%s7%s6 Flame Thrower - %s5: 529 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
"J.L.W."
%s7%s6 Flare Gun - %s5: 6148 100% critical hit vs burning players Sheen: 3 Killstreaks Active
Cow Mangler 5000
%s7%s6 Focused Wave Projector - %s5: 393 Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Back Scratcher
%s7%s6 Garden Rake - %s5: 35 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
"Horse"
%s7%s6 Grenade Launcher - %s5: 7049 "R.I.P. in peace" +25% projectile speed Sheen: 6 Killstreaks Active +20% damage vs buildings Launched bombs shatter on surfaces -25% clip size -25% explosion radius
"Horse"
%s7%s6 Grenade Launcher - %s5: 8516 Sheen: 7 Killstreaks Active
"Mary"
%s7%s6 Jar Based Karate - %s5: 9587 Extinguishing teammates reduces cooldown by -20% jarate description (1)
%s7%s6 Knife - %s5: 1788 On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Killstreaks Active Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
"A.E.J."
%s7%s6 Knife - %s5: 8630 ""Stab em' STAB THEM IN THE FUCKING BACK!!!""
Silver Botkiller Knife Mk.I
%s7%s6 Knife - %s5: 109
Strange Wrangler
%s7Strange%s6 Laser Pointer - %s5: 5
Bonk! Atomic Punch
%s7%s6 Lunch Box - %s5: 243
Pain Train
%s7%s6 Makeshift Club - %s5: 148 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Medi Gun
%s7Strange%s6 Medi Gun - %s5: 0 (%s3: 0)
Quick-Fix
%s7%s6 Medi Gun Prototype - %s5: 380 (%s3: 650) +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Strange Huo-Long Heater
%s7Strange%s6 Minigun - %s5: 1 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Rust Botkiller Minigun Mk.I
%s7%s6 Minigun - %s5: 2261 Killstreaks Active
Shortstop
%s7%s6 Peppergun - %s5: 431 Killstreaks Active When weapon is active: Increase in push force taken from damage and airblast
Equalizer
%s7%s6 Pickaxe - %s5: 29 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
"Horse"
%s7%s6 Stickybomb Launcher - %s5: 17872 Sheen: 4 Killstreaks Active
Pistol
%s7%s6 Pistol - %s5: 1023
Strange Ambassador
%s7Strange%s6 Revolver - %s5: 0 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Ambassador
%s7%s6 Revolver - %s5: 789 Crits on headshot Killstreaks Active Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Revolver
%s7%s6 Revolver - %s5: 523
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 1534 Killstreaks Active auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
"Horse"
%s7%s6 Rocket Launcher - %s5: 9056 On Hit: Gain up to +20 health per attack Sheen: 4 Killstreaks Active -25% clip size
"Horse"
%s7%s6 Rocket Launcher - %s5: 3034 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs Killstreaks Active +80% projectile speed +25% damage bonus -70% explosion radius
"Horse"
%s7%s6 Rocket Launcher - %s5: 9181 Killstreaks Active
Soda Popper
%s7%s6 Scattergun - %s5: 585 25% faster reload time On Hit: Builds Hype Sheen: 7 Killstreaks Active +50% faster firing speed -66% clip size
Force-A-Nature
%s7%s6 Scattergun - %s5: 1156 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot Sheen: 1 Killstreaks Active -10% damage penalty -66% clip size
Baby Face's Blaster
%s7%s6 Scattergun - %s5: 816 boost on damage (1) Killstreaks Active 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
"Horse"
%s7%s6 Scattergun - %s5: 8660 Killstreaks Active
"Horse"
%s7%s6 Scattergun - %s5: 1132 Killstreaks Active
"Horse"
%s7%s6 Shotgun - %s5: 1085 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
"Horse"
%s7%s6 Shotgun - %s5: 8529 Sheen: 2 Killstreaks Active
Rescue Ranger
%s7%s6 Shotgun - %s5: 135 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Killstreaker: 2004 Sheen: 7 Killstreaks Active Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Market Gardener
%s7%s6 Shovel - %s5: 411 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Neon Annihilator
%s7%s6 Sign - %s5: 45 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
"Horse"
%s7%s6 Sledgehammer - %s5: 1073 +25 health restored on kill +15% faster move speed on wearer Killstreaks Active When weapon is active: 20% damage vulnerability on wearer
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 8 +100% damage vs buildings Damage removes Sappers -25% damage vs players
SMG
%s7%s6 SMG - %s5: 306
"METE"
%s7%s6 Sniper Rifle - %s5: 4100 Sheen: 6 Killstreaks Active Base charge rate decreased by 50%
"Horse"
%s7%s6 Sniper Rifle - %s5: 8562 "R.I.P. in peace"
Carbonado Botkiller Sniper Rifle Mk.I
%s7%s6 Sniper Rifle - %s5: 84
Half-Zatoichi
%s7%s6 Katana - %s5: 703 Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Concheror
%s7%s6 Sashimono - %s5: 3257 +4 health regenerated per second on wearer
Red-Tape Recorder
%s7%s6 Sapper - %s5: 15 Reverses enemy building construction -100% sapper damage penalty
Claidheamh Mòr
%s7%s6 Sword - %s5: 309 Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration Killstreaks Active is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 286 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
"Horse"
%s7%s6 Sword - %s5: 4821 Sheen: 6 Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
%s7%s6 Invis Watch - %s5: 11044 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable, Not Usable in Crafting )
Tough Break Campaign Stamp
Level 56 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Gun Mettle Campaign Coin
Level 1 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 11 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Taunt: Conga
Level 4 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Jungle Inferno ConTracker
Level 43 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Power Up Canteen
Level 73 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Flying Guillotine
Level 3 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
( Not Tradable or Marketable )
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Sandvich
Level 1 Lunch Box
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
( Not Tradable or Marketable )
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Huo-Long Heater
Level 93 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
( Not Tradable or Marketable )
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 11 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 45 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 85 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Tradable or Marketable )
The Back Scatter
Level 68 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Panic Attack
Level 28 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
The Rescue Ranger
Level 83 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Neon Annihilator
Level 51 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Quäckenbirdt
Level 85 Invis Watch
( Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Medical Mystery
Level 77 Apparel
The Shogun's Shoulder Guard #26443
Level 7 Cosmetic Armor #Attrib_MakersMark
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
( Not Tradable or Marketable )
The External Organ
Level 47 Backpack
( Not Tradable or Marketable )
The Handhunter
Level 51 Backpack
( Not Tradable or Marketable )
Silver Dueling Badge
Level 35 Badge
( Not Tradable or Marketable )
The Hitt Mann Badge #29644
Level 9 Badge #Attrib_MakersMark
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 3 Badge
( Not Tradable or Marketable )
The Bruiser's Bandanna
Level 98 Bandana
The Ornament Armament #33574
Level 20 Decorative Bombs #Attrib_MakersMark
The Tribal Bones
Level 1 Bones
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Soul of 'Spensers Past
Level 5 Spooky Companion
( Not Tradable or Marketable )
The Cranial Conspiracy
Level 84 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Ghost of Spies Checked Past
Level 64 Spooky Companion
( Not Tradable or Marketable )
The Moccasin Machinery
Level 82 Costume Piece
( Not Tradable or Marketable )
The Kanga Kickers
Level 40 Costume Piece
( Not Tradable or Marketable )
The Wings of Purity
Level 5 Costume Piece
( Not Tradable or Marketable )
The Supernatural Stalker
Level 53 Costume Piece
( Not Tradable or Marketable )
The Headtaker's Hood
Level 7 Costume Piece
( Not Tradable or Marketable )
The Headtaker's Hood
Level 71 Costume Piece
( Not Tradable or Marketable )
The Transylvania Top
Level 28 Costume Piece
( Not Tradable or Marketable )
The Grease Monkey
Level 74 Costume Piece
( Not Tradable or Marketable )
The Jupiter Jumpers
Level 33 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Terrier Trousers
Level 58 Costume Piece
( Not Tradable or Marketable )
Aerobatics Demonstrator
Level 26 Costume Piece
Aerobatics Demonstrator
Level 68 Costume Piece
Aerobatics Demonstrator
Level 90 Costume Piece
Final Frontier Freighter
Level 59 Costume Piece
Dr. Gogglestache
Level 84 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Steel Pipes
Level 33 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Dead Little Buddy
Level 20 Ghost
( Not Tradable or Marketable, Not Usable in Crafting )
Texas Ten Gallon
Level 71 Hat
The Grenadier Helm
Level 1 Helmet
The Void Monk Hair
Level 1 Hair
Voodoo Juju
Level 31 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
The Cadaver's Capper
Level 15 Hat
( Not Tradable or Marketable )
The Last Breath
Level 13 Mask
The Plutonidome
Level 55 Mask
( Not Tradable or Marketable )
The Hero's Tail #55560
Level 9 Hair #Attrib_MakersMark
The Tiny Texan
Level 53 Hat
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
The Bird-Man of Aberdeen
Level 39 Mascot
( Not Usable in Crafting )
The Compatriot #13493
Level 56 Mascot
Tux
Level 83 Mascot
( Not Tradable or Marketable )
The Beast from Below
Level 88 Mask
( Not Tradable or Marketable )
The Hollowhead
Level 99 Mask
( Not Tradable or Marketable )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
Something Special For Someone Special
Level 100 Ring A perpetual bond of commitment between uNNamed and Nose, forever and ever and ever. XoXoX
( Not Tradable or Marketable, Not Usable in Crafting )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 14 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 49 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 50 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 53 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 37 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 38 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 99 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Beacon from Beyond
Level 21 Spooky Companion
( Not Tradable or Marketable )
The Accursed Apparition
Level 94 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Commando Elite
Level 89 Helmet
The Festivizer
Level 15 Festivizer
( Not Usable in Crafting )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (224)
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Gas Passer
Level 57 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
The Flying Guillotine
Level 83 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Guano
Level 1 Spooky Companion
( Not Tradable or Marketable )
The Extra Layer
Level 8 Vest
Gift-Stuffed Stocking 2021
Level 13 Gift
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%