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The Holy Mackerel
1
Quality 15 War Paint
The Eviction Notice
Bonk! Atomic Punch
The Thermal Thruster
1
Backpack Expander
jewel7511618
1
Indubitably Green
1
Description Tag
1
Name Tag
1
Giftapult
The Solemn Vow
Genuine RGL.gg - Intermediate Participant - 6v6
The Hot Hand
jewel15185211
1
Australium Gold
Baby Face's Blaster
Lord Cockswain's Pith Helmet
The Cozy Camper
The Southern Hospitality
The Hot Hand
Darwin's Danger Shield
The Eyelander
The Southern Hospitality
jewel8154199
Ghastlier Gibus
1
Giftapult
The Bazaar Bargain
The Dead Ringer
#103
Mann Co. Supply Munition
The Loch-n-Load
Jarate
The Red-Tape Recorder
Sharpened Volcano Fragment
The Homewrecker
jewel4345659
Der Wintermantel
jewel6901050
Desert Marauder
1
Quality 15 War Paint
1
Backpack Expander
1
Description Tag
1
Name Tag
The Back Scatter
Nessie's Nine Iron
The Dragon's Fury
The Ullapool Caber
The Pain Train
The Red-Tape Recorder
1
Description Tag
Quality 15 Tomislav
Strange Ubersaw
Tour of Duty Ticket
The Lavish Labwear
Tour of Duty Ticket
1/8

The following items were overlapping other items or in invalid backpack positions:

The Bushwacka
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(88 ITEMS IN INVENTORY)
Soldier
(95 ITEMS IN INVENTORY)
Pyro
(93 ITEMS IN INVENTORY)
Demoman
(85 ITEMS IN INVENTORY)
Heavy
(78 ITEMS IN INVENTORY)
Engineer
(69 ITEMS IN INVENTORY)
Medic
(80 ITEMS IN INVENTORY)
Sniper
(82 ITEMS IN INVENTORY)
Spy
(63 ITEMS IN INVENTORY)

The Holy Mackerel

Level 42 Fish


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Thermal Thruster

Level 95 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


Backpack Expander

Level 56 Tool

( Not Tradable or Marketable )


Indubitably Green

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Genuine RGL.gg - Intermediate Participant - 6v6

Level 1 Tournament Medal

( Not Tradable or Marketable )


The Hot Hand

Level 2 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


Australium Gold

Level 5 Tool


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Lord Cockswain's Pith Helmet

Level 16 Headgear


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Hot Hand

Level 64 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Red-Tape Recorder

Level 13 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Der Wintermantel

Level 86 Apparel


Desert Marauder

Level 87 Hat


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Backpack Expander

Level 58 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Back Scatter

Level 3 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Dragon's Fury

Level 54 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Red-Tape Recorder

Level 38 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Description Tag

Level 1 Tool


Quality 15 Tomislav

Level 99 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
paintkit_proto_def_index (401)
-20% slower firing speed


Strange Ubersaw

%s7Strange%s6 Bonesaw - %s5: 0
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (406)
-20% slower firing speed


Tour of Duty Ticket

Level 1 Ticket


The Lavish Labwear

Level 17 Coat


Tour of Duty Ticket

Level 1 Ticket


Firearm Protector

Level 78 Hat


The Hot Hand

Level 55 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Beggar's Bazooka

Level 83 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Quickiebomb Launcher

Level 65 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Dragon's Fury

Level 75 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Description Tag

Level 1 Tool


Stately Steel Toe

Level 94 Hat


Towering Pillar of Hats

Level 97 Hat


Strange Count Transfer Tool

Level 95 Tool


Wild Brim Slouch

%s7%s6 Hat - %s5: 1561


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Corpse Carrier

Level 70 Good Samaritan



Tour of Duty Ticket

Level 1 Ticket


Creepy Crawlers

Level 95 Infestation


The Huntsman

Level 10 Bow


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Holy Mackerel

Level 42 Fish


The Panic Attack

Level 90 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Original

Level 5 Rocket Launcher


The Thermal Thruster

Level 73 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Classic

Level 3 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Lollichop

Level 20 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Refined Metal

Level 3 Craft Item


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Fortified Compound

Level 10 Bow


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (252)


The Pocket Purrer

Level 77 Satchel


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Chargin' Targe

Level 40 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Ubersaw

Level 99 Bonesaw
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (251)
-20% slower firing speed


Ubersaw

%s7%s6 Bonesaw - %s5: 6561
On Hit: 25% ÜberCharge added
-20% slower firing speed
Festivized


Calamitous Cauldron

Level 44 Cauldron


Grounded Flyboy

Level 98 Costume Piece



The Ghoul Box

Level 74 Tools


Hollowed Helm

Level 34 Hat


King Cardbeard

Level 39 Hat


Unusual Taunt: The Headcase

Level 21 Special Taunt
★ Unusual Effect: Silver Cyclone


Fire Fighter

Level 43 Hair


Bazaar Bauble

Level 3 Hat


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Classic

Level 87 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Pebbles the Penguin

Level 80 Mascot


The Mislaid Sweater

Level 37 Sweater


The Conquistador

Level 61 Helmet


The Gas Passer

Level 15 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Gingerbread Mann

Level 63 Pocket Buddy


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (248)
No headshots
-75% max primary ammo on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Holy Mackerel

Level 42 Fish


The Thermal Thruster

Level 27 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Quickiebomb Launcher

Level 71 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer

( Not Tradable or Marketable )


Backpack Expander

Level 53 Tool

( Not Tradable or Marketable )


Muskelmannbraun

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Thermal Thruster

Level 21 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 63 Parachute


Soul Gargoyle

Level 31 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Scarecrow

Level 65 Hat


The Dragon's Fury

Level 16 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Red-Tape Recorder

Level 64 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max pipebombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Bonk! Atomic Punch

Level 5 Lunch Box


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Balloonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Gauzed Gaze

Level 22 Hat


Squire's Sabatons

Level 61 Shoes


The Tide Turner

Level 74 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tomb Readers

Level 27 Glasses


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Buff Banner

Level 5 Battle Banner


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


The Iron Bomber

Level 59 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits

( Not Tradable or Marketable )


Mann Co. Orange

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Flying Guillotine

Level 37 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Red-Tape Recorder

Level 12 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Tradable or Marketable )


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal

( Not Tradable or Marketable )


Backpack Expander

Level 58 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Back Scatter

Level 83 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Rescue Ranger

Level 56 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Huo-Long Heater

Level 63 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Scottish Handshake

Level 10 Bottle


The Man in Slacks #2216

Level 13 Apparel
#Attrib_MakersMark


The Air Strike

Level 4 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Original

Level 5 Rocket Launcher


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
override projectile type (1096810496)
No self inflicted blast damage taken
-6 max pipebombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Spooky Sleeves

Level 67 Apparel


Taunt: Results Are In

Level 46 Special Taunt


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Little Bear

Level 100 Pocket Buddy


The Beggar's Bazooka

Level 85 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius

( Not Tradable or Marketable )


The Lordly Lapels

Level 11 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Neon Annihilator

Level 17 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Vintage Merryweather

Level 100 Helmet


Taunt: The Schadenfreude

Level 5 Special Taunt


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Taunt: The High Five!

Level 5 Special Taunt


The Pardner's Pompadour

Level 11 Hair


The Flying Guillotine

Level 19 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


Genuine UGC Highlander Steel Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Reinforced Robot Emotion Detector

Level 1 Robot Part


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Magazine

Level 37
This weapon deploys 50% faster


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Manmelter

Level 30 Indivisible Particle Smasher
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
No random critical hits


Lieutenant Bites

Level 25 Mascot


Kritzkrieg

%s7%s6 Medi Gun - %s5: 11055
(%s3: 4671)

+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Medi Gun

%s7%s6 Medi Gun - %s5: 13891
(%s3: 27983)



"juke n duke"

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Conscientious Objector

Level 25 Sign


Vintage Bonk Helm

Level 34 Helmet


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


The Fast Learner

Level 9 Shirt


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Genuine Menpo

Level 1 Mask


The Brotherhood of Arms

Level 32 Hat


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Genuine UGC 6vs6 Steel Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC Highlander Steel 2nd Place

Level 1 Tournament Medal

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 11252


Tux

Level 8 Mascot

( Not Tradable or Marketable )


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Antlers

Level 26 Cosmetic Item


Tough Stuff Muffs

Level 86 Hat


The Festive Sandvich

Level 1 Lunch Box


Festive Grenade Launcher

Level 1 Grenade Launcher


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 1868
No headshots
-75% max primary ammo on wearer


The Frying Pan

Level 5 Frying Pan


Ellis' Cap

Level 10 Hat


Summer Shades

Level 10 Glasses


Haunted Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 14620


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Persian Persuader

%s7%s6 Sword - %s5: 13
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Full Head of Steam

Level 4 Hat

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 5
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Scout Mask

Level 10 Hat



Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Physician's Procedure Mask

Level 76 Mask

( Not Usable in Crafting )


Power Up Canteen

Level 13 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Power Up Canteen #5407

Level 93 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark


Pyrovision Goggles

Level 45 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 53 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Escape Plan

%s7%s6 Pickaxe - %s5: 1191
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Pistol

%s7%s6 Pistol - %s5: 7482


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Crocodile Smile

Level 20 Necklace


Taunt: The Meet the Medic

Level 5 Special Taunt


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Knife

%s7%s6 Knife - %s5: 1760


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
Critical damage is affected by range
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Usable in Crafting )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Spirit of Giving

%s7%s6 Badge - %s5: 12

( Not Tradable or Marketable )


Scattergun

%s7%s6 Scattergun - %s5: 34940


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed

( Not Usable in Crafting )


Shotgun

%s7%s6 Shotgun - %s5: 79218


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Medic Mask

Level 10 Hat



Syringe Gun

%s7%s6 Syringe Gun - %s5: 85


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Saxton Hale Mask

Level 10 Hat


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: March 20, 2011 (10:28:50 GMT)

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits

Summary

Profile views: 133

Item Summary

Item TypeCount
Normal284
Hats0
Misc72
Metal1 item worth 9 scrap
Total357

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.2879sec