Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Iron Bomber
Level 16 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Gas Passer
Level 39 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Level 5 Minigun "Approved by comrade Stalin himself!"
( Not Tradable or Marketable )
"Comrade's Friend"
Level 5 Minigun "Stalin for time" On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The B.A.S.E. Jumper
Level 18 Parachute
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Beggar's Bazooka
Level 26 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
"The Humbler"
Level 1 Rocket Launcher "Really, how did you manage this?" +80% projectile speed Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs +25% damage bonus -70% explosion radius
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Rescue Ranger
Level 17 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
( Not Tradable or Marketable )
The Classic
Level 43 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Red-Tape Recorder
Level 60 Sapper Reverses enemy building construction -100% sapper damage penalty
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eyeborg
Level 21 Cosmetic Augmentation
( Not Tradable or Marketable, Not Usable in Crafting )
Grizzled Veteran
Level 15 Badge Hire Date: October 19, 2007 (05:52:00 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 2
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Haunted Bone-Cut Belt
Level 89 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Tiny Texan
Level 61 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
The Cyborg Stunt Helmet
Level 94 Helmet
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Cheater's Lament
Level 1 Aura of Incorruptibility attach particle effect static (5)
( Not Tradable or Marketable )
The Samson Skewer
Level 51 Decorative Knife
( Not Tradable or Marketable )
The Dapper Disguise
Level 51 Mask
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Noh Mercy
Level 84 Mask
Pyrovision Goggles
Level 27 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Chargin' Targe
Level 16 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Chargin' Targe
Level 44 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer