( Not Tradable or Marketable, Not Usable in Crafting )
"Gigolo Flex"
Level 20 Glasses "Seein' is believin' so ya better change your specs!"
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Cheater's Lament
Level 1 Aura of Incorruptibility attach particle effect static (5)
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Endothermic Exowear
Level 48 Shirt
The Trash Toter
Level 15 Satchel
Medic's Mountain Cap
Level 6 Hat
The Medicine Manpurse
Level 27 Satchel
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Dark Falkirk Helm #5139
Level 33 Helmet #Attrib_MakersMark
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Refined Metal
Level 3 Craft Item
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Surgeon's Side Satchel
Level 67 Satchel
"Air-To-Moron Ballistic Shovel"
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
"The Bottle."
Level 1 Bottle "Is that a ship inside this bottle?"
Knife
Level 1 Knife "Don't worry, I've got your back."
"Love's Keen Sting"
Level 10 Fire Axe "Saved from a grim fate by penning a tale of truest romance between
two SPUFers." attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
The Saxxy Clapper Badge
Level 100 Badge
( Not Tradable or Marketable )
Soldier of Fortune
Level 10 Badge Hire Date: June 23, 2008 (16:32:00 GMT)
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: The Meet the Medic
Level 5 Special Taunt
( Not Usable in Crafting )
Taunt: Buy A Life
Level 45 Special Taunt
Refined Metal
Level 3 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Power Up Canteen
Level 30 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Scrap Metal
Level 1 Craft Item
The Flying Guillotine
Level 4 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Genuine Menpo
Level 1 Mask
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Soul Gargoyle
Level 85 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Lollichop
Level 19 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Scrap Metal
Level 1 Craft Item
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Level 1 Hat "God Only Knows what we'd do without him."
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Neon Annihilator
Level 63 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Holy Mackerel
Level 42 Fish
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Holy Mackerel
Level 42 Fish
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Danger #17117
Level 92 Apparel #Attrib_MakersMark
Tough Stuff Muffs #33302
Level 97 Hat #Attrib_MakersMark
The Front Runner #43665
Level 48 Hat #Attrib_MakersMark
Vintage Merryweather
Level 15 Helmet #Attrib_MakersMark
The Combat Medic's Crusher Cap #26859
Level 71 Hat #Attrib_MakersMark
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Level 5 Golf Club is_a_sword (72) -25 max health on wearer No random critical hits
The Tide Turner
Level 67 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Back Scatter
Level 3 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Buff Banner
Level 5 Battle Banner
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Loose Cannon
Level 10 Grenade Launcher +20% projectile speed Cannonballs push players back on impact override projectile type (1099431936) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits