Level 69 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty #Attrib_MakersMark
The Classic
Level 54 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot #Attrib_MakersMark
Pop-Eyes #5011
Level 94 Eyes
The Back Scatter #52146
Level 57 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits #Attrib_MakersMark
The B.A.S.E. Jumper
Level 93 Parachute #Attrib_MakersMark
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Haunted Mr. Mundee's Wild Ride
Level 14 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Spellbook Magazine
Level 99 This weapon deploys 50% faster
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Refined Metal
Level 3 Craft Item
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Taunt: Rock, Paper, Scissors
Level 1 Special Taunt
The Lollichop
Level 36 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Unusual Towering Pillar of Hats
Level 51 Hat ★ Unusual Effect: Scorching Flames
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Secret Saxton
Level 1 Gift
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Neon Annihilator
Level 23 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Refined Metal
Level 3 Craft Item
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Machina
%s7%s6 Sniper Rifle - %s5: 2228 Killstreaker: 2008 Sheen: 6 Killstreaks Active On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Rescue Ranger
Level 49 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Original
Level 5 Rocket Launcher
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Mann Co. Stockpile Crate
Level 20 Supply Crate
The Scottish Handshake
Level 10 Bottle
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Rescue Ranger
Level 21 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Taunt: Square Dance
Level 66 Special Taunt
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Haunted Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
Bombing Run
Level 30 Helmet
( Not Usable in Crafting )
Ye Olde Baker Boy
Level 14 Hat
( Not Usable in Crafting )
The Teufort Tooth Kicker
Level 10 Boots
( Not Usable in Crafting )
Enforcer
%s7%s6 Revolver - %s5: 13 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Holy Mackerel
Level 42 Fish
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Spooky Sleeves
Level 28 Apparel
( Not Usable in Crafting )
The Champ Stamp
Level 13 Tattoos
( Not Usable in Crafting )
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Brainiac Hairpiece #18404
Level 91 Facial Hair #Attrib_MakersMark
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Taunt: Conga
Level 70 Special Taunt
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Haunted Spooky Shoes
Level 58 Shoes
The Spooky Shoes
Level 46 Shoes
( Not Usable in Crafting )
Taunt: Rancho Relaxo
Level 66 Special Taunt
Genuine Dadliest Catch
Level 1 Hat
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Scottish Handshake
Level 10 Bottle
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Earbuds
Level 21 Headphones
Earbuds
Level 13 Headphones
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #71
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Slot Token - Melee
Level 1 Craft Item
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Class Token - Scout
Level 1 Craft Item
Class Token - Soldier
Level 1 Craft Item
Class Token - Pyro
Level 1 Craft Item
Class Token - Demoman
Level 1 Craft Item
Class Token - Engineer
Level 1 Craft Item
Class Token - Heavy
Level 1 Craft Item
Class Token - Medic
Level 1 Craft Item
Class Token - Sniper
Level 1 Craft Item
Class Token - Spy
Level 1 Craft Item
Dueling Mini-Game
Level 5 Usable Item
Texas Ten Gallon
Level 91 Hat
Sultan's Ceremonial
Level 59 Hat
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
"The Intergalactic Enchanter"
Level 10 Mask ★ Unusual Effect: Orbiting Planets
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Buff Banner
Level 5 Battle Banner
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Wrangler
Level 5 Laser Pointer
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Haunted Bonedolier
Level 86 Bones
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Moonman Backpack #2894
Level 15 Fuel Tank
Genuine Foppish Physician
Level 1 Apparel
The Trash Toter
Level 24 Satchel
The Heavy-Weight Champ
Level 2 Championship Belt
The Fast Learner
Level 15 Shirt
( Not Usable in Crafting )
The Fast Learner
Level 25 Shirt
The Festive Holy Mackerel
Level 42 Fish
Mann Co. Stockpile Crate
Level 20 Supply Crate
The Texas Half-Pants
Level 8 Pants #Attrib_MakersMark
The Kringle Collection #8995
Level 12 Coat #Attrib_MakersMark
The HazMat Headcase
Level 30 Mask
The Birdman of Australiacatraz
Level 72 Apparel
The Dark Age Defender
Level 64 Cosmetic Armor
The Toss-Proof Towel #5211
Level 85 Apparel #Attrib_MakersMark
Blighted Beak
Level 81 Mask
( Not Usable in Crafting )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Flying Guillotine
Level 82 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Hero's Tail #9553
Level 84 Hair
( Not Tradable or Marketable )
The Hero's Tail #11294
Level 87 Hair
Flip-Flops
Level 10 Flip-Flops
( Not Usable in Crafting )
The Bootie Time #3343
Level 10 Apparel Jingle all the way
The Ball-Kicking Boots
Level 10 Shoes
( Not Usable in Crafting )
The Big Elfin Deal
Level 8 Hat
Voodoo Juju
Level 31 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
Lord Cockswain's Novelty Mutton Chops and Pipe #17660
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Buff Banner
Level 5 Battle Banner
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Flying Guillotine
Level 94 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Bonk Helm
Level 73 Helmet
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Bolt Action Blitzer
Level 10 Helmet
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Buff Banner
Level 5 Battle Banner
Genuine UGC 6vs6 Steel Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 1 Badge
( Not Tradable or Marketable )
Vintage Pyrovision Goggles
Level 64 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
Pyrovision Goggles
Level 70 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Full Head of Steam
Level 62 Hat
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
The Sandvich
Level 1 Lunch Box
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 2
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: January 29, 2011 (03:26:17 GMT)
( Not Tradable or Marketable )
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Fireworks
Level 5 Party Favor
( Not Usable in Crafting )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
Genuine Public Accessor
Level 1 Hat
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
The Tide Turner
Level 98 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Mann Co. Stockpile Crate
Level 20 Supply Crate
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Fortified Compound
Level 10 Bow
Decal Tool
Level 5 Tool
Reclaimed Metal
Level 2 Craft Item
Refined Metal
Level 3 Craft Item
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Mann Co. Stockpile Crate
Level 20 Supply Crate
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
Mann Co. Audition Reel
Level 10 Supply Crate
The Wrangler
Level 5 Laser Pointer
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Bone-Cut Belt
Level 63 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
The Red-Tape Recorder
Level 93 Sapper Reverses enemy building construction -100% sapper damage penalty
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
Mann Co. Stockpile Crate
Level 20 Supply Crate
The Fortified Compound
Level 10 Bow
The Huo-Long Heater
Level 34 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Refined Metal
Level 3 Craft Item
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Refined Metal
Level 3 Craft Item
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Shadowman's Shade
Level 1 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Neon Annihilator
Level 60 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Genuine Brimstone
Level 1 Horns
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
( Not Tradable or Marketable )
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Tradable or Marketable )
Backpack Expander
Level 50 Tool
( Not Tradable or Marketable )
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
The Wrap Battler
Level 57 Costume Piece
This is a special Halloween 2011 item
The Idiot Box
Level 15 Costume Piece
This is a special Halloween 2011 item
The Blazing Bull
Level 26 Costume Piece
This is a special Halloween 2011 item
The Can Opener
Level 67 Costume Piece
This is a special Halloween 2011 item
The Hair of the Dog
Level 1 Costume Piece
This is a special Halloween 2011 item
The Buzz Killer
Level 28 Costume Piece
This is a special Halloween 2011 item
The Holy Hunter
Level 32 Costume Piece
This is a special Halloween 2011 item
The Under Cover
Level 85 Costume Piece
This is a special Halloween 2011 item
The Einstein
Level 58 Costume Piece
This is a special Halloween 2011 item
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
B-ankh!
Level 97 Costume Piece
This is a special Halloween 2011 item
The Steel Pipes
Level 70 Costume Piece
This is a special Halloween 2011 item
Tail from the Crypt
Level 78 Costume Piece
This is a special Halloween 2011 item
The Soviet Stitch-Up
Level 31 Costume Piece
This is a special Halloween 2011 item
The Scottish Snarl
Level 8 Costume Piece
This is a special Halloween 2011 item
The Frontier Flyboy
Level 81 Costume Piece
This is a special Halloween 2011 item
Silver Bullets
Level 6 Costume Piece
This is a special Halloween 2011 item
The Intangible Ascot
Level 63 Costume Piece
This is a special Halloween 2011 item
Dr. Gogglestache
Level 61 Costume Piece
This is a special Halloween 2011 item
Ghastly Gibus
Level 10 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Futankhamun
Level 4 Costume Piece
This is a special Halloween 2011 item
The Shoestring Budget
Level 26 Costume Piece
This is a special Halloween 2011 item
The Fallen Angel
Level 19 Costume Piece
This is a special Halloween 2011 item
The Pickled Paws
Level 92 Costume Piece
This is a special Halloween 2011 item
The Steel-Toed Stompers
Level 78 Costume Piece
This is a special Halloween 2011 item
The Legend of Bugfoot
Level 82 Costume Piece
This is a special Halloween 2011 item
Garlic Flank Stake
Level 20 Costume Piece
This is a special Halloween 2011 item
Griffin's Gog
Level 23 Costume Piece
This is a special Halloween 2011 item
The Emerald Jarate
Level 58 Costume Piece
This is a special Halloween 2011 item
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Scout Mask
Level 10 Hat
Soldier Mask
Level 10 Hat
Pyro Mask
Level 10 Hat
Heavy Mask
Level 10 Hat
Demoman Mask
Level 10 Hat
Engineer Mask
Level 10 Hat
Sniper Mask
Level 10 Hat
Spy Mask
Level 10 Hat
Medic Mask
Level 10 Hat
Saxton Hale Mask
Level 10 Hat #Attrib_MakersMark
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Skull Island Topper
Level 31 Hat
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Face Full of Festive
Level 67 Facial Hair
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Bone Dome
Level 85 Helmet
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Baby Face's Blaster #2441
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size #Attrib_MakersMark
Shortstop
%s7%s6 Peppergun - %s5: 41 When weapon is active: Increase in push force taken from damage and airblast
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #84
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Force-A-Nature
%s7%s6 Scattergun - %s5: 144 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Vintage Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Soda Popper
%s7%s6 Scattergun - %s5: 137 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Genuine Flying Guillotine
Level 1 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Flying Guillotine #1885
Level 22 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits #Attrib_MakersMark
Flying Guillotine
%s7%s6 Cleaver - %s5: 19 Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Strange Atomizer
%s7Strange%s6 Bat - %s5: 7 air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Boston Basher
%s7%s6 Bat - %s5: 24 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Sandman
%s7%s6 Bat - %s5: 12 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Genuine Three-Rune Blade
Level 10 Sword "Sword of +1 Slaining" On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Holy Mackerel
%s7%s6 Fish - %s5: 770 Killstreaks Active
The Holy Mackerel
Level 42 Fish
Genuine Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Vintage Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Genuine Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
The Lollichop
Level 15 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Lollichop
Level 1 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Head Hedge
Level 22 Helmet
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Sandvich
Level 1 Lunch Box
Strange Iron Bomber
%s7Strange%s6 Grenade Launcher - %s5: 3 Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
"phLoG1sTiN4tOr"
%s7Strange%s6 Flame Thrower - %s5: 1 flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Strange Cow Mangler 5000
%s7Strange%s6 Focused Wave Projector - %s5: 3 Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Sandvich
Level 1 Lunch Box
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
"This launcher Is best launcher"
%s7%s6 Rocket Launcher - %s5: 8319 Killstreaks Active
%s7%s6 Rocket Launcher - %s5: 700 "Its NAGGER! What else could it possibily spell?" Killstreaks Active On Hit: Gain up to +20 health per attack -25% clip size
Mantreads
%s7%s6 Boots - %s5: 51 -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
"Plan B"
%s7%s6 Shotgun - %s5: 4598 Killstreaks Active
Market Gardener
%s7%s6 Shovel - %s5: 289 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Equalizer
%s7%s6 Pickaxe - %s5: 33 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
"Gotta Go Fast"
%s7%s6 Pickaxe - %s5: 400 Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Shovel
%s7%s6 Shovel - %s5: 31
The Original
Level 5 Rocket Launcher
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
( Not Tradable or Marketable )
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Festive Buff Banner
Level 5 Battle Banner
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
%s7%s6 Fire Axe - %s5: 1033 Killstreaks Active attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Strange Lollichop
%s7Strange%s6 Fire Axe - %s5: 0 vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 1 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Neon Annihilator
Level 71 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Lollichop
Level 6 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Homewrecker
Level 5 Sledgehammer Damage removes Sappers +100% damage vs buildings -25% damage vs players
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Maul
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
%s7%s6 Stickybomb Launcher - %s5: 7571 Killstreaks Active
Strange Scottish Resistance
%s7Strange%s6 Stickybomb Launcher - %s5: 0 +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Strange Chargin' Targe
%s7Strange%s6 Shield - %s5: 3 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Scotsman's Skullcutter
%s7%s6 Axe - %s5: 43 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Strange Bottle
%s7Strange%s6 Bottle - %s5: 2
"Sniper Goes Boom"
%s7%s6 Stick Bomb - %s5: 657 -20% slower firing speed This weapon deploys -100% slower No random critical hits
Eyelander
%s7%s6 Sword - %s5: 155 is_a_sword (72) No random critical hits -25 max health on wearer
Persian Persuader
%s7%s6 Sword - %s5: 205 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
"Festive Giver of Gib-ifying Grenades"
%s7%s6 Grenade Launcher - %s5: 1771 Killstreaks Active
Splendid Screen
%s7%s6 Shield - %s5: 72 +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
Level 1 Stickybomb Launcher "It is Super Effective" override projectile type (1096810496) No self inflicted blast damage taken +200% max secondary ammo on wearer -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Usable in Crafting )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Unusual Horseless Headless Horsemann's Headtaker
Level 48 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Silver Botkiller Minigun Mk.I
%s7%s6 Minigun - %s5: 2046 Killstreaks Active
Natascha
%s7%s6 Minigun - %s5: 30 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
Tomislav
%s7%s6 Minigun - %s5: 25 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Brass Beast
%s7%s6 Minigun - %s5: 13 +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
%s7Strange%s6 Boxing Gloves - %s5: 1 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
%s7%s6 Boxing Gloves - %s5: 22 +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Holiday Punch
%s7%s6 Fists - %s5: 192 (%s3: 83) Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Huo-Long Heater
Level 32 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Apoco-Fists #8641
Level 10 Fists Killing an enemy with a critical hit will dismember your victim. Painfully.
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Silver Botkiller Wrench Mk.I
%s7%s6 Wrench - %s5: 14 (%s3: 1)
Wrench
%s7%s6 Wrench - %s5: 316 (%s3: 22) Killstreaks Active
Strange Southern Hospitality
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0) On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Jag
%s7%s6 Wrench - %s5: 209 (%s3: 9) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Widowmaker
%s7%s6 Shotgun - %s5: 216 Killstreaks Active 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Frontier Justice
%s7%s6 Shotgun - %s5: 216 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Medi Gun
%s7%s6 Medi Gun - %s5: 465 (%s3: 1285) Killstreaks Active
Quick-Fix
%s7%s6 Medi Gun Prototype - %s5: 201 (%s3: 292) Killstreaks Active +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Syringe Gun
%s7%s6 Syringe Gun - %s5: 71
Crusader's Crossbow
%s7%s6 Crossbow - %s5: 75 No headshots -75% max primary ammo on wearer
%s7%s6 Syringe Gun - %s5: 30 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Strange Amputator
%s7Strange%s6 Bonesaw - %s5: 0 Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Strange Bonesaw
%s7Strange%s6 Bonesaw - %s5: 0
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
%s7Strange%s6 Sniper Rifle - %s5: 9 Base charge rate decreased by 50%
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Usable in Crafting )
Sydney Sleeper
%s7%s6 Sniper Rifle - %s5: 690 jarate duration (5) +25% charge rate No headshots No random critical hits
"STRANGE LUCKSMAN"
%s7%s6 Bow - %s5: 925
"Bear Grylls Morning Coffee"
%s7%s6 Jar Based Karate - %s5: 2731 Extinguishing teammates reduces cooldown by -20% jarate description (1)
SMG
%s7%s6 SMG - %s5: 213
"Retard Counter"
%s7%s6 Shield - %s5: 233 Blocks a single backstab attempt -100% maximum overheal on wearer
Tribalman's Shiv
%s7%s6 Kukri - %s5: 34 On Hit: Bleed for 6 seconds -50% damage penalty
Bushwacka
%s7%s6 Kukri - %s5: 637 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Genuine AWPer Hand
Level 1 Sniper Rifle
"VINTAGE LUCKSMAN"
Level 10 Bow "100% Skill: Fire Arrow Get Kill"
Revolver
%s7%s6 Revolver - %s5: 215 Killstreaks Active
"#PREGAME TRYHARD"
%s7%s6 Knife - %s5: 320 On Backstab: Absorbs the health from your victim -55 max health on wearer
Strange Big Earner
%s7Strange%s6 Knife - %s5: 5 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
%s7%s6 Knife - %s5: 854 Killstreaks Active Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Ambassador
%s7%s6 Revolver - %s5: 1785 Killstreaks Active Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Invis Watch
%s7%s6 Invis Watch - %s5: 37973
L'Etranger
%s7%s6 Revolver - %s5: 75 +15% cloak on hit +40% cloak duration -20% damage penalty
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 8 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
"Still Alive"
%s7%s6 Invis Watch - %s5: 22374 "Now I only want you gone" +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Sapper
%s7%s6 Sapper - %s5: 6811
Festive Knife
%s7%s6 Knife - %s5: 13208 Killstreaks Active
Knife
%s7%s6 Knife - %s5: 803
Spy-cicle
%s7%s6 Knife - %s5: 1221 On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Enforcer
%s7%s6 Revolver - %s5: 500 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed No random critical hits Critical damage is affected by range -15% damage penalty
( Not Tradable or Marketable )
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Sharp Dresser #30520
Level 1 Knife
Wanga Prick #68749
Level 96 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Quäckenbirdt #4541
Level 3 Invis Watch #Attrib_MakersMark
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Red-Tape Recorder #3516
Level 91 Sapper Reverses enemy building construction -100% sapper damage penalty #Attrib_MakersMark
Frying Pan
%s7%s6 Frying Pan - %s5: 1323 Killstreaks Active
Genuine Freedom Staff
Level 25 Staff
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Pain Train
%s7%s6 Makeshift Club - %s5: 13 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Reserve Shooter
Level 10 Shotgun This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Half-Zatoichi
%s7%s6 Katana - %s5: 119 Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills