( Not Tradable or Marketable, Not Usable in Crafting )
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #31
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #37
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #37
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #37
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #37
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #37
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #38
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #38
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #39
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #39
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #39
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #39
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #42
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #43
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #43
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #43
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
Mann Co. Director's Cut Reel
Level 20 Supply Crate
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #84
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Usable in Crafting )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -66% clip size -10% damage penalty
( Not Tradable or Marketable )
The Back Scatter
Level 37 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
"Predator's Scattergun"
Level 1 Scattergun "Si Predator avait eu ce flingue contre Schwarzy, il aurait gagné."
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The AWPer Hand #265723
Level 1 Sniper Rifle #Attrib_MakersMark
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot #Attrib_MakersMark
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
( Not Usable in Crafting )
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Level 22 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Iron Bomber
Level 13 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Huo-Long Heater
Level 99 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 48 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Flying Guillotine
Level 89 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Bonk! Atomic Punch
Level 5 Lunch Box
The Tuque or Treat
Level 48 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Pistol
%s7%s6 Pistol - %s5: 8714
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Usable in Crafting )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Vintage Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Panic Attack
Level 17 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
Quality 15 Shotgun
Level 1 Shotgun Team Colored Decorated Weapon paintkit_proto_def_index (44)
"Ex-fusil à pompe de Schwarzenegger"
%s7%s6 Shotgun - %s5: 12757
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
( Not Usable in Crafting )
The Sticky Jumper
Level 1 Stickybomb Launcher override projectile type (1096810496) No self inflicted blast damage taken +200% max secondary ammo on wearer -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Quality 15 Medi Gun
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (25)
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator #33777
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Big Kill
Level 5 Revolver Killstreaks Active
The Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed No random critical hits Critical damage is affected by range -15% damage penalty
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit #18834
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign "/!\ Sur Terre, personne ne vous entendra crier. " /!\"
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Frying Pan
Level 5 Frying Pan
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Scrap Metal
Level 1 Craft Item
Equalizer
%s7%s6 Pickaxe - %s5: 834 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Lollichop
Level 81 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Genuine Maul
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Neon Annihilator
Level 100 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
Wrench
%s7%s6 Wrench - %s5: 9773 (%s3: 348)
The Snack Attack
Level 84 Sapper
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Usable in Crafting )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: July 27, 2010 (18:17:01 GMT)
( Not Tradable or Marketable )
A Rather Festive Tree
Level 33 Hat
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 4
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Space Hamster Hammy
Level 56 Mascot
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Alien Swarm Parasite
Level 20 Mascot
Vintage Pyrovision Goggles
Level 6 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Pyrovision Goggles
Level 40 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Vive La France
Level 32 Hat
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
Summer Shades
Level 10 Glasses
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The B.M.O.C.
Level 30 Holiday Hat
The El Jefe #9055
Level 10 Hat
The All-Father #2196
Level 15 Facial Hair #Attrib_MakersMark
Genuine Anger
Level 10 Hood
The Triggerman's Tacticals
Level 88 Apparel
The Gift Bringer
Level 72 Coat
Lumbricus Lid
Level 18 Helmet
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Genuine Tartan Shade
Level 1 Hood
Genuine Tartantaloons
Level 1 Pants
Genuine King of Scotland Cape
Level 1 Cape
Berlin Brain Bowl
Level 20 Headgear
Medical Monarch
Level 24 Coat
The Surgical Survivalist
Level 90 Pants
The Bat Outta Hell
Level 5 Skull Bat
Trickster's Turnout Gear #23078
Level 78 Coat #Attrib_MakersMark
The Last Breath #4219
Level 13 Mask #Attrib_MakersMark
Genuine Brigade Helm
Level 84 Helmet
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Sneaky Spats of Sneaking #41644
Level 89 Shoes #Attrib_MakersMark
"Le Jean-Paul Gaultier"
Level 44 Apparel
Vintage Hotrod
Level 75 Mask
Genuine Pip-Boy
Level 10 Armband
Antique Halloween Goodie Cauldron
Level 1 Package
( Not Tradable or Marketable )
Halloween Gift Cauldron
Level 1 Package
( Not Tradable or Marketable )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Spellbook Magazine
Level 79 This weapon deploys 50% faster
Taunt: Conga
Level 16 Special Taunt
Taunt: Skullcracker
Level 41 Special Taunt
Taunt: Square Dance
Level 41 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Deep Fried Desire
Level 10 Special Taunt
Taunt: The Killer Solo
Level 45 Special Taunt
Taunt: I See You
Level 45 Special Taunt
Taunt: The Fubar Fanfare
Level 45 Special Taunt
Taunt: The Meet the Medic
Level 5 Special Taunt
( Not Usable in Crafting )
Taunt: Results Are In
Level 47 Special Taunt
Taunt: The Proletariat Posedown
Level 61 Special Taunt
Taunt: Party Trick
Level 74 Special Taunt
Taunt: The Box Trot
Level 63 Special Taunt
Taunt: Buy A Life
Level 12 Special Taunt
Taunt: Rancho Relaxo
Level 43 Special Taunt
The Huo-Long Heater
Level 1 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Horrific Head of Hare
Level 66 Costume Piece
( Not Tradable or Marketable )
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Corpsemopolitan
Level 81 Costume Piece
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Cadaver's Capper
Level 8 Hat
( Not Tradable or Marketable )
Creepy Crawly Case
Level 1 Supply Crate Crate Series #104
The Grand Duchess Tutu
Level 32 Costume Piece
( Not Tradable or Marketable )
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Creepy Crawly Case
Level 1 Supply Crate Crate Series #104
The Chicken Kiev
Level 60 Bird Head
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Flying Guillotine
Level 50 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Back Scatter
Level 18 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Flying Guillotine
Level 74 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Huo-Long Heater
Level 6 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Sandvich
Level 1 Lunch Box
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Huo-Long Heater
Level 45 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
The Flying Guillotine
Level 50 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Chargin' Targe
Level 54 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer