Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when spun up -25% damage penalty 30% slower spin up time
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached or backstab kill -15% damage penalty No random critical hits
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer +15% bullet damage resistance on wearer 20% explosive damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Level 10 Boots -60% blast damage from rocket jumps
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
Level 5 Laser Pointer Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Gift from: Ronin
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Level 10 Shield Alt-Fire: Charge toward your enemies.
Gain a critical melee strike after impacting an enemy. Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
Level 5 Bonesaw On death up to 20% of your stored ÜberCharge is retained -10 max health on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate Cloak Type: Motion Sensitive. Cloak drain rate based on movement speed. No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health drained per second on wearer
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty