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Nad

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The Soda Popper
"The Prostop"
Bonk! Atomic Punch
The Fan O'War
"The Normal Trout"
The Boston Basher
Mad Milk
The Candy Cane
The Vintage Sandman
The Original #20962
The Black Box
The Rocket Jumper
Equipped
The Reserve Shooter
The Vintage Gunboats
The Mantreads
The Disciplinary Action
The Frying Pan
Equipped
The Equalizer
The Pain Train
Equipped
"Firebrand"
The Backburner
The Vintage Flare Gun
Equipped
"Super Scope"
"PO Box 1688"
"Hammawhack 2005"
Strange Homewrecker
The Axtinguisher
Sharpened Volcano Fragment
The Back Scratcher
The Vintage Loch-n-Load
Equipped
The Chargin' Targe
Nessie's Nine Iron
The Vintage Scotsman's Skullcutter
The Ullapool Caber
"Halloween Town Pride"
Ali Baba's Wee Booties
The Half-Zatoichi
The Persian Persuader
The Scottish Handshake
Iron Curtain
"Not OP"
Natascha
The Dalokohs Bar
The Vintage Sandvich
The Buffalo Steak Sandvich
The Fists of Steel
The Warrior's Spirit
The Vintage Killing Gloves of Boxing
Gloves of Running Urgently
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(64 ITEMS IN INVENTORY)
Soldier
(65 ITEMS IN INVENTORY)
Pyro
(61 ITEMS IN INVENTORY)
Demoman
(62 ITEMS IN INVENTORY)
Heavy
(58 ITEMS IN INVENTORY)
Engineer
(59 ITEMS IN INVENTORY)
Medic
(53 ITEMS IN INVENTORY)
Sniper
(60 ITEMS IN INVENTORY)
Spy
(55 ITEMS IN INVENTORY)

The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


"The Prostop"

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


Bonk! Atomic Punch

Level 5 Lunch Box


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-90% damage penalty


"The Normal Trout"

Level 42 Fish


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Mad Milk

Level 5 Non-Milk Substance


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Original #20962

Level 5 Rocket Launcher
#Attrib_MakersMark


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Reserve Shooter
(equipped)


Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Frying Pan

Level 5 Frying Pan


The Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
-90% less healing from Medic sources
Blocks healing while in use


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


"Firebrand"
(equipped)


Level 10 Flame Thrower
"Jump! Hammah! FIYAH!"
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


"Super Scope"
(equipped)


Level 1 Shotgun
"In this game, you can move and jump while blasting!"


"PO Box 1688"

Level 10 Mailbox
"Our lawyers politely ask you stop sending us money."
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


"Hammawhack 2005"

Level 5 Sledgehammer
"A real nice hammer. All around solid craftsmanship, good grip, high
bonkability."

+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer
#Attrib_MakersMark


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
+20% damage bonus
-25% explosion radius
Launched bombs shatter on surfaces
-50% clip size
+25% damage to self


The Chargin' Targe
(equipped)


Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


"Halloween Town Pride"

Level 62 Axe
"Everybody scream for the Pumpkin King!"
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Scottish Handshake

Level 10 Bottle


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


"Not OP"

Level 5 Minigun
"Back in my day...!"
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed
#Attrib_MakersMark


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
30% slower spin up time
-25% damage penalty


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Frontier Justice
(equipped)


Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Gunslinger
(equipped)


Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


Pistol

%s7%s6 Pistol - %s5: 21


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Huntsman

Level 10 Bow


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Jarate

%s7%s6 Jar Based Karate - %s5: 13
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Quäckenbirdt

Level 75 Invis Watch

( Not Usable in Crafting )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise
#Attrib_MakersMark


The Red-Tape Recorder

Level 51 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max pipebombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Neon Annihilator

Level 84 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Projectile cannot be deflected
Does not require ammo
Deals only 20% damage to buildings


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Spellbook Magazine

Level 60
This weapon deploys 50% faster


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Flying Guillotine

Level 55 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Huntsman

Level 10 Bow


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Festive Sapper

Level 13 Sapper


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #4


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #5


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Secret Saxton

Level 1 Gift


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Sandvich

Level 1 Lunch Box


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


"The Nad Cap of Amazing Awesome"
(equipped)


Level 24 Hat
"Being Amazingly Awesome has never been done so amazingly"


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Killer's Kabuto

Level 4 Helmet


Genuine Tyrant's Helm

Level 22 Helmet


Brigade Helm

Level 11 Helmet


"Saturday Night Fever"

Level 81 Hair

( Not Usable in Crafting )


"The Destiny Coif"

Level 20 Hair
"The coif that was lost, but found its begone master once more."
#Attrib_MakersMark


The Backwards Ballcap

Level 10 Hat

( Not Usable in Crafting )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Lumbricus Lid

Level 93 Helmet


Respectless Rubber Glove

Level 98 Hat


Genuine Samur-Eye

Level 1 Helmet


The U-clank-a

Level 95 Hat


The El Jefe #19772

Level 10 Hat
#Attrib_MakersMark


Soldier's Stash

Level 84 Cosmetic Item


The Last Breath

Level 13 Mask

( Not Usable in Crafting )


Tam O' Shanter

Level 78 Hat


Dealer's Visor

Level 50 Hat


Genuine Planeswalker Goggles

Level 1 Glasses


Fancy Dress Uniform

Level 82 Uniform


Whiskered Gentleman

Level 60 Facial Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cool Breeze

Level 56 Kilt


Genuine Purity Fist

Level 10 Cosmetic Augmentation


The Big Steel Jaw of Summer Fun #15241

Level 25 Headgear


The Boston Boom-Bringer

Level 1 Futuristic Sound Device
Attrib_TauntSoundSuccess

( Not Usable in Crafting )


Lord Cockswain's Novelty Mutton Chops and Pipe

Level 87 Facial Hair
attach particle effect static (28)

( Not Usable in Crafting )


Vintage Stockbroker's Scarf

Level 1 Hat


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Pocket Medic #4199

Level 15 Pocket Buddy


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 60 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


The Flamingo Kid

Level 10 Hat

( Not Tradable or Marketable )


Humanitarian's Hachimaki

Level 10 Bandana

( Not Tradable or Marketable, Not Usable in Crafting )


Resurrection Associate Pin

Level 13 Badge


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Alien Swarm Parasite

Level 20 Mascot


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Pyrovision Goggles

Level 44 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


Mercenary

Level 5 Badge
Hire Date: May 19, 2009 (18:05:52 GMT)

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Saxton Hale Mask

Level 10 Hat


Power Up Canteen

Level 45 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Genuine Mark of the Saint

Level 20 Badge


Taunt: The Schadenfreude

Level 5 Special Taunt


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat



Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Shoestring Budget

Level 4 Costume Piece

This is a special Halloween 2011 item


Texas Ten Gallon

Level 86 Hat


Western Wear

Level 17 Hat


Vintage Tyrolean

Level 56 Hat


The Lone Star #2974

Level 41 Hat
#Attrib_MakersMark


Fancy Fedora

Level 48 Hat

( Not Usable in Crafting )


Bootleg Base Metal Billycock

Level 8 Hat


Bill's Hat

Level 10 Veteran's Beret


Professor's Peculiarity

Level 23 Hair


"Garruk's Other Helm"

Level 29 Helmet
"4G, Tap: This creature and the creature it is soul bonded to are
indestructible."



Larrikin Robin

Level 53 Hat


Détective Noir

Level 17 Hat


Towering Pillar of Hats

Level 29 Hat


Big Country

Level 49 Hair


The Gentleman's Ushanka #10054

Level 18 Hat
#Attrib_MakersMark


Your Worst Nightmare #18754

Level 10 Hair


Frenchman's Beret

Level 64 Hat


The Tuxxy

Level 49 Tuxedo


Teddy Roosebelt

Level 91 Pocket Buddy


Genuine Foppish Physician

Level 1 Apparel


The Outback Intellectual #15782

Level 15 Apparel
attach particle effect static (28)
#Attrib_MakersMark


Rogue's Col Roule

Level 15 Apparel


The Deus Specs #4907

Level 10 Glasses
#Attrib_MakersMark


Genuine Pip-Boy

Level 10 Armband


The Mutton Mann #560

Level 90 Hair


The Toy Soldier

Level 1 Hat


The Spectre's Spectacles

Level 20 Glasses


"Bowser's Big Bad Baddie Badge"

Level 20 Medallion
"Alright, just this once, you're a honorary member of the Koopa
Troop."



Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


"The Nad Cap of Amazing Awesome"

Level 24 Hat
"Being Amazingly Awesome has never been done so amazingly"


Rocket Launcher

Level 1 Rocket Launcher


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


"Firebrand"

Level 10 Flame Thrower
"Jump! Hammah! FIYAH!"
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


"Super Scope"

Level 1 Shotgun
"In this game, you can move and jump while blasting!"


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Pistol

Level 1 Pistol


The Vintage Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


"The Nad Cap of Amazing Awesome"

Level 24 Hat
"Being Amazingly Awesome has never been done so amazingly"


Rocket Launcher

Level 1 Rocket Launcher


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


"Firebrand"

Level 10 Flame Thrower
"Jump! Hammah! FIYAH!"
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


"Super Scope"

Level 1 Shotgun
"In this game, you can move and jump while blasting!"


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Pistol

Level 1 Pistol


The Vintage Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 197

Item Summary

Item TypeCount
Normal162
Hats0
Misc80
Metal2 items worth 18 scrap
Total244

Historical data

The item data was loaded from cache.
Cached 436 weeks ago on Tue, 23 Sep 14 02:32:00 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.2737sec