%s7Strange%s6 Flame Thrower - %s5: 0 flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Strange Market Gardener
%s7Strange%s6 Shovel - %s5: 0 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Strange Cow Mangler 5000
%s7Strange%s6 Focused Wave Projector - %s5: 0 Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
%s7Strange%s6 Shovel - %s5: 0 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
"FACE-MELTING STICKYBOMB LAUNCHER"
%s7Strange%s6 Stickybomb Launcher - %s5: 0 "Like in Indiana Jones when they open the Arc of The Covenant!"
Strange Rocket Launcher
%s7Strange%s6 Rocket Launcher - %s5: 0
Strange Rocket Launcher
%s7Strange%s6 Rocket Launcher - %s5: 0
Strange Bazaar Bargain
%s7Strange%s6 Sniper Rifle - %s5: 0 Exorcism Base charge rate decreased by 50%
Strange Eyelander
%s7Strange%s6 Sword - %s5: 0 is_a_sword (72) No random critical hits -25 max health on wearer
Strange Scattergun
%s7Strange%s6 Scattergun - %s5: 0
Strange Sniper Rifle
%s7Strange%s6 Sniper Rifle - %s5: 0
Strange Rocket Launcher
%s7Strange%s6 Rocket Launcher - %s5: 0
Strange Spy-cicle
%s7Strange%s6 Knife - %s5: 0 On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0 Killstreaks Active
"@훚앙의 섭리@"
%s7Strange%s6 Scattergun - %s5: 0 "당신의 훚앙을 뚤어드리겠습니다" Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Sniper Rifle
%s7Strange%s6 Sniper Rifle - %s5: 0
Strange Scattergun
%s7Strange%s6 Scattergun - %s5: 0
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Usable in Crafting )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Tradable or Marketable )
The Quickiebomb Launcher
Level 44 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Flying Guillotine
Level 40 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
The Panic Attack
Level 8 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
The B.A.S.E. Jumper
Level 39 Parachute #Attrib_MakersMark
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
( Not Tradable or Marketable )
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Huo-Long Heater
Level 78 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Back Scatter #28908
Level 86 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits #Attrib_MakersMark
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Rescue Ranger
Level 79 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Original
Level 5 Rocket Launcher
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
The Neon Annihilator
Level 57 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Classic
Level 63 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Scrap Metal
Level 1 Craft Item
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Scrap Metal
Level 1 Craft Item
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Iron Bomber
Level 50 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Red-Tape Recorder
Level 99 Sapper Reverses enemy building construction -100% sapper damage penalty
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Lollichop
Level 74 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Holy Mackerel
Level 42 Fish
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Handyman's Handle
Level 80 Hat
The Burning Bandana
Level 4 Bandana
Pyrovision Goggles
Level 4 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Full Head of Steam
Level 52 Hat
( Not Tradable or Marketable )
Texas Ten Gallon
Level 94 Hat
Ellis' Cap
Level 10 Hat
The Bigg Mann on Campus
Level 11 Apparel
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Genuine Pip-Boy
Level 10 Armband
The Breakneck Baggies
Level 34 Pants
The Kringle Collection
Level 47 Coat
( Not Usable in Crafting )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
Armored Authority
Level 85 Helmet
( Not Usable in Crafting )
The Gentle Munitionne of Leisure
Level 5 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Blighted Beak
Level 14 Mask
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
The Half-Pipe Hurdler
Level 95 Skateboard Chromatic Corruption
Up Pyroscopes
Level 32 Eye Stalks
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Physician's Procedure Mask
Level 70 Mask
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Bolted Bushman
Level 56 Hat
The Stealth Steeler
Level 2 Hat
Genuine Hardy Laurel
Level 1 Hat vision opt in flags (4)
The One-Man Army
Level 10 Hair
The Pampered Pyro
Level 54 Towel
The Liquor Locker
Level 28 Treasure
The Monstrous Memento
Level 50 Hat
The Scottish Snarl
Level 75 Costume Piece
This is a special Halloween 2011 item
Genuine Stovepipe Sniper Shako
Level 1 Hat
The Intangible Ascot
Level 85 Costume Piece
This is a special Halloween 2011 item
The Steel Pipes
Level 67 Costume Piece
This is a special Halloween 2011 item
The Hair of the Dog
Level 74 Costume Piece
This is a special Halloween 2011 item
Silver Bullets
Level 61 Costume Piece
This is a special Halloween 2011 item
Saxton Hale Mask
Level 10 Hat #Attrib_MakersMark
The Grease Monkey
Level 46 Costume Piece
( Not Tradable or Marketable )
The Hound's Hood
Level 40 Costume Piece
( Not Tradable or Marketable )
The Beacon from Beyond
Level 81 Spooky Companion
( Not Tradable or Marketable )
The Blazing Bull
Level 18 Costume Piece
This is a special Halloween 2011 item
The Einstein
Level 63 Costume Piece
This is a special Halloween 2011 item
Haunted Fallen Angel
Level 10 Costume Piece
This is a special Halloween 2011 item
Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
Haunted Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
Haunted Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
Haunted Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
Haunted Kriegsmaschine-9000
Level 73 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Scarecrow
Level 100 Hat
( Not Tradable or Marketable )
The Bonedolier
Level 5 Bones
( Not Tradable or Marketable )
The Hundkopf
Level 30 Cosmetic Item
( Not Tradable or Marketable )
The Claws And Infect
Level 56 Costume Piece
( Not Tradable or Marketable )
The Grand Duchess Tutu
Level 22 Costume Piece
( Not Tradable or Marketable )
Teutonkahmun
Level 54 Costume Piece
( Not Tradable or Marketable )
The Hooded Haunter
Level 13 Spooky Companion
( Not Tradable or Marketable )
Griffin's Gog
Level 54 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Cryptic Keepsake
Level 81 Necklace
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Candyman's Cap
Level 61 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
PY-40 Incinibot
Level 36 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Hard-Headed Hardware
Level 64 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Fallen Angel
Level 11 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Ramses' Regalia
Level 45 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 28
( Not Tradable or Marketable )
The Roo Rippers
Level 8 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Cranial Conspiracy
Level 7 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Garden Bristles
Level 14 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
The Herzensbrecher
Level 26 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Jupiter Jumpers
Level 95 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Corpsemopolitan
Level 2 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Headtaker's Hood
Level 100 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Snaggletoothed Stetson
Level 81 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Tuque or Treat
Level 63 Hat
Sinister Staining
( Not Tradable or Marketable, Not Usable in Crafting )
The Transylvania Top
Level 53 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Lieutenant Bites the Dust
Level 61 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
The Creature from the Heap
Level 51 Backpack
( Not Tradable or Marketable, Not Usable in Crafting )
The Hallowed Headcase
Level 95 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Bozo's Bouffant
Level 81 Costume Piece
Putrescent Pigmentation
( Not Tradable or Marketable, Not Usable in Crafting )
Level 1 Stickybomb Launcher Team Colored Decorated Weapon paintkit_proto_def_index (24)
Quality 15 Minigun
Level 1 Minigun paintkit_proto_def_index (55)
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Invasion Community Update Coin
Level 50 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 7 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 2 Badge
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: June 1, 2011 (11:33:03 GMT)
( Not Tradable or Marketable )
Tough Break Campaign Stamp
Level 29 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Jungle Inferno ConTracker
Level 11 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Ye Olde Rustic Colour
Level 5 Tool
( Not Tradable or Marketable )
Ye Olde Rustic Colour
Level 5 Tool
( Not Tradable or Marketable )
Gun Mettle Campaign Coin
Level 45 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Rock, Paper, Scissors
Level 83 Special Taunt
Taunt: Conga
Level 70 Special Taunt
Taunt: The Box Trot
Level 45 Special Taunt
Taunt: Spent Well Spirits
Level 45 Special Taunt
Soul Gargoyle
Level 57 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Duck Journal
Level 1 Journal Duck Power : 0 / 5 Duck XP Level : 6 Duckstreaks Active
( Not Usable in Crafting )
Haunted Kritz or Treat Canteen
Level 18 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable, Not Usable in Crafting )
Power Up Canteen
Level 61 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 0
( Not Tradable or Marketable )
Professor Speks
%s7%s6 Glasses - %s5: 25403
( Not Tradable or Marketable )
Lone Survivor
%s7%s6 Facial Hair - %s5: 7071
Spellbook Magazine
Level 26 This weapon deploys 50% faster
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 5 Pages of Audere: 6 Pages of Congeriae: 2 Pages of Veteris: 9 This weapon deploys 50% faster
( Not Tradable or Marketable )
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
Festive Flare Gun
Level 1 Flare Gun 100% critical hit vs burning players
Festive Crusader's Crossbow
Level 46 Crossbow override projectile type (1102577664) -75% max primary ammo on wearer No headshots
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Festive Force-A-Nature
Level 72 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
Syringe Gun
%s7%s6 Syringe Gun - %s5: 41
Strange Cloak and Dagger
%s7Strange%s6 Invis Watch - %s5: 0 +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Quality 15 Minigun
Level 1 Minigun paintkit_proto_def_index (70)
Strange Rainblower
%s7Strange%s6 Flame Thrower - %s5: 0 Sheen: 6 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Classic
%s7%s6 Sniper Rifle - %s5: 18 Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot #Attrib_MakersMark
Natascha
%s7%s6 Minigun - %s5: 80 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
%s7Strange%s6 Scattergun - %s5: 1 boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Eyelander
%s7%s6 Sword - %s5: 187 is_a_sword (72) No random critical hits -25 max health on wearer
Quick-Fix
%s7%s6 Medi Gun Prototype - %s5: 140 (%s3: 566) +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 792
Scottish Resistance
%s7%s6 Stickybomb Launcher - %s5: 412 Sheen: 4 Killstreaks Active +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
"Eins, Heir Kommt Die Sonne!"
%s7%s6 Flare Gun - %s5: 177 100% critical hit vs burning players
Your Eternal Reward
%s7%s6 Knife - %s5: 38 Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Strange Neon Annihilator
%s7Strange%s6 Sign - %s5: 3 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Jarate
%s7%s6 Jar Based Karate - %s5: 86 Extinguishing teammates reduces cooldown by -20% jarate description (1)
%s7%s6 Invis Watch - %s5: 133 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Festive Black Box
%s7%s6 Rocket Launcher - %s5: 9260 On Hit: Gain up to +20 health per attack Pumpkin Bombs Sheen: 2 Killstreaks Active -25% clip size
Pistol
%s7%s6 Pistol - %s5: 151
Strange Beggar's Bazooka
%s7Strange%s6 Rocket Launcher - %s5: 0 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
%s7%s6 Rocket Launcher - %s5: 92 Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty #Attrib_MakersMark
Backburner
%s7%s6 Flame Thrower - %s5: 7247 Exorcism Sheen: 6 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Loose Cannon
%s7%s6 Grenade Launcher - %s5: 340 (%s3: 122) Cannonballs push players back on impact Sheen: 7 Killstreaks Active override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Axtinguisher
%s7%s6 Fire Axe - %s5: 10 Sheen: 3 Killstreaks Active attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Flying Guillotine
%s7%s6 Cleaver - %s5: 78 Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Tribalman's Shiv
%s7%s6 Kukri - %s5: 27 On Hit: Bleed for 6 seconds Exorcism -50% damage penalty
Soda Popper
%s7%s6 Scattergun - %s5: 29 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 32
Powerjack
%s7%s6 Sledgehammer - %s5: 21 +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Hitman's Heatmaker
%s7%s6 Sniper Rifle - %s5: 245 Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) Sheen: 5 Killstreaks Active -20% damage on body shot
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 312
"Damit kann ich dich TÖTEN"
%s7%s6 Scattergun - %s5: 48 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
"Longshoot McRevolver"
%s7%s6 Revolver - %s5: 18 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Strange Blutsauger
%s7Strange%s6 Syringe Gun - %s5: 0 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Sydney Sleeper
%s7%s6 Sniper Rifle - %s5: 401 jarate duration (5) +25% charge rate No headshots No random critical hits
Pomson 6000
%s7%s6 Indivisible Particle Smasher - %s5: 244 Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Concheror
%s7%s6 Sashimono - %s5: 99 +4 health regenerated per second on wearer
Scattergun
%s7%s6 Scattergun - %s5: 235
Half-Zatoichi
%s7%s6 Katana - %s5: 248 Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Jag
%s7%s6 Wrench - %s5: 645 (%s3: 32) Construction hit speed boost increased by 30% Pumpkin Bombs Sheen: 6 Killstreaks Active +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Rust Botkiller Minigun Mk.I
%s7%s6 Minigun - %s5: 389
Frontier Justice
%s7%s6 Shotgun - %s5: 90 Killstreaks Active mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Escape Plan
%s7%s6 Pickaxe - %s5: 33 Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Spy-cicle
%s7%s6 Knife - %s5: 125 On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Sheen: 5 Killstreaks Active Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
"Lil' Ol' Bonk"
%s7%s6 Bat - %s5: 50 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Degreaser
%s7%s6 Flame Thrower - %s5: 1039 Halloween Fire Sheen: 6 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Market Gardener
%s7%s6 Shovel - %s5: 30 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Phlogistinator
%s7%s6 Flame Thrower - %s5: 44 burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Reserve Shooter
%s7%s6 Shotgun - %s5: 83 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
%s7Strange%s6 Sapper - %s5: 0 Reverses enemy building construction -100% sapper damage penalty
"#Telstra'd"
%s7%s6 Bow - %s5: 127 Sheen: 1 Killstreaks Active override projectile type (1100480512)
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Scout Mask
Level 10 Hat
( Not Tradable or Marketable )
The Hot Hand
Level 19 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Last Bite
Level 49 Coffin
( Not Tradable or Marketable )
The Hound's Hood
Level 80 Costume Piece
( Not Tradable or Marketable )
The Scottish Handshake
Level 10 Bottle
Archimedes the Undying
Level 68 Undead Pet
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Vicar's Vestments
Level 41 Costume Piece
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Color No. 216-190-216
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Tide Turner
Level 60 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Tradable or Marketable )
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
( Not Tradable or Marketable )
Haunted Legend of Bugfoot
Level 2 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Spooky Shoes
Level 81 Shoes
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Hallowed Headcase
Level 20 Mask
( Not Tradable or Marketable )
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Fortified Compound
Level 10 Bow
Haunted Teutonkahmun
Level 59 Costume Piece
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Cranial Conspiracy
Level 54 Costume Piece
( Not Tradable or Marketable )
The Face Plante
Level 35 Mask
( Not Tradable or Marketable )
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Air Strike
Level 61 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
( Not Tradable or Marketable )
A Deep Commitment to Purple
Level 5 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
( Not Tradable or Marketable )
Aged Moustache Grey
Level 5 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Buffalo Steak Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
( Not Tradable or Marketable )
Peculiarly Drab Tincture
Level 5 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
( Not Tradable or Marketable )
The Flying Guillotine
Level 28 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Scaly Scrapers
Level 2 Costume Piece
( Not Tradable or Marketable )
The Hair of the Dog
Level 23 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time