Level 13 This crate is special.
Its contents are unknown and requires a
RoboCrate Key to unlock.
The RoboCrate contains Unusual effects that will only come from this
crate. Crate Series #58
Gift from: Deltra S> 2 unusuals
RoboCrate
Level 13 This crate is special.
Its contents are unknown and requires a
RoboCrate Key to unlock.
The RoboCrate contains Unusual effects that will only come from this
crate. Crate Series #58
RoboCrate
Level 13 This crate is special.
Its contents are unknown and requires a
RoboCrate Key to unlock.
The RoboCrate contains Unusual effects that will only come from this
crate. Crate Series #58
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Party Hat
Level 10 Hat
( Not Tradable )
The Point and Shoot #16518
Level 10 Hat The next time someone accuses you of not being a real wizard because
you refuse to (read: can't) do spells, poke them in the eye with this
magically blinding pointy hat and run. Crafted by Quαn - TerriBad Sniper
The Warsworn Helmet
Level 54 Hat Whether you're a mercenary in the granaries and gravel pits of the
Badlands or an immense fantasy world, this helmet tells potential
employers everything they need to know: You will do horrible, horrible
things for money. Crafted by WubWing # Cpt.Wang's Pet
Bronze Dueling Badge
Level 1 Badge This badge tracks your duel statistics.
Increase its level by winning duels!
( Not Tradable )
The Baseline Benefactor's Spirit Of Giving
The Baseline Benefactor's%s6 Badge - Gifts Given%s5: 1 The more gifts you give away, the bigger your heart will get! Get what
gift-givers call "the Smissmas spirit," and what cardiologists call
hypertrophic cardiomyopathy.
( Not Tradable )
Professor Speks
Level 5 Hat Give your teacher the gift of insight, paper clip and rubber band
included.
( Not Tradable )
Operation Steel Trap Badge
Level 1 Badge Your Mann Up progress through Operation Steel Trap is saved on this
badge.
( Not Tradable )
The Marxman #5027
Level 31 Glasses Everyone knows laughter is the best medicine. But did you know that
laughter is also the best disguise? No? Well, good thing you're not a
cop infiltrating the Chinese mafia, then. Oh wait you are. AND NOW
YOU'RE DEAD. Look, rookie, these glasses are hilarious.
The Merc's Muffler
Level 71 Scarf The perfect winter accessory for those times when your holiday fun
escalates into a high-casualty firefight. 90% more blood-absorbent
than any other scarf on the market!
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable )
Taunt: The High Five!
Level 5 Special Taunt Don't leave your friends hanging.
This is a press-and-hold taunt. Hold down the action slot key to
remain in the taunt's pose.
Taunt: The Schadenfreude
Level 5 Special Taunt Share a good natured laugh with everyone except that one guy you just
shot.
( Not Usable in Crafting )
Taunt: The Director's Vision
Level 5 Special Taunt Equip this item in your Action Slot and press the Action button to
tell your victims you are making a Replay of their pathetic demise to
share with everyone.
( Not Tradable )
Power Up Canteen #10151
Level 97 Usable Item Applies a bonus effect for a limited amount of time when used. Must
first be filled at an Upgrade Station and can only be filled with one
bonus type at a time. Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds Crafted by Quαn - TerriBad Sniper
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Usable in Crafting )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Baby Face's Blaster
Level 10 Scattergun 40% more accurate On Hit: Builds Boost Run at up to double speed at maximum Boost -30% damage penalty 35% slower move speed on wearer Boost resets on jump
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
The Flying Guillotine
Level 7 Cleaver Throw at your enemies to make them bleed! Long distance hits cause mini-crits 100% critical hit vs stunned players No random critical hits
The Flying Guillotine
Level 92 Cleaver Throw at your enemies to make them bleed! Long distance hits cause mini-crits 100% critical hit vs stunned players No random critical hits
Bonk! Atomic Punch
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
Pretty Boy's Pocket Pistol
Level 10 Pistol +15 max health on wearer Wearer never takes falling damage -25% slower firing speed 50% fire damage vulnerability on wearer
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
( Not Usable in Crafting )
The Atomizer #89300
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players Crafted by Quαn - TerriBad Sniper
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Bat Outta Hell #1874
Level 5 Crafted by Quαn - TerriBad Sniper
The Bat Outta Hell
Level 5
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Conscientious Objector
Level 25 Sign We gave peace a chance. It didn't work.
Custom decals can be applied to this item.
The Conscientious Objector
Level 25 Sign We gave peace a chance. It didn't work.
Custom decals can be applied to this item.
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Ham Shank #6449
Level 5 Pork Product This makeshift classic is a prison staple. Simply take any common,
everyday prison item, like a toothbrush or ham, whittle it to a point,
and use it to shiv snitches waiting in line at the commissary for a
second helping of ham and toothbrushes. Crafted by Quαn - TerriBad Sniper
Genuine Ham Shank
Level 5 Pork Product This makeshift classic is a prison staple. Simply take any common,
everyday prison item, like a toothbrush or ham, whittle it to a point,
and use it to shiv snitches waiting in line at the commissary for a
second helping of ham and toothbrushes.
The Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
The Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
The Freedom Staff #39200
Level 25 Staff Since America was founded over ten thousand years ago, the noble eagle
has been its symbol of freedom. Show people how much you like freedom
by clubbing them senseless with a golden eagle on a stick, just like
Kofi Annan. Crafted by Quαn - TerriBad Sniper
The Freedom Staff #45045
Level 25 Staff Since America was founded over ten thousand years ago, the noble eagle
has been its symbol of freedom. Show people how much you like freedom
by clubbing them senseless with a golden eagle on a stick, just like
Kofi Annan. Crafted by Quαn - TerriBad Sniper
Unarmed Combat #26044
Level 37 So nice of the Spy to lend an arm... Crafted by Quαn - TerriBad Sniper
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Frying Pan
Level 5 Frying Pan
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
"THE FAT PORK."
Level 5 Pork Product This makeshift classic is a prison staple. Simply take any common,
everyday prison item, like a toothbrush or ham, whittle it to a point,
and use it to shiv snitches waiting in line at the commissary for a
second helping of ham and toothbrushes. Crafted by Quαn - TerriBad Sniper
The Teufort Tooth Kicker
Level 10 Boots These steel-toed dogs were scientifically engineered (in a wind
tunnel) by America's foremost authorities on mouth-kicking to
perfectly fit the inside of an idiot's mouth.
Flunkyware
Level 47 Apparel This matching henchman's boots, belt and pocket combo lets you run
away from things, keep your pants up and carry what's left of your
dignity at the same time.
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
Spectacularly Lethal Bazaar Bargain
Spectacularly Lethal%s6 Sniper Rifle - Kills%s5: 282 Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The AWPer Hand #42901
Level 1 Sniper Rifle This controversial bolt-action beaut is banned in thousands of
countries, and with good reason: You could really hurt someone with
this thing. Crafted by Quαn - TerriBad Sniper
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Genuine Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot Crafted by Quαn - TerriBad Sniper
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot Crafted by Quαn - TerriBad Sniper
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot Crafted by Quαn - TerriBad Sniper
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
Rage-Inducing Sydney Sleeper
Rage-Inducing%s6 Sniper Rifle - Kills%s5: 2310 On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow Crafted by Quαn - TerriBad Sniper
The Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
Sniper Rifle
Level 1 Sniper Rifle "Complaining About BodyShots Won't Make You Any Less Dead,"
Unremarkable Sniper Rifle
Unremarkable%s6 Sniper Rifle - Kills%s5: 19
"RARE KILLCOUNTING OVERPOWERED NOOBCANNON"
Spectacularly Lethal%s6 Sniper Rifle - Kills%s5: 339 On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Cozy Camper
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming -80% slower move speed when aiming
The Cozy Camper
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming -80% slower move speed when aiming
The Cozy Camper
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming -80% slower move speed when aiming
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
( Not Usable in Crafting )
The Cleaner's Carbine
Level 1 SMG On Kill: 3 seconds of 100% critical chance -35% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG On Kill: 3 seconds of 100% critical chance -35% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG On Kill: 3 seconds of 100% critical chance -35% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG On Kill: 3 seconds of 100% critical chance -35% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG On Kill: 3 seconds of 100% critical chance -35% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG On Kill: 3 seconds of 100% critical chance -35% slower firing speed -20% clip size No random critical hits
Epic Jarate
Epic%s6 Jar Based Karate - Sodden Victims%s5: 5164 Coated enemies take mini-crits Also handy for putting out a fire
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
"The UnExpected One"
Wicked Nasty%s6 SMG - Kills%s5: 651
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Vintage Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Unremarkable Tribalman's Shiv
Unremarkable%s6 Kukri - Kills%s5: 24 On Hit: Bleed for 6 seconds -50% damage penalty
"THE DOUCHEWACKA"
Gore-Spattered%s6 Kukri - Kills%s5: 403 Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushman's Boonie
Level 5 Hat Everybody knows that the head part of your body needs twice as much
camouflage as all the other parts. Ask anyone in the army and they'll
kill you and hide the body, because that widely-known information is
CLASSIFIED. Crafted by Quαn - TerriBad Sniper
Ol' Snaggletooth
Level 41 Hat
Unusual Liquidator's Lid
Level 66 Hat This wool cap/granny glasses combo fits any assassin, whether he's
saving orphans in heated gun battles with the mob or impersonating
lead guitarists in world-famous Irish rock bands. Effect: Bubbling
The Cold Killer #3969
Level 52 Hat Melt into the wintry shadows with The Cold Killer, assuming the
shadows are a mixture of white, red, brown and khaki. Crafted by Quαn - TerriBad Sniper
The Doublecross-Comm #6187
Level 72 Hat This battlefield awareness bandanna is stitched with nanofibers that
can download battlefields from Wikipedia straight to your face, so you
will never not be aware of them.
The Outback Intellectual #18093
Level 15 Apparel Argyle. Pipe-smoking. Individually, they make you look like an idiot.
Together, they make you look smart AND stylish! Just like Umberto Eco! Effect: Genteel Smoke Crafted by Quαn - TerriBad Sniper
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Beggar's Bazooka
Level 14 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
( Not Usable in Crafting )
The Beggar's Bazooka
Level 60 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
The Beggar's Bazooka
Level 87 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
The Beggar's Bazooka
Level 97 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
Level 1 Rocket Launcher A special no-damage rocket launcher for learning
rocket jump tricks and patterns. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
( Not Usable in Crafting )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
Mildly Menacing Mantreads
Mildly Menacing%s6 Boots - Opponents Flattened%s5: 51 -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
( Not Usable in Crafting )
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Festive Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
Shotgun
Level 1 Shotgun "Plan B- You Didn't Expect Me To Be Using This. Didn't Ya?"
"PEW~PEW~ LAZOR GUN!"
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
Mildly Menacing Market Gardener
Mildly Menacing%s6 Shovel - Kills%s5: 56 Deals crits while the wielder is rocket jumping No random critical hits
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
Strange Equalizer
Strange%s6 Pickaxe - Kills%s5: 9 Damage increases as the user becomes injured Blocks healing while in use
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
Strange Shovel
Strange%s6 Shovel - Kills%s5: 0
Grenadier's Softcap
Level 99 Hat
Haunted Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
Lord Cockswain's Novelty Mutton Chops and Pipe
Level 51 Facial Hair Effect: Genteel Smoke
The Ornament Armament
Level 20 Decorative Bombs Just a like the Soldier's actual grenades, these shiny glass baubles
are purely ornamental.
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
The Bootlegger
Level 10 Boots Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque! +100% increase in turning control while charging +25 max health on wearer
The Bootlegger
Level 10 Boots Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque! +100% increase in turning control while charging +25 max health on wearer
The Bootlegger
Level 10 Boots Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque! +100% increase in turning control while charging +25 max health on wearer
Level 10 Grenade Launcher override projectile type (17) Cannonballs push players back on impact Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key. Cannonballs do not explode on impact -50% damage on contact with surfaces Crafted by Quαn - TerriBad Sniper
"The Groundbreaker"
Level 1 Grenade Launcher
"WHO NEEDS ACCURACY? I GOT THE SPAM!"
Epic%s6 Grenade Launcher - Kills%s5: 6401
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
Unremarkable Splendid Screen
Unremarkable%s6 Shield - Kills%s5: 20 Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
Unremarkable Chargin' Targe
Unremarkable%s6 Shield - Kills%s5: 20 Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Stickybomb Launcher
Level 1 Stickybomb Launcher
The Sticky Jumper
Level 1 Stickybomb Launcher A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns. No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
Rage-Inducing%s6 Stickybomb Launcher - Kills%s5: 2147 "Legends Tell Of The 8888th Stinkybomb That Will Cause The Apocolypse" +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
Unusual Horseless Headless Horsemann's Headtaker
Level 75 Axe Cursed by dark spirits similar to
those that dwell within the Eyelander. No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
Scarcely Lethal Persian Persuader
Scarcely Lethal%s6 Sword - Kills%s5: 28 +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits Crafted by Whitley
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Sufficiently Lethal Eyelander
Sufficiently Lethal%s6 Sword - Heads Taken%s5: 177 This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Spectacularly Lethal%s6 Axe - Kills%s5: 315 "The Great Demo Proclaimed; "Let There Be Heads" And There Were
Heads." +20% damage bonus 15% slower move speed on wearer
Unremarkable Bottle
Unremarkable%s6 Bottle - Kills%s5: 24
The Buccaneer's Bicorne #20911
Level 10 Hat Hoist the mainsail! Buckle those swashes! Get into a swordfight!
Pirate captains yell stuff like this all the time, and now you can
too.
Reggaelator
Level 50 Hat Every little thing is gonna be alright. Crafted by Quαn - TerriBad Sniper
The Bearded Bombardier
Level 25 Facial Hair Demo is already a lot like Santa Claus. They both have extensive
knowledge of modern explosives, they both hate Judy Garland, and now,
they can both sport a charming beard and corn cob pipe. Effect: Genteel Smoke
"The Time Capsule"
Level 53 Treasure "Who Knows What It Contains? Past, Present Or Future?" Crafted by Quαn - TerriBad Sniper
Crusader's Crossbow
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
Crusader's Crossbow
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
Vintage Crusader's Crossbow
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
Notably Dangerous Syringe Gun
Notably Dangerous%s6 Syringe Gun - Kills%s5: 156
"RAPID AIDS Administering Rifle Device"
Level 5 Syringe Gun "Once target is hit, IT HAS AIDS" On Hit: +3 health -2 health drained per second on wearer
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
Notably Dangerous Quick-Fix
Notably Dangerous%s6 Medi Gun Prototype - Ubers%s5: 140 (Kill Assists%s3: 101) Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Vaccinator
Level 8 Vaccinator ÜberCharge provides 75% resistance to a selected damage type. You are
healed for 25% of the matched incoming damage on your heal target. +50% ÜberCharge rate Special-Attack: Cycle through resist types. While healing, provides you and your target with a constant 10% resistance to the selected damage type. -66% Overheal build rate.
The Vaccinator
Level 8 Vaccinator ÜberCharge provides 75% resistance to a selected damage type. You are
healed for 25% of the matched incoming damage on your heal target. +50% ÜberCharge rate Special-Attack: Cycle through resist types. While healing, provides you and your target with a constant 10% resistance to the selected damage type. -66% Overheal build rate.
Medi Gun
Level 1 Medi Gun "A Revolutionary Device Able To Create Invulnerability For a Short
Amount Of Time"
Scarcely Lethal Medi Gun
Scarcely Lethal%s6 Medi Gun - Ubers%s5: 34 (Kill Assists%s3: 562)
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
Level 10 Hat Technically, field medics are protected as noncombatants under the
Geneva Convention. The next time you get shot be sure to tell your
killer. It's a conversation starter!
Titanium Tyrolean
Level 88 Hat Meet the robot apocalypse in style with this puckish number, perfect
for infiltrating the sentient mother computer located in the Swiss
pavilion at Epcot Center.
Physician's Procedure Mask
Level 61 Hat Scrub in... things are about to get messy. Crafted by Quαn - TerriBad Sniper
Mecha-Medes
Level 16 Mecha-Medes first appeared in Archimedes’ Flights of Fantasy #314
when Archimedes accidentally fell off a table into a parallel world,
met his robot double, ate some seeds, squawked in terror at a
half-buried Statue of Liberty, then flew into a patio door.
The Foppish Physician #3693
Level 30 Apparel Whether you're trepanning a skull to let out the sickness ghosts or
attaching enough leeches to a patient that they'll pass out from blood
loss before you cut off any suspicious-looking limbs, this dapper
ruffed shirt and coat will assure your patients that they came to the
right place for their dangerously insane 18th century medicine.
Taunt: The Meet the Medic
Level 5 Special Taunt Remind those ungrateful bastards how valuable your Medic skills are by
striking a heroic pose accompanied by an angelic choir, beams of
divine light, and a flock of doves.
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
Face-Melting Brass Beast
Face-Melting%s6 Minigun - Kills%s5: 1080 +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Huo-Long Heater
Level 27 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 27 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 41 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 44 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 50 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 55 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 56 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 71 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 71 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 89 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 89 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 94 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Rage-Inducing Tomislav
Rage-Inducing%s6 Minigun - Kills%s5: 2072 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Unremarkable Natascha
Unremarkable%s6 Minigun - Kills%s5: 23 On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Holiday Punch
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists "Laughter is the best medicine! - For curing the world of sickness
that it you!" Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch #53217
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage Crafted by Quαn - TerriBad Sniper
The Holiday Punch
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Face-Melting Holiday Punch
Face-Melting%s6 Fists - Tickle Fights Won%s5: 1171 (Kills%s3: 18) Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Scarcely Lethal Killing Gloves of Boxing
Scarcely Lethal%s6 Boxing Gloves - Kills%s5: 35 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Big Chief
Level 98 Hat
Hard Counter
Level 5 Hat You can never be too careful
with Jarate around.
Security Shades #18662
Level 49 Hat
The Big Steel Jaw of Summer Fun #5640
Level 36 Hat Wee! It's summer! We're having fun!
AH GOD IT'S BOLTED TO HIS HEAD!
The Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Scorch Shot
Level 10 Flare Gun Flare knocks back target on hit and ignites enemies in a small radius -50% damage penalty
The Scorch Shot
Level 10 Flare Gun Flare knocks back target on hit and ignites enemies in a small radius -50% damage penalty
The Scorch Shot
Level 10 Flare Gun Flare knocks back target on hit and ignites enemies in a small radius -50% damage penalty
The Scorch Shot
Level 10 Flare Gun Flare knocks back target on hit and ignites enemies in a small radius -50% damage penalty
The Scorch Shot
Level 10 Flare Gun Flare knocks back target on hit and ignites enemies in a small radius -50% damage penalty
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Lollichop
Level 11 Fire Axe Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop #10947
Level 76 Fire Axe Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland Crafted by Quαn - TerriBad Sniper
The Lollichop
Level 78 Fire Axe Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 89 Fire Axe Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players Crafted by Quαn - TerriBad Sniper
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Maul
Level 5 Sledgehammer Packs a devastating punch with a hint of Mars dust. 100% damage vs buildings Damage removes Sappers -25% damage vs players Crafted by Quαn - TerriBad Sniper
The Neon Annihilator
Level 18 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 21 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 42 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 55 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 55 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 64 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 72 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty Crafted by HAPPYTREEMAN
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Homewrecker
Strange%s6 Sledgehammer - Kills%s5: 0 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Rusty Reaper
Level 37 Hat Are you the personification of death? Do you need to spraypaint
something indoors? This skull-shaped rebreather has you covered.
Sight for Sore Eyes
Level 71 Hat Humorously vellicating vitreous.
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
Scarcely Lethal Diamondback
Scarcely Lethal%s6 Revolver - Kills%s5: 31 Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15 cloak on hit -20% damage penalty
L'Etranger
Level 5 Revolver +15 cloak on hit -20% damage penalty
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
( Not Usable in Crafting )
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner #176195
Level 1 Knife +30 cloak on kill -25 max health on wearer Crafted by Quαn - TerriBad Sniper
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
( Not Usable in Crafting )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise Crafted by Neil Parsec
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
The Sharp Dresser #116336
Level 1 Knife Every merc's crazy for a sharp-dressed man. With 15th century
murder-knives extruding from his cufflinks. Crafted by Quαn - TerriBad Sniper
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle #4741
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds Crafted by Tycho_Technologic
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds