Level 10 Sniper Rifle Base charge rate decreased by 50%
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Back Scatter
Level 31 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Class Token - Scout
Level 1 Craft Item
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
The Red-Tape Recorder
Level 60 Sapper Reverses enemy building construction -100% sapper damage penalty
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Force-A-Nature
Level 10 Scattergun "Dafiiho Guna" Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Winger #327451
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size #Attrib_MakersMark
( Not Tradable or Marketable )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Marsupial Man
Level 91 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Vampire Makeover
Level 89 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Facepeeler
Level 69 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Civilian Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 41 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Power Up Canteen
Level 15 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Full Head of Steam
Level 40 Hat
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Unusual Haunted Metal Scrap
Level 4 Craft Item
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Chargin' Targe
Level 84 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot No random critical hits Critical damage is affected by range -15% damage penalty -20% slower firing speed
( Not Tradable or Marketable )
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat
( Not Tradable or Marketable )
Pyrovision Goggles
Level 41 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Rescue Ranger
Level 100 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 0
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Mercenary
Level 5 Badge Hire Date: December 27, 2015 (10:40:00 GMT)
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Red-Tape Recorder
Level 86 Sapper Reverses enemy building construction -100% sapper damage penalty
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Scottish Handshake
Level 10 Bottle
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
( Not Tradable or Marketable, Not Usable in Crafting )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits