Level 10 Boots -60% blast damage from rocket jumps
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The B.A.S.E. Jumper
Level 98 Parachute
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) Cannonballs push players back on impact +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The AWPer Hand #164483
Level 1 Sniper Rifle
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size -10% damage penalty
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Lollichop
Level 59 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: April 12, 2011 (02:57:44 GMT)
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Operation Two Cities Badge
Level 1 Badge
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Rainblower
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed Critical damage is affected by range -15% damage penalty No random critical hits
( Not Tradable or Marketable )
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
( Not Tradable or Marketable )
Power Up Canteen
Level 79 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Air Strike
Level 65 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% damage penalty -10% explosion radius
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
Enchantment: Eternaween
Level 5 Server Enchantment
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #84
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed