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The Scorch Shot
The Jag
The Gunslinger
The Splendid Screen
The Escape Plan
The Air Strike
The Flying Guillotine #652
The Sticky Jumper
The Sticky Jumper
The Pain Train
The Direct Hit
The Scotsman's Skullcutter
The Loose Cannon
The Sandman
The Shahanshah
The Rocket Jumper
The Sydney Sleeper
Detonator
The Candy Cane
The Shahanshah
The Kritzkrieg
The Cozy Camper
The Scottish Resistance
The Ubersaw
The Homewrecker
The Splendid Screen
The Degreaser
The Sandvich
The Solemn Vow
The Battalion's Backup
The Cleaner's Carbine
The Gunslinger
The Scottish Resistance
The Soda Popper
The Scottish Handshake
The Cow Mangler 5000
The Hitman's Heatmaker
The Southern Hospitality
The Red-Tape Recorder
The Overdose
The Scorch Shot
The Cloak and Dagger
The Diamondback
The Dead Ringer
The Third Degree
The Pomson 6000
The Buff Banner
The Flare Gun
The Bazaar Bargain
The Candy Cane
1/22

The following items were recently received via trading and are not yet in the backpack:

1
Mann Co. Supply Crate Key
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(56 ITEMS IN INVENTORY)
Soldier
(76 ITEMS IN INVENTORY)
Pyro
(66 ITEMS IN INVENTORY)
Demoman
(73 ITEMS IN INVENTORY)
Heavy
(58 ITEMS IN INVENTORY)
Engineer
(53 ITEMS IN INVENTORY)
Medic
(51 ITEMS IN INVENTORY)
Sniper
(60 ITEMS IN INVENTORY)
Spy
(54 ITEMS IN INVENTORY)

The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Air Strike

Level 95 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty
#Attrib_MakersMark


The Flying Guillotine #652

Level 81 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits
#Attrib_MakersMark


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max pipebombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Sandvich

Level 1 Lunch Box


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max pipebombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Scottish Handshake

Level 10 Bottle


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Red-Tape Recorder

Level 80 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Buff Banner

Level 5 Battle Banner


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


The Scottish Handshake

Level 10 Bottle


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


The Lollichop

Level 43 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Buff Banner

Level 5 Battle Banner


The Wrangler

Level 5 Laser Pointer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Holy Mackerel

Level 42 Fish


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Tide Turner

Level 20 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fortified Compound

Level 10 Bow


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Holy Mackerel

Level 42 Fish


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Holy Mackerel

Level 42 Fish


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Bonk! Atomic Punch

Level 5 Lunch Box


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Original

Level 5 Rocket Launcher


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Red-Tape Recorder

Level 71 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Beggar's Bazooka

Level 58 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Wrangler

Level 5 Laser Pointer


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Beggar's Bazooka

Level 77 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Red-Tape Recorder

Level 99 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Beggar's Bazooka

Level 7 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Crusader's Crossbow

Level 15 Crossbow
-75% max primary ammo on wearer
No headshots


The Huo-Long Heater

Level 11 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Beggar's Bazooka

Level 66 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Fortified Compound

Level 10 Bow


The Classic

Level 86 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Sandvich

Level 1 Lunch Box


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The B.A.S.E. Jumper

Level 50 Parachute


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Black Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #69


Black Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #69


Secret Saxton

Level 1 Gift


Gift-Stuffed Stocking 2018

Level 13 Gift

( Not Tradable or Marketable )


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Wrangler

Level 5 Laser Pointer


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


Soul Gargoyle

Level 38 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 58 Tool

( Not Tradable or Marketable )


Indubitably Green

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Cap'n Calamari

Level 96 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Hyperbaric Bowler

Level 76 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Carious Chameleon

Level 99 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Spectralnaut

Level 44 Helmet


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Ghost of Spies Checked Past

Level 60 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaman's Skull

Level 45 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Macabre Mask

Level 9 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Archimedes the Undying

Level 34 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Mucous Membrain

Level 50 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Cranial Conspiracy

Level 83 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Unidentified Following Object

Level 83 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Voodoo JuJu (Slight Return)

Level 56 Hat

( Not Usable in Crafting )


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Gratanter: 4
Pages of Audere: 4
Pages of Congeriae: 4

( Not Tradable or Marketable )


The Bountiful Bow

Level 48 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Forgotten King's Restless Head

Level 54 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Second Opinion

Level 98 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Scorched Skirt

Level 49 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Spellbook Magazine

Level 3
This weapon deploys 50% faster


The Creature from the Heap

Level 19 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Rugged Respirator

Level 88 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Candyman's Cap

Level 23 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Bonedolier

Level 81 Bones

( Not Usable in Crafting )


Quoth

Level 74 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Aqua Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #66


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Tux

Level 55 Mascot

( Not Tradable or Marketable )


The Long Fall Loafers

Level 62 Boots

( Not Tradable or Marketable )


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Blue Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #67


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Necronomicrown

Level 82 Hat

( Not Tradable or Marketable )


The Dapper Disguise

Level 32 Mask

( Not Tradable or Marketable )


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Bloodhound

Level 56 Hat

( Not Tradable or Marketable )


Red Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #62


Aqua Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #66


Yellow Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #64


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Samson Skewer

Level 97 Decorative Knife

( Not Tradable or Marketable )


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Voodoo Juju

Level 31 Hat
Chromatic Corruption
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Spine-Chilling Skull

Level 31 Hat
Chromatic Corruption
This is a special Halloween 2010 item

( Not Tradable or Marketable )


The Cuban Bristle Crisis #825

Level 87 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


Sergeant's Drill Hat

Level 36 Hat
#Attrib_MakersMark


The Boston Boom-Bringer

Level 19 Futuristic Sound Device
Attrib_TauntSoundSuccess

( Not Usable in Crafting )


The Noh Mercy

Level 35 Mask

( Not Usable in Crafting )


The Team Captain

Level 45 Hat

( Not Usable in Crafting )


The Purity Fist

Level 10 Cosmetic Augmentation

( Not Usable in Crafting )


Hong Kong Cone #40961

Level 37 Hat
#Attrib_MakersMark


The Ornament Armament

Level 20 Decorative Bombs

( Not Usable in Crafting )


The Cremator's Conscience

Level 15 Conscience

( Not Usable in Crafting )


The Cool Breeze

Level 30 Kilt


Flashdance Footies

Level 23 Boots
Early Supporter of End of the Line Community Update


Bullet Buzz #31943

Level 18 Hair
#Attrib_MakersMark


Sleeveless in Siberia

Level 44 Vest
Early Supporter of End of the Line Community Update


The B.A.S.E. Jumper

Level 11 Parachute


The Deus Specs

Level 10 Glasses

( Not Usable in Crafting )


The Au Courant Assassin #4422

Level 73 Shirt


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Pyro Mask

Level 10 Hat



The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Ambassador

Level 5 Revolver
Crits on headshot
No random critical hits
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


The Original #99859

Level 5 Rocket Launcher
#Attrib_MakersMark

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Pyrovision Goggles

Level 2 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: April 10, 2011 (01:40:20 GMT)

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 13

( Not Tradable or Marketable )


Scotch Bonnet

Level 4 Headgear
#Attrib_MakersMark

( Not Tradable or Marketable )


The Soviet Stitch-Up

Level 2 Costume Piece

This is a special Halloween 2011 item


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul



Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul



Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Mann Co. Supply Crate Key

Level 5 Tool

Summary

Profile views: 205

Item Summary

Item TypeCount
Normal276
Hats0
Misc72
Metal0 items worth 0 scrap
Total348

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.8428sec