Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players, sets them on fire and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings Cannot be crit boosted
( Not Usable in Crafting )
Level 5 Rocket Launcher
The Rocket Jumper
Level 1 Rocket Launcher A special no-damage rocket launcher for learning
rocket jump tricks and patterns. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
( Not Usable in Crafting )
The Vintage Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
Rage increases through damage done.
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done. +20 max health on wearer
Level 5 Sashimono Provides area speed buff
where damage done provides some healing.
Rage increases through damage. +2 health regenerated per second on wearer
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
( Not Usable in Crafting )
%s7Strange%s6 Pickaxe - Kills%s5: 7 Damage increases as the user becomes injured Blocks healing while in use
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
%s7Unremarkable%s6 Fire Axe - Kills%s5: 13 100% critical hits burning players from behind. Mini-crits burning players from the front. -50% damage vs non-burning players No random critical hits
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
%s7Strange%s6 Sledgehammer - Kills%s5: 2 +75 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Vintage Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
( Not Tradable )
The Postal Pummeler
Level 10 Mailbox 100% critical hits burning players from behind. Mini-crits burning players from the front. -50% damage vs non-burning players No random critical hits
Level 10 Hat
Genuine Dead Cone
Level 1 Hat You'll stop them dead wearing this stylish traffic cone.
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Kills while charging refill 100% of your charge meter.
Gift from: Wind
The Sticky Jumper
Level 1 Stickybomb Launcher A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns. No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase
%s7Strange%s6 Shield - Kills%s5: 0 Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer Immune to the effects of afterburn.
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
Scarcely Lethal Eyelander
%s7Scarcely Lethal%s6 Sword - Heads Taken%s5: 38 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus When weapon is active: 15% slower move speed on wearer
%s7Mildly Menacing%s6 Shotgun - Kills%s5: 48 When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Vintage Wrangler (equipped)
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and damages enemies in front of the player. Consumes 15 ammo per projectile destroyed. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits No metal from dispensers when active.
The Vintage Gunslinger
Level 15 Robot Arm gunslinger punch combo (1) +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Level 8 Medi Gun Prototype Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects 50% max overheal