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Equipped
Mercenary
The Escape Plan
Refined Metal
The Short Circuit #335337
The Force-A-Nature
The Brass Beast
Equipped
Crit-a-Cola
Equipped
Crusader's Crossbow
Strange Spirit of Giving
The Amputator
1
Giftapult
jewel14204632
Ghostly Gibus
The Back Scratcher
Equipped
The Wrangler
1
Name Tag
The Razorback
Equipped
The Quick-Fix
The Razorback
Pyrovision Goggles
The Equalizer
1
Giftapult
Equipped
The Soda Popper
#119
Blue Moon Cosmetic Case
Equipped
The Southern Hospitality
The Cleaner's Carbine
Crit-a-Cola
#108
Unleash the Beast Cosmetic Case
The Holiday Punch
Equipped
The Homewrecker
The Eviction Notice
The Sun-on-a-Stick
Equipped
The Splendid Screen
The Ambassador
The Atomizer
The Cow Mangler 5000
The Kritzkrieg
The Homewrecker
#117
Winter 2017 Cosmetic Case
Jarate
The Eureka Effect
The Persian Persuader
#119
Blue Moon Cosmetic Case
Darwin's Danger Shield
The Force-A-Nature
#119
Blue Moon Cosmetic Case
The Chargin' Targe
The Ambassador
The Loch-n-Load
The Razorback
The Scotsman's Skullcutter
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(23 ITEMS IN INVENTORY)
Soldier
(24 ITEMS IN INVENTORY)
Pyro
(27 ITEMS IN INVENTORY)
Demoman
(27 ITEMS IN INVENTORY)
Heavy
(16 ITEMS IN INVENTORY)
Engineer
(20 ITEMS IN INVENTORY)
Medic
(19 ITEMS IN INVENTORY)
Sniper
(28 ITEMS IN INVENTORY)
Spy
(18 ITEMS IN INVENTORY)

Mercenary
(equipped)


Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons

( Not Tradable or Marketable )


Refined Metal

Level 3 Craft Item

( Not Tradable or Marketable )


The Short Circuit #335337

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time
#Attrib_MakersMark

( Not Tradable or Marketable )


Crit-a-Cola
(equipped)


Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crusader's Crossbow
(equipped)


Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Wrangler
(equipped)


Level 5 Laser Pointer


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Quick-Fix
(equipped)


Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Pyrovision Goggles

Level 25 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Giftapult

Level 5 Tool


The Soda Popper
(equipped)


Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Southern Hospitality
(equipped)


Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Homewrecker
(equipped)


Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Splendid Screen
(equipped)


Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
No random critical hits
Critical damage is affected by range
-15% damage penalty


The Loch-n-Load

Level 10 Grenade Launcher
"락앤롤"
+25% projectile speed
+20% damage vs buildings
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Panic Attack

Level 79 Shotgun
This weapon deploys 50% faster
Fires a wide, fixed shot pattern
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty

( Not Tradable or Marketable )


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


The B.A.S.E. Jumper

Level 58 Parachute


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Beggar's Bazooka

Level 52 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


The Wrangler

Level 5 Laser Pointer


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Quality 15 Bazaar Bargain

Level 99 Sniper Rifle
paintkit_proto_def_index (391)
Base charge rate decreased by 50%

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Chargin' Targe

Level 87 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Rescue Ranger

Level 58 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Wrangler

Level 5 Laser Pointer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Aged Moustache Grey

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Frying Pan

Level 5 Frying Pan


Ellis' Cap

Level 10 Hat


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


The Lollichop

Level 82 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Lollichop

Level 88 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Bat

Level 1 Bat


Mercenary

Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Mercenary

Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Bottle

Level 1 Bottle


Mercenary

Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


The Wrangler

Level 5 Laser Pointer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Mercenary

Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Mercenary

Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Bat

Level 1 Bat


Mercenary

Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Mercenary

Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Bottle

Level 1 Bottle


Mercenary

Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


The Wrangler

Level 5 Laser Pointer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Mercenary

Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Mercenary

Level 5 Badge
Hire Date: July 12, 2011 (11:54:14 GMT)

( Not Tradable or Marketable )


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 3

Item Summary

Item TypeCount
Normal179
Hats0
Misc6
Metal1 item worth 9 scrap
Total186

Historical data

The item data was loaded from cache.
Cached 198 weeks ago on Tue, 07 Jul 20 22:37:34 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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