Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
The Holy Mackerel
Level 42 Fish
Darwin's Danger Shield (equipped)
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Chargin' Targe (equipped)
Level 10 Shield +30% explosive damage resistance on wearer +50% fire damage resistance on wearer
The Eyelander (equipped)
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
The Vita-Saw (equipped)
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Powerjack (equipped)
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Vintage Sandman (equipped)
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner (equipped)
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Ambassador (equipped)
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed Critical damage is affected by range No random critical hits
( Not Tradable or Marketable )
Frontier Justice (equipped)
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death -50% clip size No random critical hits
( Not Tradable or Marketable )
The Blutsauger (equipped)
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Cloak and Dagger (equipped)
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #8
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Equalizer (equipped)
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
Mercenary (equipped)
Level 5 Badge Hire Date: January 12, 2011 (08:13:25 GMT)
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Force-A-Nature (equipped)
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #16
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Conniver's Kunai (equipped)
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #16
The Proof of Purchase (equipped)
Level 50 Helmet
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Genuine Anger
Level 10 Hood
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
Ellis' Cap
Level 10 Hat
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Pistol
Level 1 Pistol
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Stickybomb Launcher
Level 1 Stickybomb Launcher
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
Minigun
Level 1 Minigun
Shotgun
Level 1 Shotgun
Fists
Level 1 Fists
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
Pistol
Level 1 Pistol
Wrench
Level 1 Wrench
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Medi Gun
Level 1 Medi Gun
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Mercenary
Level 5 Badge Hire Date: January 12, 2011 (08:13:25 GMT)
( Not Tradable or Marketable )
Sniper Rifle
Level 1 Sniper Rifle
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Kukri
Level 1 Kukri
Mercenary
Level 5 Badge Hire Date: January 12, 2011 (08:13:25 GMT)
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Mercenary
Level 5 Badge Hire Date: January 12, 2011 (08:13:25 GMT)
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Pistol
Level 1 Pistol
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Stickybomb Launcher
Level 1 Stickybomb Launcher
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
Minigun
Level 1 Minigun
Shotgun
Level 1 Shotgun
Fists
Level 1 Fists
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
Pistol
Level 1 Pistol
Wrench
Level 1 Wrench
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Medi Gun
Level 1 Medi Gun
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Mercenary
Level 5 Badge Hire Date: January 12, 2011 (08:13:25 GMT)
( Not Tradable or Marketable )
Sniper Rifle
Level 1 Sniper Rifle
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Kukri
Level 1 Kukri
Mercenary
Level 5 Badge Hire Date: January 12, 2011 (08:13:25 GMT)
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Mercenary
Level 5 Badge Hire Date: January 12, 2011 (08:13:25 GMT)