Level 1 Pistol "A newer, compacted model of the Quantum Retronitizer. This one's more
stable..." paintkit_proto_def_index (56) ★ Unusual Effect: Energy Orb
( Not Tradable or Marketable )
The Shooting Star #95
Level 5 Sniper Rifle Killstreaker: 2005 Sheen: 6 Killstreaks Active On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds #Attrib_MakersMark
Level 99 Bonesaw "ₜₕₑy ₒₙₗy fₑₐᵣ ₘₑ fₒᵣ ₜₕₑ
ₐbₕₒᵣᵣₑₙₜ ₐₜᵣₒcᵢₜᵢₑₛ ᵢ
ₕₐᵥₑ ₜᵤᵣₙₑd Wₐᵣ ₚₐᵢₙₜₛ
ᵢₙₜₒ..." Alt-Fire: Applies a healing effect to all nearby teammates Killstreaker: 2007 Sheen: 3 Killstreaks Active +3 health regenerated per second on wearer paintkit_proto_def_index (293) When weapon is active: -20% damage penalty ★ Unusual Effect: Hot
( Not Tradable or Marketable )
Quality 15 Shahanshah
Level 99 Kukri 25% increase in damage when health <50% of max paintkit_proto_def_index (272) -25% decrease in damage when health >50% of max ★ Unusual Effect: Hot Festivized
( Not Tradable or Marketable )
"Le Fishe au chocolat"
Level 99 Fish "I'll never forgive the French!" paintkit_proto_def_index (297) ★ Unusual Effect: Cool
Level 99 Grenade Launcher "Sea shanties that'll drop
yer panties." Killstreaker: 2005 Sheen: 3 Killstreaks Active override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (412) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact ★ Unusual Effect: Hot
( Not Tradable or Marketable )
Quality 15 Grenade Launcher
Level 99 Grenade Launcher Sheen: 7 Killstreaks Active paintkit_proto_def_index (390)
Quality 15 Brass Beast
Level 99 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus paintkit_proto_def_index (391) 50% slower spin up time -60% slower move speed while deployed Festivized
( Not Tradable or Marketable )
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (391) -20% slower firing speed Festivized
( Not Tradable or Marketable )
"The First Banana"
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (302) -20% slower firing speed ★ Unusual Effect: Isotope
Level 99 Riding Crop Killstreaks Active On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (264) -25% damage penalty ★ Unusual Effect: Cool
Level 99 Scattergun "You've never had a whole pineapple up your ass? L̵e̸̅͐ẗ̸́
m̴̒e̵̕ á̷̚s̶si̶s̸̀t̸." paintkit_proto_def_index (309) ★ Unusual Effect: Cool
Level 99 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (391) -20% damage penalty Successive shots become less accurate Festivized
( Not Tradable or Marketable )
"Model-666 Thermal Retronitizer"
Level 99 Shotgun "Huh, I guess you can thermally retronitize things too! What a
discovery!" +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster paintkit_proto_def_index (296) Successive shots become less accurate -20% damage penalty ★ Unusual Effect: Hot
Level 99 Shotgun "The original model of the Quantum Retronitizer. This one is a little
unstable..." Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (213) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size ★ Unusual Effect: Isotope
( Not Tradable or Marketable )
Quality 15 SMG
Level 99 SMG paintkit_proto_def_index (272) ★ Unusual Effect: Hot Festivized
( Not Tradable or Marketable )
"Vintage Tiger Blanket"
Level 99 SMG paintkit_proto_def_index (307)
Quality 15 Bazaar Bargain
Level 99 Sniper Rifle paintkit_proto_def_index (272) Base charge rate decreased by 50% ★ Unusual Effect: Hot Festivized
( Not Tradable or Marketable )
"The Kekistan Cleaver"
Level 99 Sword Killstreaker: 2007 Sheen: 3 Killstreaks Active Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter paintkit_proto_def_index (209) is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits ★ Unusual Effect: Hot
( Not Tradable or Marketable )
"Model-C Quantum Retronitizer"
Level 99 Wrench "It actually just bludgeons things... Quantumly." Construction hit speed boost increased by 30% +15% faster firing speed paintkit_proto_def_index (257) 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty ★ Unusual Effect: Hot
( Not Tradable or Marketable )
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 2 Killstreaks Active On Hit: Bleed for 6 seconds -50% damage penalty
Strange Third Degree #21
%s7Strange%s6 Fire Axe - %s5: 0 Killstreaker: 2005 Sheen: 1 Killstreaks Active All players connected via Medigun beams are hit
"Devastation"
%s7%s6 Grenade Launcher - %s5: 3012 (%s3: 2782) "In the end, we begin again." Cannonballs push players back on impact Killstreaker: 2006 Sheen: 4 Killstreaks Active override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (262) Cannonballs do not explode on impact ★ Unusual Effect: Isotope
%s7Strange%s6 SMG - %s5: 9 Sheen: 6 Killstreaks Active Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
"Bloodthirst, the Flesh Render"
%s7%s6 Katana - %s5: 9805 "Bound forever to its master, this wicked blade craves one thing only:
Blood." Exorcism Killstreaker: 2007 Sheen: 2 Killstreaks Active Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
( Not Tradable or Marketable )
"Entropy"
%s7%s6 Sword - %s5: 2233 "The lions sing and the hills take flight, the moon by day and the sun
by night." Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration Killstreaker: 2006 Sheen: 4 Killstreaks Active paintkit_proto_def_index (208) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits ★ Unusual Effect: Isotope
( Not Tradable or Marketable )
Strange Gone Commando #42
%s7Strange%s6 Apparel - %s5: 0 #Attrib_MakersMark
Spirit of Giving
%s7%s6 Badge - %s5: 36
( Not Tradable or Marketable )
Professor Speks
%s7%s6 Glasses - %s5: 87
( Not Tradable or Marketable )
Strange Mildly Disturbing Halloween Mask
%s7Strange%s6 Holiday Hat - %s5: 0
( Not Tradable or Marketable )
Splendid Screen
%s7%s6 Shield - %s5: 1993 Killstreaker: 2002 Sheen: 6 Killstreaks Active +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Genuine Fortified Compound
Level 10 Bow Exorcism Killstreaker: 2008 Sheen: 6 Killstreaks Active
Genuine Freedom Staff
Level 25 Staff Sheen: 7 Killstreaks Active
Genuine Thought that Counts
Level 25 Community Medal
( Not Tradable or Marketable )
Genuine Canteen Crasher Iron Recall Medal 2018
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Canteen Crasher Rust Starter Medal 2018
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Operation Last Laugh Alluring Artifact 2023
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Operation Last Laugh Bruised Johnstone 2023
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Operation Last Laugh Caustic Container 2023
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Operation Last Laugh Copper Chicanery 2023
Level 69 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Vintage Backburner
Level 69 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Vintage Flare Gun
Level 69 Flare Gun 100% critical hit vs burning players
The Vintage Buffalo Steak Sandvich
Level 1 Lunch Box
The Vintage Kritzkrieg
Level 10 Medi Gun Killstreaks Active +25% ÜberCharge rate ÜberCharge grants 100% critical chance
The Vintage Gunslinger
Level 15 Robot Arm Exorcism Killstreaks Active Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Vintage Blutsauger
Level 0 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Vintage Blutsauger
Level 10 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Vintage Companion Cube Pin
Level 1 Badge
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Vintage Whiskered Gentleman
Level 69 Facial Hair
Vintage Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
Vintage Max's Severed Head
Level 48 Hat
Vintage Alien Swarm Parasite
Level 20 Mascot
Vintage Physician's Procedure Mask
Level 10 Mask
Vintage Pyrovision Goggles
Level 10 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
Vintage Pyrovision Goggles
Level 69 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
Haunted Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Haunted Spooky Sleeves
Level 7 Apparel
( Not Tradable or Marketable )
Haunted Spooky Sleeves
Level 43 Apparel
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Immobile Suit
Level 51 Cosmetic Armor
( Not Tradable or Marketable )
Haunted Chicken Kiev
Level 17 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Mann-Bird of Aberdeen
Level 86 Bird Head
( Not Tradable or Marketable )
Haunted Beep Man
Level 6 Cosmetic Item
( Not Tradable or Marketable )
Haunted Beep Man
Level 61 Cosmetic Item
( Not Tradable or Marketable )
Haunted Grand Duchess Tiara
Level 31 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Candleer
Level 43 Costume Piece
( Not Tradable or Marketable )
Haunted Ramses' Regalia
Level 48 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Lordly Lapels
Level 33 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Glob
Level 80 Costume Piece
( Not Tradable or Marketable )
Haunted Magical Mercenary
Level 95 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Fallen Angel
Level 16 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Idiot Box
Level 13 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Bull Locks
Level 77 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Nugget Noggin
Level 76 Costume Piece
( Not Tradable or Marketable )
Haunted Claws And Infect
Level 96 Costume Piece
( Not Tradable or Marketable )
Haunted Horned Honcho
Level 77 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Snaggletoothed Stetson
Level 78 Hat
( Not Tradable or Marketable )
Haunted Haunted Hat
Level 14 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Baphomet Trotters
Level 86 Hooves
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Cap'n Calamari
Level 95 Mask
( Not Tradable or Marketable )
Haunted Raven's Visage
Level 18 Mask
( Not Tradable or Marketable )
Haunted Creature's Grin
Level 52 Mask
( Not Tradable or Marketable )
Haunted Sackcloth Spook
Level 37 Spooky Companion
( Not Tradable or Marketable )
Scrap Metal
Level 1 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
( Not Tradable or Marketable )
Slot Token - Melee
Level 1 Craft Item
Delivered Giftapult Package
Level 5 Gift
( Not Tradable or Marketable )
Duck Journal
Level 1 Journal Duck Power : 1 / 5 Duck XP Level : 35 Duckstreaks Active
( Not Usable in Crafting )
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Fishcake
Level 1 Fishcake Adds +50 max health for 30 seconds
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 22 Pages of Audere: 15 Pages of Congeriae: 17 Pages of Veteris: 20 This weapon deploys 50% faster
( Not Tradable or Marketable )
Spellbook Magazine
Level 48 This weapon deploys 50% faster
Soul Gargoyle
Level 90 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Decal Tool
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Strange Count Transfer Tool
Level 1 Tool
Strange Count Transfer Tool
Level 11 Tool
Strange Count Transfer Tool
Level 14 Tool
Strange Count Transfer Tool
Level 29 Tool
Strange Count Transfer Tool
Level 31 Tool
Strange Count Transfer Tool
Level 33 Tool
Strange Count Transfer Tool
Level 37 Tool
Strange Count Transfer Tool
Level 45 Tool
Strange Count Transfer Tool
Level 57 Tool
Strange Count Transfer Tool
Level 59 Tool
Strange Count Transfer Tool
Level 64 Tool
Strange Count Transfer Tool
Level 65 Tool
Strange Count Transfer Tool
Level 68 Tool
Strange Count Transfer Tool
Level 85 Tool
Strange Count Transfer Tool
Level 90 Tool
Strange Count Transfer Tool
Level 94 Tool
Taunt: Mourning Mercs
Level 1 Special Taunt
Jungle Inferno ConTracker
Level 2 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Power Up Canteen #2177
Level 28 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan Exorcism Killstreaker: 2008 Sheen: 3 Killstreaks Active
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
"Banana Bread"
Level 69 Boxing Gloves Exorcism +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
( Not Tradable or Marketable )
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Iron Bomber
Level 52 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Gas Passer
Level 38 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Gas Passer
Level 49 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 82 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Sharp Dresser #560550
Level 1 Knife
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Level 1 Medi Gun "i dont have a war painted medi gun yet"
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
( Not Tradable or Marketable )
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Huo-Long Heater
Level 67 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Huo-Long Heater
Level 75 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The B.A.S.E. Jumper
Level 4 Parachute
Construction PDA
Level 1 PDA "bruh"
Construction PDA
Level 1 PDA
Construction PDA
Level 1 PDA
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Usable in Crafting )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max pipebombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Stickybomb Launcher
Level 1 Stickybomb Launcher "i dont have a warpainted sticky bomb either"
The Quickiebomb Launcher
Level 88 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
"420 GLAZE IT"
Level 5 Pork Product #Attrib_MakersMark
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed Critical damage is affected by range -15% damage penalty No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 17 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 60 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 18 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Air Strike
Level 44 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Air Strike
Level 54 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 30 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 31 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Back Scatter
Level 12 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Back Scatter
Level 79 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death -50% clip size No random critical hits
Festive Shotgun
Level 85 Shotgun #Attrib_MakersMark
The Panic Attack
Level 13 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Rescue Ranger
Level 5 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
( Not Tradable or Marketable )
The Conscientious Objector #26956
Level 25 Sign
The Conscientious Objector #261980
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #196319
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #261375
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector #261373
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #261394
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #261356
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #390940
Level 25 Sign
The Conscientious Objector #113057
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #257958
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #423464
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #312321
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #312287
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #253891
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #423806
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #423805
Level 25 Sign
The Conscientious Objector #254409
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector #423802
Level 25 Sign
The Conscientious Objector #419241
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #249006
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #62742
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector #274888
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #274981
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Neon Annihilator
Level 15 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 70 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Hot Hand
Level 15 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Hot Hand
Level 39 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Hot Hand
Level 53 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Homewrecker
Level 5 Sledgehammer Damage removes Sappers +100% damage vs buildings -25% damage vs players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 14 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot #Attrib_MakersMark
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 27 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 79 Sapper Reverses enemy building construction -100% sapper damage penalty
( Not Tradable or Marketable )
Sapper
Level 1 Sapper "bruh"
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Weight Room Warmer
Level 98 Apparel Die Job
The After Dark
Level 100 Apparel Rewarded for participating in the 2014 Summer Adventure
The Founding Father #82473
Level 93 Apparel #Attrib_MakersMark
The Gaelic Garb
Level 13 Apparel
Dead of Night
Level 20 Apparel
Dead of Night
Level 31 Apparel
The Dark Age Defender
Level 30 Cosmetic Armor #Attrib_MakersMark
The Dark Age Defender
Level 89 Cosmetic Armor #Attrib_MakersMark
Master Mind
Level 53 Cosmetic Augmentation
( Not Tradable or Marketable )
The Fortune Hunter #87339
Level 64 Cosmetic Axe #Attrib_MakersMark
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Grisly Gumbo
Level 71 Backpack
( Not Tradable or Marketable )
The Joe-on-the-Go #74745
Level 21 Backpack #Attrib_MakersMark
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: July 4, 2010 (01:46:40 GMT)
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 10 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 4 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Balloonicorn #98258
Level 20 Balloon vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland #Attrib_MakersMark
The Bruiser's Bandanna
Level 6 Bandana Voices from Below
Misha's Maw
Level 6 Bear Head
The Freedom Feathers
Level 70 Bird Head
( Not Tradable or Marketable )
The Chicken Kiev
Level 93 Bird Head
( Not Tradable or Marketable )
Medimedes
Level 62 Bird Head
( Not Tradable or Marketable )
Sir Shootsalot
Level 70 Bird Head
( Not Tradable or Marketable )
A Whiff of the Old Brimstone #95986
Level 20 Decorative Bombs #Attrib_MakersMark
The Bonedolier
Level 59 Bones Die Job Voices from Below
( Not Usable in Crafting )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
( Not Usable in Crafting )
The Bootenkhamuns
Level 85 Boots
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Criminal Cloak #75838
Level 31 Cape #Attrib_MakersMark
"laserbadger rolls worst joint ever"
Level 65 Cigar "asked to leave the trade server" attach particle effect static (28) #Attrib_MakersMark
The Classified Coif
Level 89 Coat
The Snow Scoper
Level 22 Coat #Attrib_MakersMark
The Beep Man
Level 69 Cosmetic Item
( Not Tradable or Marketable )
The Iron Fist
Level 25 Cosmetic Item
( Not Tradable or Marketable )
The Iron Fist
Level 59 Cosmetic Item
( Not Tradable or Marketable )
The Herzensbrecher
Level 26 Cosmetic Item
( Not Tradable or Marketable )
The Hundkopf
Level 25 Cosmetic Item
( Not Tradable or Marketable )
The Hundkopf
Level 33 Cosmetic Item
( Not Tradable or Marketable )
Mr. Mundee's Wild Ride
Level 8 Cosmetic Item
( Not Tradable or Marketable )
The Grand Duchess Tutu
Level 10 Costume Piece
( Not Tradable or Marketable )
The Himalayan Hair Shirt
Level 50 Costume Piece
The Bountiful Bow
Level 13 Costume Piece
( Not Tradable or Marketable )
Grub Grenades
Level 69 Costume Piece
( Not Tradable or Marketable )
The Jupiter Jumpers
Level 28 Costume Piece
( Not Tradable or Marketable )
The Vicar's Vestments
Level 52 Costume Piece
( Not Tradable or Marketable )
The Mucous Membrain
Level 100 Costume Piece
( Not Tradable or Marketable )
The Scorched Skirt
Level 100 Costume Piece
( Not Tradable or Marketable )
The Surgeon's Space Suit
Level 89 Costume Piece
( Not Tradable or Marketable )
The Birdie Bonnet
Level 63 Costume Piece
( Not Tradable or Marketable )
Magical Mount
Level 54 Costume Piece
Magical Mount
Level 59 Costume Piece
The Can Opener
Level 23 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Tail from the Crypt
Level 26 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Futankhamun
Level 1 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Garlic Flank Stake
Level 88 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Shoestring Budget
Level 6 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Kathman-Hairdo
Level 50 Costume Piece
The Forgotten King's Restless Head
Level 42 Costume Piece
( Not Tradable or Marketable )
The Forgotten King's Pauldrons
Level 45 Costume Piece
( Not Tradable or Marketable )
The Fowl Fists
Level 40 Costume Piece
( Not Tradable or Marketable )
The Bone-Cut Belt
Level 1 Costume Piece
( Not Tradable or Marketable )
The Minsk Beef
Level 47 Costume Piece
( Not Tradable or Marketable )
The Hellhunter's Headpiece
Level 68 Costume Piece
( Not Tradable or Marketable )
The Marsupial Muzzle
Level 15 Costume Piece
( Not Tradable or Marketable )
The Wings of Purity
Level 51 Costume Piece
( Not Tradable or Marketable )
The Roo Rippers
Level 100 Costume Piece
( Not Tradable or Marketable )
The Claws And Infect
Level 87 Costume Piece
( Not Tradable or Marketable )
The Talon Trotters
Level 55 Costume Piece
( Not Tradable or Marketable )
The Templar's Spirit
Level 42 Costume Piece
( Not Tradable or Marketable )
The Supernatural Stalker
Level 28 Costume Piece
( Not Tradable or Marketable )
The Fire Breather
Level 47 Dragon Head
Sight for Sore Eyes
Level 53 Eyes
The All-Father #71
Level 15 Facial Hair
The Scoper's Smoke
Level 32 Facial Hair
The Moonman Backpack #116718
Level 15 Fuel Tank #Attrib_MakersMark
The Dead Little Buddy
Level 20 Ghost
( Not Tradable or Marketable )
The Unknown Monkeynaut
Level 20 Ghost
( Not Tradable or Marketable )
Graybanns
Level 85 Glasses Die Job
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Slick Cut #81609
Level 50 Hair #Attrib_MakersMark
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 2 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Cotton Head
Level 56 Hat Rewarded for participating in the 2014 Summer Adventure
The Full Head of Steam
Level 46 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Pyro Mask
Level 10 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 8
( Not Tradable or Marketable )
The Outdoorsman #106496
Level 10 Hat #Attrib_MakersMark
The Larval Lid
Level 45 Hat
( Not Tradable or Marketable )
The Dark Helm
Level 86 Hat
( Not Tradable or Marketable )
The Manneater
Level 79 Hat
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Online Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
The Mannhattan Project
Level 32 Hat
( Not Tradable or Marketable )
The Nightmare Hunter
Level 22 Hat
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Level 36 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
"The Wallet Buster"
Level 100 Ring A perpetual bond of commitment between LaserBadger and BroJ Simpson, forever and ever and ever. XoXoX
( Not Tradable or Marketable, Not Usable in Crafting )
The Koala Compact #95600
Level 42 Satchel #Attrib_MakersMark
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
( Not Usable in Crafting )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 14 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 22 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 83 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 16 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 39 Shield +30% explosive damage resistance on wearer +50% fire damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Paisley Pro
Level 10 Shirt #Attrib_MakersMark
The Sneaky Spats of Sneaking
Level 27 Shoes
Ivan the Inedible
Level 6 Spooky Companion
( Not Tradable or Marketable )
Quoth
Level 27 Spooky Companion
( Not Tradable or Marketable )
The Champ Stamp
Level 37 Tattoos
The Sprinting Cephalopod
Level 5 Tentacles
( Not Tradable or Marketable )
The Tools of the Trade
Level 65 Tool Belt
Doc's Holiday #88766
Level 39 Apparel #Attrib_MakersMark
The Foppish Physician #93611
Level 34 Apparel #Attrib_MakersMark
The Teufort Tooth Kicker #2
Level 10 Boots "Mouthful of boot #1 for their turtling engis in 2fort, and #2 for our
own engis."