Home | Trading | Search | Crafting | Profiles | Lists | Forums | About
Sign In / Register
Logo
Provided by SourceOP.com

sherzybergttv

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Backpack is private.

Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image
"Philipppine = Love"
Quality 15 Knife
Quality 15 Knife
Quality 15 Medi Gun
Quality 15 Minigun
Quality 15 Revolver
Quality 15 Wrench
Sandman
Bat
Flying Guillotine
Bushwacka
Crusader's Crossbow
Degreaser
Flare Gun
Gloves of Running Urgently
Loch-n-Load
"Pr0 $HIT"
Strange Jarate
Jarate
Mad Milk
Your Eternal Reward
"$tAbbY"
Conniver's Kunai
Strange Pain Train
Medi Gun
"Like A GanGnam Style wep"
Equalizer
Escape Plan
Stickybomb Launcher
Pistol
L'Etranger
"From Paris with <3"
Direct Hit
Rocket Launcher
"BooM $tick"
Force-A-Nature
Baby Face's Blaster
Scattergun
Shotgun
Market Gardener
Market Gardener
Strange Shovel
Powerjack
Strange Homewrecker
Strange Homewrecker
Strange Homewrecker
Strange Sydney Sleeper
Strange Sniper Rifle
Sniper Rifle
"FACIAL PENETRATION DEVICE"
1/14
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(119 ITEMS IN INVENTORY)
Soldier
(124 ITEMS IN INVENTORY)
Pyro
(129 ITEMS IN INVENTORY)
Demoman
(119 ITEMS IN INVENTORY)
Heavy
(99 ITEMS IN INVENTORY)
Engineer
(87 ITEMS IN INVENTORY)
Medic
(84 ITEMS IN INVENTORY)
Sniper
(100 ITEMS IN INVENTORY)
Spy
(90 ITEMS IN INVENTORY)

"Philipppine = Love"

Level 40 Axe
"The Love of my Life"
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Quality 15 Knife

Level 1 Knife


Quality 15 Knife

Level 1 Knife


Quality 15 Medi Gun

Level 1 Medi Gun


Quality 15 Minigun

Level 1 Minigun


Quality 15 Revolver

Level 1 Revolver


Quality 15 Wrench

Level 1 Wrench


Sandman

%s7%s6 Bat - %s5: 356
"Hittin those moon$hots for dayz"
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Bat

%s7%s6 Bat - %s5: 257


Flying Guillotine

%s7%s6 Cleaver - %s5: 755
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Bushwacka

%s7%s6 Kukri - %s5: 1543
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 560
No headshots
-75% max primary ammo on wearer


Degreaser

%s7%s6 Flame Thrower - %s5: 2670
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


Flare Gun

%s7%s6 Flare Gun - %s5: 3740
100% critical hit vs burning players


Gloves of Running Urgently

%s7%s6 Boxing Gloves - %s5: 24
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 3094
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


"Pr0 $HIT"

%s7%s6 Grenade Launcher - %s5: 14598
"This weapon was not made with the intention of spamming but for exact
precision."



Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 2
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

%s7%s6 Jar Based Karate - %s5: 5627
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 1978
Extinguishing teammates reduces cooldown by -20%


Your Eternal Reward

%s7%s6 Knife - %s5: 1771
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


"$tAbbY"

%s7%s6 Knife - %s5: 8262


Conniver's Kunai

%s7%s6 Knife - %s5: 417
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Medi Gun

%s7%s6 Medi Gun - %s5: 655
(%s3: 1537)



"Like A GanGnam Style wep"

%s7%s6 Minigun - %s5: 30
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Equalizer

%s7%s6 Pickaxe - %s5: 118
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Escape Plan

%s7%s6 Pickaxe - %s5: 79
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 13063


Pistol

%s7%s6 Pistol - %s5: 2023


L'Etranger

%s7%s6 Revolver - %s5: 364
+15% cloak on hit
+40% cloak duration
-20% damage penalty


"From Paris with <3"

%s7%s6 Revolver - %s5: 4471
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


Direct Hit

%s7%s6 Rocket Launcher - %s5: 5180
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 4821


"BooM $tick"

%s7%s6 Rocket Launcher - %s5: 50563


Force-A-Nature

%s7%s6 Scattergun - %s5: 3467
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 16
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Scattergun

%s7%s6 Scattergun - %s5: 15335


Shotgun

%s7%s6 Shotgun - %s5: 18663


Market Gardener

%s7%s6 Shovel - %s5: 43
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Market Gardener

%s7%s6 Shovel - %s5: 2337
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Powerjack

%s7%s6 Sledgehammer - %s5: 979
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 211


"FACIAL PENETRATION DEVICE"

%s7%s6 Sniper Rifle - %s5: 19119
"Penetrating Heads Since 1965 Hora Hora!"


Half-Zatoichi

%s7%s6 Katana - %s5: 100
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 1
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Persian Persuader

%s7%s6 Sword - %s5: 1290
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


Blutsauger

%s7%s6 Syringe Gun - %s5: 145
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


Dead Ringer

%s7%s6 Invis Watch - %s5: 14294
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Strange Southern Hospitality

%s7Strange%s6 Wrench - %s5: 1
(%s3: 0)

On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 5

( Not Tradable or Marketable )


Mantreads

%s7%s6 Boots - %s5: 12
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


"The Second Chance"

Level 5 Katana
"Aslong as you still draw breath there is always a second chance"
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Genuine UGC 6vs6 Silver Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC Highlander Steel Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine Menpo

Level 1 Mask


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vintage Sandman

Level 98 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


"THE SLEEPER!"

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 91 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Vintage Backburner

Level 27 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Vintage Flare Gun

Level 81 Flare Gun
100% critical hit vs burning players


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Buffalo Steak Sandvich

Level 1 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


"Vintage Red Bull gives u wings!"

Level 5 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


Vintage Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÃœberCharge rate
ÃœberCharge grants 100% critical chance


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Force-A-Nature

Level 97 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


"Force-A-Maggots"

Level 10 Scattergun
"PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW"
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Vintage Blutsauger

Level 62 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


"BLACK BEARD'S .........BEARD!"

Level 10 Facial Hair


Vintage Vintage Merryweather

Level 17 Helmet


Vintage Pyrovision Goggles

Level 27 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Haunted Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul



Haunted Futankhamun

Level 76 Costume Piece

This is a special Halloween 2011 item


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


The Festivizer

Level 15 Festivizer

( Not Usable in Crafting )


Secret Saxton

Level 1 Gift


Barely-Melted Capacitor

Level 1 Capacitor


Summer Claim Check

Level 61 Supply Crate


Summer Claim Check

Level 66 Supply Crate


Summer Claim Check

Level 67 Supply Crate


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #1


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #1


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #43


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #54


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Director's Cut Reel

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Pyroland Weapons Case

Level 1 Supply Crate
Crate Series #99


Pyroland Weapons Case

Level 1 Supply Crate
Crate Series #99


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


The Quickiebomb Launcher

Level 31 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 4 seconds after landing
-25% clip size
-15% damage penalty


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Unfilled Fancy Spellbook

Level 1

( Not Tradable or Marketable )


Strange Filter: Mountain Lab (Community)

Level 1 Strange Filter

( Not Usable in Crafting )


Strangifier

Level 5 Strangifier


Tough Break Campaign Stamp

Level 25 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 100 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 52 Tool

( Not Usable in Crafting )


Backpack Expander

Level 56 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 57 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 57 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Radigan Conagher Brown

Level 5 Tool

( Not Tradable or Marketable )


Taunt: Conga

Level 44 Special Taunt


Taunt: Square Dance

Level 17 Special Taunt


Taunt: Oblooterated

Level 15 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt

( Not Usable in Crafting )


Taunt: The Meet the Medic

Level 5 Special Taunt

( Not Usable in Crafting )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Party Trick

Level 28 Special Taunt


Taunt: Fresh Brewed Victory

Level 7 Special Taunt


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players

( Not Tradable or Marketable )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 40 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


"CHOPPY!"

Level 1 Kukri
"CHOP CHOP , JUST CHOP CHOP"


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 7 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 22 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 32 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 87 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 88 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Festive Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
+15% faster move speed on wearer
On Hit: Gain a speed boost
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
+15% faster move speed on wearer
On Hit: Gain a speed boost
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
+15% faster move speed on wearer
On Hit: Gain a speed boost
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 2 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius

( Not Tradable or Marketable )


The Iron Bomber

Level 11 Grenade Launcher
Grenades have very little bounce and roll
-15% explosion radius


The Iron Bomber

Level 12 Grenade Launcher
Grenades have very little bounce and roll
-15% explosion radius


The Iron Bomber

Level 31 Grenade Launcher
Grenades have very little bounce and roll
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Projectile cannot be deflected
Does not require ammo
Deals only 20% damage to buildings


Festive Jarate

Level 67 Jar Based Karate
override projectile type (1102053376)
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÃœberCharge rate
ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÃœberCharge rate
ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÃœberCharge rate
ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÃœberCharge rate
ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÃœberCharge rate
-33% ÃœberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


Iron Curtain

Level 5 Minigun
"Left THE HEAVY for The Iron Stand"

( Not Tradable or Marketable )


The Huo-Long Heater

Level 52 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 88 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 89 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 97 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The B.A.S.E. Jumper

Level 80 Parachute


The B.A.S.E. Jumper

Level 93 Parachute


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 74 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 4 seconds after landing
-25% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


"Fuck Machine"

Level 5 Pistol
"IM Just A Fuck machine"

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 22 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 33 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 98 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Usable in Crafting )


The Air Strike

Level 74 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Back Scatter

Level 61 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Panic Attack

Level 42 Shotgun
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Weapon spread increases as health decreases
auto fires full clip penalty (1)


The Panic Attack

Level 87 Shotgun
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)


The Rescue Ranger

Level 85 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 88 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Neon Annihilator

Level 2 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 7 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 72 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 74 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Classic

Level 76 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


"Brain Ventilator"

Level 1 Sniper Rifle


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 88 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Cute Suit #3676

Level 20 Apparel
#Attrib_MakersMark


The Sky Captain

Level 79 Uniform


The Purity Fist #9778

Level 10 Cosmetic Augmentation
#Attrib_MakersMark


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Idea Tube #6855

Level 71 Backpack
#Attrib_MakersMark


Dillinger's Duffel #25430

Level 22 Backpack
#Attrib_MakersMark


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 14 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer
+10% faster move speed on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Tradable or Marketable )


The Classified Coif #11856

Level 89 Coat
#Attrib_MakersMark


The Scottish Snarl

Level 50 Costume Piece

This is a special Halloween 2011 item


The Futankhamun

Level 55 Costume Piece

This is a special Halloween 2011 item


The Brainiac Hairpiece #4835

Level 89 Facial Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


A Brush with Death #18776

Level 19 Facial Hair
#Attrib_MakersMark


Flair!

Level 20 Flair!


The Marxman #6503

Level 48 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Carl #2772

Level 10 Hair
#Attrib_MakersMark


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Apparition's Aspect #12678

Level 13 Mask
#Attrib_MakersMark


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat



The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


The Spine-Tingling Skull

Level 31 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Soviet Gentleman #10231

Level 85 Hat
#Attrib_MakersMark


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Hanger-On Hood

Level 13 Hat
#Attrib_MakersMark


The Last Breath #21552

Level 13 Mask
#Attrib_MakersMark


The Infernal Impaler #16934

Level 13 Headgear
#Attrib_MakersMark


The Last Straw #4852

Level 75 Hat
#Attrib_MakersMark


The Lucky Shot

Level 58 Helmet
#Attrib_MakersMark


Madame Dixie

Level 44 Hat
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Otolaryngologist's Mirror

Level 37 Hat

( Not Usable in Crafting )


The Planeswalker Helm #19672

Level 59 Helmet
#Attrib_MakersMark


Modest Pile of Hat

Level 59 Hat


Earbuds

Level 59 Headphones
"Listening to: Nigga im a real one"


"I'll Be The 6 You be My 9?"

Level 69 Headphones
"Now Playing- Queen's Bohemian Rhapsody"


Alien Swarm Parasite

Level 20 Mascot


The Plutonidome

Level 18 Mask


( Not Usable in Crafting )


The Front Runner

Level 28 Hat


Professional's Panama

Level 13 Hat


The Fruit Shoot

Level 59 Hat


Sight for Sore Eyes

Level 80 Eyes


Hat of Cards #27811

Level 52 Hat
#Attrib_MakersMark


The Counterfeit Billycock #21501

Level 10 Hat
#Attrib_MakersMark


The Attendant

Level 95 Hat


Familiar Fez

Level 38 Hat
#Attrib_MakersMark


The Milkman

Level 69 Hat


The Point and Shoot #17195

Level 10 Hat
#Attrib_MakersMark


The Toy Tailor

Level 56 Hat
#Attrib_MakersMark


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Samson Skewer

Level 58 Decorative Knife

( Not Tradable or Marketable )


The Big Daddy #11172

Level 6 Mask
#Attrib_MakersMark


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Le Party Phantom

Level 80 Mask
#Attrib_MakersMark


El Muchacho #8619

Level 8 Poncho
#Attrib_MakersMark


Pyrovision Goggles

Level 44 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 7 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 71 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 82 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt


Dr. Whoa #12087

Level 15 Shirt
#Attrib_MakersMark


The Egghead's Overalls #14384

Level 84 Shirt
#Attrib_MakersMark


The Spooky Shoes

Level 87 Shoes
#Attrib_MakersMark


Rail Spikes #32728

Level 93 Spikes
#Attrib_MakersMark


The Stocking Stuffer #18908

Level 48 Stocking
#Attrib_MakersMark


The Lacking Moral Fiber Mask #19531

Level 84 Mask
#Attrib_MakersMark


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Huntsman

Level 10 Bow


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 675

Item Summary

Item TypeCount
Normal598
Hats0
Misc79
Metal5 items worth 25 scrap
Total682

Historical data

The item data was loaded from cache.
Cached 415 weeks ago on Sat, 07 May 16 16:54:06 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.4362sec