Level 99 Kukri 25% increase in damage when health <50% of max paintkit_proto_def_index (144) -25% decrease in damage when health >50% of max
Quality 15 Loose Cannon
Level 99 Grenade Launcher override projectile type (1099431936) Cannonballs push players back on impact +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (160) Cannonballs do not explode on impact
Level 99 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter paintkit_proto_def_index (114) is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Quality 15 Wrench
Level 99 Wrench paintkit_proto_def_index (139)
Candy Cane
%s7%s6 Bat - %s5: 15 On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 5 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Third Degree
%s7Strange%s6 Fire Axe - %s5: 2 All players connected via Medigun beams are hit
Strange Apoco-Fists
%s7Strange%s6 Fists - %s5: 0 Killing an enemy with a critical hit will dismember your victim. Painfully.
Flame Thrower
%s7%s6 Flame Thrower - %s5: 56 "My opinion of swedes: Let´s burn them to the death" flame_spread_degree (2.8) Extinguishing teammates restores 20 health
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Warrior's Spirit
%s7Strange%s6 Boxing Gloves - %s5: 0 +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
Strange Manmelter
%s7Strange%s6 Indivisible Particle Smasher - %s5: 3 Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
Strange Wrangler
%s7Strange%s6 Laser Pointer - %s5: 0
Strange Brass Beast
%s7Strange%s6 Minigun - %s5: 9 +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Strange Huo-Long Heater
%s7Strange%s6 Minigun - %s5: 1 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Winger
%s7%s6 Pistol - %s5: 36 +15% damage bonus +25% greater jump height when active -60% clip size
Ambassador
%s7%s6 Revolver - %s5: 17 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Force-A-Nature
%s7%s6 Scattergun - %s5: 241 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Reserve Shooter
%s7Strange%s6 Shotgun - %s5: 0 This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
Strange Rescue Ranger
%s7Strange%s6 Shotgun - %s5: 0 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Strange Shovel
%s7Strange%s6 Shovel - %s5: 0
Cleaner's Carbine
%s7%s6 SMG - %s5: 12 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 114
Strange Red-Tape Recorder
%s7Strange%s6 Sapper - %s5: 4 Reverses enemy building construction -100% sapper damage penalty
Strange Claidheamh Mòr
%s7Strange%s6 Sword - %s5: 9 Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 15 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Pomson 6000
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings
The Gas Passer
Level 53 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable, Not Usable in Crafting )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed No random critical hits Critical damage is affected by range -15% damage penalty
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: September 13, 2018 (20:18:08 GMT)
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 47 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 19 Hat
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Pyrovision Goggles
Level 22 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Chargin' Targe
Level 57 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%