Home | Trading | Search | Crafting | Profiles | Lists | Forums | About
Sign In / Register
Logo
Provided by SourceOP.com

RunStep

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Steam web API returned HTTP 503. Steam Community may be down for maintenance, the item system may be down, or Steam may be experiencing capacity problems.

Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image
#79
Nice Winter Crate 2013
#78
Naughty Winter Crate 2013
#92
Mann Co. Supply Munition
#75
Mann Co. Supply Crate
#58
Robo Community Crate
#82
Mann Co. Supply Munition
#57
Mann Co. Supply Crate
#55
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#56
Mann Co. Supply Crate
#85
Mann Co. Supply Munition
#59
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#89
Nice Winter Crate 2014
#82
Mann Co. Supply Munition
#85
Mann Co. Supply Munition
#76
Mann Co. Supply Crate
#71
Mann Co. Supply Crate
#82
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#76
Mann Co. Supply Crate
#56
Mann Co. Supply Crate
#56
Mann Co. Supply Crate
#81
Mann Co. Strongbox
#85
Mann Co. Supply Munition
#81
Mann Co. Strongbox
#57
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#58
Robo Community Crate
#75
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#87
End of the Line Community Crate
Mann Co. Stockpile Crate
#86
Limited Late Summer Crate
#82
Mann Co. Supply Munition
#59
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#56
Mann Co. Supply Crate
#59
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#87
End of the Line Community Crate
#56
Mann Co. Supply Crate
#87
End of the Line Community Crate
#73
Fall 2013 Gourd Crate
#85
Mann Co. Supply Munition
#81
Mann Co. Strongbox
#89
Nice Winter Crate 2014
1/24

The following items were recently received via trading and are not yet in the backpack:

The Gas Passer
The Second Banana
The B.A.S.E. Jumper
The Thermal Thruster

The following items were overlapping other items or in invalid backpack positions:

Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(165 ITEMS IN INVENTORY)
Soldier
(156 ITEMS IN INVENTORY)
Pyro
(158 ITEMS IN INVENTORY)
Demoman
(146 ITEMS IN INVENTORY)
Heavy
(146 ITEMS IN INVENTORY)
Engineer
(117 ITEMS IN INVENTORY)
Medic
(136 ITEMS IN INVENTORY)
Sniper
(146 ITEMS IN INVENTORY)
Spy
(124 ITEMS IN INVENTORY)

Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #71


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Mann Co. Stockpile Crate

Level 20 Supply Crate


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Yellow Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #64


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Red Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #62


Spooky Crate

Level 13 Supply Crate

Crate Series #74


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Red Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #62


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Vive La France #4195

Level 48 Hat
#Attrib_MakersMark


The Full Head of Steam

Level 62 Hat

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

%s7%s6 Holiday Hat - %s5: 40


( Not Tradable or Marketable )


Skull Island Topper

%s7%s6 Hat - %s5: 783
Killed Merasmus at level 127

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


MONOCULUS!

%s7%s6 Hat - %s5: 227


( Not Tradable or Marketable )


The Executioner

Level 30 Hat


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Hardy Laurel #500

Level 29 Hat
vision opt in flags (4)


Winter Woodsman

Level 46 Hat
Early Supporter of End of the Line Community Update


Genuine Wilson Weave

Level 1 Hair


Coldsnap Cap

Level 78 Hat
Early Supporter of End of the Line Community Update


Genuine Crosslinker's Coil

Level 1 Hat


Tipped Lid

Level 18 Hat


The Killer Exclusive

Level 10 Hat


Boxcar Bomber

Level 83 Hat
Early Supporter of End of the Line Community Update


The Crown of the Old Kingdom #1713

Level 52 Hat
#Attrib_MakersMark


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot


Towering Pillar of Hats

Level 27 Hat


The Human Cannonball #11237

Level 31 Helmet


Tough Stuff Muffs

Level 18 Hat


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Brown Bomber #22289

Level 28 Hat
#Attrib_MakersMark


Genuine Robot Chicken Hat

Level 10 Hat


The Warsworn Helmet

Level 59 Helmet
#Attrib_MakersMark


Horrific Headsplitter

Level 31 Hat


Antlers

Level 55 Cosmetic Item


Neckwear Headwear

Level 72 Hat


The Kiss King

Level 22 Hat
#Attrib_MakersMark


The Polar Pullover

Level 77 Hat
#Attrib_MakersMark


A Rather Festive Tree

Level 67 Hat

( Not Usable in Crafting )


Modest Pile of Hat

Level 21 Hat

( Not Usable in Crafting )


The Merc's Mohawk

Level 94 Hair


The Eye-Catcher

Level 60 Eye Patch


The Crone's Dome

Level 35 Hat

( Not Usable in Crafting )


The Virtual Viewfinder #12930

Level 64 Headset
#Attrib_MakersMark


Professor Speks

%s7%s6 Glasses - %s5: 79925

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 21 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Deus Specs #23521

Level 10 Glasses


Flashdance Footies

Level 33 Boots
Early Supporter of End of the Line Community Update


The Merc's Muffler

Level 96 Scarf


The Tuxxy

Level 87 Tuxedo


Genuine Fortune Hunter

Level 1 Cosmetic Axe


Barely-Melted Capacitor

Level 1 Capacitor


Genuine Baronial Badge

Level 1 Badge


Genuine Atomic Accolade

Level 1 Badge


Genuine Hitt Mann Badge

Level 1 Badge


Flair! #26062

Level 20 Flair!
#Attrib_MakersMark


The Pocket Raiders #279

Level 49 Pocket Buddy
#Attrib_MakersMark


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 4

( Not Tradable or Marketable )


The Whale Bone Charm #15793

Level 20 Badge
#Attrib_MakersMark


Smissmas Wreath #11016

Level 87 Pin
#Attrib_MakersMark


Genuine Vigilant Pin

Level 1 Badge


Genuine Companion Cube Pin

Level 20 Badge


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Mark of the Saint #24525

Level 20 Badge
#Attrib_MakersMark


Photo Badge #580

Level 20 Badge


Genuine Croft's Crest

Level 1 Badge


Genuine Awesomenauts Badge

Level 1 Badge


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


Genuine Faerie Solitaire Pin

Level 1 Pin


Clan Pride

Level 20 Medallion


Genuine Heroic Companion Badge

Level 20 Badge


The Bolgan Family Crest

Level 16 Badge
#Attrib_MakersMark


Mercenary

Level 5 Badge
Hire Date: September 11, 2011 (01:02:07 GMT)

( Not Tradable or Marketable )


The Reindoonicorn #14462

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Rump-o'-Lantern #19927

Level 11 Lantern
#Attrib_MakersMark


The Balloonicorn #19441

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


SpaceChem Pin

Level 20 Badge
#Attrib_MakersMark


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 1
Pages of Congeriae: 2
This weapon deploys 50% faster

( Not Tradable or Marketable )


Duck Journal

Level 5 Journal
Duck Power : 5 / 5
Duck XP Level : 23
Duckstreaks Active

( Not Usable in Crafting )


Dr. Grordbort's Silver Crest

Level 15 Badge

( Not Usable in Crafting )


Shortstop

%s7%s6 Peppergun - %s5: 106
When weapon is active:
Increase in push force taken from damage and airblast


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 283
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 8
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Quality 15 Scattergun

Level 1 Scattergun
paintkit_proto_def_index (29)


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Pistol

%s7%s6 Pistol - %s5: 157


Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 777


Winger

%s7%s6 Pistol - %s5: 10
+15% damage bonus
+25% greater jump height when active
-60% clip size


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 27
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Crit-a-Cola

%s7%s6 Lunch Box - %s5: 49
mod_mark_attacker_for_death (5)


Flying Guillotine

%s7%s6 Cleaver - %s5: 114
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Usable in Crafting )


Vintage Bonk! Atomic Punch

Level 66 Lunch Box


The Flying Guillotine

Level 55 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Bat

%s7%s6 Bat - %s5: 324


Sandman

%s7%s6 Bat - %s5: 243
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Holy Mackerel

Level 42 Fish


Boston Basher

%s7%s6 Bat - %s5: 21
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Candy Cane

%s7%s6 Bat - %s5: 17
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Cross-Comm Express #14882

Level 38 Headgear


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Milkman

Level 45 Hat
#Attrib_MakersMark


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer
#Attrib_MakersMark


Troublemaker's Tossle Cap

Level 22 Hat
#Attrib_MakersMark


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Back Scatter #53863

Level 15 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits
#Attrib_MakersMark


Festive Bonk! Atomic Punch

Level 5 Lunch Box


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Reclaimed Metal

Level 2 Craft Item


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 313
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Quality 15 Rocket Launcher

Level 1 Rocket Launcher
paintkit_proto_def_index (28)


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 68
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Battalion's Backup

%s7%s6 Battle Banner - %s5: 579
+20 max health on wearer


Concheror

%s7%s6 Sashimono - %s5: 110
+4 health regenerated per second on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Shovel

%s7%s6 Shovel - %s5: 89


Equalizer

%s7%s6 Pickaxe - %s5: 64
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Grenadier's Softcap

Level 64 Hat

( Not Usable in Crafting )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


Jumper's Jeepcap

Level 2 Hat

( Not Usable in Crafting )


The Beggar's Bazooka

Level 69 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


"THOR'S SECONDARY"

Level 1 Rocket Launcher


The Air Strike

Level 94 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Reclaimed Metal

Level 2 Craft Item


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Liberty Launcher

Level 25 Rocket Launcher
-25% blast damage from rocket jumps
+40% projectile speed
+25% clip size
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


Haunted Hellhunter's Headpiece

Level 86 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Original

Level 5 Rocket Launcher


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Buff Banner

Level 5 Battle Banner


Flame Thrower

%s7%s6 Flame Thrower - %s5: 388
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


"Hitman"

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Team Colored Decorated Weapon
paintkit_proto_def_index (76)


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Festive Backburner

Level 38 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

%s7%s6 Flare Gun - %s5: 42
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Manmelter #872

%s7%s6 Indivisible Particle Smasher - %s5: 10
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits
#Attrib_MakersMark


Scorch Shot

%s7%s6 Flare Gun - %s5: 45
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Vintage Flare Gun

Level 25 Flare Gun
100% critical hit vs burning players


Fire Axe

%s7%s6 Fire Axe - %s5: 24


Powerjack

%s7%s6 Sledgehammer - %s5: 24
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Third Degree

%s7%s6 Fire Axe - %s5: 10
All players connected via Medigun beams are hit


Neon Annihilator

%s7%s6 Sign - %s5: 47
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Back Scratcher

%s7%s6 Garden Rake - %s5: 45
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Homewrecker

%s7%s6 Sledgehammer - %s5: 17
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Creature from the Heap

Level 45 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Attendant

Level 86 Hat
#Attrib_MakersMark


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Lollichop

Level 18 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Neon Annihilator

Level 79 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


Bozo's Bouffant

Level 23 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Flame Thrower

%s7%s6 Flame Thrower - %s5: 11
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer
#Attrib_MakersMark


"Flamethrower"

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost
#Attrib_MakersMark


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Grenade Launcher

Level 1 Grenade Launcher
"Demoman's Primary weapon Grenade Launcher"


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 29 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius
#Attrib_MakersMark


Quality 15 Grenade Launcher

Level 1 Grenade Launcher
Team Colored Decorated Weapon
paintkit_proto_def_index (76)


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Tide Turner

Level 12 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time
#Attrib_MakersMark


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 43 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty
#Attrib_MakersMark


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


Bottle

%s7%s6 Bottle - %s5: 203


Persian Persuader

%s7%s6 Sword - %s5: 298
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Scottish Handshake

Level 10 Bottle


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Stickybomb Launcher

Level 1 Stickybomb Launcher
"Demoman's Secondary Weapon. Use Stikybombs."


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Scotch Bonnet

Level 53 Headgear


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Festive Chargin' Targe

Level 66 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Taunt: Spent Well Spirits

Level 14 Special Taunt


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Natascha

%s7%s6 Minigun - %s5: 33
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Huo-Long Heater

%s7%s6 Minigun - %s5: 25
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


The Huo-Long Heater

Level 5 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


"Minigun"

Level 1 Minigun


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Vintage Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


Dalokohs Bar

%s7%s6 Lunch Box - %s5: 71
Adds +50 max health for 30 seconds


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower
#Attrib_MakersMark


Eviction Notice

%s7%s6 Boxing Gloves - %s5: 45
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


Warrior's Spirit

%s7%s6 Boxing Gloves - %s5: 10
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Fists of Steel

%s7%s6 Boxing Gloves - %s5: 19
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
On Hit: Gain a speed boost
+15% faster move speed on wearer
Maximum health is drained while item is active
-60% damage penalty


The Outdoorsman #264

Level 10 Hat


The Vintage Killing Gloves of Boxing

Level 38 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Hound Dog

Level 78 Hair


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Usable in Crafting )


Rescue Ranger

%s7%s6 Shotgun - %s5: 132
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Quality 15 Pistol

Level 1 Pistol
paintkit_proto_def_index (41)


Construction PDA

Level 1 PDA
"Engineer's Construction PDA. Also Slot 4 Weapon."


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty
#Attrib_MakersMark


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Usable in Crafting )


Wrench

Level 1 Wrench
"Engineer's Melee Weapon. Can Upgrade Buildings and Fix Buildings"


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Rescue Ranger

Level 7 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Syringe Gun

%s7%s6 Syringe Gun - %s5: 64


Blutsauger

%s7%s6 Syringe Gun - %s5: 11
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Overdose

%s7%s6 Syringe Gun Prototype - %s5: 69
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Syringe Gun

Level 1 Syringe Gun
"Medic's Primary Weapon. Syrenge Gun. Not hurt. But, Ouch!"


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Medi Gun

%s7%s6 Medi Gun - %s5: 159
(%s3: 215)



The Kritzkrieg

Level 8 Medi Gun
+25% ÃœberCharge rate
ÃœberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÃœberCharge rate
ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÃœberCharge rate
-33% ÃœberCharge rate on Overhealed patients
-66% Overheal build rate


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


Haunted Shadowman's Shade

Level 21 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Templar's Spirit

Level 43 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Bonesaw

%s7%s6 Bonesaw - %s5: 50


Solemn Vow

%s7%s6 Bust of Hippocrates - %s5: 11
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Taunt: The Meet the Medic

Level 5 Special Taunt


Festive Bonesaw

Level 28 Bonesaw


The Vintage Huntsman

Level 10 Bow


Sydney Sleeper

%s7%s6 Sniper Rifle - %s5: 37
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Bazaar Bargain #172281

Level 10 Sniper Rifle
Base charge rate decreased by 50%
#Attrib_MakersMark


SMG

%s7%s6 SMG - %s5: 110


Jarate

%s7%s6 Jar Based Karate - %s5: 83
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Cleaner's Carbine

%s7%s6 SMG - %s5: 14
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


SMG

Level 1 SMG
"Sniper's Secondary Weapon. I don't Care."


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Kukri

%s7%s6 Kukri - %s5: 49


Razorback

%s7%s6 Shield - %s5: 10
Blocks a single backstab attempt
-100% maximum overheal on wearer


Tribalman's Shiv

%s7%s6 Kukri - %s5: 61
On Hit: Bleed for 6 seconds
-50% damage penalty


Shahanshah

%s7%s6 Kukri - %s5: 13
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty
#Attrib_MakersMark


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Fortified Compound

Level 10 Bow


Ol' Snaggletooth

Level 54 Hat

( Not Usable in Crafting )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits
#Attrib_MakersMark


The Classic

Level 100 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


Taunt: I See You

Level 87 Special Taunt


Kukri

Level 1 Kukri
"Sniper's Melee Weapon"


Festive SMG

Level 1 SMG


Revolver

%s7%s6 Revolver - %s5: 67


Enforcer

%s7%s6 Revolver - %s5: 37
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


Revolver

Level 1 Revolver
"Spy's Secondary Weapon"


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Wanga Prick #191071

Level 35 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Black Rose

Level 1 Knife
Killstreaks Active

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Sharp Dresser #106787

Level 1 Knife
#Attrib_MakersMark


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Invis Watch

Level 1 Invis Watch
"Spy's Invisible Watch. Slot2 Weapon."


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Quäckenbirdt #7005

Level 97 Invis Watch


Red-Tape Recorder

%s7%s6 Sapper - %s5: 77
Reverses enemy building construction
-100% sapper damage penalty


Sapper

Level 1 Sapper
"Spy's Sapper. Destroying Engineer's Buildings. Also Slot 4 Weapon."


Familiar Fez

Level 100 Hat
#Attrib_MakersMark


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Cut Throat Concierge #9717

Level 71 Shirt
Sinister Staining


The Red-Tape Recorder

Level 80 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Reserve Shooter

%s7%s6 Shotgun - %s5: 68
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Panic Attack

Level 86 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty
#Attrib_MakersMark


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-34% clip size


Spellbook Magazine

Level 30
This weapon deploys 50% faster


Pain Train

%s7%s6 Makeshift Club - %s5: 152
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 2 Parachute
#Attrib_MakersMark


Dueling Mini-Game

Level 5 Usable Item


The Frying Pan

Level 5 Frying Pan


The Conscientious Objector

Level 25 Sign


Dueling Mini-Game

Level 5 Usable Item


The Freedom Staff #88048

Level 25 Staff
#Attrib_MakersMark


Shotgun

Level 1 Shotgun
"Multiple class weapon! s템오지게
비싸넼ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ"



"Shotgun"

Level 1 Shotgun


The Bat Outta Hell #8592

Level 5 Skull Bat
#Attrib_MakersMark


The Bat Outta Hell

Level 5 Skull Bat

( Not Usable in Crafting )


The Conscientious Objector

Level 25 Sign


Power Up Canteen

Level 76 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Freedom Staff #88049

Level 25 Staff
#Attrib_MakersMark


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Bat Outta Hell #41580

Level 5 Skull Bat
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Bat Outta Hell

Level 5 Skull Bat


Wanga Prick #272162

Level 32 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


The Bat Outta Hell #176316

Level 5 Skull Bat


The Bat Outta Hell #39903

Level 5 Skull Bat
#Attrib_MakersMark


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Bat Outta Hell

Level 5 Skull Bat


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Bat Outta Hell

Level 5 Skull Bat


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Force-A-Nature

Level 36 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Backburner

Level 41 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Sandman

Level 2 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Huntsman

Level 2 Bow


The Vintage Axtinguisher

Level 2 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Backburner

Level 41 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Dead Ringer

Level 77 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Force-A-Nature

Level 9 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Dillinger's Duffel

Level 43 Backpack


Festive Bonesaw

Level 84 Bonesaw


Enchantment: Eternaween

Level 5 Server Enchantment


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Usable in Crafting )


Unarmed Combat

Level 36 Severed Arm

( Not Usable in Crafting )


The Back Scatter

Level 96 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Usable in Crafting )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Usable in Crafting )


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Athletic Supporter

Level 10 Hat
#Attrib_MakersMark


SpaceChem Pin

Level 20 Badge
#Attrib_MakersMark


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Pyrovision Goggles

Level 77 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 69 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Champ Stamp

Level 7 Tattoos


The Marxman #23263

Level 55 Glasses
#Attrib_MakersMark


The Company Man #29858

Level 10 Hat


Ellis' Cap

Level 10 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Gas Passer

Level 43 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The B.A.S.E. Jumper

Level 46 Parachute


The Thermal Thruster

Level 29 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item

Summary

Profile views: 237

Item Summary

Item TypeCount
Normal404
Hats0
Misc107
Metal7 items worth 33 scrap
Total518

Historical data

The item data was loaded from cache.
Cached 70 weeks ago on Wed, 14 Dec 22 22:48:45 -0500

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 9.6519sec