Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds
The Shortstop
Level 1 Peppergun
The Reserve Shooter
Level 10 Shotgun This weapon deploys 20% faster
Backburner (equipped)
%s7%s6 Flame Thrower - %s5: 111
The Degreaser
Level 10 Flame Thrower
The Postal Pummeler
Level 10 Mailbox
"DILDO LAUNCHER"
Level 1 Grenade Launcher
The Splendid Screen (equipped)
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Ali Baba's Wee Booties (equipped)
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Persian Persuader (equipped)
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter -80% max secondary ammo on wearer
The Vintage Sandvich (equipped)
Level 1 Lunch Box
The Buffalo Steak Sandvich
Level 1 Lunch Box
Vintage Frontier Justice (equipped)
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death
The Vintage Gunslinger (equipped)
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% 20% slower repair rate -33% damage penalty vs buildings
Crusader's Crossbow (equipped)
Level 15 Crossbow -75% max primary ammo on wearer
The Quick-Fix (equipped)
Level 8 Medi Gun Prototype +40% heal rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised
The Dead Ringer
Level 5 Invis Watch
The Big Earner (equipped)
Level 1 Knife +30% cloak on kill Gain a speed boost on kill
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Level 15 Bat Alt-Fire: Launches a ball that slows opponents
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 87 Axe
( Not Tradable or Marketable )
Taunt: The Director's Vision (equipped)
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: The Meet the Medic (equipped)
Level 5 Special Taunt
( Not Tradable or Marketable )
Moustachium Bar
Level 1 Craft Item
( Not Tradable or Marketable )
Moustachium Bar
Level 1 Craft Item
( Not Tradable or Marketable )
Unusual Haunted Metal Scrap
Level 4 Craft Item
( Not Tradable or Marketable )
RIFT Well Spun Hat Claim Code
Level 1 Claim Code
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower
( Not Tradable or Marketable )
The Flare Gun (equipped)
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill 30% damage vulnerability on wearer
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time
( Not Tradable or Marketable )
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Fan O'War (equipped)
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
( Not Tradable or Marketable )
Vintage Conniver's Kunai
Level 1 Knife "DIRECTIOND FOR USE: 1: insert into back of enemy. 2: teabag the dead
enemy." On Backstab: Absorbs the health from your victim -55 max health on wearer
( Not Tradable or Marketable )
The Force-A-Nature (equipped)
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size
Level 5 Sword is_a_sword (72) No random critical hits
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
Iron Curtain (equipped)
Level 5 Minigun
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
License to Maim (equipped)
Level 20 Badge
( Not Tradable or Marketable )
Dangeresque, Too? (equipped)
Level 20 Glasses
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: February 24, 2011 (03:22:17 GMT)
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer