Level 1 Craft Item Used to specify a class in blueprints
( Not Tradable )
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #25
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #28
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #26
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #26
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #27
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #16
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #23
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #23
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #26
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #26
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #28
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #23
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #25
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #26
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #26
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #26
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #25
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #25
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #28
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #25
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #26
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #25
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #28
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #28
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #28
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #18
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #28
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #26
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #29
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #26
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #24
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #23
Noise Maker - Bell
Level 5 Party Favor
( Not Tradable )
Noise Maker - Gong
Level 5 Party Favor
( Not Tradable )
Description Tag
Level 1 Tool Changes the description of an item in your backpack
Description Tag
Level 1 Tool Changes the description of an item in your backpack
Description Tag
Level 1 Tool Changes the description of an item in your backpack
Description Tag
Level 1 Tool Changes the description of an item in your backpack
Description Tag
Level 1 Tool Changes the description of an item in your backpack
Description Tag
Level 1 Tool Changes the description of an item in your backpack
Description Tag
Level 1 Tool Changes the description of an item in your backpack
Description Tag
Level 1 Tool Changes the description of an item in your backpack
Description Tag
Level 1 Tool Changes the description of an item in your backpack
Name Tag
Level 1 Tool Changes the name of an item in your backpack
Indubitably Green
Level 5 Tool Used to paint other items.
Ye Olde Rustic Colour
Level 5 Tool Used to paint other items.
Ye Olde Rustic Colour
Level 5 Tool Used to paint other items.
Australium Gold
Level 5 Tool Used to paint other items.
Australium Gold
Level 5 Tool Used to paint other items.
Aged Moustache Grey
Level 5 Tool Used to paint other items.
Aged Moustache Grey
Level 5 Tool Used to paint other items.
Aged Moustache Grey
Level 5 Tool Used to paint other items.
Aged Moustache Grey
Level 5 Tool Used to paint other items.
An Extraordinary Abundance of Tinge
Level 5 Tool Used to paint other items.
Pink as Hell
Level 5 Tool Used to paint other items.
Drably Olive
Level 5 Tool Used to paint other items.
Zepheniah's Greed
Level 5 Tool Used to paint other items.
Noble Hatter's Violet
Level 5 Tool Used to paint other items.
Color No. 216-190-216
Level 5 Tool Used to paint other items.
Mann Co. Orange
Level 5 Tool Used to paint other items.
Team Spirit
Level 5 Tool Used to paint other items the color of your current team.
Operator's Overalls
Level 5 Tool
Waterlogged Lab Coat
Level 5 Tool
An Air of Debonair
Level 5 Tool
The Value of Teamwork
Level 5 Tool
Cream Spirit
Level 5 Tool
Taunt: The Schadenfreude (equipped)
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
Unusual Horseless Headless Horsemann's Headtaker
Level 34 Axe Cursed by dark spirits similar to
those that dwell within the Eyelander. No random critical hits -25 max health on wearer Crafted by Disruption Sequence
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players Crafted by Surgeon Generalissimo
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Strange Boston Basher
Strange%s6 Bat - Kills%s5: 5 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
( Not Tradable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
Gift from: Hair Slut With Sex Hair
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
Mildly Menacing Sandman (equipped)
Mildly Menacing%s6 Bat - Kills%s5: 47 Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
Strange Sandman
Strange%s6 Bat - Kills%s5: 0 Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
Strange Sandman
Strange%s6 Bat - Kills%s5: 0 Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
Strange Sandman
Strange%s6 Bat - Kills%s5: 0 Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
Strange Sandman
Strange%s6 Bat - Kills%s5: 0 Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
( Not Tradable )
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner (equipped)
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
( Not Tradable )
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
Level 5 Bonesaw On death up to 20% of your stored ÜberCharge is retained -10 max health on wearer
The Vita-Saw
Level 5 Bonesaw On death up to 20% of your stored ÜberCharge is retained -10 max health on wearer
Mildly Menacing Bonesaw
Mildly Menacing%s6 Bonesaw - Kills%s5: 58
Strange Bonesaw
Strange%s6 Bonesaw - Kills%s5: 0
Strange Bonesaw
Strange%s6 Bonesaw - Kills%s5: 0
Strange Bonesaw
Strange%s6 Bonesaw - Kills%s5: 0
Strange Bonesaw
Strange%s6 Bonesaw - Kills%s5: 0
Strange Bonesaw
Strange%s6 Bonesaw - Kills%s5: 0
Strange Bonesaw
Strange%s6 Bonesaw - Kills%s5: 0
Strange Bonesaw
Strange%s6 Bonesaw - Kills%s5: 0
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow (equipped)
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Shahanshah #499
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max Crafted by Disruption Sequence
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Tribalman's Shiv (equipped)
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Huntsman (equipped)
Level 10 Bow
Crusader's Crossbow
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
( Not Tradable )
Crusader's Crossbow
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
Strange Crusader's Crossbow
Strange%s6 Crossbow - Kills%s5: 0 Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
Strange Crusader's Crossbow
Strange%s6 Crossbow - Kills%s5: 0 Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
Strange Crusader's Crossbow
Strange%s6 Crossbow - Kills%s5: 0 Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
Strange Crusader's Crossbow
Strange%s6 Crossbow - Kills%s5: 0 Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
Strange Crusader's Crossbow
Strange%s6 Crossbow - Kills%s5: 0 Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
Strange Axtinguisher
Strange%s6 Fire Axe - Kills%s5: 0 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
Strange Axtinguisher
Strange%s6 Fire Axe - Kills%s5: 0 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
Strange Axtinguisher (equipped)
Strange%s6 Fire Axe - Kills%s5: 1 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time Crafted by Disruption Sequence
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
( Not Tradable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Strange Gloves of Running Urgently
Strange%s6 Boxing Gloves - Kills%s5: 0 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Strange Gloves of Running Urgently
Strange%s6 Boxing Gloves - Kills%s5: 7 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Strange Gloves of Running Urgently
Strange%s6 Boxing Gloves - Kills%s5: 0 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Strange Gloves of Running Urgently
Strange%s6 Boxing Gloves - Kills%s5: 0 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Strange Gloves of Running Urgently
Strange%s6 Boxing Gloves - Kills%s5: 0 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Strange Gloves of Running Urgently
Strange%s6 Boxing Gloves - Kills%s5: 0 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Strange Gloves of Running Urgently
Strange%s6 Boxing Gloves - Kills%s5: 0 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Strange Gloves of Running Urgently
Strange%s6 Boxing Gloves - Kills%s5: 0 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Strange Gloves of Running Urgently
Strange%s6 Boxing Gloves - Kills%s5: 0 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
( Not Tradable )
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
( Not Tradable )
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
Vintage Jarate
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
Strange Jarate
Strange%s6 Jar Based Karate - Sodden Victims%s5: 0 Coated enemies take mini-crits Also handy for putting out a fire
Strange Jarate
Strange%s6 Jar Based Karate - Sodden Victims%s5: 0 Coated enemies take mini-crits Also handy for putting out a fire
Strange Jarate
Strange%s6 Jar Based Karate - Sodden Victims%s5: 0 Coated enemies take mini-crits Also handy for putting out a fire
Face-Melting Jarate (equipped)
Face-Melting%s6 Jar Based Karate - Sodden Victims%s5: 1151 Coated enemies take mini-crits Also handy for putting out a fire
Strange Jarate
Strange%s6 Jar Based Karate - Sodden Victims%s5: 0 Coated enemies take mini-crits Also handy for putting out a fire
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
( Not Tradable )
The Big Earner #1193
Level 1 Knife +30 cloak on kill -25 max health on wearer Crafted by Disruption Sequence
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Strange Knife
Strange%s6 Knife - Kills%s5: 0
Strange Knife (equipped)
Strange%s6 Knife - Kills%s5: 7
Strange Knife
Strange%s6 Knife - Kills%s5: 8
Unremarkable Knife
Unremarkable%s6 Knife - Kills%s5: 12
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
( Not Tradable )
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Vintage Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
( Not Tradable )
The Vintage Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
Bonk! Atomic Punch
Level 5 Lunch Box
The Sandvich
Level 1 Lunch Box
The Sandvich (equipped)
Level 1 Lunch Box
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
( Not Tradable )
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
( Not Tradable )
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
Strange Pain Train
Strange%s6 Makeshift Club - Kills%s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Pain Train
Strange%s6 Makeshift Club - Kills%s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Pain Train
Strange%s6 Makeshift Club - Kills%s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Pain Train
Strange%s6 Makeshift Club - Kills%s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Mildly Menacing Pain Train
Mildly Menacing%s6 Makeshift Club - Kills%s5: 62 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Pain Train
Strange%s6 Makeshift Club - Kills%s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
Genuine Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
Notably Dangerous%s6 Medi Gun - Ubers%s5: 147 (Kill Assists%s3: 497)
Strange Medi Gun
Strange%s6 Medi Gun - Ubers%s5: 1 (Kill Assists%s3: 5)
Strange Medi Gun
Strange%s6 Medi Gun - Ubers%s5: 0 (Kill Assists%s3: 0)
Strange Medi Gun
Strange%s6 Medi Gun - Ubers%s5: 0 (Kill Assists%s3: 0)
Strange Medi Gun
Strange%s6 Medi Gun - Ubers%s5: 0 (Kill Assists%s3: 0)
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects Crafted by Disruption Sequence
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
( Not Tradable )
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
( Not Tradable )
Tomislav #4158
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed Crafted by Disruption Sequence
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
( Not Tradable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Strange Natascha
Strange%s6 Minigun - Kills%s5: 0 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Rage-Inducing Minigun (equipped)
Rage-Inducing%s6 Minigun - Kills%s5: 1881
Strange Minigun
Strange%s6 Minigun - Kills%s5: 0
Strange Minigun
Strange%s6 Minigun - Kills%s5: 0
The Shortstop
Level 1 Peppergun Mann Co.'s latest in high attitude
break-action personal defense.
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
( Not Tradable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action #3645
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty Crafted by Disruption Sequence
( Not Tradable )
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
( Not Tradable )
Genuine Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
Gift from: (MaCK) Huge
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable )
Strange Scattergun
Strange%s6 Scattergun - Kills%s5: 0
Sufficiently Lethal Scattergun (equipped)
Sufficiently Lethal%s6 Scattergun - Kills%s5: 200
Strange Scattergun
Strange%s6 Scattergun - Kills%s5: 0
Strange Scattergun
Strange%s6 Scattergun - Kills%s5: 0
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Genuine Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
Strange%s6 Shotgun - Kills%s5: 0 When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Strange Frontier Justice
Strange%s6 Shotgun - Kills%s5: 0 When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Notably Dangerous Shotgun
Notably Dangerous%s6 Shotgun - Kills%s5: 142
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Unremarkable Shotgun
Unremarkable%s6 Shotgun - Kills%s5: 23
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
Strange Shotgun
Strange%s6 Shotgun - Kills%s5: 0
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Market Gardener #1599
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits Crafted by Disruption Sequence
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Maul
Level 5 Sledgehammer Packs a devastating punch with a hint of Mars dust. 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
( Not Tradable )
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
Strange Powerjack
Strange%s6 Sledgehammer - Kills%s5: 0 +75 health restored on kill +20% damage from melee sources while active
Strange Powerjack
Strange%s6 Sledgehammer - Kills%s5: 0 +75 health restored on kill +20% damage from melee sources while active
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
( Not Tradable )
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players Crafted by wolfadius
The Bazaar Bargain #2681
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20% Crafted by swish-zilla
Genuine Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
Strange Sydney Sleeper
Strange%s6 Sniper Rifle - Kills%s5: 0 On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
Strange Sydney Sleeper
Strange%s6 Sniper Rifle - Kills%s5: 0 On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
Strange Sydney Sleeper
Strange%s6 Sniper Rifle - Kills%s5: 0 On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
Strange Sniper Rifle
Strange%s6 Sniper Rifle - Kills%s5: 0
Strange Sniper Rifle
Strange%s6 Sniper Rifle - Kills%s5: 0
Strange Sniper Rifle
Strange%s6 Sniper Rifle - Kills%s5: 0
Strange Sniper Rifle
Strange%s6 Sniper Rifle - Kills%s5: 0
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
( Not Tradable )
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
( Not Tradable )
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
( Not Tradable )
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
( Not Tradable )
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
( Not Tradable )
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Persian Persuader #1508
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits Crafted by Disruption Sequence
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
( Not Tradable )
Strange Eyelander
Strange%s6 Sword - Heads Taken%s5: 0 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Strange Eyelander
Strange%s6 Sword - Heads Taken%s5: 0 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Strange Eyelander
Strange%s6 Sword - Heads Taken%s5: 0 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Strange Eyelander
Strange%s6 Sword - Heads Taken%s5: 0 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Strange Eyelander
Strange%s6 Sword - Heads Taken%s5: 0 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Strange Eyelander
Strange%s6 Sword - Heads Taken%s5: 0 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Scrap Metal
Level 1 Craft Item
Sufficiently Lethal Eyelander (equipped)
Sufficiently Lethal%s6 Sword - Heads Taken%s5: 198 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Strange Eyelander
Strange%s6 Sword - Heads Taken%s5: 0 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Strange Eyelander
Strange%s6 Sword - Heads Taken%s5: 0 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Scrap Metal
Level 1 Craft Item
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Blutsauger (equipped)
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
Strange Syringe Gun
Strange%s6 Syringe Gun - Kills%s5: 1
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
Level 10 Armband Using modern super-deluxe resolution graphics!
Genuine Purity Fist
Level 10
Bronze Dueling Badge
Level 1 Badge This badge tracks your duel statistics.
Increase its level by winning duels!
( Not Tradable )
Grizzled Veteran
Level 15 Badge Display this on your chest proudly, soldier. Each time you kill
someone, they'll know they weren't the first. Hire Date: November 25, 2007 (18:18:40 GMT)
( Not Tradable )
Ali Baba's Wee Booties #2403
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer Crafted by Disruption Sequence
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
The Mantreads #1391
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on Crafted by Disruption Sequence
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps Crafted by AgentPARTY
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Lord Cockswain's Novelty Mutton Chops and Pipe #7 (equipped)
Level 14 Hat If looks could kill, this dapper fellow would make your head an
accomplice to murder.
Crocleather Slouch #776
Level 59 Hat Made from Australia's only natural resource.
Crocleather Slouch #3786
Level 88 Hat Made from Australia's only natural resource. Crafted by Disruption Sequence
The Samur-Eye
Level 43 Hat One-eyed Scottish drunk
Dons his helmet for battle
Blacks out, misses war
( Not Tradable )
Hustler's Hallmark
Level 20 Hat
Rimmed Raincatcher
Level 96 Hat Because there's no alliteration
like alliteration with an 'ARR!'
Tippler's Tricorne
Level 43 Hat Three sharp corners mean one sharp hat.
Don't poke your eye out.
Genuine Company Man
Level 10 Hat
The Nanobalaclava
Level 10 Hat
Genuine Nanobalaclava
Level 10 Hat
Ghastlierest Gibus
Level 10 Hat Way way more ghastly. This is a special Halloween 2009 item
Ghastlier Gibus
Level 10 Hat Even more ghastly. This is a special Halloween 2010 item
( Not Tradable )
Genuine Dragonborn Helmet
Level 10 Hat Designed to inspire fear, the dragons this helm was based on were less
than impressed.
Unusual Texas Ten Gallon (equipped)
Level 87 Hat Though it looks like a simple ten-gallon hat, this modern feat of
engineering actually contains more moving parts than a level 2 Sentry
Gun. Effect: Blizzardy Storm
Unusual German Gonzila (equipped)
Level 49 Hat Effect: Bubbling
Googly Gazer
Level 3 Hat Keep one eye on your enemy and
the other one on everything else.
Horseless Headless Horsemann's Head
Level 31 Hat
He had one all along...
( Not Tradable )
Voodoo Juju
Level 31 Hat Only the finest leather hats come with tattoos and piercings. This is a special Halloween 2010 item Crafted by † MASOX †
Gift from: † MASOX †
( Not Tradable )
Tough Guy's Toque
Level 20 Hat Because when you're the toughest Mother Hubbard in the fort, nobody's
criticizing your fashion sense.
Tough Guy's Toque
Level 58 Hat Because when you're the toughest Mother Hubbard in the fort, nobody's
criticizing your fashion sense.
Tough Guy's Toque
Level 79 Hat Because when you're the toughest Mother Hubbard in the fort, nobody's
criticizing your fashion sense.
Unusual Officer's Ushanka (equipped)
Level 39 Hat This hat was made of bear hands.
That bear was killed with bare hands. Effect: Bubbling
The Hound Dog
Level 40 Hat Your opponents will be all shook up when they see these sweet shades
and coif.
The Hound Dog
Level 40 Hat Your opponents will be all shook up when they see these sweet shades
and coif.
Pugilist's Protector
Level 29 Hat
The Dread Knot
Level 20 Hat Crybabies cower
At the approach of fat man
With terrible hair
( Not Tradable )
Hero's Hachimaki #381
Level 36 Hat Crafted by Disruption Sequence
Genuine Hero's Hachimaki
Level 1 Hat
The Janissary Ketche
Level 56 Hat The first standing army to wear uniforms wanted to make damn sure
everyone else knew it.
Jumper's Jeepcap #2538
Level 17 Hat
Jumper's Jeepcap #1924
Level 51 Hat Crafted by Disruption Sequence
Vintage Foster's Facade
Level 1 Hat
Genuine Killer Exclusive
Level 10 Hat Break news, spirits and heads.
Large Luchadore
Level 17 Hat Wrestling's real, and now you can prove it.
Lord Cockswain's Pith Helmet #7
Level 90 Hat
The Proof of Purchase
Level 50 Hat From another era.
( Not Tradable )
Mann Co. Cap
Level 10 Hat
( Not Tradable )
The Geisha Boy
Level 33 Hat Frog leaps into pond
Lotus blossoms fall to earth
Medic has girl's hair
( Not Tradable )
Physician's Procedure Mask
Level 2 Hat Scrub in... things are about to get messy.
Physician's Procedure Mask (equipped)
Level 55 Hat Scrub in... things are about to get messy.
Noble Amassment of Hats
Level 69 Hat For the Gentleman who believes even his hat deserves a hat.
Earbuds
Level 17 Hat OSX represent!
Earbuds
Level 27 Hat OSX represent!
Earbuds
Level 40 Hat OSX represent!
Earbuds
Level 60 Hat OSX represent!
Earbuds
Level 76 Hat OSX represent!
Le Party Phantom
Level 15 Hat
Le Party Phantom
Level 18 Hat
Genuine Pilotka
Level 10 Hat
Private Eye
Level 19 Hat A select style for the scrutinizing sleuth.
Vintage Respectless Rubber Glove
Level 86 Hat It doesn't matter how much people respect you when they're on fire.
Unusual Napper's Respite (equipped)
Level 76 Hat After a long day of burning scouts. Effect: Bubbling
Triboniophorus Tyrannus
Level 92 Hat At least he's still telling you to burn things.
The Stahlhelm #152
Level 10 Hat Crafted by Manip
Genuine Stahlhelm
Level 10 Hat
Scotch Bonnet
Level 78 Hat Don't let those ninnies take yer good eye!
( Not Tradable )
Ye Olde Baker Boy
Level 1 Hat Extra! Extra! You're frickin' dead!
Vintage Ye Olde Baker Boy
Level 24 Hat Extra! Extra! You're frickin' dead!
Troublemaker's Tossle Cap
Level 51 Hat Straight outta control point.
Dr's Dapper Topper
Level 12 Hat
Unusual Master's Yellow Belt (equipped)
Level 26 Hat Only a master of Jarate earns the right to wear this once-white
bandanna, stained yellow from the rigors of a harsh training regimen. Effect: Bubbling
Stainless Pot
Level 99 Hat Protects cranium from bullets and shrapnel.
Also heats soup. Crafted by Disruption Sequence
( Not Tradable )
Sergeant's Drill Hat
Level 19 Hat This hat is a handy replacement for profanity-filled ranting when you
don't feel like shouting yourself hoarse.
Sergeant's Drill Hat
Level 43 Hat This hat is a handy replacement for profanity-filled ranting when you
don't feel like shouting yourself hoarse.
Killer's Kabuto
Level 2 Hat A Haiku for war.
To defeat one's enemies.
Honor the crocket.
Killer's Kabuto
Level 9 Hat A Haiku for war.
To defeat one's enemies.
Honor the crocket.
Killer's Kabuto
Level 60 Hat A Haiku for war.
To defeat one's enemies.
Honor the crocket.
Killer's Kabuto
Level 74 Hat A Haiku for war.
To defeat one's enemies.
Honor the crocket.
The Spiral Sallet
Level 10 Hat Little known fact: knights in chess travel over other pieces by rocket
jumping.
( Not Tradable )
Fancy Fedora
Level 49 Hat This smooth, suave, silk-lined beauty can turn any amateur backstabber
into a handsome rogue.
Frenchman's Beret
Level 9 Hat Because real espionage is an artform.
Frenchman's Beret
Level 57 Hat Because real espionage is an artform.
The Noh Mercy
Level 30 Hat Chain-smoking Frenchman
Skulks in shadows, then attacks
Terrifying mask
( Not Tradable )
The Noh Mercy
Level 42 Hat Chain-smoking Frenchman
Skulks in shadows, then attacks
Terrifying mask
The Big Steel Jaw of Summer Fun
Level 20 Hat Wee! It's summer! We're having fun!
AH GOD IT'S BOLTED TO HIS HEAD!
Sultan's Ceremonial #249
Level 7 Hat
Tam O' Shanter
Level 47 Hat
Teddy Roosebelt
Level 52 Pocket Buddy A cute, plushy pocket buddy.
Aw, he even has his own hat! Crafted by Disruption Sequence
( Not Tradable )
The Milkman
Level 32 Hat
Unusual Towering Pillar of Hats (equipped)
Level 79 Hat A-ha-ha! You are as PRESUMPTUOUS as you are POOR and IRISH. Tarnish
notte the majesty of my TOWER of HATS. Effect: Bubbling
Unusual El Jefe (equipped)
Level 10 Hat Effect: Vivid Plasma
Villain's Veil
Level 64 Hat The good, the bad, and the dead.
World Traveler's Hat
Level 20 Hat Given to generous souls who have donated to community map makers. The
effect will only be visible while on a map that has been donated
towards! Effect: Map Stamps
( Not Tradable )
Cheater's Lament
Level 1 Aura of Incorruptibility Though some would stop at nothing to achieve hats, you remained
resolute and incorruptible in your quest for head decorations. For
that, you have been rewarded. Effect: Holy Glow
( Not Tradable )
Bill's Hat
Level 10 Veteran's Beret Left 4 You.
Bill's Hat
Level 10 Veteran's Beret Left 4 You.
Bill's Hat
Level 10 Veteran's Beret Left 4 You.
Bill's Hat
Level 10 Veteran's Beret Left 4 You.
Bill's Hat
Level 10 Veteran's Beret Left 4 You.
Bill's Hat
Level 10 Veteran's Beret Left 4 You.
The Made Man #289
Level 95 A gentleman always has a flower handy to drop on an opponent's grave.
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
Strange Chargin' Targe
Strange%s6 Shield - Kills%s5: 0 Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
Strange Chargin' Targe
Strange%s6 Shield - Kills%s5: 0 Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
Strange Chargin' Targe
Strange%s6 Shield - Kills%s5: 0 Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
Strange Chargin' Targe
Strange%s6 Shield - Kills%s5: 0 Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
Strange Chargin' Targe
Strange%s6 Shield - Kills%s5: 0 Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
Strange Chargin' Targe
Strange%s6 Shield - Kills%s5: 0 Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
Strange Chargin' Targe
Strange%s6 Shield - Kills%s5: 0 Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
Strange Razorback
Strange%s6 Shield - Spies Shocked%s5: 0 Blocks a single backstab attempt
Strange Razorback
Strange%s6 Shield - Spies Shocked%s5: 0 Blocks a single backstab attempt
Strange Razorback
Strange%s6 Shield - Spies Shocked%s5: 0 Blocks a single backstab attempt
Rogue's Col Roule (equipped)
Level 15 Apparel
Prairie Heel Biters
Level 15 Spurs
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Sufficiently Lethal Scattergun
Sufficiently Lethal%s6 Scattergun - Kills%s5: 200
Strange Pistol
Strange%s6 Pistol - Kills%s5: 4
Mildly Menacing Sandman
Mildly Menacing%s6 Bat - Kills%s5: 47 Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
Unusual El Jefe
Level 10 Hat Effect: Vivid Plasma
Genuine Deus Specs
Level 10 Glasses
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
Sufficiently Lethal%s6 Sword - Heads Taken%s5: 198 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Unusual Towering Pillar of Hats
Level 79 Hat A-ha-ha! You are as PRESUMPTUOUS as you are POOR and IRISH. Tarnish
notte the majesty of my TOWER of HATS. Effect: Bubbling
Genuine Deus Specs
Level 10 Glasses
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
Rage-Inducing Minigun
Rage-Inducing%s6 Minigun - Kills%s5: 1881
The Sandvich
Level 1 Lunch Box
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
Unusual Officer's Ushanka
Level 39 Hat This hat was made of bear hands.
That bear was killed with bare hands. Effect: Bubbling
Genuine Deus Specs
Level 10 Glasses
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
Shotgun
Level 1 Shotgun
Pistol
Level 1 Pistol
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Unusual Texas Ten Gallon
Level 87 Hat Though it looks like a simple ten-gallon hat, this modern feat of
engineering actually contains more moving parts than a level 2 Sentry
Gun. Effect: Blizzardy Storm
Genuine Deus Specs
Level 10 Glasses
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
Notably Dangerous Medi Gun
Notably Dangerous%s6 Medi Gun - Ubers%s5: 147 (Kill Assists%s3: 497)
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
Unusual German Gonzila
Level 49 Hat Effect: Bubbling
Physician's Procedure Mask
Level 55 Hat Scrub in... things are about to get messy.
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
The Huntsman
Level 10 Bow
Face-Melting Jarate
Face-Melting%s6 Jar Based Karate - Sodden Victims%s5: 1151 Coated enemies take mini-crits Also handy for putting out a fire
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Unusual Master's Yellow Belt
Level 26 Hat Only a master of Jarate earns the right to wear this once-white
bandanna, stained yellow from the rigors of a harsh training regimen. Effect: Bubbling
Genuine Deus Specs
Level 10 Glasses
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
Sufficiently Lethal%s6 Sword - Heads Taken%s5: 198 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Unusual Towering Pillar of Hats
Level 79 Hat A-ha-ha! You are as PRESUMPTUOUS as you are POOR and IRISH. Tarnish
notte the majesty of my TOWER of HATS. Effect: Bubbling
Genuine Deus Specs
Level 10 Glasses
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
Rage-Inducing Minigun
Rage-Inducing%s6 Minigun - Kills%s5: 1881
The Sandvich
Level 1 Lunch Box
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
Unusual Officer's Ushanka
Level 39 Hat This hat was made of bear hands.
That bear was killed with bare hands. Effect: Bubbling
Genuine Deus Specs
Level 10 Glasses
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
Shotgun
Level 1 Shotgun
Pistol
Level 1 Pistol
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Unusual Texas Ten Gallon
Level 87 Hat Though it looks like a simple ten-gallon hat, this modern feat of
engineering actually contains more moving parts than a level 2 Sentry
Gun. Effect: Blizzardy Storm
Genuine Deus Specs
Level 10 Glasses
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
Notably Dangerous Medi Gun
Notably Dangerous%s6 Medi Gun - Ubers%s5: 147 (Kill Assists%s3: 497)
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
Unusual German Gonzila
Level 49 Hat Effect: Bubbling
Physician's Procedure Mask
Level 55 Hat Scrub in... things are about to get messy.
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
The Huntsman
Level 10 Bow
Face-Melting Jarate
Face-Melting%s6 Jar Based Karate - Sodden Victims%s5: 1151 Coated enemies take mini-crits Also handy for putting out a fire
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Unusual Master's Yellow Belt
Level 26 Hat Only a master of Jarate earns the right to wear this once-white
bandanna, stained yellow from the rigors of a harsh training regimen. Effect: Bubbling
Genuine Deus Specs
Level 10 Glasses
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Lugermorph
Level 5 Pistol The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?
The Big Kill
Level 5 Revolver Combines style with stopping power.
Long exclusive to Freelance Police,
now available for other blood-thirsty mercenaries.
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
The Golden Wrench
Level 25 Wrench Imbued with an ancient power
( Not Tradable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 1 Peppergun Mann Co.'s latest in high attitude
break-action personal defense.
The Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
L'Etranger
Level 5 Revolver +15 cloak on hit -20% damage penalty
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Black Box
Level 5 Rocket Launcher On Hit: +15 health -25% clip size
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Rocket Jumper
Level 1 Rocket Launcher A special no-damage rocket launcher for learning
rocket jump tricks and patterns. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
The Frying Pan
Level 5 Frying Pan
The Sticky Jumper
Level 1 Stickybomb Launcher A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns. No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe Cursed by dark spirits similar to
those that dwell within the Eyelander. No random critical hits -25 max health on wearer
The Lugermorph
Level 5 Pistol The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable )
Iron Curtain
Level 5 Minigun
( Not Tradable )
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
Crusader's Crossbow
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Jag
Level 15 Wrench 30% faster construction rate -25% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health