The following items were recently received via trading and are not yet in the backpack:
#55
#56
Scout (112 ITEMS IN INVENTORY)
Soldier (116 ITEMS IN INVENTORY)
Pyro (121 ITEMS IN INVENTORY)
Demoman (100 ITEMS IN INVENTORY)
Heavy (116 ITEMS IN INVENTORY)
Engineer (93 ITEMS IN INVENTORY)
Medic (96 ITEMS IN INVENTORY)
Sniper (95 ITEMS IN INVENTORY)
Spy (93 ITEMS IN INVENTORY)
>> Scout
>> Soldier
>> Pyro
>> Demoman
>> Heavy
>> Engineer
>> Medic
>> Sniper
>> Spy
>> Scout
>> Soldier
>> Pyro
>> Demoman
>> Heavy
>> Engineer
>> Medic
>> Sniper
>> Spy
>> Weapons
1
3
2
2
6
3
2
3
3
2
4
3
3
2
3
1
2
3
4
1
2
3
2
2
3
2
6
4
2
5
3
4
6
0
0
1
0
4
5
3
1
1
1
1
1
1
1
1
4
1
2
5
3
5
1
2
3
2
3
2
4
1
3
0
1
1
1
5
2
1
3
5
2
1
3
2
4
1
5
3
4
4
3
3
1
1
1
2
0
4
1
4
3
1
5
3
3
2
0
6
2
5
1
2
3
2
2
5
2
3
0
3
2
3
0
2
1
2
2
3
3
5
0
1
0
2
1
5
0
5
0
3
0
3
4
3
0
1
0
0
0
0
0
0
0
0
0
0
3
2
1
4
1
5
0
1
9
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
3
4
2
1
1
1
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
2
1
0
0
0
0
0
0
0
0
0
0
0
>> Hats
0
0
0
0
0
0
0
1
1
0
0
1
1
0
0
0
1
0
0
0
0
0
0
0
0
0
0
1
1
0
0
0
1
0
0
1
0
0
0
1
0
0
0
1
0
0
0
0
1
0
1
0
0
0
0
0
0
2
1
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
1
0
0
1
0
0
1
0
0
0
0
0
1
0
1
0
1
0
1
1
0
0
0
0
0
0
0
0
1
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
1
0
0
1
0
0
0
0
0
1
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
1
1
0
0
0
0
1
0
0
2
2
1
1
2
0
1
1
0
1
0
0
0
0
0
0
1
1
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
1
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
1
1
0
0
1
0
0
0
1
1
1
0
1
1
0
1
0
1
0
0
0
0
0
1
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
>> Crafting
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
>> Tools
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
25
0
0
0
100
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
>> Mann Co. Supply Crate
#1
0
#2
0
#3
0
#4
0
#5
0
#6
0
#7
0
#8
1
#9
2
#10
0
#11
0
#12
0
#13
0
#14
0
#15
0
#16
0
#17
1
#18
0
#19
0
#20
0
#21
0
#22
0
#23
0
#24
0
#25
0
#26
0
#27
0
#28
0
#29
0
#30
0
#31
1
#32
0
#33
0
#34
0
#35
0
#36
0
#37
0
#38
0
#39
0
#40
0
#41
3
#42
15
#43
20
#44
17
#45
12
#46
0
#47
3
#48
0
#49
9
#50
0
#51
0
#52
0
#53
0
#54
11
#55
14
#56
7
#57
6
#58
4
>> Misc
0
0
0
0
1
0
0
0
0
0
1
0
1
1
0
0
1
1
0
0
0
1
0
1
1
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
1
0
2
1
2
1
1
1
1
2
1
1
3
1
1
1
2
1
1
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
1
1
0
0
0
0
0
0
0
0
0
0
1
0
1
1
0
1
0
0
0
1
1
0
0
1
1
0
1
0
0
1
1
2
1
0
1
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
1
0
1
0
0
0
0
Unusual Haunted Metal Scrap
Level 4 Craft Item This is metal scrap taken from the Horseless Headless Horsemann. It
whispers faintly...'heads'...
Gift from: Dr.JD
( Not Tradable )
RoboCrate
Level 13 This crate is special.
Its contents are unknown and requires a
RoboCrate Key to unlock.
The RoboCrate contains Unusual effects that will only come from this
crate. Crate Series #58
Gift from: Bender.
RoboCrate
Level 13 This crate is special.
Its contents are unknown and requires a
RoboCrate Key to unlock.
The RoboCrate contains Unusual effects that will only come from this
crate. Crate Series #58
Gift from: Pahvilaatikko
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #8
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #9
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #9
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #17
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #31
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #41
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #41
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #41
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #42
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #43
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #44
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #45
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #47
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #47
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #47
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #49
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #49
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #49
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #49
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #49
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #49
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #49
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #49
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #49
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #54
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Gift from: Toasted Toby
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Gift from: Bender.
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Gift from: Pahvilaatikko
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #56
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Gift from: STEAM_0:0:26374451
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Strange Sydney Sleeper
Strange%s6 Sniper Rifle - Kills%s5: 0 On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Fishcake
Level 1 Fishcake Vossler Industries All-Natural Artificial-Fish-Derived Food Product Adds +50 max health for 30 seconds
Bonk! Atomic Punch
Level 5 Lunch Box
Taunt: The Schadenfreude
Level 5 Special Taunt "Good laughter is always a good one."
Taunt: The Meet the Medic
Level 5 Special Taunt Remind those ungrateful bastards how valuable your Medic skills are by
striking a heroic pose accompanied by an angelic choir, beams of
divine light, and a flock of doves.
Taunt: The Director's Vision
Level 5 Special Taunt Equip this item in your Action Slot and press the Action button to
tell your victims you are making a Replay of their pathetic demise to
share with everyone.
( Not Tradable )
Power Up Canteen
Level 16 Usable Item Applies a bonus effect for a limited amount of time when used. Must
first be filled at an Upgrade Station and can only be filled with one
bonus type at a time. Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
Strange Wrap Assassin
Strange%s6 Bat - Kills%s5: 0 These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Spectacularly Lethal Boston Basher
Spectacularly Lethal%s6 Bat - Kills%s5: 279 "Medic's personal assistant in getting uber. OMG MED, HEAL ME. JESUS
CHRIST" On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Vintage Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
( Not Usable in Crafting )
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
The Vintage Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
Level 5 Bonesaw On death up to 20% of your stored ÜberCharge is retained -10 max health on wearer
The Vita-Saw
Level 5 Bonesaw On death up to 20% of your stored ÜberCharge is retained -10 max health on wearer
The Vita-Saw
Level 5 Bonesaw On death up to 20% of your stored ÜberCharge is retained -10 max health on wearer
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
Sufficiently Lethal Bottle
Sufficiently Lethal%s6 Bottle - Kills%s5: 188
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
The Flying Guillotine
Level 65 Cleaver Throw at your enemies to make them bleed! Long distance hits cause mini-crits 100% critical hit vs stunned players No random critical hits
The Flying Guillotine
Level 80 Cleaver Throw at your enemies to make them bleed! Long distance hits cause mini-crits 100% critical hit vs stunned players No random critical hits
Genuine Flying Guillotine
Level 1 Cleaver Throw at your enemies to make them bleed! Long distance hits cause mini-crits 100% critical hit vs stunned players No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
( Not Usable in Crafting )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Vintage Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
Crusader's Crossbow
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
"OOPS.... Zat Vas Not Medicine!"
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
The Lollichop
Level 40 Fire Axe Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 55 Fire Axe Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Vintage Axtinguisher
Level 10 Fire Axe 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
The Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
The Holiday Punch
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
Strange%s6 Garden Rake - Kills%s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
Strange Fists of Steel
Strange%s6 Boxing Gloves - Kills%s5: 2 -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty Crafted by √sєℜɢʏ°_ツ.rtkHL
( Not Tradable )
Sufficiently Lethal Gloves of Running Urgently
Sufficiently Lethal%s6 Boxing Gloves - Kills%s5: 220 +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
( Not Usable in Crafting )
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
Level 10 Grenade Launcher override projectile type (17) Cannonballs push players back on impact Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key. Cannonballs do not explode on impact -50% damage on contact with surfaces
The Loose Cannon
Level 10 Grenade Launcher override projectile type (17) Cannonballs push players back on impact Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key. Cannonballs do not explode on impact -50% damage on contact with surfaces
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty Crafted by √sєℜɢʏ°_ツ.rtkHL
The Manmelter
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish. Does not require ammo Projectile cannot be deflected On Hit: Victim loses 10% Medigun charge On Hit: Victim loses 20% cloak
The Pomson 6000
Level 10 Indivisible Particle Smasher Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish. Does not require ammo Projectile cannot be deflected On Hit: Victim loses 10% Medigun charge On Hit: Victim loses 20% cloak
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
( Not Usable in Crafting )
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk. Crafted by √sєℜɢʏ°_ツ.rtkHL
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
Wanga Prick #12086
Level 80 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise Crafted by √sєℜɢʏ°_ツ.rtkHL
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Vintage Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
( Not Usable in Crafting )
The Vintage Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
Bonk! Atomic Punch
Level 5 Lunch Box
Vintage Bonk! Atomic Punch
Level 5 Lunch Box
The Sandvich
Level 1 Lunch Box "Nom nom nom nom nom nom nom nom nom"
Gift from: bala *qt*
The Sandvich
Level 1 Lunch Box
The Vintage Sandvich
Level 1 Lunch Box
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Vintage Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Vintage Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
Iron Curtain
Level 5 Minigun
( Not Tradable )
The Huo-Long Heater
Level 7 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 45 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 47 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
The Huo-Long Heater
Level 56 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
Genuine Huo-Long Heater
Level 1 Minigun Sustains a ring of flames while deployed 6 ammo consumed per second while deployed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Strange Tomislav
Strange%s6 Minigun - Kills%s5: 0 10% faster spin up time Silent Killer: No barrel spin sound -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -25% damage penalty 30% slower spin up time
The Shortstop
Level 1 Peppergun Mann Co.'s latest in high attitude
break-action personal defense.
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Level 1 Stickybomb Launcher A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns. No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
The Sticky Jumper
Level 1 Stickybomb Launcher A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns. No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
Gift from: [ET] xydownik (rus)
( Not Usable in Crafting )
The Sticky Jumper
Level 1 Stickybomb Launcher A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns. No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
The Lugermorph
Level 5 Pistol The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?
( Not Tradable )
Pretty Boy's Pocket Pistol
Level 10 Pistol +15 max health on wearer Wearer never takes falling damage -25% slower firing speed 50% fire damage vulnerability on wearer
"Angel Sergy's Right Hand"
Hale's Own%s6 Pistol - Kills%s5: 50352 "Oh what, you gonna cry now? You gonna cry now?"
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
Strange Diamondback
Strange%s6 Revolver - Kills%s5: 0 Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15 cloak on hit -20% damage penalty
L'Etranger
Level 5 Revolver +15 cloak on hit -20% damage penalty
L'Etranger
Level 5 Revolver +15 cloak on hit -20% damage penalty
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Vintage Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 71 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
The Beggar's Bazooka
Level 80 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
The Beggar's Bazooka
Level 92 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
Level 1 Rocket Launcher A special no-damage rocket launcher for learning
rocket jump tricks and patterns. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
( Not Usable in Crafting )
The Rocket Jumper
Level 1 Rocket Launcher A special no-damage rocket launcher for learning
rocket jump tricks and patterns. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Vintage Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Community Scattergun
Level 50 Scattergun "One of the top 5 avatar submitters to the TF2 Contribute site." Effect: Community Sparkle
( Not Tradable, Not Usable in Crafting )
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits airborne targets for 3 seconds after being deployed 15% faster weapon switch -50% clip size
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Vintage Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
Wicked Nasty Shotgun
Wicked Nasty%s6 Shotgun - Kills%s5: 551
The Rescue Ranger
Level 75 Shotgun Alt-Fire: Use metal to pick up buildings from long range Fires a special bolt that can repair friendly buildings override projectile type (18) Self mark for death on building pick up -50% max primary ammo on wearer -34% clip size
( Not Usable in Crafting )
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
Spectacularly Lethal Market Gardener
Spectacularly Lethal%s6 Shovel - Kills%s5: 316 Deals crits while the wielder is rocket jumping No random critical hits
The Conscientious Objector
Level 25 Sign We gave peace a chance. It didn't work.
Custom decals can be applied to this item.
The Conscientious Objector
Level 25 Sign We gave peace a chance. It didn't work.
Custom decals can be applied to this item.
The Neon Annihilator
Level 95 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Haunted Bat Outta Hell
Level 5
The Powerjack
Level 5 Sledgehammer +75 health restored on kill +20% damage from melee sources while active
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Vintage Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Homewrecker
Strange%s6 Sledgehammer - Kills%s5: 3 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
Epic Silver Botkiller Sniper Rifle Mk.I
Epic%s6 Sniper Rifle - Kills%s5: 5370
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Red-Tape Recorder
Level 6 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 7 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 40 Sapper Reverses enemy building construction -100% sapper damage penalty
The Freedom Staff #25607
Level 25 Staff Since America was founded over ten thousand years ago, the noble eagle
has been its symbol of freedom. Show people how much you like freedom
by clubbing them senseless with a golden eagle on a stick, just like
Kofi Annan. Crafted by [LL]HardFFlip
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
Unremarkable Persian Persuader
Unremarkable%s6 Sword - Kills%s5: 24 +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Vintage Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: +3 health -2 health drained per second on wearer
Gore-Spattered Syringe Gun
Gore-Spattered%s6 Syringe Gun - Kills%s5: 398
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
Level 20 Wrench Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon. On Alt-Fire: Teleport to spawn Cannot carry buildings
Rogue's Col Roule
Level 15 Apparel
( Not Usable in Crafting )
The Outback Intellectual
Level 15 Apparel Argyle. Pipe-smoking. Individually, they make you look like an idiot.
Together, they make you look smart AND stylish! Just like Umberto Eco! Effect: Genteel Smoke
( Not Usable in Crafting )
Haunted Wraith Wrap
Level 76 Apparel The perfect accessory for maintaining anonymity while stealing rings
from midgets.
The Cozy Camper
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming -80% slower move speed when aiming
The Cozy Camper
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming -80% slower move speed when aiming
The Cozy Camper
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming -80% slower move speed when aiming
Genuine Awesomenauts Badge
Level 1 Badge This badge is a sign of acknowledgment from another mercenary group.
Just acknowledgment, all right? It's not like they like you or
anything. It's not like they wish you'd maybe follow up on that Merc
Party Invite they sent you a couple weeks ago. They're stone cold
killers, you understand? Also there will be spinach dip at the party.
The Bombinomicon
Level 20 Badge 'If ye gaze upon one tome-themed badge this year, MAKE IT NOT THIS
ONE!' - Merasmus the Magician' Explode spectacularly on death
( Not Tradable )
The Saxxy Clapper Badge
Level 100 Badge Harness the seductive black magic of Hollywood with this commemorative
clapper board—the same used by actual movie directors. Now YOU can
tell Ryan Reynolds what to do!
( Not Tradable )
Genuine Heroic Companion Badge
Level 20 Badge This badge certifies that you are in the company of heroes. Not that
you ARE a hero, of course. Just that you know some, and occasionally
they let you hang out with them.
( Not Tradable )
The Whale Bone Charm #1609
Level 20 Badge Made of Dunwall's finest whalebone, this charm is guaranteed to be ten
times as lucky as your other jewelry made of skeleton parts. Say
goodbye to that annoying necklace of rabbit feet, bat wings and
shriveled hands you usually wear to buy lottery tickets.
Platinum Dueling Badge
Level 96 Badge Earned at level 75.
This badge tracks your duel statistics.
Increase its level by winning duels!
( Not Tradable )
Mercenary
Level 5 Badge Even though you were late to the party, you were still the life of it. Hire Date: May 20, 2009 (13:58:24 GMT)
( Not Tradable )
The Baseline Benefactor's Spirit Of Giving
The Baseline Benefactor's%s6 Badge - Gifts Given%s5: 2 The more gifts you give away, the bigger your heart will get! Get what
gift-givers call "the Smissmas spirit," and what cardiologists call
hypertrophic cardiomyopathy.
( Not Tradable )
Operation Steel Trap Badge
Level 4 Badge Your Mann Up progress through Operation Steel Trap is saved on this
badge.
( Not Tradable )
Operation Mecha Engine Badge
Level 4 Badge Your Mann Up progress through Operation Mecha Engine is saved on this
badge.
( Not Tradable )
Operation Gear Grinder Badge
Level 4 Badge Your Mann Up progress through Operation Gear Grinder is saved on this
badge.
( Not Tradable )
License to Maim
Level 20 Badge And kill, and break, and smash, and bite. Mainly maim, though.
( Not Tradable )
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Mantreads #37349
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on Crafted by √sєℜɢʏ°_ツ.rtkHL
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
"Angel's Wings"
Level 10 Boots -60% blast damage from rocket jumps
The Hair of the Dog
Level 51 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Hair of the Dog
Level 96 Costume Piece
This is a special Halloween 2011 item
The Scottish Snarl
Level 77 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Frontier Flyboy
Level 40 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Frontier Flyboy
Level 83 Costume Piece
This is a special Halloween 2011 item
The Legend of Bugfoot
Level 12 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Can Opener
Level 64 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Soviet Stitch-Up
Level 3 Costume Piece
This is a special Halloween 2011 item
The Soviet Stitch-Up
Level 49 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Soviet Stitch-Up
Level 56 Costume Piece
This is a special Halloween 2011 item
The Steel-Toed Stompers
Level 53 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Einstein
Level 55 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
Dr. Gogglestache
Level 84 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Emerald Jarate
Level 24 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Blazing Bull
Level 96 Costume Piece
This is a special Halloween 2011 item
The Fallen Angel
Level 10 Costume Piece
This is a special Halloween 2011 item
The Fallen Angel
Level 49 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
Tail From the Crypt
Level 11 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Wrap Battler
Level 5 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Wrap Battler
Level 27 Costume Piece
This is a special Halloween 2011 item
B-ankh!
Level 2 Costume Piece
This is a special Halloween 2011 item
B-ankh!
Level 13 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Futankhamun
Level 88 Costume Piece
This is a special Halloween 2011 item
The Holy Hunter
Level 75 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
Silver Bullets
Level 31 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
Garlic Flank Stake
Level 78 Costume Piece
This is a special Halloween 2011 item
The Idiot Box
Level 8 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Idiot Box
Level 21 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Steel Pipes
Level 73 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Shoestring Budget
Level 69 Costume Piece
This is a special Halloween 2011 item
The Shoestring Budget
Level 78 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
Griffin's Gog
Level 13 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Intangible Ascot
Level 63 Costume Piece
This is a special Halloween 2011 item
( Not Usable in Crafting )
The Brainiac Hairpiece
Level 3 Facial Hair Being a maths-enhancing hairpiece that endeavors to heighten the
senses of any soul, be he a gentle-man of leisure deserving of such a
thing, or a loathsome tiller of the earth of whom a beating would not
go unwarranted.
( Not Usable in Crafting )
Practitioner’s Processing Mask
Level 98 Fact: 70%% of the air you breathe was recently in someone’s butt.
This handy contraption runs the farty air you live in through a
gauntlet of soapy water and potpourri before entering your body.
Haunted Unknown Monkeynaut
Level 20 Ghost
Have an actual ghost of Mann Co.'s first doomed monkeynaut expedition
haunt your shoulder! Unlike the many other doomed monkeynaut
expeditions undertaken by Mann Co., Operation Banana Catapult was
unique in that no space shuttles were even used.
Genuine Deus Specs
Level 10 Glasses
Summer Shades
Level 10 Glasses These are famous.
( Not Tradable )
Dangeresque, Too?
Level 20 Glasses Splash the pot with all you got.
( Not Tradable )
Berliner's Bucket Helm
Level 3 Hat
( Not Usable in Crafting )
The Big Chief
Level 64 Hat
( Not Usable in Crafting )
Party Hat
Level 10 Hat
( Not Tradable )
Blighted Beak
Level 97 Hat
Charmer's Chapeau
Level 55 Hat It really is a chapeau. It's just in disguise.
( Not Usable in Crafting )
Genuine Heavy Artillery Officer's Cap
Level 1 Hat You never fought in the Big One like your great grandfather. But
there's one thing you've got that he'll never have: GUTS. No wait.
That's what he had. You get this hat.
( Not Tradable )
Genuine Combat Medic's Crusher Cap
Level 1 Hat You never fought in the Big One like your great grandfather. But
there's one thing you've got that he'll never have: GUTS. No wait.
That's what he had. You get this hat.
( Not Tradable )
Cosa Nostra Cap
Level 71 Hat If looks could kill, this dapper fellow would make your head an
accomplice to murder.
( Not Usable in Crafting )
The Nanobalaclava
Level 10 Hat
( Not Usable in Crafting )
"★♪Meatshothat♪ 8)★"
Level 10 Hat "Gud j0ke, m4te" This is a special Halloween 2009 item
The Tin-1000
Level 2 Hat Are people bothering you while you're trying to work? Just strap on
The Tin-1000, stare at them unflinchingly with your soulless, red,
robot eyes, and watch as they slink away in terror. It's a great way
to thin out your friend circle – fast!
Unusual Western Wear
Level 74 Hat The old West never saw this kind of class. Effect: Vivid Plasma
Haunted Executioner
Level 17 Hat Being an executioner is a lot more than just killing people. Sometimes
you get to torture them first. Tip: To make things interesting, why
not torture someone until they yell the secret word? (Hint: the secret
word is "Freedom".)
The Full Head Of Steam
Level 46 Hat You never took a break from cp_foundry, and now you can prove it with
the actual steam whistle used to call the breaks you never took!
( Not Tradable )
Grimm Hatte
Level 26 Hat Ye hae ne'er glympsed a hatte whych be
as grimm as yonder hatte ye glympse upon. Crafted by √sєℜɢʏ°_ツ.rtkHL
( Not Tradable )
The MONOCULUS!
Level 31 Hat
Celebrate the Demo's most serious childhood injury with this gruesome
mask based on his missing, haunted eye.
( Not Tradable )
Horseless Headless Horsemann's Head
Level 31 Hat
He had one all along...
( Not Tradable )
Engineer Mask
Level 10 Hat
Medic Mask
Level 10 Hat
The Skull Island Topper
Level 31 Hat This terrifying (innocuous) witching cap was found by the all-powerful
(mediocre) wizard Merasmus in the depths of the Hades Spiral (right
near the entrance of the Hades Spiral).
( Not Tradable )
Tough Guy's Toque
Level 51 Hat Because when you're the toughest Mother Hubbard in the fort, nobody's
criticizing your fashion sense.
( Not Usable in Crafting )
Vintage Officer's Ushanka
Level 96 Hat This hat was made of bear hands.
That bear was killed with bare hands.
Professor Speks
Level 5 Hat Give your teacher the gift of insight, paper clip and rubber band
included.
( Not Tradable )
The Last Breath
Level 13 Hat
( Not Usable in Crafting )
Vintage Stockbroker's Scarf
Level 1 Hat
Larrikin Robin
Level 71 Hat
( Not Usable in Crafting )
Mann Co. Cap
Level 10 Hat
( Not Tradable, Not Usable in Crafting )
Mann Co. Online Cap
Level 10 Hat
( Not Tradable, Not Usable in Crafting )
Haunted Master Mind
Level 4 Hat
Science fact: the human brain is 70% more effective when exposed to
oxygen. Fashion fact: the human brain is 90% cooler-looking when you
glue lots of Radio Shack stuff to it. Finally, an item that
capitalizes on both.
Vintage Vintage Tyrolean
Level 82 Hat
"Angel Sergy's Party Hat"
Level 71 Hat Because a Gentleman is not one without one.
( Not Usable in Crafting )
Le Party Phantom
Level 5 Hat
( Not Usable in Crafting )
Haunted Plutonidome
Level 14 Hat
It's a well-known fact that we only use 10% of our brain power. Which
means there's a 90% chance that anything you do to your brain is only
going to make you smarter. Like letting it float around in plutonium.
Let's be honest, doing nothing isn't making you any smarter.
Vintage Merryweather
Level 9 Hat Pyro wears this in tribute to the many firefighters who have perished
trying to quell his flames.
( Not Usable in Crafting )
Vintage Merryweather
Level 75 Hat Pyro wears this in tribute to the many firefighters who have perished
trying to quell his flames.
( Not Usable in Crafting )
Titanium Tyrolean
Level 76 Hat Meet the robot apocalypse in style with this puckish number, perfect
for infiltrating the sentient mother computer located in the Swiss
pavilion at Epcot Center.
Haunted Scarecrow
Level 86 Hat Need a scarecrow but you're short on wood and straw? Why not capture
the Spy, stitch his mouth shut, give him buttons for eyes and stick
him in your corn field? He probably won't mind. Everybody likes corn.
Whoopee Cap
Level 100 Hat You'd have to be a jughead not to realize this cap is the pinnacle of
fashion for the discerning youth.
Shooter's Sola Topi
Level 11 Hat Perfect for exploring the outback and the inside of people's heads.
Soldier's Stash
Level 22 Hat This hat does not in any way, shape, or form, promote smoking or
gambling. Crafted by √sєℜɢʏ°_ツ.rtkHL
( Not Tradable )
"Sergy's Drill Hat"
Level 27 Hat This hat is a handy replacement for profanity-filled ranting when you
don't feel like shouting yourself hoarse.
Sight for Sore Eyes
Level 32 Hat Humorously vellicating vitreous.
( Not Usable in Crafting )
Vintage Fancy Fedora
Level 43 Hat This smooth, suave, silk-lined beauty can turn any amateur backstabber
into a handsome rogue.
Magistrate's Mullet
Level 100 Hat They say justice is blind. What they don't tell you is that justice is
also invisible, and also less interested in justice than murder.
Grenadier's Softcap
Level 26 Hat
Gift from: Arbyte
( Not Usable in Crafting )
Towering Pillar of Hats
Level 62 Hat A-ha-ha! You are as PRESUMPTUOUS as you are POOR and IRISH. Tarnish
notte the majesty of my TOWER of HATS.
( Not Usable in Crafting )
Bounty Hat
Level 30 Hat Earned by completing 5 objectives in 'The Great Steam Treasure Hunt'
( Not Tradable )
Dealer's Visor
Level 50 Hat Do not try to bluff Sasha.
Genuine Stovepipe Sniper Shako
Level 1 Hat This hat is perfect for the sniper who likes to hide in the shadows,
then run suddenly from those shadows to go lead a parade.
Villain's Veil
Level 10 Hat The good, the bad, and the dead.
( Not Usable in Crafting )
World Traveler's Hat
Level 20 Hat Given to generous souls who have donated to community map makers. The
effect will only be visible while on a map that has been donated
towards! Effect: Map Stamps
( Not Tradable, Not Usable in Crafting )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
Brown paper never looked so mildly disturbing.
( Not Tradable )
Cheater's Lament
Level 1 Aura of Incorruptibility Though some would stop at nothing to achieve hats, you remained
resolute and incorruptible in your quest for head decorations. For
that, you have been rewarded. Effect: Holy Glow
( Not Tradable )
The Samson Skewer
Level 63 Cosmetic Knife The handle of this hand-forged survival knife is crammed with all of
the things you'll need to survive in the wilderness, i.e. a pack of
matches and three raisins.
( Not Tradable )
The Dapper Disguise
Level 48 Mask Go incognito as a handsome man and enjoy the secret benefits of the
exceptionally attractive. High-paying jobs! Erotic encounters! Free
bread sticks at the Olive Garden! Eat as many as you can, though,
because eventually the mask will rot off, leaving you uglier than
before.
( Not Tradable )
The Seal Mask
Level 31 Mask
Turn routine melee attacks into environmental hate crimes with this
adorable mask.
( Not Tradable )
"Genuine Tournament Medal - HLB 6v6 EU"
Level 20 Medallion "HLB 6v6 League Season 1"
The Nine-Pipe Problem #13934
Level 66 Pipe In the time it takes you to read this description, I've already ubered
a heavy, captured your base, solved a crime, and smoked three pipes. Effect: Genteel Smoke
The Steam Pipe
Level 93 Pipe Just like steampunk ruined reading, the steampipe destroys the
harmless pleasure of smoking by tarting it up with a lot of bolts and
dials and Nikolai Teslas. Comes with period-appropriate Gary Oldman
Dracula glasses! Effect: Genteel Smoke
Teddy Robobelt
Level 22 Pocket Buddy This tiny robotic bear used to be the President. Now he lives in your
pocket. How could the mighty have fallen so far? [makes drinking
gesture] Glug glug wink wink.
Pyrovision Goggles
Level 86 Pyrovision Goggles Enter a world of imagination that's far superior to the crap-ass
worlds of imagination you get from books. Pyrovision lets you see the
TF2niverse from our favorite arsonist's perspective. vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable )
Vintage Pyrovision Goggles
Level 47 Pyrovision Goggles Enter a world of imagination that's far superior to the crap-ass
worlds of imagination you get from books. Pyrovision lets you see the
TF2niverse from our favorite arsonist's perspective. vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
"A Shiny Diamond from Sergy :3"
Level 100 Ring A perpetual bond of commitment between √sєℜɢʏ°_ツ.rtkHL and Miss Frika, forever and ever and ever. XoXoX
( Not Tradable, Not Usable in Crafting )
The Merc's Pride Scarf
Level 10 Scarf Wear your loyalty like a brightly-colored noose around your neck.
( Not Usable in Crafting )
The Merc's Muffler
Level 3 Scarf The perfect winter accessory for those times when your holiday fun
escalates into a high-casualty firefight. 90% more blood-absorbent
than any other scarf on the market!
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Vintage Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Vintage Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Razorback
Level 10 Shield Blocks a single backstab attempt
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt
The Spooky Shoes
Level 34 Shoes From Hell! Size 666! Outside of Hell, that's a 5 1/2. Men's!
Experience the agonizing terror of tiny man feet!.
( Not Usable in Crafting )
Fancy Dress Uniform
Level 40 Uniform
( Not Usable in Crafting )
Genuine Foppish Physician
Level 1 Apparel Whether you're trepanning a skull to let out the sickness ghosts or
attaching enough leeches to a patient that they'll pass out from blood
loss before you cut off any suspicious-looking limbs, this dapper
ruffed shirt and coat will assure your patients that they came to the
right place for their dangerously insane 18th century medicine.
Genuine Distinguished Rogue
Level 1 Apparel This coat does so much of the heavy lifting to make you look like a
sophisticated man of espionage, you won't need to wear anything else
at all. Watch those heads turn the next time you attend a fancy gala
completely nude except for a coat. So jealous. How about that guy
calling the police? Is HE jealous? Yeah he is.
The Teufort Tooth Kicker
Level 10 Boots These steel-toed dogs were scientifically engineered (in a wind
tunnel) by America's foremost authorities on mouth-kicking to
perfectly fit the inside of an idiot's mouth.
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #55
Gift from: Pahvilaatikko
RoboCrate
Level 13 This crate is special.
Its contents are unknown and requires a
RoboCrate Key to unlock.
The RoboCrate contains Unusual effects that will only come from this
crate. Crate Series #58
Gift from: Pahvilaatikko
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
Gift from: Pahvilaatikko
RoboCrate
Level 13 This crate is special.
Its contents are unknown and requires a
RoboCrate Key to unlock.
The RoboCrate contains Unusual effects that will only come from this
crate. Crate Series #58
Gift from: Pahvilaatikko
RoboCrate
Level 13 This crate is special.
Its contents are unknown and requires a
RoboCrate Key to unlock.
The RoboCrate contains Unusual effects that will only come from this
crate. Crate Series #58
Level 13 This crate is special.
Its contents are unknown and requires a
RoboCrate Key to unlock.
The RoboCrate contains Unusual effects that will only come from this
crate. Crate Series #58
Mann Co. Supply Crate
Level 10 You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store. Crate Series #57
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
The Concheror
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Cleaner's Carbine
Level 1 SMG On Kill: 3 seconds of 100% critical chance -35% slower firing speed -20% clip size No random critical hits
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Chargin' Targe
Level 10 Shield Alt-Fire: Gain increased attack power by
charging toward your enemies. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer
The Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun
Frontier Justice
Level 5 Shotgun When your sentry is destroyed you gain revenge crits for every sentry kill No random critical hits -50% clip size
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a fast building Mini-Sentry No random critical hits
The Homewrecker
Level 5 Sledgehammer 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Lugermorph
Level 5 Pistol The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?
The Big Kill
Level 5 Revolver Combines style with stopping power.
Long exclusive to Freelance Police,
now available for other blood-thirsty mercenaries.
Crit-a-Cola
Level 5 Lunch Box While under the effects, +25% movement speed and damage done and
damage taken will be mini-crits.
The Golden Wrench
Level 25 Wrench Imbued with an ancient power
( Not Tradable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 1 Peppergun Mann Co.'s latest in high attitude
break-action personal defense.
The Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
Mad Milk
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
L'Etranger
Level 5 Revolver +15 cloak on hit -20% damage penalty
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits
and blocks 35% of incoming damage.
Rage increases through damage taken.
The Black Box
Level 5 Rocket Launcher On Hit: +15 health -25% clip size
The Sydney Sleeper
Level 1 Sniper Rifle On Hit: Jarate applied to target for 8 seconds +25% charge rate No headshots No random critical hits
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer
The Rocket Jumper
Level 1 Rocket Launcher A special no-damage rocket launcher for learning
rocket jump tricks and patterns. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer You are marked for death while active, and for short period after switching weapons When weapon is active: -25% damage penalty
The Frying Pan
Level 5 Frying Pan
The Sticky Jumper
Level 1 Stickybomb Launcher A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns. No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe Cursed by dark spirits similar to
those that dwell within the Eyelander. No random critical hits -25 max health on wearer
The Lugermorph
Level 5 Pistol The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable )
Iron Curtain
Level 5 Minigun
( Not Tradable )
The Amputator
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates
Crusader's Crossbow
Level 15 Crossbow Fires special bolts that heal teammates and deal damage based on distance traveled 40% faster reload time No headshots -75% max primary ammo on wearer
The Ullapool Caber
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it... No random critical hits
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer
The Buffalo Steak Sandvich
Level 1 Lunch Box While under the effects, move speed is increased,
damage done and taken will be mini-crits,
and the player may only use melee weapons.
Who needs bread?
The Brass Beast
Level 5 Minigun +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Jag
Level 15 Wrench 30% faster construction rate -25% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from. On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace Spiky end goes into other man. 100% critical hit vs burning players -25% damage penalty
Level 5 Sashimono With buff, some damage
Dished out by nearby teammates
Comes back as healing
The Fan O'War
Level 5 Gunbai Winds of Gravel Pit
Scout brings on his fan!
You are marked for death On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits -90% damage penalty
Conniver's Kunai
Level 1 Kunai Start off with low health
Kill somebody with this knife
Steal all of their health On Backstab: Absorbs the health from your victim. -65 max health on wearer
The Half-Zatoichi
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bazaar Bargain
Level 10 Sniper Rifle Each scoped headshot decreases the weapon's charge time.
A scoped body shot or miss reduces the bonus.
Base charge rate decreased by 20%
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
The Splendid Screen
Level 10 Shield Can deal charge impact damage at any range +70% increase in charge impact damage +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Quick-Fix
Level 8 Medi Gun Prototype Can't overheal.
Move at the speed of any faster heal target. +40% heal rate +25% ÜberCharge rate ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
The Overdose
Level 5 Syringe Gun Prototype Movement speed increases based on ÜberCharge percentage to a maximum
of +10% -10% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates 'Do no harm.' Allows you to see enemy health
Level 1 Fishcake Vossler Industries All-Natural Artificial-Fish-Derived Food Product Adds +50 max health for 30 seconds
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec No random critical hits Deals only 20% damage to buildings -10% damage penalty Cannot be crit boosted 5% slower reload time
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage Deals 3x falling damage to the player you land on
The Disciplinary Action
Level 10 Riding Crop On Hit Ally: Boosts both players' speed for several seconds -25% damage penalty
The Soda Popper
Level 10 Scattergun Builds Hype as you run. When the Hype Meter is full, unleash
mini-crits! 25% faster reload time +50% faster firing speed -66% clip size No random critical hits
The Winger
Level 15 Pistol +15% damage bonus -60% clip size
The Atomizer
Level 10 Bat Grants Triple Jump: The third jump deals 10 damage when used -30% slower firing speed -20% damage vs players
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Postal Pummeler
Level 10 Mailbox 100% critical hit vs burning players -50% damage vs non-burning players No critical hits vs non-burning players
The Enforcer
Level 5 Revolver +20% damage bonus while undisguised No random critical hits -20% slower firing speed
The Big Earner
Level 1 Knife +30 cloak on kill -25 max health on wearer
The Maul
Level 5 Sledgehammer Packs a devastating punch with a hint of Mars dust. 100% damage vs buildings Damage removes Sappers -25% damage vs players
The Conscientious Objector
Level 25 Sign We gave peace a chance. It didn't work.
Custom decals can be applied to this item.
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
The Original
Level 5 Rocket Launcher
The Diamondback
Level 5 Revolver Gives one guaranteed critical hit for each building destroyed with your sapper attached -15% damage penalty No random critical hits
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Widowmaker
Level 5 Shotgun No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Short Circuit
Level 5 Robot Arm On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
Unarmed Combat
Level 1 - 100 So nice of the Spy to lend an arm...
Wanga Prick
Level 1 - 100 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
The Apoco-Fists
Level 10 Fists Turn every one of your fingers into the Four Horsemen of the
Apocalypse! That's over nineteen Horsemen of the Apocalypse per glove!
The most Apocalypse we've ever dared attach to one hand! Killing an enemy with a critical hit will dismember your victim. Painfully.
The Pomson 6000
Level 10 Indivisible Particle Smasher Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish. Does not require ammo Projectile cannot be deflected On Hit: Victim loses 10% Medigun charge On Hit: Victim loses 20% cloak
The Eureka Effect
Level 20 Wrench Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon. On Alt-Fire: Teleport to spawn Cannot carry buildings
The Third Degree
Level 10 Fire Axe Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it. All players connected via Medigun beams are hit
The Phlogistinator
Level 10 Flame Thrower Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them. All fire damage charges 'Mmmph', activate to refill health and crit for several seconds -10% damage penalty No airblast No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius. Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits No random critical hits
The Bootlegger
Level 10 Boots Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque! +100% increase in turning control while charging +25 max health on wearer
The Scottish Handshake
Level 10 Bottle Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!
The Sharp Dresser
Level 1 Knife Every merc's crazy for a sharp-dressed man. With 15th century
murder-knives extruding from his cufflinks.
The Cozy Camper
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming -80% slower move speed when aiming
The Wrap Assassin
Level 15 Bat These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph. Alt-Fire: Launches a festive ornament that shatters causing bleed -70% damage penalty
The Spy-cicle
Level 1 Knife It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores. Silent Killer: No attack noise from backstabs On Hit by Fire: Become fireproof for 2 seconds Backstab turns victim to ice Melts in fire, regenerates after 15 seconds
Festive Minigun
Level 1 Minigun
The Holiday Punch
Level 10 Fists Be the life of the war party with these laugh-inducing punch-mittens. Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Festive Rocket Launcher
Level 1 Rocket Launcher
Festive Flame Thrower
Level 1 Flame Thrower
Festive Bat
Level 1 Bat
Festive Stickybomb Launcher
Level 1 Stickybomb Launcher
Festive Wrench
Level 1 Wrench
Festive Medi Gun
Level 1 Medi Gun
Festive Sniper Rifle
Level 1 Sniper Rifle
Festive Knife
Level 1 Knife
Festive Scattergun
Level 1 Scattergun
The Black Rose
Level 1 Knife Slay it with flowers.
The Beggar's Bazooka
Level 1 - 100 Rocket Launcher Hold Fire to load up to three rockets Release Fire to unleash the barrage Overloading the chamber will cause a misfire +3 degrees random projectile deviation Cannot collect ammo from dispensers
The Lollichop
Level 1 - 100 Fire Axe Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Scorch Shot
Level 10 Flare Gun Flare knocks back target on hit and ignites enemies in a small radius -50% damage penalty
The Rainblower
Level 10 Flame Thrower Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.) vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Cleaner's Carbine
Level 1 SMG On Kill: 3 seconds of 100% critical chance -35% slower firing speed -20% clip size No random critical hits
The Hitman's Heatmaker
Level 1 Sniper Rifle
Heads will roll. Gain Focus on kills and assists rage on assists (15) Focus activates on Fire when Focus meter is full In Focus: +25% faster charge and no unscoping -20% damage on body shot
Baby Face's Blaster
Level 10 Scattergun 40% more accurate On Hit: Builds Boost Run at up to double speed at maximum Boost -30% damage penalty 35% slower move speed on wearer Boost resets on jump
Pretty Boy's Pocket Pistol
Level 10 Pistol +15 max health on wearer Wearer never takes falling damage -25% slower firing speed 50% fire damage vulnerability on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use