Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 5 Pages of Audere: 4 Pages of Congeriae: 4 Pages of Veteris: 8 This weapon deploys 50% faster
( Not Tradable or Marketable )
Spellbook Magazine
Level 15 This weapon deploys 50% faster
Invasion Community Update Coin
Level 61 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Tough Break Campaign Stamp
Level 89 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Gun Mettle Campaign Coin
Level 1 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 56 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Backpack Expander
Level 52 Tool
( Not Tradable or Marketable )
Backpack Expander
Level 53 Tool
( Not Tradable or Marketable )
Backpack Expander
Level 54 Tool
( Not Tradable or Marketable )
Taunt: Party Trick
Level 91 Special Taunt
Haunted Kritz or Treat Canteen
Level 29 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable, Not Usable in Crafting )
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen #57187
Level 30 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
( Not Tradable or Marketable, Not Usable in Crafting )
Unusual Horseless Headless Horsemann's Headtaker
Level 15 Axe is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
( Not Tradable or Marketable )
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Vintage Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Scottish Handshake
Level 10 Bottle
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Flying Guillotine
Level 27 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Vintage Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Fortified Compound
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
( Not Tradable or Marketable )
The Lollichop
Level 93 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Holy Mackerel
Level 42 Fish "Рыба моей мечты!"
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Vintage Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
( Not Tradable or Marketable )
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active #Attrib_MakersMark
The Vintage Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 72 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Vintage Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Quality 15 Knife
Level 1 Knife Team Colored Decorated Weapon paintkit_proto_def_index (78)
The Vintage Wrangler
Level 5 Laser Pointer
The Buffalo Steak Sandvich
Level 1 Lunch Box
Vintage Bonk! Atomic Punch
Level 5 Lunch Box
The Vintage Sandvich
Level 1 Lunch Box
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits #Attrib_MakersMark
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (25)
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Huo-Long Heater
%s7%s6 Minigun - %s5: 2430 Creates a ring of flames while spun up 25% damage bonus vs burning players Killstreaks Active Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
Quality 15 Minigun
Level 1 Minigun Team Colored Decorated Weapon paintkit_proto_def_index (40)
Quality 15 Minigun
Level 99 Minigun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 87 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
( Not Tradable or Marketable )
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max pipebombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Quality 15 Stickybomb Launcher
Level 1 Stickybomb Launcher Team Colored Decorated Weapon paintkit_proto_def_index (38)
Level 83 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer No self inflicted blast damage taken override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Quality 15 Pistol
Level 1 Pistol paintkit_proto_def_index (61)
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Vintage Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty No random critical hits Critical damage is affected by range -20% slower firing speed
Quality 15 Revolver
Level 1 Revolver Team Colored Decorated Weapon paintkit_proto_def_index (42)
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 61 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 1 Rocket Launcher "Фарш идет, а соку нет!" No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits #Attrib_MakersMark
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Vintage Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size -10% damage penalty
The Back Scatter
Level 12 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Quality 15 Scattergun
Level 1 Scattergun paintkit_proto_def_index (29)
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
( Not Tradable or Marketable )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Panic Attack
Level 97 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
Quality 15 Shotgun
Level 1 Shotgun paintkit_proto_def_index (60)
The Rescue Ranger
Level 78 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Conscientious Objector
Level 25 Sign
The Neon Annihilator
Level 99 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Quality 15 SMG
Level 1 SMG Team Colored Decorated Weapon paintkit_proto_def_index (37)
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 52 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Sydney Sleeper
%s7%s6 Sniper Rifle - %s5: 161 jarate duration (5) +25% charge rate No headshots No random critical hits
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
( Not Tradable or Marketable )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 53 Sapper Reverses enemy building construction -100% sapper damage penalty
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
"Секир-башка!"
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Vintage Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Quality 15 Wrench
Level 1 Wrench Team Colored Decorated Weapon paintkit_proto_def_index (78)
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Ward
Level 22 Apparel
The Grand Duchess Fairy Wings
Level 84 Costume Piece
( Not Tradable or Marketable )
The Breakneck Baggies
Level 45 Pants #Attrib_MakersMark
The Cool Cat Cardigan #22061
Level 4 Apparel #Attrib_MakersMark
Gone Commando #12549
Level 8 Apparel #Attrib_MakersMark
Combat Slacks #18243
Level 1 Apparel #Attrib_MakersMark
The Sengoku Scorcher
Level 11 Apparel
The Spooky Sleeves
Level 49 Apparel
( Not Tradable or Marketable )
The Tartantaloons #19538
Level 32 Pants #Attrib_MakersMark
The Angel of Death
Level 99 Apparel #Attrib_MakersMark
Genuine Fortune Hunter
Level 1 Cosmetic Axe
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
( Not Tradable or Marketable )
The Medic Mech-Bag
Level 60 Backpack
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Genuine Croft's Crest
Level 1 Badge
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Grizzled Veteran
Level 15 Badge Hire Date: October 23, 2007 (07:32:16 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 5
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Genuine Tomb Wrapper
Level 1 Bandages
The Burning Bandana #35368
Level 47 Bandana #Attrib_MakersMark
( Not Tradable or Marketable )
The Chicken Kiev
Level 31 Bird Head
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 88 Bird Head
( Not Tradable or Marketable )
Haunted Sir Shootsalot
Level 42 Bird Head
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Snow Scoper
Level 52 Coat
The Demo's Dustcatcher
Level 50 Cape
Scoped Spartan
Level 31 Cape
Haunted Cranial Conspiracy
Level 12 Costume Piece
( Not Tradable or Marketable )
The Eyeborg
Level 15 Cosmetic Augmentation
( Not Tradable or Marketable )
The Fowl Fists
Level 64 Costume Piece
( Not Tradable or Marketable )
The Bone-Cut Belt
Level 59 Costume Piece
( Not Tradable or Marketable )
The Garden Bristles
Level 87 Facial Hair
( Not Tradable or Marketable )
Haunted Iron Fist
Level 93 Cosmetic Item
( Not Tradable or Marketable )
Haunted Hundkopf
Level 84 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Kriegsmaschine-9000
Level 36 Cosmetic Item
( Not Tradable or Marketable )
The Facepeeler
Level 32 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Talon Trotters
Level 89 Costume Piece
( Not Tradable or Marketable )
The Creature's Grin
Level 29 Mask
( Not Tradable or Marketable )
The Vampiric Vesture
Level 19 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Vampyro
Level 54 Mask
( Not Tradable or Marketable )
Soldier's Stash
Level 69 Cosmetic Item
Grub Grenades
Level 41 Costume Piece
( Not Tradable or Marketable )
The Headtaker's Hood
Level 17 Costume Piece
( Not Tradable or Marketable )
The Transylvania Top
Level 90 Costume Piece
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 10 Costume Piece
( Not Tradable or Marketable )
The Gothic Guise
Level 42 Costume Piece
( Not Tradable or Marketable )
The Candyman's Cap
Level 89 Costume Piece
( Not Tradable or Marketable )
The Jupiter Jumpers
Level 11 Costume Piece
( Not Tradable or Marketable )
Haunted Candleer
Level 92 Costume Piece
( Not Tradable or Marketable )
The Hardium Helm
Level 80 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Scorched Skirt
Level 30 Costume Piece
( Not Tradable or Marketable )
The Abhorrent Appendages
Level 79 Costume Piece
( Not Tradable or Marketable )
The Lordly Lapels
Level 39 Costume Piece
( Not Tradable or Marketable )
Bozo's Bouffant
Level 53 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Alternative Medicine Mann
Level 96 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Pickled Paws
Level 74 Costume Piece
This is a special Halloween 2011 item
The Emerald Jarate
Level 9 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Tail from the Crypt
Level 9 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Garlic Flank Stake
Level 41 Costume Piece
This is a special Halloween 2011 item
The Idiot Box
Level 41 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Steel Pipes
Level 9 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Up Pyroscopes
Level 82 Eye Stalks
( Not Tradable or Marketable )
Haunted Faux Manchu
Level 29 Facial Hair
( Not Tradable or Marketable )
The Horned Honcho
Level 99 Facial Hair
( Not Tradable or Marketable )
Pyro in Chinatown
Level 15 Flair!
The Dead Little Buddy
Level 20 Ghost
( Not Tradable or Marketable )
The Macho Mann
Level 99 Glasses
Ze Goggles
Level 31 Glasses #Attrib_MakersMark
The Maniac's Manacles
Level 98 Gloves
( Not Tradable or Marketable )
Brock's Locks #44773
Level 100 Hair #Attrib_MakersMark
( Not Tradable or Marketable )
Das Gutenkutteharen #31682
Level 24 Hair #Attrib_MakersMark
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Blighted Beak
Level 53 Mask
Bonk Boy #3708
Level 11 Mask #Attrib_MakersMark
The Buccaneer's Bicorne #36867
Level 10 Hat #Attrib_MakersMark
Buckaroo's Hat
Level 94 Hat
The Cloud Crasher
Level 79 Helmet #Attrib_MakersMark
The Patriot Peak
Level 32 Hat
Vintage Glengarry Bonnet
Level 12 Hat
Rimmed Raincatcher
Level 83 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
Ellis' Cap
Level 10 Hat
Hotrod
Level 9 Mask
Fur-Lined Fighter
Level 66 Hat
The Executioner
Level 28 Hat
( Not Tradable or Marketable )
Pirate Bandana #6043
Level 16 Hat #Attrib_MakersMark
A Rather Festive Tree
Level 12 Hat #Attrib_MakersMark
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Engineer Mask
Level 10 Hat
( Not Tradable or Marketable )
Medic Mask
Level 10 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 6
( Not Tradable or Marketable )
Tough Guy's Toque
Level 60 Hat
( Not Tradable or Marketable )
Pugilist's Protector
Level 84 Headgear
Hard Counter
Level 22 Hat #Attrib_MakersMark
The Hyperbaric Bowler
Level 45 Hat
( Not Tradable or Marketable )
The Snaggletoothed Stetson
Level 26 Hat
( Not Tradable or Marketable )
The Snaggletoothed Stetson
Level 56 Hat
( Not Tradable or Marketable )
The Tuque or Treat
Level 40 Hat
( Not Tradable or Marketable )
Haunted Dark Helm
Level 8 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
A Head Full of Hot Air
Level 79 Hat
The Harmburg #35489
Level 61 Hat #Attrib_MakersMark
The Federal Casemaker
Level 69 Hat
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Manniversary Paper Hat
Level 10 Hat
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Pounding Father #21551
Level 28 Hat #Attrib_MakersMark
Respectless Rubber Glove
Level 49 Hat
Vintage Brigade Helm
Level 7 Helmet
Reggaelator
Level 73 Hat
Troublemaker's Tossle Cap
Level 38 Hat
Vintage Whoopee Cap
Level 35 Hat
The Minsk Beef
Level 65 Costume Piece
( Not Tradable or Marketable )
Shadowman's Shade
Level 98 Hat
( Not Tradable or Marketable )
The Head Hunter
Level 43 Costume Piece
( Not Tradable or Marketable )
Sergeant's Drill Hat
Level 61 Hat
Magistrate's Mullet
Level 39 Hair
The Big Elfin Deal
Level 12 Hat
Familiar Fez
Level 73 Hat #Attrib_MakersMark
Grenadier's Softcap
Level 54 Hat
Bounty Hat
Level 30 Hat
The War on Smissmas Battle Hood
Level 20 Hood
Minnesota Slick
Level 8 Hair #Attrib_MakersMark
The Spectralnaut
Level 58 Helmet
( Not Tradable or Marketable )
Cheater's Lament
Level 1 Aura of Incorruptibility attach particle effect static (5)
( Not Tradable or Marketable )
The Cool Breeze #38976
Level 92 Kilt #Attrib_MakersMark
The Rump-o'-Lantern
Level 25 Lantern
( Not Tradable or Marketable )
The Compatriot
Level 32 Mascot
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Haunted Beast from Below
Level 25 Mask
( Not Tradable or Marketable )
The Hollowhead
Level 79 Mask
( Not Tradable or Marketable )
The Hallowed Headcase
Level 42 Mask
( Not Tradable or Marketable )
Haunted Raven's Visage
Level 42 Mask
( Not Tradable or Marketable )
Physician's Procedure Mask
Level 54 Mask
Nose Candy #29226
Level 24 Mask #Attrib_MakersMark
The Cryptic Keepsake
Level 30 Necklace
( Not Tradable or Marketable, Not Usable in Crafting )
Genuine Faerie Solitaire Pin
Level 1 Pin
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
Pocket Medic #55568
Level 15 Pocket Buddy #Attrib_MakersMark
Vintage Pyrovision Goggles
Level 13 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 99 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer