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Equipped
Ghastlier Gibus
The Holy Mackerel
Equipped
Darwin's Danger Shield
Jarate
The Claidheamh Mòr
Equipped
The Chargin' Targe
Equipped
The Eyelander
Equipped
The Vita-Saw
Equipped
The Powerjack
Equipped
The Vintage Sandman
The Degreaser
Equipped
The Backburner
The Axtinguisher
Equipped
The Ambassador
Equipped
Frontier Justice
Equipped
The Blutsauger
The Huntsman
Equipped
The Cloak and Dagger
Frontier Justice
#8
Mann Co. Supply Crate
Jarate
Equipped
The Direct Hit
The Scotsman's Skullcutter
Equipped
The Equalizer
Equipped
Mercenary
The Gunslinger
Equipped
The Force-A-Nature
The Huntsman
The Kritzkrieg
Equipped
The Flare Gun
The Force-A-Nature
#16
Mann Co. Supply Crate
Frontier Justice
The Pain Train
Equipped
Conniver's Kunai
The Buff Banner
The Sandvich
The Sandman
The Homewrecker
#16
Mann Co. Supply Crate
Equipped
The Proof of Purchase
The Fists of Steel
The Direct Hit
The Force-A-Nature
Genuine Anger
The Escape Plan
The Frying Pan
Ellis' Cap
The Widowmaker
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(11 ITEMS IN INVENTORY)
Soldier
(11 ITEMS IN INVENTORY)
Pyro
(11 ITEMS IN INVENTORY)
Demoman
(10 ITEMS IN INVENTORY)
Heavy
(7 ITEMS IN INVENTORY)
Engineer
(9 ITEMS IN INVENTORY)
Medic
(8 ITEMS IN INVENTORY)
Sniper
(11 ITEMS IN INVENTORY)
Spy
(7 ITEMS IN INVENTORY)

Ghastlier Gibus
(equipped)


Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


Darwin's Danger Shield
(equipped)


Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Chargin' Targe
(equipped)


Level 10 Shield
+30% explosive damage resistance on wearer
+50% fire damage resistance on wearer


The Eyelander
(equipped)


Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Vita-Saw
(equipped)


Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Powerjack
(equipped)


Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Vintage Sandman
(equipped)


Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner
(equipped)


Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Ambassador
(equipped)


Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
Critical damage is affected by range
No random critical hits

( Not Tradable or Marketable )


Frontier Justice
(equipped)


Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


The Blutsauger
(equipped)


Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Cloak and Dagger
(equipped)


Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Direct Hit
(equipped)


Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


Mercenary
(equipped)


Level 5 Badge
Hire Date: January 12, 2011 (08:13:25 GMT)

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Force-A-Nature
(equipped)


Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Huntsman

Level 10 Bow


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Flare Gun
(equipped)


Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #16


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Conniver's Kunai
(equipped)


Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #16


The Proof of Purchase
(equipped)


Level 50 Helmet

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Genuine Anger

Level 10 Hood


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


Ellis' Cap

Level 10 Hat


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Pistol

Level 1 Pistol


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Shotgun

Level 1 Shotgun


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Medi Gun

Level 1 Medi Gun


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Mercenary

Level 5 Badge
Hire Date: January 12, 2011 (08:13:25 GMT)

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Kukri

Level 1 Kukri


Mercenary

Level 5 Badge
Hire Date: January 12, 2011 (08:13:25 GMT)

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Mercenary

Level 5 Badge
Hire Date: January 12, 2011 (08:13:25 GMT)

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Pistol

Level 1 Pistol


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Shotgun

Level 1 Shotgun


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Medi Gun

Level 1 Medi Gun


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Mercenary

Level 5 Badge
Hire Date: January 12, 2011 (08:13:25 GMT)

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Kukri

Level 1 Kukri


Mercenary

Level 5 Badge
Hire Date: January 12, 2011 (08:13:25 GMT)

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Mercenary

Level 5 Badge
Hire Date: January 12, 2011 (08:13:25 GMT)

( Not Tradable or Marketable )

Summary

Profile views: 3

Item Summary

Item TypeCount
Normal44
Hats0
Misc5
Metal0 items worth 0 scrap
Total49

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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