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Kit
1
Kit
1
Kit
1
Kit
1
Kit
1
Fabricator
1
Fabricator
1
Fabricator
1
Fabricator
1
Fabricator
The Champ Stamp
The Macho Mann #6311
The Heavy Lifter
Escapist #81
Apparition's Aspect #24755
The Coffin Kit
Combat Slacks
The Tyurtlenek
The Front Runner
Reclaimed Metal
Professor Speks
Ambassador
1
Strange Part: Point-Blank Kills
1
Strange Part: Damage Dealt
1
Strange Cosmetic Part: Fires Survived
1
Strange Part: Spies Killed
#79
Nice Winter Crate 2013
Unusual Law
Strange Eviction Notice
Strange Revolver
Strange Revolver
Strange Scorch Shot
Strange Scorch Shot
Strange Scorch Shot
Strange Scorch Shot
Strange Scorch Shot
Strange Scorch Shot
Strange Scorch Shot
Strange Grenade Launcher
Strange Grenade Launcher
Strange Grenade Launcher
Strange Grenade Launcher
Strange Rescue Ranger
Strange Rescue Ranger
Strange Rescue Ranger
Strange Rescue Ranger
1
Secret Saxton
1
Secret Saxton
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(37 ITEMS IN INVENTORY)
Soldier
(51 ITEMS IN INVENTORY)
Pyro
(58 ITEMS IN INVENTORY)
Demoman
(48 ITEMS IN INVENTORY)
Heavy
(42 ITEMS IN INVENTORY)
Engineer
(40 ITEMS IN INVENTORY)
Medic
(39 ITEMS IN INVENTORY)
Sniper
(49 ITEMS IN INVENTORY)
Spy
(46 ITEMS IN INVENTORY)

Kit

Level 5 Specialized Killstreak Kit
Sheen: 5
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 5 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 3 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 2 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 4 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Fabricator

Level 1 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)
recipe component defined item 7 (0)
recipe component defined item 8 (0)


Fabricator

Level 5 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)
recipe component defined item 7 (0)


Fabricator

Level 3 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)
recipe component defined item 7 (0)
recipe component defined item 8 (0)


Fabricator

Level 4 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)


Fabricator

Level 2 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)
recipe component defined item 7 (0)


The Champ Stamp

Level 34 Tattoos


The Macho Mann #6311

Level 69 Glasses
#Attrib_MakersMark


The Heavy Lifter

Level 46 Apparel


Escapist #81

Level 34 Apparel
#Attrib_MakersMark


Apparition's Aspect #24755

Level 13 Mask
#Attrib_MakersMark


The Coffin Kit

Level 7 Backpack
#Attrib_MakersMark


Combat Slacks

Level 43 Apparel


The Tyurtlenek

Level 65 Shirt
#Attrib_MakersMark


The Front Runner

Level 53 Hat


Reclaimed Metal

Level 2 Craft Item


Professor Speks

%s7%s6 Glasses - %s5: 903

( Not Tradable or Marketable )


Ambassador

%s7%s6 Revolver - %s5: 52
Crits on headshot
-15% damage penalty
-20% slower firing speed


Strange Part: Point-Blank Kills

Level 1 Strange Part


Strange Part: Damage Dealt

Level 1 Strange Part


Strange Cosmetic Part: Fires Survived

Level 1 Strange Part


Strange Part: Spies Killed

Level 1 Strange Part


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Unusual Law

Level 91 Hat
★ Unusual Effect: Dead Presidents


Strange Eviction Notice

%s7Strange%s6 Boxing Gloves - %s5: 0
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Scorch Shot

%s7Strange%s6 Flare Gun - %s5: 0
mod flaregun fires pellets with knockback (3)
-50% damage penalty


Strange Scorch Shot

%s7Strange%s6 Flare Gun - %s5: 0
mod flaregun fires pellets with knockback (3)
-50% damage penalty


Strange Scorch Shot

%s7Strange%s6 Flare Gun - %s5: 0
mod flaregun fires pellets with knockback (3)
-50% damage penalty


Strange Scorch Shot

%s7Strange%s6 Flare Gun - %s5: 0
mod flaregun fires pellets with knockback (3)
-50% damage penalty


Strange Scorch Shot

%s7Strange%s6 Flare Gun - %s5: 0
mod flaregun fires pellets with knockback (3)
-50% damage penalty


Strange Scorch Shot

%s7Strange%s6 Flare Gun - %s5: 0
mod flaregun fires pellets with knockback (3)
-50% damage penalty


Strange Scorch Shot

%s7Strange%s6 Flare Gun - %s5: 0
mod flaregun fires pellets with knockback (3)
-50% damage penalty


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 0


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 0


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 0


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 0


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 0
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 0
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 0
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 0
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift


Jarate

Level 5 Jar Based Karate
jarate description (1)


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Huntsman

Level 10 Bow


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


The Buff Banner

Level 5 Battle Banner


Mad Milk

Level 5 Non-Milk Substance


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Iron Curtain

Level 5 Minigun
Sheen: 5
Killstreaks Active

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
30% slower spin up time
-25% damage penalty


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Eyelander

Level 5 Sword
-25 max health on wearer
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max pipebombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
Launched bombs shatter on surfaces
+25% damage to self


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Can deal charge impact damage at any range


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-90% damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Operation Two Cities Badge

Level 6 Badge

( Not Tradable or Marketable )


The Lollichop

Level 65 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


Silver Botkiller Medi Gun Mk.II

%s7%s6 Medi Gun - %s5: 53
(%s3: 127)



Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 2


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Direct Hit

Level 1 Rocket Launcher
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
-70% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Original

Level 5 Rocket Launcher


"R. Kelly"

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Beggar's Bazooka

Level 79 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Lollichop

Level 90 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


Festive Flare Gun

Level 70 Flare Gun


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Lollichop

Level 7 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+25% damage to self


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Neon Annihilator

Level 74 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Spy-cicle #337171

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
-20% slower firing speed
No random critical hits


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


The Red-Tape Recorder

Level 69 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


Taunt: The High Five!

Level 5 Special Taunt

( Not Usable in Crafting )


Taunt: The Meet the Medic

Level 5 Special Taunt


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Dead Ringer

%s7%s6 Invis Watch - %s5: 1912
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


Enforcer

%s7%s6 Revolver - %s5: 10
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 71 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Gift-Stuffed Stocking

Level 13 Gift

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
jarate description (1)


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Bazaar Bargain #24035

Level 10 Sniper Rifle
Base charge rate decreased by 20%
#Attrib_MakersMark


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer
20% damage vulnerability on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
20% fire damage vulnerability on wearer


The Huntsman

Level 10 Bow


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Buff Banner

Level 5 Battle Banner


Operation Gear Grinder Badge

Level 7 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 4 Badge

( Not Tradable or Marketable )


The Conscientious Objector

Level 25 Sign


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


Summer Shades

Level 10 Glasses


Power Up Canteen

Level 28 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Tux

Level 76 Mascot

( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Pyrovision Goggles

Level 11 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Saxton Hale Mask

Level 10 Hat


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Grizzled Veteran

Level 15 Badge
Hire Date: October 13, 2007 (21:44:24 GMT)

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 108

Item Summary

Item TypeCount
Normal205
Hats0
Misc27
Metal1 item worth 3 scrap
Total233

Historical data

The item data was loaded from cache.
Cached 516 weeks ago on Thu, 08 May 14 06:57:58 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.5349sec