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The Thermal Thruster
Crusader's Crossbow
The Sydney Sleeper
The Wrap Assassin
The Original
The Scottish Resistance
The Beggar's Bazooka
The Cozy Camper
The Righteous Bison
The Equalizer
The Pain Train
Darwin's Danger Shield
The Razorback
The Backburner
The Rainblower
The Axtinguisher
The Razorback
The Sandman
The Buff Banner
The Sandvich
The Huntsman
The Quick-Fix
The Scottish Handshake
The Manmelter
Your Eternal Reward
The Cow Mangler 5000
The Sticky Jumper
The Vaccinator
The Short Circuit
The Hot Hand
The Persian Persuader
L'Etranger
The Pomson 6000
The Holiday Punch
The Scottish Handshake
The Eyelander
The Back Scratcher
The Rescue Ranger
The Tide Turner
The Battalion's Backup
The Boston Basher
The Bootlegger
The Ambassador
The Concheror
The Brass Beast
The Second Banana
The Shahanshah
The Widowmaker
The Warrior's Spirit
The Dalokohs Bar
1/20
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(74 ITEMS IN INVENTORY)
Soldier
(83 ITEMS IN INVENTORY)
Pyro
(86 ITEMS IN INVENTORY)
Demoman
(91 ITEMS IN INVENTORY)
Heavy
(79 ITEMS IN INVENTORY)
Engineer
(70 ITEMS IN INVENTORY)
Medic
(72 ITEMS IN INVENTORY)
Sniper
(89 ITEMS IN INVENTORY)
Spy
(62 ITEMS IN INVENTORY)

The Thermal Thruster

Level 4 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Original

Level 5 Rocket Launcher


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+6 max pipebombs out
+25% faster firing speed
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Beggar's Bazooka

Level 43 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Sandvich

Level 1 Lunch Box


The Huntsman

Level 10 Bow


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Scottish Handshake

Level 10 Bottle


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits

( Not Tradable or Marketable )


The Hot Hand

Level 16 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Scottish Handshake

Level 10 Bottle

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer

( Not Tradable or Marketable )


The Rescue Ranger

Level 63 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Tide Turner

Level 14 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Huo-Long Heater

Level 64 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Beggar's Bazooka

Level 52 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Neon Annihilator #144288

Level 25 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits
#Attrib_MakersMark


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Gas Passer

Level 86 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Lollichop

Level 9 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Classic

Level 13 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Dragon's Fury

Level 19 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Hot Hand

Level 18 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The B.A.S.E. Jumper

Level 91 Parachute


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Red-Tape Recorder

Level 12 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-34% clip size


The Flying Guillotine

Level 10 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The B.A.S.E. Jumper

Level 25 Parachute

( Not Tradable or Marketable )


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Back Scatter

Level 72 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrangler

Level 5 Laser Pointer


The Fortified Compound

Level 10 Bow


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Lollichop

Level 10 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Rescue Ranger

Level 80 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


The Level Three Chin #75593

Level 3 Chin
#Attrib_MakersMark


The Samur-Eye

Level 14 Helmet
#Attrib_MakersMark


Die Regime-Panzerung #74464

Level 87 Cosmetic Armor
#Attrib_MakersMark


The Man in Slacks #75317

Level 5 Apparel
#Attrib_MakersMark


Scrap Metal

Level 1 Craft Item


Nightcap

Level 6 Hat

( Not Tradable or Marketable )


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Reclaimed Metal

Level 2 Craft Item


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Fabricator

Level 29 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Strasbourg Scholar

Level 63 Suit

( Not Tradable or Marketable )


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (418)


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (163)


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (237)


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (402)


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0
paintkit_proto_def_index (408)


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0
paintkit_proto_def_index (252)


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 3
paintkit_proto_def_index (203)


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0
paintkit_proto_def_index (290)


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0
paintkit_proto_def_index (238)

( Not Tradable or Marketable )


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0
paintkit_proto_def_index (408)


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0
paintkit_proto_def_index (419)


Soda Popper

%s7%s6 Scattergun - %s5: 30
25% faster reload time
On Hit: Builds Hype
Killstreaker: 2006
Sheen: 3
Killstreaks Active
+50% faster firing speed
paintkit_proto_def_index (420)
-66% clip size


Carbonado Botkiller Rocket Launcher Mk.I

%s7%s6 Rocket Launcher - %s5: 39
Sheen: 6
Killstreaks Active


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 6
burn damage earns rage (1)
Sheen: 6
Killstreaks Active
flame_spread_degree (2.8)
No airblast
No random critical hits


Blood Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 666
Sheen: 1
Killstreaks Active


Iron Bomber

%s7%s6 Grenade Launcher - %s5: 553
Grenades have very little bounce and roll
-30% fuse time on grenades
Sheen: 3
Killstreaks Active
paintkit_proto_def_index (297)
-15% explosion radius


Shotgun

%s7%s6 Shotgun - %s5: 363
Sheen: 7
Killstreaks Active
paintkit_proto_def_index (224)


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 1237
Sheen: 5
Killstreaks Active
paintkit_proto_def_index (209)


Strange Gold Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 6
Sheen: 3
Killstreaks Active


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 81
On Hit: Gain up to +3 health
+15% faster firing speed
Sheen: 3
Killstreaks Active
When weapon is active:
-25% clip size


Gold Botkiller Flame Thrower Mk.I

%s7%s6 Flame Thrower - %s5: 18
Sheen: 3
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Tomislav

%s7Strange%s6 Minigun - %s5: 0
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
Sheen: 3
Killstreaks Active
paintkit_proto_def_index (410)
-20% slower firing speed


Quickiebomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 141
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
Sheen: 3
Killstreaks Active
-50% clip size
-15% damage penalty


Strange Pistol

%s7Strange%s6 Pistol - %s5: 5
Sheen: 1
Killstreaks Active
paintkit_proto_def_index (283)


Jarate

%s7%s6 Jar Based Karate - %s5: 833
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Quality 15 Shortstop

Level 99 Peppergun
Sheen: 7
Killstreaks Active
paintkit_proto_def_index (144)
When weapon is active:
Increase in push force taken from damage and airblast
Festivized


Carbonado Botkiller Stickybomb Launcher Mk.I

%s7%s6 Stickybomb Launcher - %s5: 169
Sheen: 6
Killstreaks Active


Bushwacka

%s7%s6 Kukri - %s5: 286
Crits whenever it would normally mini-crit
Sheen: 5
Killstreaks Active
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Chargin' Targe

%s7%s6 Shield - %s5: 764
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer
Sheen: 3
Killstreaks Active


"Randomory Critillery™"

%s7%s6 Bottle - %s5: 85
"EST 1798 ISLE OF MULL"
Sheen: 3
Killstreaks Active


The Vintage Force-A-Nature

Level 66 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Quality 15 Air Strike

Level 99 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
paintkit_proto_def_index (391)
-10% explosion radius
-15% damage penalty

( Not Tradable or Marketable )


Quality 15 Dragon's Fury

Level 99 Flame Launcher
Sheen: 3
Killstreaks Active
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (390)
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Quality 15 Loch-n-Load

Level 99 Grenade Launcher
+20% damage vs buildings
Killstreaks Active
+25% projectile speed
paintkit_proto_def_index (294)
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


Quality 15 Family Business

Level 99 Shotgun
+33% clip size
+15% faster firing speed
paintkit_proto_def_index (419)
-15% damage penalty


Quality 15 Jag

Level 99 Wrench
Construction hit speed boost increased by 30%
Sheen: 1
Killstreaks Active
+15% faster firing speed
paintkit_proto_def_index (223)
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (114)
No headshots
-75% max primary ammo on wearer


Quality 15 SMG

Level 99 SMG
Sheen: 2
Killstreaks Active
paintkit_proto_def_index (120)


Quality 15 Revolver

Level 99 Revolver
Sheen: 3
Killstreaks Active
paintkit_proto_def_index (403)


The Freedom Staff #523854

Level 25 Staff
Sheen: 2
Killstreaks Active
#Attrib_MakersMark


Quality 15 Disciplinary Action

Level 99 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
paintkit_proto_def_index (292)
-25% damage penalty


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players
Killstreaks Active


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
paintkit_proto_def_index (391)
Cannonballs do not explode on impact

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun
Sheen: 2
Killstreaks Active

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Killstreaks Active
Replaces the Sentry with a Mini-Sentry
No random critical hits


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (390)
Festivized


The AWPer Hand #539572

Level 1 Sniper Rifle
#Attrib_MakersMark


"Cloud's own ConTracker"

Level 1 Sapper
"0 Contract Points Contributed To Engineers, 6,558 Buildings
Destroyed"



The Ham Shank #482033

Level 5 Pork Product
#Attrib_MakersMark


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (420)
-25% clip size


Quality 15 Scorch Shot

Level 99 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
Sheen: 3
Killstreaks Active
paintkit_proto_def_index (297)
-35% self damage force
-35% damage penalty


Quality 15 Scotsman's Skullcutter

Level 99 Axe
Sheen: 3
Killstreaks Active
+20% damage bonus
paintkit_proto_def_index (403)
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Lugermorph

Level 5 Pistol
Sheen: 6
Killstreaks Active

( Not Tradable or Marketable )


Quality 15 Ubersaw

Level 99 Bonesaw
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (114)
-20% slower firing speed


The Vintage Huntsman

Level 10 Bow
Sheen: 5
Killstreaks Active


"Enjoy the Silence"

Level 1 Knife
"All I ever wanted, All I ever needed, Is here, in my arms."
Sheen: 1
Killstreaks Active

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat
Sheen: 5
Killstreaks Active

( Not Tradable or Marketable )


The Vintage Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


Quality 15 Detonator

Level 99 Flare Gun
Sheen: 3
Killstreaks Active
100% mini-crits vs burning players
paintkit_proto_def_index (296)
+50% damage to self
-25% damage penalty


Quality 15 Loose Cannon

Level 99 Grenade Launcher
Sheen: 3
Killstreaks Active
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (310)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Construction PDA

Level 1 PDA
"so call me maybe"


The Vintage Kritzkrieg

Level 8 Medi Gun
Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance
Festivized


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Conscientious Objector

Level 25 Sign


Quality 15 Degreaser

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
paintkit_proto_def_index (391)
-66% afterburn damage penalty
+25% airblast cost

( Not Tradable or Marketable )


Quality 15 Powerjack

Level 99 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
Sheen: 3
Killstreaks Active
paintkit_proto_def_index (293)
When weapon is active:
20% damage vulnerability on wearer


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
Sheen: 1
Killstreaks Active
override projectile type (1099956224)
paintkit_proto_def_index (223)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Haunted Chicken Kiev

Level 60 Bird Head


( Not Tradable or Marketable )


Haunted Freedom Feathers

Level 62 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Marsupial Muzzle

Level 27 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Sir Shootsalot

Level 62 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Ethereal Hood

Level 98 Costume Piece


( Not Tradable or Marketable )


Haunted Buzz Killer

Level 76 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Sir Hootsalot

Level 65 Mascot

( Not Tradable or Marketable )


Haunted Spooky Sleeves

Level 89 Apparel

( Not Tradable or Marketable )


Haunted Guano

Level 93 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Mr. Mundee's Wild Ride

Level 84 Cosmetic Item


( Not Tradable or Marketable )


Haunted Crazy Legs

Level 40 Costume Piece


( Not Tradable or Marketable )


Haunted Minsk Beef

Level 39 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Shaolin Sash

Level 75 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Kriegsmaschine-9000

Level 9 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Kanga Kickers

Level 38 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Ghoul Gibbin' Gear

Level 12 Costume Piece


( Not Tradable or Marketable )


Haunted Sprinting Cephalopod

Level 68 Tentacles


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Beast from Below

Level 52 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Blazing Bull

Level 64 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Steel-Toed Stompers

Level 42 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Grand Duchess Fairy Wings

Level 49 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Vampiric Vesture

Level 69 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Creature's Grin

Level 9 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Hooded Haunter

Level 77 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Hollowhead

Level 94 Mask


( Not Tradable or Marketable )


Haunted Lordly Lapels

Level 23 Costume Piece


( Not Tradable or Marketable )


Haunted Hellhunter's Headpiece

Level 57 Costume Piece


( Not Tradable or Marketable )


Haunted Rugged Respirator

Level 34 Mask


( Not Tradable or Marketable )


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Spy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Beep Man

Level 46 Cosmetic Item


( Not Tradable or Marketable )


The Forgotten King's Restless Head

Level 81 Costume Piece


( Not Tradable or Marketable )


The Hundkopf

Level 44 Cosmetic Item


( Not Tradable or Marketable )


The Head Hunter

Level 44 Costume Piece


( Not Tradable or Marketable )


The Mann-Bird of Aberdeen

Level 31 Bird Head


( Not Tradable or Marketable )


Medimedes

Level 75 Bird Head


( Not Tradable or Marketable )


The Horrific Head of Hare

Level 84 Costume Piece


( Not Tradable or Marketable )


The Supernatural Stalker

Level 68 Costume Piece


( Not Tradable or Marketable )


The Eyeborg

Level 63 Cosmetic Augmentation


( Not Tradable or Marketable )


The Garden Bristles

Level 13 Facial Hair


( Not Tradable or Marketable )


Hard-Headed Hardware

Level 6 Mask


( Not Tradable or Marketable )


The Mannhattan Project

Level 74 Hat


( Not Tradable or Marketable )


Cap'n Calamari

Level 88 Mask


( Not Tradable or Marketable )


The Scottish Snarl

Level 65 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Headtaker's Hood

Level 53 Costume Piece


( Not Tradable or Marketable )


The Lollichop Licker

Level 100 Mask


( Not Tradable or Marketable )


The Coffin Kit

Level 8 Backpack

( Not Tradable or Marketable )


The One-Way Ticket

Level 77 Hat


( Not Tradable or Marketable )


The Cauterizer's Caudal Appendage

Level 10 Costume Piece


( Not Tradable or Marketable )


The Fallen Angel

Level 89 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Grand Duchess Tiara

Level 51 Costume Piece


( Not Tradable or Marketable )


The Boo Balloon

Level 20 Balloon


( Not Tradable or Marketable )


Das Blutliebhaber

Level 6 Costume Piece


( Not Tradable or Marketable )


The Horsemann's Hand-Me-Down

Level 66 Cape


( Not Tradable or Marketable )


The Bone-Cut Belt

Level 96 Costume Piece


( Not Tradable or Marketable )


The Wings of Purity

Level 20 Costume Piece


( Not Tradable or Marketable )


The Glob

Level 100 Costume Piece


( Not Tradable or Marketable )


Burny's Boney Bonnet

Level 38 Costume Piece


( Not Tradable or Marketable )


The Faux Manchu

Level 53 Facial Hair


( Not Tradable or Marketable )


Quoth

Level 62 Spooky Companion


( Not Tradable or Marketable )


The Claws And Infect

Level 42 Costume Piece


( Not Tradable or Marketable )


The Templar's Spirit

Level 42 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hidden Dragon

Level 43 Costume Piece


( Not Tradable or Marketable )


The Bull Locks

Level 99 Costume Piece


( Not Tradable or Marketable )


The Transylvania Top

Level 53 Costume Piece


( Not Tradable or Marketable )


The Manneater

Level 52 Hat


( Not Tradable or Marketable )


The Grand Duchess Tutu

Level 34 Costume Piece


( Not Tradable or Marketable )


Ramses' Regalia

Level 44 Costume Piece


( Not Tradable or Marketable )


Shadowman's Shade

Level 57 Hat


( Not Tradable or Marketable )


The Scorched Skirt

Level 16 Costume Piece


( Not Tradable or Marketable )


Soul Gargoyle

Level 57 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 90 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 2

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Operation Two Cities Badge

Level 30 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 2 Badge

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Kritz or Treat Canteen

Level 60 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Power Up Canteen #519409

Level 37 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark


Battery Canteens

Level 13 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Thrilling Tracksuit

Level 71 Jacket


Fuel Injector

Level 34 Mask


Firebrand

Level 11 Coat


The Purity Fist #109799

Level 10 Cosmetic Augmentation
#Attrib_MakersMark


Rogue's Col Roule

Level 15 Apparel


The Nine-Pipe Problem #103351

Level 19 Pipe
attach particle effect static (28)
#Attrib_MakersMark


The Made Man #121474

Level 52 Rose
#Attrib_MakersMark


The Cheet Sheet #81086

Level 17 Apparel
#Attrib_MakersMark


Exquisite Rack

Level 100 Cosmetic Item
#Attrib_MakersMark


The Tyurtlenek

Level 77 Shirt


The Shogun's Shoulder Guard

Level 69 Cosmetic Armor


Apparition's Aspect #105044

Level 13 Mask


Aloha Apparel

Level 78 Apparel


El Duderino

Level 43 Cosmetic Item


A Brush with Death

Level 29 Facial Hair


Teufort Knight

Level 38 Headgear


Hunting Cloak

%s7%s6 Cloak - %s5: 1707


Fancy Dress Uniform #107869

Level 70 Uniform
#Attrib_MakersMark


The Five-Month Shadow

Level 17 Facial Hair
#Attrib_MakersMark


The Chronoscarf #73407

Level 53 Scarf
#Attrib_MakersMark


The Lonesome Loafers #65372

Level 29 Shoes
#Attrib_MakersMark


The Juggernaut Jacket #70295

Level 29 Apparel
#Attrib_MakersMark


The Flatliner

Level 41 Cosmetic Augmentation


Bonedolier

%s7%s6 Bones - %s5: 1144


Flair!

Level 20 Flair!


Rocko

Level 69 Mascot


The Leftover Trap #60174

Level 97 Facial Hair


The Kringle Collection #98971

Level 99 Coat
#Attrib_MakersMark


The Medical Mystery #71470

Level 42 Apparel
#Attrib_MakersMark


The Last Breath #102932

Level 13 Mask
#Attrib_MakersMark


The Ruffled Ruprecht

Level 50 Facial Hair
#Attrib_MakersMark


"HORNYCROSS-COMM"

Level 69 Mask
#Attrib_MakersMark


The Macho Mann #76946

Level 42 Glasses
#Attrib_MakersMark


The Bearded Bombardier #88293

Level 76 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


The Bruiser's Bandanna #63250

Level 53 Bandana
#Attrib_MakersMark


The Scotch Saver #61180

Level 88 Facial Hair
#Attrib_MakersMark


The Viking Braider #62923

Level 99 Facial Hair


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Villain's Veil #103187

Level 63 Bandana
#Attrib_MakersMark

( Not Tradable or Marketable )


Antarctic Parka

Level 77 Coat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sub Zero Suit

Level 21 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


Dead of Night

Level 65 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


The War Goggles #70044

Level 4 Glasses
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cute Suit #70774

Level 62 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


Face Full of Festive

Level 54 Facial Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


The All-Father #96163

Level 15 Facial Hair
#Attrib_MakersMark


The All-Father #92825

Level 15 Facial Hair
#Attrib_MakersMark


Unusual Hat Outta Hell

Level 90 Hat
★ Unusual Effect: Unknown effect 203


Unusual Hawaiian Hunter

Level 22 Hat
attach particle effect static (28)
★ Unusual Effect: Haunted Ghosts


Unusual Lawnmaker

Level 5 Hat
★ Unusual Effect: Circling Heart


Genuine Rewired Rampage Sophisticated Sapphire

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine TF2Maps Charitable Heart 2023

Level 1 Community Medal

( Not Tradable or Marketable )


Unusual Frag Proof Fragger

Level 29 Helmet
★ Unusual Effect: Kill-a-Watt


Unusual Thunder Dome

Level 50 Helmet
★ Unusual Effect: Unknown effect 308


Unusual Cleaner's Cap

Level 34 Hat
★ Unusual Effect: Unknown effect 284


Genuine Rewired Rampage Quarrelous Quartz

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Rewired Rampage Perilous Peridot

Level 1 Community Medal

( Not Tradable or Marketable )


Unusual Taunt: Runner's Rhythm

Level 48 Special Taunt
★ Unusual Effect: Roaring Rockets


Unusual Taunt: The Proletariat Posedown

Level 72 Special Taunt
★ Unusual Effect: Unknown effect 3091


Unusual Taunt: Scotsmann's Stagger

Level 14 Special Taunt
★ Unusual Effect: Unknown effect 3107


Unusual Taunt: I See You

Level 52 Special Taunt
★ Unusual Effect: Unknown effect 3041


Taunt: Roar O'War

Level 72 Special Taunt


Taunt: Cheers!

Level 71 Special Taunt


Unusual Taunt: Texas Twirl 'Em

Level 40 Special Taunt
★ Unusual Effect: Unknown effect 3143


Unusual Taunt: Second Rate Sorcery

Level 87 Special Taunt
★ Unusual Effect: Unknown effect 3107


Unusual Taunt: Zoomin' Broom

Level 91 Special Taunt
★ Unusual Effect: Unknown effect 3107


Unusual Taunt: The Fist Bump

Level 78 Special Taunt
★ Unusual Effect: Unknown effect 3088


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 13

Item Summary

Item TypeCount
Normal235
Hats0
Misc150
Metal14 items worth 112 scrap
Total399

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 6.357sec