Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
Tyrant's Helm
Level 23 Helmet
( Not Tradable or Marketable, Not Usable in Crafting )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
Crusader's Crossbow
Level 15 Crossbow
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer #Attrib_MakersMark
Level 5 Syringe Gun "best gun ever made!!!!!!!" On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
Strange Syringe Gun
%s7Strange%s6 Syringe Gun - %s5: 0
Syringe Gun
%s7%s6 Syringe Gun - %s5: 48
The Kritzkrieg
Level 8 Medi Gun ÜberCharge grants 100% critical chance
The Kritzkrieg
Level 8 Medi Gun
( Not Usable in Crafting )
The Quick-Fix
Level 8 Medi Gun Prototype
The Quick-Fix
Level 8 Medi Gun Prototype
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal #Attrib_MakersMark
( Not Tradable or Marketable )
The Quick-Fix
Level 8 Medi Gun Prototype
Strange Medi Gun
%s7Strange%s6 Medi Gun - %s5: 0 (%s3: 5)
Strange Medi Gun
%s7Strange%s6 Medi Gun - %s5: 0 (%s3: 0)
( Not Tradable or Marketable )
Medi Gun
%s7%s6 Medi Gun - %s5: 276 (%s3: 157)
The Amputator
Level 15 Bonesaw
The Amputator
Level 15 Bonesaw
The Amputator
Level 15 Bonesaw
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw
The Amputator
Level 15 Bonesaw
The Solemn Vow
Level 10 Bust of Hippocrates
The Solemn Vow
Level 10 Bust of Hippocrates
The Solemn Vow
Level 10 Bust of Hippocrates
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed #Attrib_MakersMark
The Solemn Vow
Level 10 Bust of Hippocrates
The Ubersaw
Level 10 Bonesaw On Hit: 25% ÜberCharge added
( Not Usable in Crafting )
The Ubersaw
Level 10 Bonesaw
The Vintage Ubersaw
Level 10 Bonesaw
Ubersaw
%s7%s6 Bonesaw - %s5: 167
The Vita-Saw
Level 5 Bonesaw
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer #Attrib_MakersMark
Strange Bonesaw
%s7Strange%s6 Bonesaw - %s5: 0
Strange Bonesaw
%s7Strange%s6 Bonesaw - %s5: 8
The Einstein
Level 42 Costume Piece
Otolaryngologist's Mirror
Level 18 Hat
Vintage Tyrolean
Level 76 Hat
Gentleman's Gatsby
Level 31 Hat
( Not Tradable or Marketable )
Ze Goggles
Level 11 Glasses
Dr. Gogglestache
Level 66 Costume Piece
This is a special Halloween 2011 item
The Emerald Jarate
Level 77 Costume Piece
Tomislav #128068
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate #Attrib_MakersMark
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Family Business
Level 10 Shotgun
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds #Attrib_MakersMark
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower
Tough Guy's Toque
Level 91 Hat #Attrib_MakersMark
Officer's Ushanka
Level 71 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames
Vintage Merryweather
Level 54 Helmet
( Not Tradable or Marketable, Not Usable in Crafting )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised
Strange L'Etranger
%s7Strange%s6 Revolver - %s5: 0 +15% cloak on hit +40% cloak duration
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
( Not Tradable or Marketable )
The Spy-cicle #1476
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Fancy Fedora
Level 100 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death
Strange Frontier Justice
%s7Strange%s6 Shotgun - %s5: 0
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer