Level 40 Axe "The Love of my Life" is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
Quality 15 Knife
Level 1 Knife
Quality 15 Knife
Level 1 Knife
Quality 15 Medi Gun
Level 1 Medi Gun
Quality 15 Minigun
Level 1 Minigun
Quality 15 Revolver
Level 1 Revolver
Quality 15 Wrench
Level 1 Wrench
Sandman
%s7%s6 Bat - %s5: 356 "Hittin those moon$hots for dayz" Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Bat
%s7%s6 Bat - %s5: 257
Flying Guillotine
%s7%s6 Cleaver - %s5: 755 Throw at your enemies to make them bleed! Long distance hits reduce recharge time 100% critical hit vs stunned players No random critical hits
Bushwacka
%s7%s6 Kukri - %s5: 1543 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Crusader's Crossbow
%s7%s6 Crossbow - %s5: 560 No headshots -75% max primary ammo on wearer
Degreaser
%s7%s6 Flame Thrower - %s5: 2670 This weapon deploys 60% faster This weapon holsters 30% faster Extinguishing teammates restores 20 health -66% afterburn damage penalty +25% airblast cost
Flare Gun
%s7%s6 Flare Gun - %s5: 3740 100% critical hit vs burning players
Gloves of Running Urgently
%s7%s6 Boxing Gloves - %s5: 24 +30% faster move speed on wearer When weapon is active: This weapon holsters 50% slower -25% damage penalty You are Marked-For-Death while active, and for short period after switching weapons
%s7%s6 Knife - %s5: 1771 Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter Wearer cannot disguise
"$tAbbY"
%s7%s6 Knife - %s5: 8262
Conniver's Kunai
%s7%s6 Knife - %s5: 417 On Backstab: Absorbs the health from your victim -55 max health on wearer
Strange Pain Train
%s7Strange%s6 Makeshift Club - %s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Medi Gun
%s7%s6 Medi Gun - %s5: 655 (%s3: 1537)
"Like A GanGnam Style wep"
%s7%s6 Minigun - %s5: 30 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Equalizer
%s7%s6 Pickaxe - %s5: 118 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Escape Plan
%s7%s6 Pickaxe - %s5: 79 Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 13063
Pistol
%s7%s6 Pistol - %s5: 2023
L'Etranger
%s7%s6 Revolver - %s5: 364 +15% cloak on hit +40% cloak duration -20% damage penalty
"From Paris with <3"
%s7%s6 Revolver - %s5: 4471 Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits
%s7%s6 Scattergun - %s5: 3467 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Baby Face's Blaster
%s7%s6 Scattergun - %s5: 16 boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Scattergun
%s7%s6 Scattergun - %s5: 15335
Shotgun
%s7%s6 Shotgun - %s5: 18663
Market Gardener
%s7%s6 Shovel - %s5: 43 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Market Gardener
%s7%s6 Shovel - %s5: 2337 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Strange Shovel
%s7Strange%s6 Shovel - %s5: 0
Powerjack
%s7%s6 Sledgehammer - %s5: 979 +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 0 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 0 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 0 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Sydney Sleeper
%s7Strange%s6 Sniper Rifle - %s5: 0 jarate duration (8) +25% charge rate No headshots No random critical hits
Strange Sniper Rifle
%s7Strange%s6 Sniper Rifle - %s5: 0
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 211
"FACIAL PENETRATION DEVICE"
%s7%s6 Sniper Rifle - %s5: 19119 "Penetrating Heads Since 1965 Hora Hora!"
Half-Zatoichi
%s7%s6 Katana - %s5: 100 Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 1 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 1290 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
Blutsauger
%s7%s6 Syringe Gun - %s5: 145 On Hit: Gain up to +3 health -2 health regenerated per second on wearer -2 health drained per second on wearer
Dead Ringer
%s7%s6 Invis Watch - %s5: 14294 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Strange Southern Hospitality
%s7Strange%s6 Wrench - %s5: 1 (%s3: 0) On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 5
( Not Tradable or Marketable )
Mantreads
%s7%s6 Boots - %s5: 12 -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
"The Second Chance"
Level 5 Katana "Aslong as you still draw breath there is always a second chance" Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Genuine UGC 6vs6 Silver Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Genuine UGC Highlander Steel Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Genuine Menpo
Level 1 Mask
The Vintage Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Vintage Sandman
Level 98 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
"THE SLEEPER!"
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Vintage Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -33% damage penalty No random critical hits This weapon deploys -75% slower -20% slower firing speed
The Vintage Backburner
Level 27 Flame Thrower 100% critical hits from behind Extinguishing teammates restores 20 health +150% airblast cost
The Vintage Flare Gun
Level 81 Flare Gun 100% critical hit vs burning players
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Vintage Wrangler
Level 5 Laser Pointer
The Vintage Buffalo Steak Sandvich
Level 1 Lunch Box
Vintage Bonk! Atomic Punch
Level 5 Lunch Box
"Vintage Red Bull gives u wings!"
Level 5 Lunch Box
The Vintage Sandvich
Level 1 Lunch Box
Vintage Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 97 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
"Force-A-Maggots"
Level 10 Scattergun "PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW" Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Vintage Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Vintage Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Blutsauger
Level 62 Syringe Gun On Hit: Gain up to +3 health -2 health drained per second on wearer
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
"BLACK BEARD'S .........BEARD!"
Level 10 Facial Hair
Vintage Vintage Merryweather
Level 17 Helmet
Vintage Pyrovision Goggles
Level 27 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Haunted Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
Haunted Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
Haunted Futankhamun
Level 76 Costume Piece
This is a special Halloween 2011 item
Scrap Metal
Level 1 Craft Item
( Not Tradable or Marketable )
Reclaimed Metal
Level 2 Craft Item
Reclaimed Metal
Level 2 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
The Festivizer
Level 15 Festivizer
( Not Usable in Crafting )
Secret Saxton
Level 1 Gift
Barely-Melted Capacitor
Level 1 Capacitor
Summer Claim Check
Level 61 Supply Crate
Summer Claim Check
Level 66 Supply Crate
Summer Claim Check
Level 67 Supply Crate
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
Summer Appetizer Crate
Level 13 Supply Crate Crate Series #61
Summer Appetizer Crate
Level 13 Supply Crate Crate Series #61
Summer Appetizer Crate
Level 13 Supply Crate Crate Series #61
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #1
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #1
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #43
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #44
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #54
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #57
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Director's Cut Reel
Level 20 Supply Crate
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Pyroland Weapons Case
Level 1 Supply Crate Crate Series #99
Pyroland Weapons Case
Level 1 Supply Crate Crate Series #99
Warbird Weapons Case
Level 1 Supply Crate Crate Series #100
Warbird Weapons Case
Level 1 Supply Crate Crate Series #100
Warbird Weapons Case
Level 1 Supply Crate Crate Series #100
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Competitive Matchmaking Beta Pass
Level 1 Pass
( Not Tradable or Marketable )
The Quickiebomb Launcher
Level 31 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 50% Up to +25% damage based on charge Able to destroy enemy stickybombs Stickybombs fizzle 4 seconds after landing -25% clip size -15% damage penalty
Enchantment: Eternaween
Level 5 Server Enchantment
Enchantment: Eternaween
Level 5 Server Enchantment
Unfilled Fancy Spellbook
Level 1
( Not Tradable or Marketable )
Strange Filter: Mountain Lab (Community)
Level 1 Strange Filter
( Not Usable in Crafting )
Strangifier
Level 5 Strangifier
Tough Break Campaign Stamp
Level 25 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 100 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Backpack Expander
Level 52 Tool
( Not Usable in Crafting )
Backpack Expander
Level 56 Tool
( Not Tradable or Marketable )
Backpack Expander
Level 57 Tool
( Not Tradable or Marketable )
Backpack Expander
Level 57 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Radigan Conagher Brown
Level 5 Tool
( Not Tradable or Marketable )
Taunt: Conga
Level 44 Special Taunt
Taunt: Square Dance
Level 17 Special Taunt
Taunt: Oblooterated
Level 15 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
( Not Usable in Crafting )
Taunt: The Meet the Medic
Level 5 Special Taunt
( Not Usable in Crafting )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Party Trick
Level 28 Special Taunt
Taunt: Fresh Brewed Victory
Level 7 Special Taunt
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Atomizer
Level 10 Bat air dash count (1) -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat air dash count (1) -30% slower firing speed -20% damage vs players
( Not Tradable or Marketable )
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 5 Bonesaw Collect the organs of people you hit preserve ubercharge (20) -10 max health on wearer
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Flying Guillotine
Level 40 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time 100% critical hit vs stunned players No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
"CHOPPY!"
Level 1 Kukri "CHOP CHOP , JUST CHOP CHOP"
The Fortified Compound
Level 10 Bow
The Fortified Compound
Level 10 Bow
The Huntsman
Level 10 Bow
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Lollichop
Level 7 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 22 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 32 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 87 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 88 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -33% damage penalty No random critical hits This weapon deploys -75% slower -20% slower firing speed
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -33% damage penalty No random critical hits This weapon deploys -75% slower -20% slower firing speed
The Festive Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -33% damage penalty No random critical hits This weapon deploys -75% slower -20% slower firing speed
The Holy Mackerel
Level 42 Fish
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower This weapon deploys 60% faster This weapon holsters 30% faster Extinguishing teammates restores 20 health -66% afterburn damage penalty +25% airblast cost
The Degreaser
Level 10 Flame Thrower This weapon deploys 60% faster This weapon holsters 30% faster Extinguishing teammates restores 20 health -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower 100% critical hits from behind Extinguishing teammates restores 20 health +150% airblast cost
The Backburner
Level 10 Flame Thrower 100% critical hits from behind Extinguishing teammates restores 20 health +150% airblast cost
The Backburner
Level 10 Flame Thrower 100% critical hits from behind Extinguishing teammates restores 20 health +150% airblast cost
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
( Not Tradable or Marketable )
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1065353216) No random critical hits Deals only 20% damage to buildings Cannot be crit boosted
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1065353216) No random critical hits Deals only 20% damage to buildings Cannot be crit boosted
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves +40% faster firing speed +15% faster move speed on wearer On Hit: Gain a speed boost When weapon is active: -60% damage penalty 20% damage vulnerability on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +40% faster firing speed +15% faster move speed on wearer When weapon is active: -60% damage penalty 20% damage vulnerability on wearer
The Eviction Notice
Level 10 Boxing Gloves +40% faster firing speed +15% faster move speed on wearer On Hit: Gain a speed boost When weapon is active: -60% damage penalty 20% damage vulnerability on wearer
The Eviction Notice
Level 10 Boxing Gloves +40% faster firing speed +15% faster move speed on wearer On Hit: Gain a speed boost When weapon is active: -60% damage penalty 20% damage vulnerability on wearer
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Iron Bomber
Level 2 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
( Not Tradable or Marketable )
The Iron Bomber
Level 11 Grenade Launcher Grenades have very little bounce and roll -15% explosion radius
The Iron Bomber
Level 12 Grenade Launcher Grenades have very little bounce and roll -15% explosion radius
The Iron Bomber
Level 31 Grenade Launcher Grenades have very little bounce and roll -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Projectile cannot be deflected Does not require ammo Deals only 20% damage to buildings
Festive Jarate
Level 67 Jar Based Karate override projectile type (1102053376) Extinguishing teammates reduces cooldown by -20% jarate description (1)
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Buffalo Steak Sandvich
Level 1 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -33% damage penalty No random critical hits This weapon deploys -75% slower -20% slower firing speed
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +25% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +25% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +25% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +25% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Iron Curtain
Level 5 Minigun "Left THE HEAVY for The Iron Stand"
( Not Tradable or Marketable )
The Huo-Long Heater
Level 52 Minigun Creates a ring of flames while spun up Consumes an additional 6 ammo per second while spun up
The Huo-Long Heater
Level 88 Minigun Creates a ring of flames while spun up Consumes an additional 6 ammo per second while spun up
The Huo-Long Heater
Level 89 Minigun Creates a ring of flames while spun up Consumes an additional 6 ammo per second while spun up
The Huo-Long Heater
Level 97 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 6 ammo per second while spun up
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The B.A.S.E. Jumper
Level 80 Parachute
The B.A.S.E. Jumper
Level 93 Parachute
The Shortstop
Level 1 Peppergun +20% bonus healing from all sources When weapon is active: Increase in push force taken from damage and airblast
The Shortstop
Level 1 Peppergun +20% bonus healing from all sources When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Quickiebomb Launcher
Level 74 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 50% Up to +25% damage based on charge Able to destroy enemy stickybombs Stickybombs fizzle 4 seconds after landing -25% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
"Fuck Machine"
Level 5 Pistol "IM Just A Fuck machine"
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +5 health Wearer never takes falling damage When weapon is active: -25% slower firing speed 20% damage vulnerability on wearer
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +5 health Wearer never takes falling damage When weapon is active: -25% slower firing speed 20% damage vulnerability on wearer
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +5 health Wearer never takes falling damage When weapon is active: -25% slower firing speed 20% damage vulnerability on wearer
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +5 health Wearer never takes falling damage When weapon is active: -25% slower firing speed 20% damage vulnerability on wearer
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +5 health Wearer never takes falling damage When weapon is active: -25% slower firing speed 20% damage vulnerability on wearer
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 22 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 33 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 98 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 74 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Level 61 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) No random critical hits -50% clip size
The Panic Attack
Level 42 Shotgun Hold fire to load up to 4 shells Fire rate increases as health decreases 50% faster reload time This weapon deploys 50% faster Weapon spread increases as health decreases auto fires full clip penalty (1)
The Panic Attack
Level 87 Shotgun Fires a wide, fixed shot pattern Hold fire to load up to 4 shells Fire rate increases as health decreases 50% faster reload time This weapon deploys 50% faster Successive shots become less accurate Weapon spread increases as health decreases auto fires full clip penalty (1)
The Rescue Ranger
Level 85 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Rescue Ranger
Level 88 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Neon Annihilator
Level 2 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 7 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 72 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 74 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Classic
Level 76 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (8) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (8) +25% charge rate No headshots No random critical hits
"Brain Ventilator"
Level 1 Sniper Rifle
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 88 Sapper Reverses enemy building construction -100% sapper damage penalty
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter +25 health restored on kill is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter +25 health restored on kill is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter +25 health restored on kill is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health drained per second on wearer
The Overdose
Level 5 Syringe Gun Prototype -10% damage penalty
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 50% less metal from pickups and dispensers
The Cute Suit #3676
Level 20 Apparel #Attrib_MakersMark
The Sky Captain
Level 79 Uniform
The Purity Fist #9778
Level 10 Cosmetic Augmentation #Attrib_MakersMark
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Idea Tube #6855
Level 71 Backpack #Attrib_MakersMark
Dillinger's Duffel #25430
Level 22 Backpack #Attrib_MakersMark
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 14 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer +10% faster move speed on wearer
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Tradable or Marketable )
The Classified Coif #11856
Level 89 Coat #Attrib_MakersMark
The Scottish Snarl
Level 50 Costume Piece
This is a special Halloween 2011 item
The Futankhamun
Level 55 Costume Piece
This is a special Halloween 2011 item
The Brainiac Hairpiece #4835
Level 89 Facial Hair #Attrib_MakersMark
( Not Tradable or Marketable )
A Brush with Death #18776
Level 19 Facial Hair #Attrib_MakersMark
Flair!
Level 20 Flair!
The Marxman #6503
Level 48 Glasses
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Carl #2772
Level 10 Hair #Attrib_MakersMark
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
Apparition's Aspect #12678
Level 13 Mask #Attrib_MakersMark
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Demoman Mask
Level 10 Hat
The Skull Island Topper
Level 31 Hat
( Not Tradable or Marketable )
The Spine-Tingling Skull
Level 31 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Soviet Gentleman #10231
Level 85 Hat #Attrib_MakersMark
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Hanger-On Hood
Level 13 Hat #Attrib_MakersMark
The Last Breath #21552
Level 13 Mask #Attrib_MakersMark
The Infernal Impaler #16934
Level 13 Headgear #Attrib_MakersMark
The Last Straw #4852
Level 75 Hat #Attrib_MakersMark
The Lucky Shot
Level 58 Helmet #Attrib_MakersMark
Madame Dixie
Level 44 Hat #Attrib_MakersMark
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Otolaryngologist's Mirror
Level 37 Hat
( Not Usable in Crafting )
The Planeswalker Helm #19672
Level 59 Helmet #Attrib_MakersMark
Modest Pile of Hat
Level 59 Hat
Earbuds
Level 59 Headphones "Listening to: Nigga im a real one"
Level 44 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer +15% bullet damage resistance on wearer 20% explosive damage vulnerability on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +25 max health on wearer +15% bullet damage resistance on wearer 20% explosive damage vulnerability on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 7 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 71 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 82 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt
Dr. Whoa #12087
Level 15 Shirt #Attrib_MakersMark
The Egghead's Overalls #14384
Level 84 Shirt #Attrib_MakersMark
The Spooky Shoes
Level 87 Shoes #Attrib_MakersMark
Rail Spikes #32728
Level 93 Spikes #Attrib_MakersMark
The Stocking Stuffer #18908
Level 48 Stocking #Attrib_MakersMark
The Lacking Moral Fiber Mask #19531
Level 84 Mask #Attrib_MakersMark
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer +15% bullet damage resistance on wearer 20% explosive damage vulnerability on wearer
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Overdose
Level 5 Syringe Gun Prototype -10% damage penalty
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Huntsman
Level 10 Bow
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds