Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
( Not Tradable or Marketable )
The Flying Guillotine
Level 62 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Bonk! Atomic Punch
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Quality 15 Pistol
Level 1 Pistol paintkit_proto_def_index (81)
Quality 15 Pistol
Level 99 Pistol paintkit_proto_def_index (161)
Quality 15 Pistol
Level 99 Pistol paintkit_proto_def_index (264)
Quality 15 Winger
Level 99 Pistol +25% greater jump height when active +15% damage bonus paintkit_proto_def_index (139) -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Atomizer #201521
Level 10 Bat air dash count (1) -15% damage vs players This weapon deploys -50% slower
( Not Tradable or Marketable )
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Conscientious Objector #422629
Level 25 Sign #Attrib_MakersMark
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Ham Shank #425103
Level 5 Pork Product #Attrib_MakersMark
Quality 15 Holy Mackerel
Level 99 Fish paintkit_proto_def_index (218)
Quality 15 Holy Mackerel
Level 99 Fish paintkit_proto_def_index (307)
The Holy Mackerel
Level 42 Fish
Unarmed Combat #127002
Level 21 Severed Arm
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Frying Pan
Level 5 Frying Pan
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Festive Holy Mackerel
Level 42 Fish
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
"Space Fish"
Level 99 Fish paintkit_proto_def_index (208)
"You've been trans'd"
Level 25 Sign
Sidekick's Side Slick
Level 76 Mask
Particulate Protector
Level 42 Mask
Forest Footwear
Level 93 Boots
Transparent Trousers
Level 3 Pants
The Face Plante
Level 31 Mask
( Not Tradable or Marketable )
The Horrific Head of Hare
Level 78 Costume Piece
( Not Tradable or Marketable )
The Baphomet Trotters
Level 10 Hooves
( Not Tradable or Marketable )
Fuel Injector
Level 38 Mask
The Boom Boxers
Level 90 Torn Pants
Batter's Beak
Level 51 Bird Head
The Imp's Imprint
Level 17 Jacket
The Wrap Battler
Level 54 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
The Macho Mann
Level 63 Glasses
The Airdog
Level 22 Helmet
The Fed-Fightin' Fedora
Level 84 Hat
The Nugget Noggin
Level 56 Costume Piece
( Not Tradable or Marketable )
The Crazy Legs
Level 66 Costume Piece
( Not Tradable or Marketable )
The Talon Trotters
Level 80 Costume Piece
( Not Tradable or Marketable )
Haunted Spooky Shoes
Level 40 Shoes
( Not Tradable or Marketable )
The Spooky Sleeves
Level 30 Apparel #Attrib_MakersMark
Strange Scout Shako
%s7Strange%s6 Hat - %s5: 0
The Little Drummer Mann
Level 3 Shirt #Attrib_MakersMark
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 5 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
( Not Tradable or Marketable )
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
( Not Tradable or Marketable )
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Sydney Sleeper
%s7%s6 Sniper Rifle - %s5: 11 jarate duration (5) +25% charge rate Killstreaks Active No headshots No random critical hits
The Huntsman
Level 10 Bow
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Puffy Polar Cap
Level 2 Hat
Rifleman's Regalia
Level 8 Coat
Haunted Sir Shootsalot
Level 9 Bird Head
( Not Tradable or Marketable )
Haunted Carious Chameleon
Level 27 Undead Pet
( Not Tradable or Marketable )
Glow from Below
Level 20 Fish
Silver Bullets
Level 67 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Garlic Flank Stake
Level 8 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Birdman of Australiacatraz
Level 53 Apparel
Scoped Spartan
Level 67 Cape
The Kanga Kickers
Level 41 Costume Piece
( Not Tradable or Marketable )
The Marsupial Man
Level 30 Mask
( Not Tradable or Marketable )
Haunted Marsupial Muzzle
Level 10 Costume Piece
( Not Tradable or Marketable )
Mr. Mundee's Wild Ride
Level 14 Cosmetic Item
( Not Tradable or Marketable )
Sir Hootsalot
Level 35 Mascot
( Not Tradable or Marketable )
The Hat With No Name
Level 10 Hat
Down Under Duster
Level 68 Apparel
Preventative Measure
Level 16 Vest
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Beggar's Bazooka
Level 63 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
"Penis Joke"
Level 5 Rocket Launcher
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Reserve Shooter
%s7%s6 Shotgun - %s5: 280 This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The B.A.S.E. Jumper
Level 35 Parachute
Panic Attack
%s7%s6 Shotgun - %s5: 142 This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (256) -20% damage penalty Successive shots become less accurate
The Panic Attack
Level 90 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (263)
"The Magic Conch Shell"
Level 5 Sashimono +4 health regenerated per second on wearer
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (266) -25% damage penalty
The Disciplinary Action #103429
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty #Attrib_MakersMark
Market Gardener
%s7%s6 Shovel - %s5: 135 Deals crits while the wielder is rocket jumping Killstreaks Active -20% slower firing speed No random critical hits
Half-Zatoichi
%s7%s6 Katana - %s5: 386 "Even Stripped of it's power This Demon Blade can still devour a
mortal soul." Gain 50% of base health on kill Killstreaks Active is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Bonedolier
Level 57 Bones
Brain Bucket #92341
Level 32 Hat #Attrib_MakersMark
Sharp Chest Pain
Level 21 Decorative Knife
The Faux Manchu
Level 42 Facial Hair
( Not Tradable or Marketable )
The Freedom Feathers
Level 70 Bird Head
( Not Tradable or Marketable )
Haunted Jupiter Jumpers
Level 97 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Level 99 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (304) Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (306) -15% explosion radius
Iron Bomber
%s7%s6 Grenade Launcher - %s5: 86 Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 13 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 36 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Level 22 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
( Not Tradable or Marketable )
Strange Melody of Misery
%s7Strange%s6 Bagpipes - %s5: 1
Six Pack Abs
Level 91 Bottles
Seeing Double
Level 69 Glasses
The Snapped Pupil
Level 29 Photograph #Attrib_MakersMark
The Allbrero
Level 93 Hat
The Liquor Locker
Level 53 Treasure
The Squid's Lid
Level 52 Hat
( Not Tradable or Marketable )
Ethereal Hood
Level 93 Costume Piece
( Not Tradable or Marketable )
Cap'n Calamari
Level 27 Mask
( Not Tradable or Marketable )
The Parasight
Level 33 Mask
( Not Tradable or Marketable )
Polly Putrid
Level 69 Undead Pet
( Not Tradable or Marketable )
Bombard Brigadier
Level 8 Hat
Nightbane Brim
Level 72 Hat
Nightbane Brim
Level 83 Hat
The Scottish Snarl
Level 63 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Pickled Paws
Level 64 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
The Demo's Dustcatcher
Level 51 Cape
The Forgotten King's Restless Head
Level 70 Costume Piece
( Not Tradable or Marketable )
Haunted Eyeborg
Level 79 Cosmetic Augmentation
( Not Tradable or Marketable )
The Mannhattan Project
Level 15 Hat
( Not Tradable or Marketable )
The Blast Bowl
Level 52 Helmet
The Voodoo JuJu (Slight Return)
Level 13 Hat
( Not Tradable or Marketable )
The Sub Zero Suit
Level 82 Apparel
Taunt: Scotsmann's Stagger
Level 14 Special Taunt
Taunt: Spent Well Spirits
Level 21 Special Taunt
Taunt: Oblooterated
Level 3 Special Taunt
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (265) No headshots -75% max primary ammo on wearer
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (238) No headshots -75% max primary ammo on wearer
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (144) No headshots -75% max primary ammo on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Archimedes
Level 68 Mascot
Santarchimedes
Level 26 Mascot
Snowcapped
Level 3 Hat
Medimedes
Level 93 Bird Head
( Not Tradable or Marketable )
The Trepanabotomizer
Level 97 Hat
( Not Tradable or Marketable )
Ramses' Regalia
Level 59 Costume Piece
( Not Tradable or Marketable )
The Surgeon's Space Suit
Level 31 Costume Piece
( Not Tradable or Marketable )
Teutonkahmun
Level 64 Costume Piece
( Not Tradable or Marketable )
Derangement Garment
Level 12 Jacket
Madmann's Muzzle
%s7%s6 Muzzle - %s5: 463
Rolfe Copter
Level 14 Costume Piece
Haunted Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
Das Feelinbeterbager
Level 90 Supplies
Das Maddendoktor
Level 6 Hair
The Surgical Survivalist
Level 99 Pants
The Quadwrangler #63377
Level 90 Science Project
The Colonel's Coat
Level 69 Coat
The Vampiric Vesture
Level 68 Cosmetic Item
( Not Tradable or Marketable )
The Nunhood
Level 66 Hat
The Mann of Reason
Level 65 Hat
The Angel of Death
Level 16 Apparel
The Ruffled Ruprecht
Level 48 Facial Hair
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
( Not Tradable or Marketable )
The Huo-Long Heater
Level 71 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (267) -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
%s7%s6 Lunch Box - %s5: 501 Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
"I AM YOUR SANDVICH"
Level 1 Lunch Box
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Strange Killing Gloves of Boxing
%s7Strange%s6 Boxing Gloves - %s5: 7 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Bread Bite
Level 13 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Quality 15 Degreaser
Level 99 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (256) -66% afterburn damage penalty +25% airblast cost
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Backburner
%s7%s6 Flame Thrower - %s5: 740 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
%s7%s6 Flame Thrower - %s5: 999 Halloween Fire Exorcism Sheen: 4 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health
The Gas Passer
Level 54 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Manmelter #351398
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
( Not Tradable or Marketable )
The Scorch Shot #158016
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Thermal Thruster
Level 38 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
Flare Gun
%s7%s6 Flare Gun - %s5: 30 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Quality 15 Detonator
Level 99 Flare Gun 100% mini-crits vs burning players paintkit_proto_def_index (236) +50% damage to self -25% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Quality 15 Back Scratcher
Level 99 Garden Rake +50% health from packs on wearer +25% damage bonus paintkit_proto_def_index (120) -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Lollichop
Level 98 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
( Not Usable in Crafting )
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Neon Annihilator
Level 58 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (292) When weapon is active: 20% damage vulnerability on wearer
Powerjack
%s7%s6 Sledgehammer - %s5: 123 +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Hot Hand
Level 93 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
( Not Usable in Crafting )
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
( Not Tradable or Marketable )
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
%s7%s6 Knife - %s5: 506 Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Killstreaks Active +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle #1100454
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Red-Tape Recorder
Level 56 Sapper Reverses enemy building construction -100% sapper damage penalty
Snack Attack
%s7%s6 Sapper - %s5: 242
The Quäckenbirdt #61021
Level 38 Invis Watch
Cloak and Dagger
%s7%s6 Invis Watch - %s5: 5043 +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
Cosa Nostra Cap #80436
Level 29 Hat
The Bountiful Bow
Level 7 Costume Piece
( Not Tradable or Marketable )
Bozo's Brogues
Level 6 Costume Piece
( Not Tradable or Marketable )
Strange Murderer's Motif
%s7Strange%s6 Hat - %s5: 6
The Turncoat
Level 11 Suit
Griffin's Gog
Level 88 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Graylien
Level 87 Costume Piece
Haunted Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
"this cursed spy used to be in the medic's refridgerator"
The Made Man
Level 14 Rose
Haunted Scarecrow
Level 77 Hat
( Not Tradable or Marketable )
Haunted Shadowman's Shade
Level 82 Hat
( Not Tradable or Marketable )
The Nightmare Hunter
Level 42 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Facepeeler
Level 72 Mask
( Not Tradable or Marketable )
The Upgrade
Level 47 Cosmetic Augmentation
L'Inspecteur #98518
Level 10 Hat #Attrib_MakersMark
Familiar Fez
Level 79 Hat #Attrib_MakersMark
Taunt: The Box Trot
Level 65 Special Taunt
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death -50% clip size No random critical hits
( Not Tradable or Marketable )
Strange Rescue Ranger
%s7Strange%s6 Shotgun - %s5: 0 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Strange Wrangler
%s7Strange%s6 Laser Pointer - %s5: 0
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
Quality 15 Jag
Level 99 Wrench Construction hit speed boost increased by 30% +15% faster firing speed paintkit_proto_def_index (258) 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Industrial Festivizer
Level 78 Hat
Conaghers' Utility Idol
%s7%s6 Idol - %s5: 342
The Grease Monkey
Level 64 Costume Piece
( Not Tradable or Marketable )
Ghoul Box
%s7%s6 Tools - %s5: 75
The Pug Mug
Level 54 Dog Head
The Hook, Line, and Thinker
Level 99 Hat
More Gun Marshal
Level 2 Hat
More Gun Marshal
Level 65 Hat
The Legend of Bugfoot
Level 91 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
Dad Duds
Level 88 Apparel
The Scotch Saver
Level 88 Facial Hair
The Garden Bristles
Level 28 Facial Hair
( Not Tradable or Marketable )
The Cold Case
Level 88 Cooler
Face Full of Festive
Level 25 Facial Hair
Unusual Taunt: Bucking Bronco
Level 52 Special Taunt ★ Unusual Effect: Holy Grail