Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Manmelter
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Beggar's Bazooka
Level 63 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Vita-Saw
Level 5 Bonesaw On death up to 20% of your stored ÜberCharge is retained -10 max health on wearer
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
Mann Co. Supply Crate Key
Level 5 Tool Used to open locked supply crates.
Mann Co. Supply Crate Key
Level 5 Tool Used to open locked supply crates.
Strange Fists of Steel
Strange%s6 Boxing Gloves - Kills%s5: 0 -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
Strange Flying Guillotine
Strange%s6 Cleaver - Kills%s5: 0 Throw at your enemies to make them bleed! Long distance hits cause mini-crits 100% critical hit vs stunned players No random critical hits
Strange Beggar's Bazooka
Strange%s6 Rocket Launcher - Kills%s5: 0 Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
Strange Baby Face's Blaster
Strange%s6 Scattergun - Kills%s5: 0 40% more accurate On Hit: Builds Boost Run at up to double speed at maximum Boost -30% damage penalty 35% slower move speed on wearer Boost resets on jump
Strange Jarate
Strange%s6 Jar Based Karate - Sodden Victims%s5: 0 Coated enemies take mini-crits Also handy for putting out a fire
Strange Baby Face's Blaster
Strange%s6 Scattergun - Kills%s5: 0 40% more accurate On Hit: Builds Boost Run at up to double speed at maximum Boost -30% damage penalty 35% slower move speed on wearer Boost resets on jump
Strange Scattergun
Strange%s6 Scattergun - Kills%s5: 0
Strange Wrap Assassin
Strange%s6 Bat - Kills%s5: 0 These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
Strange Beggar's Bazooka
Strange%s6 Rocket Launcher - Kills%s5: 0 Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
Strange Shovel
Strange%s6 Shovel - Kills%s5: 0
Strange Fire Axe
Strange%s6 Fire Axe - Kills%s5: 0
Strange Fire Axe
Strange%s6 Fire Axe - Kills%s5: 0
Strange Fire Axe
Strange%s6 Fire Axe - Kills%s5: 0
Strange Flame Thrower
Strange%s6 Flame Thrower - Kills%s5: 0
Strange Fists of Steel
Strange%s6 Boxing Gloves - Kills%s5: 0 -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
Strange Sniper Rifle
Strange%s6 Sniper Rifle - Kills%s5: 0
Strange Spy-cicle
Strange%s6 Knife - Kills%s5: 0 It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
Strange Spy-cicle
Strange%s6 Knife - Kills%s5: 0 It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
Strange Pain Train
Strange%s6 Makeshift Club - Kills%s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Pain Train
Strange%s6 Makeshift Club - Kills%s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Pain Train
Strange%s6 Makeshift Club - Kills%s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Beggar's Bazooka
Strange%s6 Rocket Launcher - Kills%s5: 0 Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
Strange Medi Gun
Strange%s6 Medi Gun - Ubers%s5: 0 (Kill Assists%s3: 0)
Refined Metal
Level 3 Craft Item
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
Baby Face's Blaster
Level 10 Scattergun 40% more accurate On Hit: Builds Boost Run at up to double speed at maximum Boost -30% damage penalty 35% slower move speed on wearer Boost resets on jump
Baby Face's Blaster
Level 10 Scattergun 40% more accurate On Hit: Builds Boost Run at up to double speed at maximum Boost -30% damage penalty 35% slower move speed on wearer Boost resets on jump
Bonk! Atomic Punch
Level 5 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Flying Guillotine
Level 33 Cleaver Throw at your enemies to make them bleed! Long distance hits cause mini-crits 100% critical hit vs stunned players No random critical hits
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
Gift from: Oxford Comma
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Pretty Boy's Pocket Pistol
Level 10 Pistol +15 max health on wearer Wearer never takes falling damage -25% slower firing speed 50% fire damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Beggar's Bazooka
Level 24 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
The Beggar's Bazooka
Level 5 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
The Beggar's Bazooka
Level 91 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
The Black Box
Level 5 Rocket Launcher On Hit: +15 health -25% clip size
The Black Box
Level 5 Rocket Launcher On Hit: +15 health -25% clip size
The Black Box
Level 5 Rocket Launcher On Hit: +15 health -25% clip size
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Original
Level 5 Rocket Launcher
The Original
Level 5 Rocket Launcher
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Rocket Jumper
Level 1 Rocket Launcher A special no-damage rocket launcher for learning
rocket jump tricks and patterns. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
The Rocket Jumper
Level 1 Rocket Launcher A special no-damage rocket launcher for learning
rocket jump tricks and patterns. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Lollichop
Level 86 Fire Axe Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 55 Fire Axe Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Manmelter
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Neon Annihilator
Level 25 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Scorch Shot
Level 10 Flare Gun Flare knocks back target on hit and ignites enemies in a small radius -50% damage penalty
The Scorch Shot
Level 10 Flare Gun Flare knocks back target on hit and ignites enemies in a small radius -50% damage penalty
The Scorch Shot
Level 10 Flare Gun Flare knocks back target on hit and ignites enemies in a small radius -50% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
The Bootlegger
Level 10 Boots Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque! +100% increase in turning control while charging +25 max health on wearer
The Bootlegger
Level 10 Boots Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque! +100% increase in turning control while charging +25 max health on wearer
The Bootlegger
Level 10 Boots Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque! +100% increase in turning control while charging +25 max health on wearer
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Sticky Jumper
Level 1 Stickybomb Launcher A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns. No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
The Holiday Punch
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Huo-Long Heater
Level 84 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 65 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Gift from: RainbowDowneyJedi
The Sandvich
Level 1 Lunch Box
The Sandvich
Level 1 Lunch Box
The Sandvich
Level 1 Lunch Box
The Sandvich
Level 1 Lunch Box
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Eureka Effect
Level 20 Wrench Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon. On Alt-Fire: Teleport to spawn Cannot carry buildings
The Eureka Effect
Level 20 Wrench Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon. On Alt-Fire: Teleport to spawn Cannot carry buildings
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Jag
Level 15 Wrench 30% faster construction rate -25% damage penalty
The Jag
Level 15 Wrench 30% faster construction rate -25% damage penalty
The Jag
Level 15 Wrench 30% faster construction rate -25% damage penalty
The Pomson 6000
Level 10 Indivisible Particle Smasher Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish. Does not require ammo Projectile cannot be deflected On Hit: Victim loses 10% Medigun charge On Hit: Victim loses 20% cloak
The Pomson 6000
Level 10 Indivisible Particle Smasher Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish. Does not require ammo Projectile cannot be deflected On Hit: Victim loses 10% Medigun charge On Hit: Victim loses 20% cloak
The Pomson 6000
Level 10 Indivisible Particle Smasher Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish. Does not require ammo Projectile cannot be deflected On Hit: Victim loses 10% Medigun charge On Hit: Victim loses 20% cloak
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
Crusader's Crossbow
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
Level 5 Bonesaw On death up to 20% of your stored ÜberCharge is retained -10 max health on wearer
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Cleaner's Carbine
Level 1 SMG On Kill: 3 seconds of 100% critical chance -35% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG On Kill: 3 seconds of 100% critical chance -35% slower firing speed -20% clip size No random critical hits
The Cozy Camper
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming -80% slower move speed when aiming
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
Jarate
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
Gift from: Darthteej, The Influential Sith
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15 cloak on hit -20% damage penalty
L'Etranger
Level 5 Revolver +15 cloak on hit -20% damage penalty
The Red-Tape Recorder
Level 96 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 74 Sapper Reverses enemy building construction -100% sapper damage penalty
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Vintage Force-A-Nature
Level 63 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Force-A-Nature
Strange%s6 Scattergun - Kills%s5: 1 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Shortstop
Level 1 Peppergun Mann Co.'s latest in high attitude
break-action personal defense.
Scarcely Lethal Shortstop
Scarcely Lethal%s6 Peppergun - Kills%s5: 42 Mann Co.'s latest in high attitude
break-action personal defense.
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
Mildly Menacing Soda Popper
Mildly Menacing%s6 Scattergun - Kills%s5: 51 Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
Baby Face's Blaster #2132
Level 10 Scattergun 40% more accurate On Hit: Builds Boost Run at up to double speed at maximum Boost -30% damage penalty 35% slower move speed on wearer Boost resets on jump
Scarcely Lethal Baby Face's Blaster
Scarcely Lethal%s6 Scattergun - Kills%s5: 28 40% more accurate On Hit: Builds Boost Run at up to double speed at maximum Boost -30% damage penalty 35% slower move speed on wearer Boost resets on jump
Bonk! Atomic Punch
Level 5 Lunch Box
Vintage Bonk! Atomic Punch
Level 45 Lunch Box
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
Vintage Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Face-Melting Mad Milk
Face-Melting%s6 Non-Milk Substance - Sodden Victims%s5: 1098 Players heal 60% of the damage done
to an enemy covered with milk.
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
Pretty Boy's Pocket Pistol #2833
Level 10 Pistol +15 max health on wearer Wearer never takes falling damage -25% slower firing speed 50% fire damage vulnerability on wearer
The Flying Guillotine
Level 2 Cleaver Throw at your enemies to make them bleed! Long distance hits cause mini-crits 100% critical hit vs stunned players No random critical hits
Genuine Flying Guillotine
Level 1 Cleaver Throw at your enemies to make them bleed! Long distance hits cause mini-crits 100% critical hit vs stunned players No random critical hits
Unremarkable Flying Guillotine
Unremarkable%s6 Cleaver - Kills%s5: 14 Throw at your enemies to make them bleed! Long distance hits cause mini-crits 100% critical hit vs stunned players No random critical hits
Bat
Level 1 Bat "Base damage: 35"
Strange Bat
Strange%s6 Bat - Kills%s5: 0
Notably Dangerous Festive Bat
Notably Dangerous%s6 Bat - Kills%s5: 164
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Vintage Sandman
Level 67 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
Scarcely Lethal Sandman
Scarcely Lethal%s6 Bat - Kills%s5: 30 Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
Truly Feared Holy Mackerel
Truly Feared%s6 Fish - Humiliations%s5: 250 Getting hit by a fish has got to be humiliating.
The Festive Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
Strange Festive Holy Mackerel
Strange%s6 Fish - Humiliations%s5: 0 Getting hit by a fish has got to be humiliating.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Strange Boston Basher
Strange%s6 Bat - Kills%s5: 1 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Vintage Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
Genuine Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
The Vintage Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
Genuine Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Genuine Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
Strange Atomizer
Strange%s6 Bat - Kills%s5: 2 Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
Unarmed Combat
Level 54 So nice of the Spy to lend an arm...
( Not Usable in Crafting )
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
Unremarkable Wrap Assassin
Unremarkable%s6 Bat - Kills%s5: 11 These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
Level 1 Rocket Launcher A special no-damage rocket launcher for learning
rocket jump tricks and patterns. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
The Black Box
Level 5 Rocket Launcher On Hit: +15 health -25% clip size
Somewhat Threatening Black Box
Somewhat Threatening%s6 Rocket Launcher - Kills%s5: 82 On Hit: +15 health -25% clip size
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Original
Level 5 Rocket Launcher
Genuine Original
Level 5 Rocket Launcher
Strange Original
Strange%s6 Rocket Launcher - Kills%s5: 0
The Beggar's Bazooka #712
Level 54 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
Strange Beggar's Bazooka
Strange%s6 Rocket Launcher - Kills%s5: 6 Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Vintage Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Festive Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
Truly Feared Festive Buff Banner
Truly Feared%s6 Battle Banner - Banners Deployed%s5: 267 Provides an offensive buff that causes
nearby team members to do mini-crits.
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Vintage Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
( Not Tradable )
Genuine Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
Strange Mantreads
Strange%s6 Boots - Opponents Flattened%s5: 0 -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Genuine Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Shovel
Level 1 Shovel "Base damage: 65"
Strange Shovel
Strange%s6 Shovel - Kills%s5: 0
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
Somewhat Threatening Equalizer
Somewhat Threatening%s6 Pickaxe - Kills%s5: 84 Damage increases as the user becomes injured Blocks healing while in use
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
Strange Market Gardener
Strange%s6 Shovel - Kills%s5: 8 Deals crits while the wielder is rocket jumping No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
Scarcely Lethal Escape Plan
Scarcely Lethal%s6 Pickaxe - Kills%s5: 27 Move speed increases as the user becomes injured Blocks healing while in use
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Sufficiently Lethal Rainblower
Sufficiently Lethal%s6 Flame Thrower - Kills%s5: 220 Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Scorch Shot #3687
Level 10 Flare Gun Flare knocks back target on hit and ignites enemies in a small radius -50% damage penalty
Fire Axe
Level 1 Fire Axe "Base damage: 65"
Strange Fire Axe
Strange%s6 Fire Axe - Kills%s5: 0
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Vintage Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
Truly Feared Axtinguisher
Truly Feared%s6 Fire Axe - Kills%s5: 233 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Festive Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
Mildly Menacing Festive Axtinguisher
Mildly Menacing%s6 Fire Axe - Kills%s5: 45 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Vintage Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Homewrecker
Strange%s6 Sledgehammer - Kills%s5: 0 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
Uncharitable Powerjack
Uncharitable%s6 Sledgehammer - Kills%s5: 132 +75 health restored on kill +20% damage from melee sources while active
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Somewhat Threatening Back Scratcher
Somewhat Threatening%s6 Garden Rake - Kills%s5: 88 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Vintage Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty