Level 1 Adding this Strange Part to a Strange-quality weapon will enable it to
track the number of enemies you kill with that weapon while you're
dead.
Strange Part: Soldiers Killed
Level 1 Adding this Strange Part to a Strange-quality weapon will enable it to
track the number of Soldiers you kill with that weapon.
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #7
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #7
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #9
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #9
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #16
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #20
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #29
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #37
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #37
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #37
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #38
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #38
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #38
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #38
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #39
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #41
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #41
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #41
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #41
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #41
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #41
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Muskelmannbraun
Level 5 Tool Used to paint other items.
Class Token - Sniper
Level 1 Craft Item Used to specify a class in blueprints
Class Token - Pyro
Level 1 Craft Item Used to specify a class in blueprints
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Shortstop
Level 1 Peppergun Mann Co.'s latest in high attitude
break-action personal defense.
( Not Usable in Crafting )
The Shortstop
Level 1 Peppergun Mann Co.'s latest in high attitude
break-action personal defense.
( Not Usable in Crafting )
The Shortstop
Level 1 Peppergun Mann Co.'s latest in high attitude
break-action personal defense.
The Shortstop
Level 1 Peppergun Mann Co.'s latest in high attitude
break-action personal defense.
Unremarkable Shortstop
Unremarkable%s6 Peppergun - Kills%s5: 12 Mann Co.'s latest in high attitude
break-action personal defense.
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
"meatshotter 8)"
Level 1 Scattergun
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
Unremarkable Bazaar Bargain
Unremarkable%s6 Sniper Rifle - Kills%s5: 12 Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Australian Machina
Australian%s6 Sniper Rifle - Kills%s5: 8242 On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
Unremarkable Sydney Sleeper
Unremarkable%s6 Sniper Rifle - Kills%s5: 20 On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Huntsman
Level 10 Bow
( Not Usable in Crafting )
"John Cena's HeadKiller"
Level 1 Sniper Rifle "This will blow your head off literly"
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
Level 1 Rocket Launcher A special no-damage rocket launcher for learning
rocket jump tricks and patterns. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
( Not Usable in Crafting )
"B.F.F Ultra 5600"
Level 1 Rocket Launcher
"Pro Tube"
Level 1 Rocket Launcher "It's not spam if you shoot with your eyes closed"
"The Rocket Jumper"
Level 1 Rocket Launcher
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
The Bootlegger
Level 10 Boots Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque! +100% increase in turning control while charging +25 max health on wearer
The Bootlegger
Level 10 Boots Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque! +100% increase in turning control while charging +25 max health on wearer
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
Strange Crusader's Crossbow
Strange%s6 Crossbow - Kills%s5: 1 Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
Strange Overdose
Strange%s6 Syringe Gun Prototype - Kills%s5: 0 Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
Strange Overdose
Strange%s6 Syringe Gun Prototype - Kills%s5: 0 Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
Strange Overdose
Strange%s6 Syringe Gun Prototype - Kills%s5: 2 Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
( Not Usable in Crafting )
Strange Blutsauger
Strange%s6 Syringe Gun - Kills%s5: 0 On Hit: +3 health -2 health drained per second on wearer
Scarcely Lethal Syringe Gun
Scarcely Lethal%s6 Syringe Gun - Kills%s5: 37
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
( Not Usable in Crafting )
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Vintage Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
Unremarkable Brass Beast
Unremarkable%s6 Minigun - Kills%s5: 11 +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
( Not Usable in Crafting )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Gore-Spattered Natascha
Gore-Spattered%s6 Minigun - Kills%s5: 447 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
"The Tiny Baby Men Exterminator"
Level 1 Minigun
The Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
Level 1 Flame Thrower "Caution: Heat may burn your face off. Keep away from children."
Wicked Nasty Flame Thrower
Wicked Nasty%s6 Flame Thrower - Kills%s5: 678
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
( Not Usable in Crafting )
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
( Not Usable in Crafting )
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Strange Mad Milk
Strange%s6 Non-Milk Substance - Sodden Victims%s5: 1 Players heal 60% of the damage done
to an enemy covered with milk.
The Vintage Lugermorph
Level 5 Pistol The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?
Bonk! Atomic Punch
Level 5 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable )
Bonk! Atomic Punch
Level 5 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
Strange Pistol
Strange%s6 Pistol - Kills%s5: 0
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
"Desert Eagle"
Level 1 Pistol
The Cozy Camper #39678
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming -80% slower move speed when aiming Crafted by Dark Buttercup
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Jarate
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
Strange Jarate
Strange%s6 Jar Based Karate - Sodden Victims%s5: 0 Coated enemies take mini-crits Also handy for putting out a fire
Strange%s6 Shield - Spies Shocked%s5: 0 Blocks a single backstab attempt
Strange Razorback
Strange%s6 Shield - Spies Shocked%s5: 4 Blocks a single backstab attempt
SMG
Level 1 SMG "AK-47"
Unremarkable SMG
Unremarkable%s6 SMG - Kills%s5: 17
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
Sufficiently Lethal Reserve Shooter
Sufficiently Lethal%s6 Shotgun - Kills%s5: 186 Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
( Not Usable in Crafting )
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Mildly Menacing Shotgun
Mildly Menacing%s6 Shotgun - Kills%s5: 66
"Finishing Touch"
Level 1 Shotgun
"YOU ARE TOO NOOB FOR THIS GUN!"
Level 1 Shotgun
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Vintage Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
Strange Chargin' Targe
Strange%s6 Shield - Kills%s5: 0 Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Unremarkable Scottish Resistance
Unremarkable%s6 Stickybomb Launcher - Kills%s5: 15 +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Level 1 Stickybomb Launcher A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns. No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
Gift from: Johnny Sodapop [TW]
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
Gift from: Squidbug
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
Strange Quick-Fix
Strange%s6 Medi Gun Prototype - Ubers%s5: 5 (Kill Assists%s3: 0) Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
"Medic's Food Musher"
Level 1 Medi Gun
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
Strange Diamondback
Strange%s6 Revolver - Kills%s5: 0 Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
Unremarkable Diamondback
Unremarkable%s6 Revolver - Kills%s5: 10 Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
Slot Token - Melee
Level 1 Craft Item Used to specify a loadout slot in blueprints
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
Strange Atomizer
Strange%s6 Bat - Kills%s5: 0 Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Wrap Assassin #41093
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty Crafted by Unwashed
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Strange Boston Basher
Strange%s6 Bat - Kills%s5: 0 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Scarcely Lethal Boston Basher
Scarcely Lethal%s6 Bat - Kills%s5: 26 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Conscientious Objector
Level 25 Sign We gave peace a chance. It didn't work.
Custom decals can be applied to this item.
( Not Usable in Crafting )
The Conscientious Objector
Level 25 Sign We gave peace a chance. It didn't work.
Custom decals can be applied to this item.
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
Strange Sandman
Strange%s6 Bat - Kills%s5: 0 Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
Bat
Level 1 Bat
Strange Bat
Strange%s6 Bat - Kills%s5: 0
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
Mildly Menacing Bushwacka
Mildly Menacing%s6 Kukri - Kills%s5: 57 Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
Unremarkable Market Gardener
Unremarkable%s6 Shovel - Kills%s5: 13 Deals crits while the wielder is rocket jumping No random critical hits
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
Uncharitable Half-Zatoichi
Uncharitable%s6 Katana - Kills%s5: 103 Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
Unremarkable Equalizer
Unremarkable%s6 Pickaxe - Kills%s5: 15 Damage increases as the user becomes injured Blocks healing while in use
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Mildly Menacing Pain Train
Mildly Menacing%s6 Makeshift Club - Kills%s5: 46 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Shovel
Level 1 Shovel "Cup Cake"
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
( Not Usable in Crafting )
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
Unusual Horseless Headless Horsemann's Headtaker
Level 8 Axe Cursed by dark spirits similar to
those that dwell within the Eyelander. No random critical hits -25 max health on wearer
( Not Tradable )
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
Strange Persian Persuader
Strange%s6 Sword - Kills%s5: 9 +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Strange Eyelander
Strange%s6 Sword - Heads Taken%s5: 0 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Holiday Punch
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gift from: Squidbug
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Strange Killing Gloves of Boxing
Strange%s6 Boxing Gloves - Kills%s5: 8 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Strange Gloves of Running Urgently
Strange%s6 Boxing Gloves - Kills%s5: 6 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Vintage Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
( Not Tradable )
Strange Fists
Strange%s6 Fists - Kills%s5: 0
"Free Hug"
Level 1 Fists
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
Strange%s6 Garden Rake - Kills%s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
Unremarkable Powerjack
Unremarkable%s6 Sledgehammer - Kills%s5: 16 +75 health restored on kill +20% damage from melee sources while active
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
Strange Axtinguisher
Strange%s6 Fire Axe - Kills%s5: 0 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner #88458
Level 1 Knife +30 cloak on kill -25 max health on wearer Crafted by Rocketman909
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
Scarcely Lethal Big Earner
Scarcely Lethal%s6 Knife - Kills%s5: 42 +30 cloak on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Gift from: [CD]owen
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer Crafted by .hkb vcgkcxhg
( Not Tradable )
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
Strange Conniver's Kunai
Strange%s6 Kunai - Kills%s5: 0 Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
The Spy-cicle #182516
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds Crafted by -=GHS=-TripleTinyMan
"Le planteur sombre"
Level 1 Knife
The Jag
Level 15 Wrench 30% faster construction rate -25% damage penalty
The Jag
Level 15 Wrench 30% faster construction rate -25% damage penalty
The Jag
Level 15 Wrench 30% faster construction rate -25% damage penalty
The Jag
Level 15 Wrench 30% faster construction rate -25% damage penalty
The Jag
Level 15 Wrench 30% faster construction rate -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Strange Southern Hospitality
Strange%s6 Wrench - Kills%s5: 0 On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
Level 20 Wrench Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon. On Alt-Fire: Teleport to spawn Cannot carry buildings
The Eureka Effect
Level 20 Wrench Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon. On Alt-Fire: Teleport to spawn Cannot carry buildings
The Eureka Effect
Level 20 Wrench Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon. On Alt-Fire: Teleport to spawn Cannot carry buildings
Level 10 Hat Way way more ghastly. This is a special Halloween 2009 item
Mann Co. Cap
Level 10 Hat
( Not Tradable, Not Usable in Crafting )
The MONOCULUS!
Level 31 Hat
Celebrate the Demo's most serious childhood injury with this gruesome
mask based on his missing, haunted eye.
( Not Tradable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
Brown paper never looked so mildly disturbing.
( Not Tradable )
Horseless Headless Horsemann's Head
Level 31 Hat
He had one all along...
( Not Tradable )
The Seal Mask
Level 31 Mask
Turn routine melee attacks into environmental hate crimes with this
adorable mask.
( Not Tradable )
World Traveler's Hat
Level 20 Hat Given to generous souls who have donated to community map makers. The
effect will only be visible while on a map that has been donated
towards! Effect: Map Stamps
( Not Tradable, Not Usable in Crafting )
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
( Not Usable in Crafting )
Taunt: The Meet the Medic
Level 5 Special Taunt Remind those ungrateful bastards how valuable your Medic skills are by
striking a heroic pose accompanied by an angelic choir, beams of
divine light, and a flock of doves.
( Not Usable in Crafting )
Alien Swarm Parasite
Level 20 Hat This cute little guy was once the scourge of humanity in another time
and place. Now he's content to ride on your head and keep the sun off.
Alien Swarm Parasite
Level 20 Hat This cute little guy was once the scourge of humanity in another time
and place. Now he's content to ride on your head and keep the sun off.
Alien Swarm Parasite
Level 20 Hat This cute little guy was once the scourge of humanity in another time
and place. Now he's content to ride on your head and keep the sun off.
Alien Swarm Parasite
Level 20 Hat This cute little guy was once the scourge of humanity in another time
and place. Now he's content to ride on your head and keep the sun off.
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Black Cat
Level 5 Party Favor
Noise Maker - Witch
Level 5 Party Favor
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable )
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Max's Severed Head
Level 77 Hat Expertly crafted headwear from cruelty-free farms
in the Philippines. Hollowed-out skull casing wicks
moisture away when in the heat of battle.
Unusual Dr's Dapper Topper
Level 77 Hat "Property of Jack Jurcic." Effect: Scorching Flames
Unusual Bombing Run
Level 87 Hat "This used to be a Burning Tossle" Effect: Burning Flames
Unusual Handyman's Handle
Level 66 Hat Clears all sorts of blockage. Effect: Scorching Flames
Unusual Prince Tavish's Crown
Level 60 Hat Effect: Burning Flames
Unusual Football Helmet
Level 85 Hat Effect: Burning Flames
Unusual Engineer's Cap
Level 21 Hat Effect: Scorching Flames
"Unusual otoskhgshfajhajhfaasadadsadsa"
Level 34 Hat "honoring John Lu M,D." Effect: Burning Flames
Unusual Professional's Panama
Level 55 Hat A polite, efficient hat to wear when killing everyone you meet. Effect: Scorching Flames
Unusual Backbiter's Billycock
Level 67 Hat For when you wish your head was a little taller,
but just as round on top. Effect: Scorching Flames
Earbuds
Level 83 Hat OSX represent!
"IT'S FUCKING BURNING!"
Level 90 Hat The grand achievement of
Victorian military fashion. Effect: Scorching Flames
Vintage Whoopee Cap
Level 84 Hat You'd have to be a jughead not to realize this cap is the pinnacle of
fashion for the discerning youth.
Unusual Madame Dixie
Level 70 Hat Effect: Burning Flames
Unusual Scotsman's Stove Pipe
Level 6 Hat Effect: Steaming
"Haunted Hitler"
Level 56 Hat Effect: Haunted Ghosts
Vintage Texas Ten Gallon
Level 17 Hat Though it looks like a simple ten-gallon hat, this modern feat of
engineering actually contains more moving parts than a level 2 Sentry
Gun.
Vintage Physician's Procedure Mask
Level 76 Hat Scrub in... things are about to get messy.
Unusual Bloke's Bucket Hat
Level 48 Hat Gone Snipin'. Effect: Scorching Flames
Unusual Private Eye
Level 64 Hat A select style for the scrutinizing sleuth. Effect: Bubbling
Bill's Hat
Level 10 Veteran's Beret Left 4 You.
"♥♥♥♥♥♥♥♥♥♥♥♥♥ Space Nazi ♥♥♥♥♥♥♥♥♥♥♥♥♥"
Level 67 Hat Effect: Stormy Storm
Vintage Ye Olde Baker Boy
Level 4 Hat Extra! Extra! You're frickin' dead!
Vintage Whiskered Gentleman
Level 6 Facial Hair The most distinguished tape-on fire-retardant facial hair available,
for the discerning gentleman of conflagration.
Vintage Hustler's Hallmark
Level 76 Hat
The Vintage Heavy Duty Rag
Level 87 Hat It costs $400,000 to wear this bandanna for 12 seconds.
Vintage Safe'n'Sound
Level 53 Hat It gets difficult trying to calculate the total external applied
torque to a body's rotational motion through its moment of momentum
vector while the distracting sounds of gunfire and death are all
around you. Build a better, safer machine with the silence of the
Safe'n'sound!
The Team Captain #9867
Level 51 Hat Our lawyers say 'YES! YES!'
Vintage Shooter's Sola Topi
Level 49 Hat Perfect for exploring the outback and the inside of people's heads.
Vintage Fancy Fedora
Level 83 Hat This smooth, suave, silk-lined beauty can turn any amateur backstabber
into a handsome rogue.
Treasure Hat
Level 15 Hat Earned by completing 15 objectives in 'The Great Steam Treasure Hunt'
Gift from: CrazyBubba ☼ƿ˖ɗ☼
( Not Tradable )
Vintage Killer's Kabuto
Level 57 Hat A Haiku for war.
To defeat one's enemies.
Honor the crocket.
Vintage Batter's Helmet
Level 11 Hat You'll be batting a thousand (skulls in) when you don this red piece
of plastic!
Vintage Brigade Helm
Level 90 Hat
Vintage Glengarry Bonnet
Level 73 Hat
Vintage Tough Guy's Toque
Level 37 Hat Because when you're the toughest Mother Hubbard in the fort, nobody's
criticizing your fashion sense.
Vintage Hotrod
Level 57 Hat Mock the sun with streaks of flame as the UV rays bounce harmlessly
away from your eyeballs.
Vintage Vintage Tyrolean
Level 92 Hat
Vintage Master's Yellow Belt
Level 92 Hat Only a master of Jarate earns the right to wear this once-white
bandanna, stained yellow from the rigors of a harsh training regimen.
Dr. Whoa #4761
Level 15 Shirt Crafted by .hkb vcgkcxhg
Gentle Manne's Service Medal
Level 100 Medal Given to those few brave soldiers whom stood guard valiantly without
sleep, nourishment, or a social life. Medal no. 7433
Vintage Sergeant's Drill Hat
Level 93 Hat This hat is a handy replacement for profanity-filled ranting when you
don't feel like shouting yourself hoarse.
Troublemaker's Tossle Cap
Level 55 Hat Straight outta control point.
Vintage Respectless Rubber Glove
Level 93 Hat It doesn't matter how much people respect you when they're on fire.
Aladdin's Private Reserve
Level 45 Mystical Lamp Originally owned by some punk kid in Syria, this Arabian wish-granter
is a lamp full of liquid courage. Simply rub, think liquory thoughts,
and pour. Warning: don't think about anything else while rubbing, or
you might not get booze. Effect: Genteel Smoke
The All-Father #3850
Level 15 Facial Hair Throughout the history of civilization, the white beard has come to
symbolize wisdom and status. Show the world it's possible to be
bearded AND stupid with this Heavy- and Soldier-specific face-nest.
Shove it, civilization! Crafted by Rando M. Crits
The Brainiac Hairpiece #5886
Level 96 Facial Hair Being a maths-enhancing hairpiece that endeavors to heighten the
senses of any soul, be he a gentle-man of leisure deserving of such a
thing, or a loathsome tiller of the earth of whom a beating would not
go unwarranted.
Vintage Ze Goggles
Level 83 Glasses Nothing
Vintage Trophy Belt
Level 28 Hat Any old sap can pull teeth from a dead crocodile.
It takes a man to pull teeth from a live one.
The Brown Bomber #4564
Level 61 Hat Celebrate Canada's birthday, on whatever day that happens, with this
commemorative Canadian Prime Minister's ceremonial dress hat.
Noble Amassment of Hats
Level 2 Hat For the Gentleman who believes even his hat deserves a hat.
Lumbricus Lid
Level 81 Hat
The Battle Bob
Level 46 Hat Simple and elegant, this slimming hair helmet will bring out the
natural contours of your fearsome war face. Crafted by .hkb vcgkcxhg
The Bubble Pipe #688
Level 19 Hat Being an invention that achieves the humanitarian goal of all great
men of science, from Lord Holland to the Duke of Wellington, to allow
a true gentle-man to smoke a pipe in space. Effect: Genteel Smoke
Dangeresque, Too?
Level 20 Glasses Splash the pot with all you got.
( Not Tradable )
The Purity Fist
Level 10
( Not Usable in Crafting )
The Itsy Bitsy Spyer #4421
Level 15 Pocket Buddy Is that a miniature Spy in your pocket, or are you just happy to OH
GOD STOP HITTING ME! Crafted by .hkb vcgkcxhg
The Nine-Pipe Problem
Level 78 Pipe In the time it takes you to read this description, I've already ubered
a heavy, captured your base, solved a crime, and smoked three pipes. Effect: Genteel Smoke
( Not Usable in Crafting )
Détective Noir
Level 56 Hat Crafted by mycuzinvinny s>2 flies unus.
Dr. Grordbort's Silver Crest
Level 15 Badge Being a highly malleable, thoroughly combustible silver crest that
declares one's commitment, and intention, to immolate all creatures on
God's Earth.
( Not Usable in Crafting )
A Rather Festive Tree
Level 10 Hat
Grenadier's Softcap
Level 14 Hat Crafted by ahhhh crap
Armored Authority
Level 73 Hat
( Not Usable in Crafting )
Napper's Respite
Level 56 Hat After a long day of burning scouts.
The Snapped Pupil
Level 29 Photograph Be honest, lads. Ye cannae even tell, can ye? Crafted by .hkb vcgkcxhg
Football Helmet
Level 8 Hat
( Not Usable in Crafting )
The Swagman's Swatter #7506
Level 10 Hat This is the best hat. We couldn't say it if it weren't true. This
one's the best. Crafted by .hkb vcgkcxhg
Clan Pride #3672
Level 20 Medallion Because it's cheaper and less painful than a tattoo.
Custom decals can be applied to this item. Crafted by › FLAPJACK (uncool)
Voodoo Juju
Level 31 Hat Only the finest leather hats come with tattoos and piercings. This is a special Halloween 2010 item Crafted by ☆calico☆
Gift from: ☆calico☆
( Not Tradable )
Lord Cockswain's Novelty Mutton Chops and Pipe
Level 94 Facial Hair Effect: Genteel Smoke
( Not Usable in Crafting )
Fancy Dress Uniform
Level 100 Uniform
( Not Usable in Crafting )
The Dead Cone
Level 19 Hat You'll stop them dead wearing this stylish traffic cone.
Apparition's Aspect #5434
Level 13 Hat
Pocket Medic
Level 15 Pocket Buddy Keep little healing man close.
( Not Usable in Crafting )
Bloke's Bucket Hat
Level 89 Hat Gone Snipin'.
SpaceChem Pin
Level 20 Badge <no employment record found>
The Deus Specs
Level 10 Glasses
( Not Usable in Crafting )
Defiant Spartan
Level 51 Hat
( Not Usable in Crafting )
Soldier's Stash
Level 100 Hat This hat does not in any way, shape, or form, promote smoking or
gambling.
( Not Usable in Crafting )
Pyro's Beanie
Level 19 Hat
( Not Usable in Crafting )
The Ornament Armament #4146
Level 20 Decorative Bombs Just a like the Soldier's actual grenades, these shiny glass baubles
are purely ornamental. Crafted by .hkb vcgkcxhg
( Not Tradable )
Villain's Veil
Level 36 Hat The good, the bad, and the dead.
License to Maim
Level 20 Badge And kill, and break, and smash, and bite. Mainly maim, though.
( Not Tradable )
The Infernal Impaler #30
Level 13 Hat Crafted by .hkb vcgkcxhg
( Not Tradable )
Foster's Facade
Level 1 Hat
The Outback Intellectual
Level 15 Apparel Argyle. Pipe-smoking. Individually, they make you look like an idiot.
Together, they make you look smart AND stylish! Just like Umberto Eco! Effect: Genteel Smoke
( Not Usable in Crafting )
The Spirit Of Giving
The%s6 Badge - Gifts Given%s5: 0 The more gifts you give away, the bigger your heart will get! Get what
gift-givers call "the Smissmas spirit," and what cardiologists call
hypertrophic cardiomyopathy.