Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate Cloak Type: Motion Sensitive. Cloak drain rate based on movement speed. No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
Level 1 Peppergun Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude
break-action personal defense. +20% bonus healing from all sources When weapon is active: Increase in push force taken from damage and airblast
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done. +20 max health on wearer
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when spun up 50% slower spin up time -60% slower move speed while deployed
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Level 15 Crossbow Fires special bolts that heal teammates and deals damage
based on distance traveled
This weapon will reload automatically when not active No headshots -75% max primary ammo on wearer
Level 5 Revolver +20% damage bonus while disguised No random critical hits -20% slower firing speed