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Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Back Scatter
Level 28 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Rescue Ranger
Level 36 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Flying Guillotine
Level 22 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Level 1 Journal Duck Power : 0 / 5 Duck XP Level : 0 Duckstreaks Active
( Not Usable in Crafting )
The Crone's Dome
Level 71 Hat
( Not Tradable or Marketable )
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Voodoo JuJu (Slight Return)
Level 7 Hat
( Not Tradable or Marketable )
Unusual Taunt: The Schadenfreude
Level 5 Special Taunt ★ Unusual Effect: Unknown effect 3056
"The curse of a content creator"
Level 5 Special Taunt ★ Unusual Effect: Unknown effect 3059
( Not Tradable or Marketable )
The Ham Shank #316758
Level 5 Pork Product
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Le Professionnel
Level 57 Coat
Brothers in Blues
Level 15 Hat
Brimmed Bootlegger
Level 43 Hat
Medical Emergency
Level 40 Decorative Medkit
The Blast Bowl
Level 20 Helmet
The Bushman
Level 21 Shirt
Stealth Bomber
Level 81 Pants
Cargo Constructor
Level 70 Vest
Strange Ominous Offering
%s7Strange%s6 Mascot - %s5: 0
The Medic Mech-Bag
Level 72 Backpack
Quality 15 Medi Gun
Level 99 Medi Gun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
"Gaster Blaster"
Level 99 Grenade Launcher "Get Dunked on!" Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (240) Cannonballs do not explode on impact
Level 99 Revolver "Wait this isn't duck hunt." paintkit_proto_def_index (144)
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
"Invincible"
%s7%s6 Knife - %s5: 9955
Medi Gun
%s7%s6 Medi Gun - %s5: 512 (%s3: 662) Sheen: 7 Killstreaks Active Festivized
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Berlin Brain Bowl
Level 61 Headgear
Victorian Villainy
Level 82 Hair
Coldfront Commander
Level 83 Hat
The Patriot Peak
Level 93 Hat
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
( Not Usable in Crafting )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Ambassador
%s7%s6 Revolver - %s5: 1212 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Red-Tape Recorder
Level 12 Sapper Reverses enemy building construction -100% sapper damage penalty
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Heat of Winter #33570
Level 22 Coat #Attrib_MakersMark
The Surgical Survivalist
Level 9 Pants
Medical Monarch
Level 50 Coat
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Strange Third Degree
%s7Strange%s6 Fire Axe - %s5: 3 All players connected via Medigun beams are hit
Phlogistinator
%s7%s6 Flame Thrower - %s5: 219 burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
%s7Strange%s6 Flare Gun - %s5: 8 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Rescue Ranger
Level 12 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
The Panic Attack
Level 63 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty #Attrib_MakersMark
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 5 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Quality 15 Scorch Shot
Level 99 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) paintkit_proto_def_index (144) -35% self damage force -35% damage penalty
The Thermal Thruster
Level 53 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Reserve Shooter
Level 10 Shotgun This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
The Gas Passer
Level 78 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Strange Manmelter
%s7Strange%s6 Indivisible Particle Smasher - %s5: 3 Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Axtinguisher
%s7%s6 Fire Axe - %s5: 212 attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Flare Gun
%s7%s6 Flare Gun - %s5: 959 100% critical hit vs burning players
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Hot Hand
Level 100 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
Neon Annihilator
%s7%s6 Sign - %s5: 28 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 1 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Powerjack
%s7%s6 Sledgehammer - %s5: 138 +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
Unusual Hound Dog
Level 99 Hair ★ Unusual Effect: Green Black Hole
Heavy Metal
Level 71 Vest
Apoco-Fists
%s7%s6 Fists - %s5: 97 Killing an enemy with a critical hit will dismember your victim. Painfully.
Natascha
%s7%s6 Minigun - %s5: 493 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
%s7%s6 Minigun - %s5: 24505 Sheen: 5 Killstreaks Active
Brass Beast
%s7%s6 Minigun - %s5: 237 +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
"EmeraldSlav"
%s7%s6 Minigun - %s5: 25583 "Now noone can Deflect the Emerald Splash!" 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate Killstreaker: 2008 Sheen: 5 Killstreaks Active -20% slower firing speed Festivized
Tsar Platinum
%s7%s6 Coat - %s5: 68713
Unusual Taunt: Kazotsky Kick
Level 21 Special Taunt ★ Unusual Effect: Unknown effect 3065
Taunt: Russian Rubdown
Level 19 Special Taunt
Huo-Long Heater
%s7%s6 Minigun - %s5: 109 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
%s7Strange%s6 Boxing Gloves - %s5: 6 On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
"Rock'em Sock'em Robots"
%s7%s6 Boxing Gloves - %s5: 2716 ""This is Tf2, NOT ROCK'EM SOCK'EM ROBOTS TIG" The Big Bonanza" -40% damage from ranged sources while active Killstreaker: 2007 Sheen: 6 Killstreaks Active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
Unusual Taunt: The Russian Arms Race
Level 17 Special Taunt ★ Unusual Effect: Unknown effect 3041
Taunt: The Table Tantrum
Level 36 Special Taunt
The Vintage Hound Dog
Level 77 Hair
Warrior's Spirit
%s7%s6 Boxing Gloves - %s5: 42 +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
Holiday Punch
%s7%s6 Fists - %s5: 367 (%s3: 245) Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Gloves of Running Urgently
%s7%s6 Boxing Gloves - %s5: 61 +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Killing Gloves of Boxing
%s7%s6 Boxing Gloves - %s5: 432 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Quality 15 Loose Cannon
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (144) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (144) -15% explosion radius
%s7%s6 Sword - %s5: 41073 "Made you jump didn't I." Sheen: 3 Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Air Strike
Level 85 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
"Elmer's Glue Gun"
%s7%s6 Rocket Launcher - %s5: 2717 "Smells like Fruit loops" auto fires full clip (1) Killstreaker: 2008 Sheen: 4 Killstreaks Active Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Silver Botkiller Stickybomb Launcher Mk.II
%s7%s6 Stickybomb Launcher - %s5: 413
"Mine Sweeper"
%s7%s6 Stickybomb Launcher - %s5: 379 "Did you not see the bloody mines" Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Unusual Frontier Djustice
Level 80 Hat ★ Unusual Effect: Smoking
Unusual Thousand-Yard Stare
Level 64 Hat ★ Unusual Effect: Unknown effect 188
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 113 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Tide Turner
Level 68 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Quickiebomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 2123 -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Unusual Firearm Protector
Level 94 Hat ★ Unusual Effect: Unknown effect 265
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Buff Banner
Level 5 Battle Banner
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Chargin' Targe
%s7%s6 Shield - %s5: 8340 Killstreaker: 2005 Sheen: 6 Killstreaks Active +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Scotsman's Skullcutter
%s7%s6 Axe - %s5: 261 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer No self inflicted blast damage taken override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Glasgow Bankroll
Level 46 Suit
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
"The Whipper Snapper"
Level 99 Riding Crop "State of the art whipping technology in father figure life style." On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (143) -25% damage penalty
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Baby Face's Blaster
%s7%s6 Scattergun - %s5: 282 boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Back Scatter
Level 56 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Huntsman
%s7%s6 Bow - %s5: 6030
The Classic
Level 33 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
Bonk! Atomic Punch
Level 5 Lunch Box
The Holy Mackerel
Level 42 Fish
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Flying Guillotine
Level 61 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Pretty Boy's Pocket Pistol
%s7%s6 Pistol - %s5: 123 On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Level 5 Pork Product Killstreaker: 2008 Sheen: 3 Killstreaks Active
Quality 15 Bazaar Bargain
Level 99 Sniper Rifle Sheen: 4 Killstreaks Active paintkit_proto_def_index (139) Base charge rate decreased by 50%
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Unusual Brim-Full of Bullets
Level 63 Hat ★ Unusual Effect: Disco Beat Down
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Atomizer
Level 10 Bat air dash count (1) -15% damage vs players This weapon deploys -50% slower
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 10 Grenade Launcher ""I'm USBC Silver certified coach Arthur O'Connor."" Killstreaks Active override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Quality 15 Black Box
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (208) -25% clip size