Level 10 Shield Alt-Fire: Charge toward your enemies.
Gain a critical melee strike after impacting an enemy at distance. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer Immune to the effects of afterburn.
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits
The Flare Gun
Level 10 Flare Gun This weapon will reload when not active 100% critical hit vs burning players
Level 15 Robot Arm Third successful punch in a row always crits. +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits