Level 5 Badge Hire Date: April 11, 2011 (17:50:56 GMT)
( Not Tradable or Marketable )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
Scrap Metal
Level 1 Craft Item
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
Power Up Canteen
Level 2 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Huo-Long Heater
Level 92 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
Scrap Metal
Level 1 Craft Item
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Neon Annihilator
Level 34 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Back Scatter
Level 97 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources