
Sun, 23 Sep 12 14:43:44 +0000
Thu, 20 Sep 12 15:08:27 +0000
Wed, 19 Sep 12 14:30:04 +0000
Mon, 17 Sep 12 21:12:27 +0000
Sat, 15 Sep 12 06:16:13 +0000
Fri, 14 Sep 12 17:17:40 +0000
Thu, 13 Sep 12 22:12:50 +0000
Wed, 12 Sep 12 01:39:24 +0000
Mon, 10 Sep 12 18:11:30 +0000
Thu, 06 Sep 12 14:29:06 +0000
Sat, 01 Sep 12 19:28:04 +0000
Fri, 31 Aug 12 07:31:36 +0000
Thu, 30 Aug 12 00:48:33 +0000
Wed, 29 Aug 12 02:01:12 +0000
Fri, 24 Aug 12 15:13:52 +0000
Mon, 13 Aug 12 11:07:57 +0000
Sat, 14 Jul 12 05:11:42 +0000
Tue, 10 Jul 12 00:56:46 +0000
Sun, 08 Jul 12 13:07:39 +0000
Sat, 07 Jul 12 22:38:16 +0000
Thu, 05 Jul 12 12:46:40 +0000
Tue, 26 Jun 12 13:25:10 +0000
Sun, 24 Jun 12 02:13:03 +0000
Fri, 22 Jun 12 04:15:44 +0000
Thu, 21 Jun 12 01:08:34 +0000
Tue, 19 Jun 12 01:10:47 +0000
Mon, 18 Jun 12 00:41:52 +0000
Sat, 16 Jun 12 16:38:06 +0000
Fri, 15 Jun 12 10:35:14 +0000
Thu, 14 Jun 12 00:56:26 +0000
Tue, 12 Jun 12 18:25:33 +0000
Mon, 11 Jun 12 16:00:24 +0000
Sun, 10 Jun 12 11:58:25 +0000
Sat, 09 Jun 12 23:36:44 +0000
Thu, 07 Jun 12 14:07:13 +0000
Wed, 06 Jun 12 14:16:12 +0000
Tue, 05 Jun 12 12:44:12 +0000
Sun, 03 Jun 12 22:24:12 +0000
Sat, 02 Jun 12 21:47:18 +0000
Thu, 31 May 12 05:37:04 +0000
Wed, 30 May 12 16:58:36 +0000
Mon, 28 May 12 08:15:21 +0000
Sun, 27 May 12 00:44:22 +0000
Fri, 25 May 12 13:09:53 +0000
Thu, 24 May 12 21:55:09 +0000
Wed, 23 May 12 21:30:13 +0000
Tue, 22 May 12 03:30:01 +0000
Mon, 21 May 12 00:45:05 +0000
Sat, 19 May 12 21:25:49 +0000
Fri, 18 May 12 17:56:18 +0000
Wed, 16 May 12 23:48:28 +0000
Tue, 15 May 12 03:57:15 +0000
Mon, 14 May 12 02:47:27 +0000
Fri, 11 May 12 08:00:05 +0000
Thu, 10 May 12 11:12:46 +0000
Tue, 08 May 12 01:08:58 +0000
Mon, 07 May 12 01:04:45 +0000
Sat, 05 May 12 17:53:30 +0000
Fri, 04 May 12 23:01:36 +0000
Thu, 03 May 12 22:20:50 +0000
Sun, 29 Apr 12 06:51:44 +0000
Sat, 28 Apr 12 12:40:18 +0000
Fri, 27 Apr 12 08:03:36 +0000
Thu, 26 Apr 12 04:17:41 +0000
Tue, 24 Apr 12 10:53:59 +0000
Mon, 23 Apr 12 01:06:40 +0000
Sat, 21 Apr 12 02:37:17 +0000
Fri, 20 Apr 12 03:45:24 +0000
Wed, 18 Apr 12 20:02:03 +0000
Mon, 16 Apr 12 03:03:39 +0000
Sun, 15 Apr 12 00:28:59 +0000
Thu, 12 Apr 12 18:47:36 +0000
Tue, 10 Apr 12 23:04:27 +0000
Mon, 09 Apr 12 23:58:18 +0000
Sat, 07 Apr 12 20:22:36 +0000
Thu, 05 Apr 12 13:11:08 +0000
Wed, 04 Apr 12 21:45:58 +0000
Tue, 03 Apr 12 22:04:12 +0000
Mon, 02 Apr 12 20:49:16 +0000
Sun, 01 Apr 12 21:07:14 +0000
Sat, 31 Mar 12 17:45:02 +0000
Fri, 30 Mar 12 22:30:14 +0000
Thu, 29 Mar 12 03:32:44 +0000
Tue, 27 Mar 12 20:15:45 +0000
Sun, 25 Mar 12 20:55:08 +0000
Sat, 24 Mar 12 01:52:44 +0000
Wed, 21 Mar 12 19:11:54 +0000
Tue, 20 Mar 12 00:59:55 +0000
Mon, 19 Mar 12 01:33:15 +0000
Sun, 18 Mar 12 02:39:54 +0000
Fri, 16 Mar 12 01:32:17 +0000
Thu, 15 Mar 12 01:38:28 +0000
Tue, 13 Mar 12 22:12:32 +0000
Mon, 12 Mar 12 02:00:11 +0000
Sun, 11 Mar 12 04:06:37 +0000
Fri, 09 Mar 12 23:30:14 +0000
Thu, 08 Mar 12 03:28:30 +0000
Wed, 07 Mar 12 02:12:12 +0000
Tue, 06 Mar 12 04:48:17 +0000
Mon, 05 Mar 12 04:18:31 +0000
Fri, 02 Mar 12 18:32:16 +0000
Thu, 01 Mar 12 03:58:12 +0000
Tue, 28 Feb 12 22:41:45 +0000
Mon, 27 Feb 12 02:45:01 +0000
Sun, 26 Feb 12 03:53:56 +0000
Fri, 24 Feb 12 23:14:32 +0000
Thu, 23 Feb 12 03:40:01 +0000
Wed, 22 Feb 12 00:38:09 +0000
Mon, 20 Feb 12 23:26:19 +0000
Sun, 19 Feb 12 04:18:36 +0000
Sat, 18 Feb 12 04:51:47 +0000
Fri, 17 Feb 12 01:27:25 +0000
Wed, 15 Feb 12 01:01:04 +0000
Tue, 14 Feb 12 03:40:53 +0000
Sun, 12 Feb 12 05:03:39 +0000
Sat, 11 Feb 12 05:23:44 +0000
Fri, 10 Feb 12 02:12:24 +0000
Wed, 08 Feb 12 22:15:29 +0000
Tue, 07 Feb 12 05:01:39 +0000
Mon, 06 Feb 12 04:00:35 +0000
Sun, 05 Feb 12 03:17:12 +0000
Sat, 04 Feb 12 04:51:28 +0000
Fri, 03 Feb 12 01:20:22 +0000
Thu, 02 Feb 12 04:36:52 +0000
Wed, 01 Feb 12 00:20:52 +0000
Mon, 30 Jan 12 15:37:36 +0000
Sun, 29 Jan 12 21:10:36 +0000
Fri, 27 Jan 12 00:25:38 +0000
Wed, 25 Jan 12 02:28:36 +0000
Tue, 24 Jan 12 03:56:27 +0000
Mon, 23 Jan 12 00:16:39 +0000
Sat, 21 Jan 12 15:07:07 +0000
Fri, 20 Jan 12 03:47:32 +0000
Tue, 17 Jan 12 17:51:35 +0000
Fri, 13 Jan 12 23:27:20 +0000
Thu, 12 Jan 12 23:40:24 +0000
Wed, 11 Jan 12 20:48:17 +0000
Tue, 10 Jan 12 03:51:30 +0000
Mon, 09 Jan 12 02:53:39 +0000
Sun, 08 Jan 12 04:52:17 +0000
Sat, 07 Jan 12 04:07:47 +0000
Sun, 01 Jan 12 04:53:26 +0000
Fri, 30 Dec 11 01:29:45 +0000
Wed, 28 Dec 11 00:23:51 +0000
Mon, 26 Dec 11 04:25:56 +0000
Sat, 24 Dec 11 12:55:35 +0000
Thu, 22 Dec 11 13:32:04 +0000
Tue, 20 Dec 11 20:35:48 +0000
Sun, 18 Dec 11 03:25:53 +0000
Sat, 17 Dec 11 04:55:13 +0000
Thu, 15 Dec 11 13:31:49 +0000
Wed, 14 Dec 11 01:51:18 +0000
Sun, 11 Dec 11 20:38:51 +0000
Wed, 07 Dec 11 17:18:07 +0000
Sun, 04 Dec 11 04:59:49 +0000
Sat, 03 Dec 11 03:16:28 +0000
Fri, 02 Dec 11 03:51:34 +0000
Thu, 01 Dec 11 00:26:17 +0000
Wed, 30 Nov 11 02:16:15 +0000
Tue, 29 Nov 11 04:32:19 +0000
Mon, 28 Nov 11 00:18:43 +0000
Sat, 26 Nov 11 04:20:18 +0000
Fri, 25 Nov 11 01:02:46 +0000
Thu, 24 Nov 11 02:34:24 +0000
Tue, 22 Nov 11 22:40:37 +0000
Mon, 21 Nov 11 04:15:29 +0000
Sun, 20 Nov 11 04:51:27 +0000
Sat, 19 Nov 11 04:08:51 +0000
Thu, 17 Nov 11 23:17:51 +0000
Wed, 16 Nov 11 02:03:22 +0000
Mon, 14 Nov 11 22:26:05 +0000
Sat, 12 Nov 11 22:42:05 +0000
Thu, 10 Nov 11 22:09:52 +0000
Tue, 08 Nov 11 17:36:56 +0000
Mon, 07 Nov 11 23:02:53 +0000
Sat, 05 Nov 11 04:54:52 +0000
Sat, 29 Oct 11 15:26:59 +0000
Thu, 27 Oct 11 23:56:54 +0000
Wed, 26 Oct 11 03:40:11 +0000
Sun, 23 Oct 11 19:56:58 +0000
Sat, 22 Oct 11 04:30:37 +0000
Wed, 19 Oct 11 17:47:54 +0000
Tue, 18 Oct 11 02:03:12 +0000
Mon, 17 Oct 11 02:03:45 +0000
Wed, 12 Oct 11 21:49:41 +0000
Mon, 10 Oct 11 22:56:21 +0000
Sun, 09 Oct 11 03:32:34 +0000
Fri, 07 Oct 11 18:27:01 +0000
Wed, 05 Oct 11 00:23:10 +0000
Mon, 03 Oct 11 12:29:10 +0000
Sun, 02 Oct 11 01:52:06 +0000
Fri, 30 Sep 11 02:24:11 +0000
Thu, 29 Sep 11 03:22:02 +0000
Tue, 27 Sep 11 04:10:20 +0000
Mon, 26 Sep 11 01:02:10 +0000
Sat, 24 Sep 11 04:34:26 +0000
Fri, 23 Sep 11 01:03:06 +0000
Wed, 21 Sep 11 00:36:49 +0000
Tue, 20 Sep 11 01:51:33 +0000
Mon, 19 Sep 11 01:19:08 +0000
Sat, 17 Sep 11 18:18:16 +0000
Wed, 14 Sep 11 00:51:06 +0000
Tue, 13 Sep 11 03:29:07 +0000
Mon, 12 Sep 11 03:51:55 +0000
Sun, 11 Sep 11 03:11:51 +0000
Sat, 10 Sep 11 02:28:33 +0000
Fri, 09 Sep 11 02:12:40 +0000
Thu, 08 Sep 11 02:46:35 +0000
Tue, 06 Sep 11 01:31:03 +0000
Mon, 05 Sep 11 03:19:13 +0000
Sun, 04 Sep 11 03:08:59 +0000
Fri, 02 Sep 11 03:52:52 +0000
Thu, 01 Sep 11 02:30:23 +0000
Tue, 30 Aug 11 03:59:39 +0000
Sun, 28 Aug 11 07:12:04 +0000
Sat, 27 Aug 11 04:21:10 +0000
Fri, 26 Aug 11 04:24:13 +0000
Wed, 24 Aug 11 16:33:04 +0000
Tue, 23 Aug 11 02:58:29 +0000
Mon, 22 Aug 11 02:12:43 +0000
Sat, 20 Aug 11 15:57:46 +0000
Fri, 19 Aug 11 02:45:02 +0000
Thu, 18 Aug 11 00:26:00 +0000
Wed, 17 Aug 11 02:32:32 +0000
Mon, 15 Aug 11 03:12:24 +0000
Sat, 13 Aug 11 22:47:07 +0000
Fri, 12 Aug 11 02:43:39 +0000
Thu, 11 Aug 11 03:50:24 +0000
Wed, 10 Aug 11 01:17:35 +0000
Tue, 09 Aug 11 03:09:02 +0000
Sun, 07 Aug 11 20:09:34 +0000
Fri, 05 Aug 11 03:37:11 +0000
Thu, 04 Aug 11 01:00:55 +0000
Wed, 03 Aug 11 03:16:52 +0000
Mon, 01 Aug 11 21:16:02 +0000
Fri, 29 Jul 11 17:03:38 +0000
Thu, 28 Jul 11 13:37:47 +0000
Sat, 16 Jul 11 04:32:55 +0000

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 13.7404sec