Level 10 Boots +200% increase in turning control while charging +25 max health on wearer +10% faster move speed on wearer (shield required) Melee kills refill 25% of your charge meter
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Rimmed Raincatcher
Level 43 Hat
Ellis' Cap
Level 10 Hat
Mercenary
Level 5 Badge Hire Date: April 12, 2011 (17:02:47 GMT)
( Not Tradable or Marketable )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Hottie's Hoodie #2314
Level 10 Hood
The Frontier Flyboy
Level 51 Costume Piece
This is a special Halloween 2011 item
The Can Opener
Level 48 Costume Piece
This is a special Halloween 2011 item
The Intangible Ascot
Level 45 Costume Piece
This is a special Halloween 2011 item
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Prussian Pickelhaube
Level 79 Helmet
( Not Usable in Crafting )
The Athletic Supporter
Level 10 Hat
The Athletic Supporter
Level 10 Hat
The Athletic Supporter
Level 10 Hat
The Superfan
Level 10 Hat
The Superfan
Level 10 Hat
The Superfan
Level 10 Hat
Noise Maker - Koto
Level 5 Party Favor
( Not Usable in Crafting )
Noise Maker - Koto
Level 5 Party Favor
( Not Usable in Crafting )
Noise Maker - Koto
Level 5 Party Favor
( Not Usable in Crafting )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Rogue's Col Roule
Level 15 Apparel
( Not Usable in Crafting )
Rogue's Col Roule #3141
Level 15 Apparel #Attrib_MakersMark
The Stereoscopic Shades
Level 20 Glasses
( Not Usable in Crafting )
Soldier's Stash
Level 26 Cosmetic Item
( Not Usable in Crafting )
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #27
The Attendant
Level 48 Hat
Familiar Fez
Level 72 Hat
Familiar Fez
Level 89 Hat
( Not Usable in Crafting )
The Holy Mackerel
Level 42 Fish
The Milkman
Level 53 Hat
Decal Tool
Level 5 Tool
A Carefully Wrapped Gift
Level 5 Gift #Attrib_ReferencedItem
Dealer's Visor
Level 50 Hat
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Buff Banner
Level 5 Battle Banner
Dueling Mini-Game
Level 5 Usable Item
Villain's Veil
Level 78 Bandana
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Huntsman
Level 10 Bow
The Vintage Killing Gloves of Boxing
Level 95 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Level 5 Axe +20% damage bonus When weapon is active: is_a_sword (72) 15% slower move speed on wearer
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Unusual Horseless Headless Horsemann's Headtaker
Level 87 Axe is_a_sword (72) -25 max health on wearer No random critical hits
Genuine Purity Fist
Level 10 Cosmetic Augmentation
Genuine Nanobalaclava
Level 10 Hat
Genuine Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Genuine Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits