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The Ubersaw
The Ambassador
The Flare Gun
Jarate
Equipped
The Holy Mackerel
The Chargin' Targe
The Blutsauger
The Kritzkrieg
The Killing Gloves of Boxing
The Direct Hit
The Huntsman
The Direct Hit
The Diamondback
The Eyelander
The Dead Ringer
The Homewrecker
The Escape Plan
The Blutsauger
The Degreaser
Darwin's Danger Shield
The Escape Plan
The Flare Gun
The Cloak and Dagger
The Red-Tape Recorder
The Cloak and Dagger
The Quick-Fix
The Third Degree
Mann Co. Audition Reel
The Jag
The B.A.S.E. Jumper
The Powerjack
The Family Business
Mann Co. Stockpile Crate
The Postal Pummeler
The Claidheamh Mòr
The Short Circuit
The Market Gardener
The Overdose
The Loch-n-Load
The Enforcer
The Pomson 6000
The Spy-cicle
The Atomizer
The Wrangler
#84
Mann Co. Supply Munition
The Machina
The Overdose
The Hitman's Heatmaker
The Ambassador
The Southern Hospitality
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(29 ITEMS IN INVENTORY)
Soldier
(35 ITEMS IN INVENTORY)
Pyro
(31 ITEMS IN INVENTORY)
Demoman
(30 ITEMS IN INVENTORY)
Heavy
(24 ITEMS IN INVENTORY)
Engineer
(24 ITEMS IN INVENTORY)
Medic
(25 ITEMS IN INVENTORY)
Sniper
(25 ITEMS IN INVENTORY)
Spy
(29 ITEMS IN INVENTORY)

The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Flare Gun

Level 10 Flare Gun


Jarate

Level 5 Jar Based Karate
jarate description (1)


The Holy Mackerel
(equipped)


Level 42 Fish


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Huntsman

Level 10 Bow


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Flare Gun

Level 10 Flare Gun


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Red-Tape Recorder

Level 72 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Mann Co. Audition Reel

Level 10 Supply Crate


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The B.A.S.E. Jumper

Level 94 Parachute


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
Launched bombs shatter on surfaces
-50% clip size
+25% damage to self


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-30% slower firing speed
-20% damage vs players


The Wrangler

Level 5 Laser Pointer


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #1


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #2


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #2


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #5


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #5


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #3


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


The B.A.S.E. Jumper

Level 29 Parachute


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Vintage Frontier Justice
(equipped)


Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Air Strike

Level 57 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size


Scrap Metal

Level 1 Craft Item


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Southern Hospitality
(equipped)


Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


Refined Metal

Level 3 Craft Item


The Vintage Force-A-Nature
(equipped)


Level 96 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


The Vintage Direct Hit
(equipped)


Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Backburner

Level 65 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time


Vintage Natascha

Level 100 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Vintage Blutsauger
(equipped)


Level 15 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Vintage Huntsman

Level 57 Bow


The Vintage Ambassador
(equipped)


Level 66 Revolver
Crits on headshot
No random critical hits
-15% damage penalty
-20% slower firing speed


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


Vintage Bonk! Atomic Punch

Level 31 Lunch Box


The Vintage Buff Banner
(equipped)


Level 5 Battle Banner


The Vintage Flare Gun

Level 72 Flare Gun
100% critical hit vs burning players


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Vintage Sandvich
(equipped)


Level 69 Lunch Box


The Vintage Wrangler
(equipped)


Level 5 Laser Pointer


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Vintage Jarate
(equipped)


Level 100 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Vintage Cloak and Dagger
(equipped)


Level 78 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Vintage Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
Blocks healing while in use


The Vintage Axtinguisher

Level 96 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Vintage Eyelander
(equipped)


Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Vintage Ubersaw
(equipped)


Level 82 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Razorback

Level 80 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Dead Ringer

Level 47 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Vintage Killing Gloves of Boxing

Level 26 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Huo-Long Heater

Level 78 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


The Vintage Tribalman's Shiv
(equipped)


Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Holy Mackerel

Level 42 Fish


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Frying Pan

Level 5 Frying Pan


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (1096810496)
+200% max secondary ammo on wearer
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Cheater's Lament

Level 1 Aura of Incorruptibility
attach particle effect static (5)

( Not Tradable or Marketable )


Vintage Pyro's Beanie

Level 89 Hat


Vintage Ye Olde Baker Boy

Level 51 Hat


Vintage Scotsman's Stove Pipe

Level 38 Hat


Vintage Officer's Ushanka
(equipped)


Level 98 Hat


Alien Swarm Parasite

Level 20 Mascot


Lumbricus Lid
(equipped)


Level 78 Helmet


Ellis' Cap

Level 10 Hat


Whoopee Cap

Level 38 Hat


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Genuine Dead Cone

Level 1 Hat


Genuine Brain Bucket

Level 1 Hat


Pyrovision Goggles

Level 12 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


Mad Milk

Level 5 Non-Milk Substance


Soldier Mask

Level 10 Hat



Heavy Mask

Level 10 Hat



Muskelmannbraun

Level 5 Tool


Peculiarly Drab Tincture

Level 5 Tool


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Horseless Headless Horsemann's Head
(equipped)


Level 31 Hat


( Not Tradable or Marketable )


Saxton Hale Mask

Level 10 Hat


Name Tag

Level 1 Tool


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Primeval Warrior
(equipped)


Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


The Vintage Force-A-Nature

Level 96 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Pistol

Level 1 Pistol


The Holy Mackerel

Level 42 Fish


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Buff Banner

Level 5 Battle Banner


Shovel

Level 1 Shovel


Lumbricus Lid

Level 78 Helmet


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


The Vintage Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


The Vintage Sandvich

Level 69 Lunch Box


Fists

Level 1 Fists


Vintage Officer's Ushanka

Level 98 Hat


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


The Vintage Blutsauger

Level 15 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Medi Gun

Level 1 Medi Gun


The Vintage Ubersaw

Level 82 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


Vintage Jarate

Level 100 Jar Based Karate
jarate description (1)


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


The Vintage Ambassador

Level 66 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


Knife

Level 1 Knife


The Vintage Cloak and Dagger

Level 78 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


The Vintage Force-A-Nature

Level 96 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Pistol

Level 1 Pistol


The Holy Mackerel

Level 42 Fish


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Buff Banner

Level 5 Battle Banner


Shovel

Level 1 Shovel


Lumbricus Lid

Level 78 Helmet


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


The Vintage Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


The Vintage Sandvich

Level 69 Lunch Box


Fists

Level 1 Fists


Vintage Officer's Ushanka

Level 98 Hat


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


The Vintage Blutsauger

Level 15 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Medi Gun

Level 1 Medi Gun


The Vintage Ubersaw

Level 82 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


Vintage Jarate

Level 100 Jar Based Karate
jarate description (1)


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )


The Vintage Ambassador

Level 66 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Vintage Cloak and Dagger

Level 78 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


Knife

Level 1 Knife


Primeval Warrior

Level 20 Badge
Hire Date: September 18, 2007 (20:45:52 GMT)

( Not Tradable or Marketable )

Summary

Profile views: 118

Item Summary

Item TypeCount
Normal138
Hats0
Misc21
Metal4 items worth 16 scrap
Total163

Historical data

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Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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