Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged #Attrib_MakersMark
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
The Beggar's Bazooka #1573
Level 38 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius #Attrib_MakersMark
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Ellis' Cap
Level 10 Hat
Mercenary
Level 5 Badge Hire Date: January 30, 2011 (00:40:31 GMT)
( Not Tradable or Marketable )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Merc's Pride Scarf
Level 10 Scarf
( Not Usable in Crafting )
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Demoman Mask
Level 10 Hat
Engineer Mask
Level 10 Hat
Heavy Mask
Level 10 Hat
Medic Mask
Level 10 Hat
Pyro Mask
Level 10 Hat
Saxton Hale Mask
Level 10 Hat #Attrib_MakersMark
Scout Mask
Level 10 Hat
Sniper Mask
Level 10 Hat
Soldier Mask
Level 10 Hat
Spy Mask
Level 10 Hat
The Skull Island Topper
Level 31 Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Scottish Snarl
Level 68 Costume Piece
This is a special Halloween 2011 item
The Pickled Paws
Level 40 Costume Piece
This is a special Halloween 2011 item
The Frontier Flyboy
Level 9 Costume Piece
This is a special Halloween 2011 item
The Frontier Flyboy
Level 12 Costume Piece
This is a special Halloween 2011 item
Dr. Gogglestache
Level 25 Costume Piece
This is a special Halloween 2011 item
The Emerald Jarate
Level 17 Costume Piece
This is a special Halloween 2011 item
The Fallen Angel
Level 72 Costume Piece
This is a special Halloween 2011 item
The Fallen Angel
Level 95 Costume Piece
This is a special Halloween 2011 item
Tail from the Crypt
Level 58 Costume Piece
This is a special Halloween 2011 item
The Wrap Battler
Level 88 Costume Piece
This is a special Halloween 2011 item
Silver Bullets
Level 58 Costume Piece
This is a special Halloween 2011 item
Garlic Flank Stake
Level 42 Costume Piece
This is a special Halloween 2011 item
Garlic Flank Stake
Level 64 Costume Piece
This is a special Halloween 2011 item
Garlic Flank Stake
Level 80 Costume Piece
This is a special Halloween 2011 item
Garlic Flank Stake
Level 83 Costume Piece
This is a special Halloween 2011 item
The Steel Pipes
Level 67 Costume Piece
This is a special Halloween 2011 item
The Shoestring Budget
Level 77 Costume Piece
This is a special Halloween 2011 item
The Under Cover
Level 40 Costume Piece
This is a special Halloween 2011 item
The Under Cover
Level 41 Costume Piece
This is a special Halloween 2011 item
Griffin's Gog
Level 47 Costume Piece
This is a special Halloween 2011 item
Griffin's Gog
Level 66 Costume Piece
This is a special Halloween 2011 item
The Intangible Ascot
Level 29 Costume Piece
This is a special Halloween 2011 item
The Intangible Ascot
Level 43 Costume Piece
This is a special Halloween 2011 item
The Intangible Ascot
Level 88 Costume Piece
This is a special Halloween 2011 item
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Level 16 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 56 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Pyrovision Goggles
Level 24 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Mann Co. Painting Set
Level 1 Package
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter #41791
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size #Attrib_MakersMark
RIFT Well Spun Hat Claim Code
Level 1 Claim Code
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty #Attrib_MakersMark
The Scottish Handshake
Level 10 Bottle
The Flying Guillotine
Level 31 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Flying Guillotine
Level 77 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Red-Tape Recorder
Level 79 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 90 Sapper Reverses enemy building construction -100% sapper damage penalty
The Neon Annihilator
Level 48 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Strange Part: Engineers Killed
Level 1 Strange Part
Strange Part: Robots Destroyed
Level 1 Strange Part
Summer Shades
Level 10 Glasses
The Flamingo Kid
Level 10 Hat
( Not Tradable or Marketable )
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #23
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #27
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #27
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #27
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #27
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #27
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #27
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #27
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #27
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #28
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #28
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #32
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #34
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #37
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #38
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #43
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #43
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #43
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #47
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #47
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #47
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 0 -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Name Tag
Level 1 Tool
Taunt: The High Five!
Level 5 Special Taunt
( Not Usable in Crafting )
Taunt: The Meet the Medic
Level 5 Special Taunt
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Original #40385
Level 5 Rocket Launcher #Attrib_MakersMark
The Original
Level 5 Rocket Launcher
The Original
Level 5 Rocket Launcher
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Decal Tool
Level 5 Tool
Decal Tool
Level 5 Tool
The Neon Annihilator
Level 48 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Gift Wrap
Level 5 Tool
Aged Moustache Grey
Level 5 Tool
Zepheniah's Greed
Level 5 Tool
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Huntsman
Level 10 Bow
Bonk! Atomic Punch
Level 5 Lunch Box
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size -10% damage penalty
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
( Not Usable in Crafting )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Usable in Crafting )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Usable in Crafting )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
( Not Usable in Crafting )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Frying Pan
Level 5 Frying Pan
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower #Attrib_MakersMark
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
( Not Tradable or Marketable )
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Power Up Canteen
Level 96 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact #Attrib_MakersMark
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Pretty Boy's Pocket Pistol #11565
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size #Attrib_MakersMark
Baby Face's Blaster #10899
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size #Attrib_MakersMark
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
"Welcome To GOD Tier!"
Level 31 Hat
( Not Tradable or Marketable )
Haunted Bonedolier
Level 37 Bones
Haunted Executioner
Level 69 Hat
Haunted Grand Duchess Fairy Wings
Level 51 Costume Piece
Haunted Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
Haunted Plutonidome
Level 59 Mask
Haunted Scarecrow
Level 69 Hat
Vintage Pyrovision Goggles
Level 65 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Vintage Pyrovision Goggles
Level 71 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
The Vintage Lo-Fi Longwave
Level 20 Helmet
( Not Tradable or Marketable )
The Vintage Huntsman
Level 0 Bow
The Vintage Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
The Vintage Huntsman
Level 25 Bow
The Vintage Huntsman
Level 100 Bow
The Vintage Wrangler
Level 5 Laser Pointer
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Unusual Haunted Metal Scrap
Level 4 Craft Item
( Not Tradable or Marketable )
Unusual Tough Guy's Toque
Level 78 Hat ★ Unusual Effect: Circling Heart
Unusual Villain's Veil
Level 28 Bandana ★ Unusual Effect: Cloudy Moon
Genuine Robot Chicken Hat
Level 10 Hat
Strange Amputator
%s7Strange%s6 Bonesaw - %s5: 0 Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Strange Amputator
%s7Strange%s6 Bonesaw - %s5: 0 Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Strange Atomizer
%s7Strange%s6 Bat - %s5: 0 air dash count (1) This weapon deploys -50% slower -15% damage vs players
Strange Atomizer
%s7Strange%s6 Bat - %s5: 0 air dash count (1) This weapon deploys -50% slower -15% damage vs players
Strange Atomizer
%s7Strange%s6 Bat - %s5: 0 air dash count (1) This weapon deploys -50% slower -15% damage vs players
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Bazaar Bargain
%s7Strange%s6 Sniper Rifle - %s5: 0 Base charge rate decreased by 50%
Strange Big Earner
%s7Strange%s6 Knife - %s5: 0 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Strange Crusader's Crossbow
%s7Strange%s6 Crossbow - %s5: 0 No headshots -75% max primary ammo on wearer
Strange Crusader's Crossbow
%s7Strange%s6 Crossbow - %s5: 1 No headshots -75% max primary ammo on wearer
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 3 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Your Eternal Reward
%s7%s6 Knife - %s5: 148 Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 1
( Not Tradable or Marketable )
Strange Jag
%s7Strange%s6 Wrench - %s5: 4 (%s3: 1) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Strange L'Etranger
%s7Strange%s6 Revolver - %s5: 0 +15% cloak on hit +40% cloak duration -20% damage penalty
Strange L'Etranger
%s7Strange%s6 Revolver - %s5: 0 +15% cloak on hit +40% cloak duration -20% damage penalty
Strange L'Etranger
%s7Strange%s6 Revolver - %s5: 0 +15% cloak on hit +40% cloak duration -20% damage penalty
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 3 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
%s7Strange%s6 Sign - %s5: 0 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Strange Sydney Sleeper
%s7Strange%s6 Sniper Rifle - %s5: 0 jarate duration (5) +25% charge rate No headshots No random critical hits
Strange Black Box
%s7Strange%s6 Rocket Launcher - %s5: 0 On Hit: Gain up to +20 health per attack -25% clip size
Strange Black Box
%s7Strange%s6 Rocket Launcher - %s5: 0 On Hit: Gain up to +20 health per attack -25% clip size
Strange Bushwacka
%s7Strange%s6 Kukri - %s5: 0 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Bushwacka
%s7%s6 Kukri - %s5: 34 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Degreaser
%s7%s6 Flame Thrower - %s5: 37 "Feel the essence of Auschwitz!" flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Strange Powerjack
%s7Strange%s6 Sledgehammer - %s5: 0 +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 0 When weapon is active: Increase in push force taken from damage and airblast
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 1 When weapon is active: Increase in push force taken from damage and airblast
Sandman
%s7%s6 Bat - %s5: 27 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
%s7Strange%s6 Shield - %s5: 0 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Eyelander
%s7%s6 Sword - %s5: 21 is_a_sword (72) No random critical hits -25 max health on wearer
Strange Razorback
%s7Strange%s6 Shield - %s5: 0 Blocks a single backstab attempt -100% maximum overheal on wearer
Strange Scotsman's Skullcutter
%s7Strange%s6 Axe - %s5: 1 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Strange Scotsman's Skullcutter
%s7Strange%s6 Axe - %s5: 0 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Strange Southern Hospitality
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0) On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Strange Pain Train
%s7Strange%s6 Makeshift Club - %s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Quick-Fix
%s7Strange%s6 Medi Gun Prototype - %s5: 0 (%s3: 0) +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Strange Escape Plan
%s7Strange%s6 Pickaxe - %s5: 0 Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Strange Escape Plan
%s7Strange%s6 Pickaxe - %s5: 3 Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Frontier Justice
%s7%s6 Shotgun - %s5: 62 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 0 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 4 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 123
Knife
%s7%s6 Knife - %s5: 87
Medi Gun
%s7%s6 Medi Gun - %s5: 24 (%s3: 155)
Minigun
%s7%s6 Minigun - %s5: 68
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 51
Pistol
%s7%s6 Pistol - %s5: 68
Strange Rocket Launcher
%s7Strange%s6 Rocket Launcher - %s5: 0
Strange Rocket Launcher
%s7Strange%s6 Rocket Launcher - %s5: 0
Strange Rocket Launcher
%s7Strange%s6 Rocket Launcher - %s5: 8
Strange Scattergun
%s7Strange%s6 Scattergun - %s5: 0
Scattergun
%s7%s6 Scattergun - %s5: 679
Strange Shotgun
%s7Strange%s6 Shotgun - %s5: 5
Strange SMG
%s7Strange%s6 SMG - %s5: 5
Festive Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 422
Wrench
%s7%s6 Wrench - %s5: 130 (%s3: 6)
"Tupac escape plan!"
%s7%s6 Invis Watch - %s5: 36 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
"Use spell : Berseker"
%s7Strange%s6 Pickaxe - %s5: 5 "Run Forrest! Run!" Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Naughty Winter Crate 2013
Level 13 Supply Crate Crate Series #78
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
Genuine Mister Bubbles
Level 1 Pocket Buddy
Genuine Big Daddy
Level 1 Mask
Genuine First American
Level 1 Mask
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Haunted Bull Locks
Level 77 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Spellbook Magazine
Level 22 This weapon deploys 50% faster
The Kritz or Treat Canteen
Level 19 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable, Not Usable in Crafting )
The Vampire Makeover
Level 83 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Genuine Brimstone
Level 1 Horns
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits