Level 1 Fishcake Adds +50 max health for 30 seconds #Attrib_MakersMark
Spellbook Magazine
Level 80 This weapon deploys 50% faster
Unfilled Fancy Spellbook
Level 1
( Not Tradable or Marketable )
Invasion Community Update Coin
Level 78 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Tough Break Campaign Stamp
Level 84 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Gun Mettle Campaign Coin
Level 68 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 73 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Indubitably Green
Level 5 Tool
( Not Tradable or Marketable )
Zepheniah's Greed
Level 5 Tool
( Not Tradable or Marketable )
Taunt: Drunk Mann's Cannon
Level 75 Special Taunt
Taunt: The Dueling Banjo
Level 13 Special Taunt
Taunt: Killer Joke
Level 66 Special Taunt
Taunt: Mannrobics
Level 44 Special Taunt
Taunt: Flippin' Awesome
Level 93 Special Taunt
Taunt: Kazotsky Kick
Level 22 Special Taunt
Taunt: Oblooterated
Level 37 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Results Are In
Level 34 Special Taunt
Taunt: Deep Fried Desire
Level 11 Special Taunt
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Jungle Inferno ConTracker
Level 27 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen #24333
Level 79 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
"The Blood Bunny's Head Taker"
Level 98 Axe is_a_sword (72) -25 max health on wearer No random critical hits
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Vintage Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 10 Fists Killing an enemy with a critical hit will dismember your victim. Painfully.
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
"September"
Level 1 Flame Thrower "Do you remember the 21st night of September?" flame_spread_degree (2.8) Extinguishing teammates restores 20 health Team Colored Decorated Weapon paintkit_proto_def_index (34) Festivized
The Scorch Shot #197045
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty #Attrib_MakersMark
The Vintage Flare Gun
Level 26 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
"The Lucky 8-Ball"
Level 5 Frying Pan
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 3 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Loch-n-Load
Level 10 Grenade Launcher +25% projectile speed Killstreaks Active +20% damage vs buildings Launched bombs shatter on surfaces -25% clip size -25% explosion radius
( Not Tradable or Marketable )
"A Bad Time"
Level 10 Grenade Launcher Sheen: 5 Killstreaks Active +20% damage vs buildings +25% projectile speed -25% clip size -25% explosion radius Launched bombs shatter on surfaces
Quality 15 Loose Cannon
Level 99 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (122) Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Quality 15 Grenade Launcher
Level 99 Grenade Launcher Killstreaks Active paintkit_proto_def_index (390)
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (258) -15% explosion radius
The Iron Bomber
Level 75 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius #Attrib_MakersMark
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Pomson 6000 #30543
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings #Attrib_MakersMark
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings #Attrib_MakersMark
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Gas Passer
Level 65 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 84 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Name Tag
Level 1 Tool
( Not Usable in Crafting )
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Sharp Dresser #174388
Level 1 Knife #Attrib_MakersMark
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Wanga Prick #146372
Level 10 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
"Did you expect something edgy here?"
Level 99 Knife "TOO BAD; ~UWU~" Killstreaks Active paintkit_proto_def_index (390)
"HE'S GONNA FIND OUT"
Level 99 Knife "YOU BETTER WATCH OUT, YOU BETTER WATCH OUT, YOU BETTER WATCH OUT, YOU
BETTER WAT" paintkit_proto_def_index (391)
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun "Four score, and seven years of killing babies" +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Huo-Long Heater
Level 23 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (252) -20% slower firing speed
Tomislav #53009
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed #Attrib_MakersMark
Vintage Natascha
Level 41 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
"1812 Overture"
Level 1 Minigun "Come sing with me!"
The B.A.S.E. Jumper
Level 67 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max pipebombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Quickiebomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 420 -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs Sheen: 3 Killstreaks Active -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer No self inflicted blast damage taken override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The C.A.P.P.E.R
Level 1 Pistol Killstreaks Active
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol +15% faster firing speed On Hit: Gain up to +3 health When weapon is active: -25% clip size
( Not Usable in Crafting )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Vintage Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Quality 15 Revolver
Level 99 Revolver paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty #Attrib_MakersMark
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty #Attrib_MakersMark
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 48 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 99 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps paintkit_proto_def_index (277) -10% explosion radius -15% damage penalty Festivized
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Thermal Thruster
Level 13 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Vintage Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Back Scatter
Level 47 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
( Not Usable in Crafting )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
"EYY BADA-BING BADA-BOOM"
%s7%s6 Shotgun - %s5: 37 "EYY IM WALKING HERE; IM IN DA MAFIA" +33% clip size +15% faster firing speed paintkit_proto_def_index (284) -15% damage penalty
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
"Risk of Pain"
%s7%s6 Shotgun - %s5: 940 Fires a wide, fixed shot pattern Killstreaks Active This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (144) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Rescue Ranger
Level 2 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
( Not Tradable or Marketable )
The Market Gardener #7268
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
( Not Usable in Crafting )
The Neon Annihilator
Level 88 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
The Hot Hand
Level 59 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Hot Hand
Level 80 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Maul
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players #Attrib_MakersMark
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
"Crypto Pearl Harbor"
Level 5 Sledgehammer "Fuck your internet funny money!" +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Quality 15 SMG
Level 99 SMG paintkit_proto_def_index (122)
Quality 15 Bazaar Bargain
Level 99 Sniper Rifle paintkit_proto_def_index (143) Base charge rate decreased by 50%
The Bazaar Bargain #50762
Level 10 Sniper Rifle Base charge rate decreased by 50% #Attrib_MakersMark
The Classic
Level 19 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
( Not Usable in Crafting )
"Another One Bites the de_dust2"
Level 1 Sniper Rifle "Strange AWPer Hands cost too much" Killstreaks Active
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder #15336
Level 27 Sapper Reverses enemy building construction -100% sapper damage penalty #Attrib_MakersMark
"I got games on here"
Level 1 Sapper
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
Quality 15 Claidheamh Mòr
Level 99 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration paintkit_proto_def_index (139) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
"Pure Rage"
%s7%s6 Sword - %s5: 1376 "Can't kill me? I'm only armed with a sword and shield, stop crying." Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Vintage Eyelander
Level 5 Sword Sheen: 3 Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Syringe Gun
%s7%s6 Syringe Gun - %s5: 97
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Vintage Cloak and Dagger
Level 59 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Quality 15 Jag
Level 99 Wrench Construction hit speed boost increased by 30% +15% faster firing speed paintkit_proto_def_index (144) 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Frenchman's Formals
Level 59 Apparel
The Founding Father #17575
Level 1 Apparel #Attrib_MakersMark
The Killer's Kit
Level 37 Apparel
Pip-Boy
Level 10 Armband
Bushi-Dou
Level 51 Cosmetic Armor
The Sangu Sleeves
Level 88 Cosmetic Armor
The Immobile Suit
Level 75 Cosmetic Armor
( Not Tradable or Marketable, Not Usable in Crafting )
The Cozy Camper #2312
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged #Attrib_MakersMark
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The Whale Bone Charm #55798
Level 20 Badge #Attrib_MakersMark
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Primeval Warrior
Level 20 Badge Hire Date: September 18, 2007 (11:31:12 GMT)
( Not Tradable or Marketable )
"The Blood Bunny's Giving Heart"
%s7%s6 Badge - %s5: 579
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
SpaceChem Pin
Level 20 Badge #Attrib_MakersMark
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Snow Stompers
Level 58 Boots Early Supporter of End of the Line Community Update
"The Goomba Stompers"
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Sole Saviors
Level 46 Boots
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Insulated Inventor
Level 36 Coat
The Antarctic Researcher #38812
Level 56 Coat #Attrib_MakersMark
The Heat of Winter #31243
Level 73 Coat
Tsar Platinum
Level 95 Coat
The Iron Fist
Level 93 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Himalayan Hair Shirt
Level 50 Costume Piece
The Space Bracers
Level 71 Costume Piece
( Not Tradable or Marketable )
Blastphomet
Level 3 Costume Piece
The Scottish Snarl
Level 17 Costume Piece
This is a special Halloween 2011 item
The Kathman-Hairdo
Level 50 Costume Piece
Haunted Templar's Spirit
Level 87 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The All-Father #16631
Level 15 Facial Hair #Attrib_MakersMark
The Gold Digger #67455
Level 4 Facial Hair #Attrib_MakersMark
The Faux Manchu
Level 70 Facial Hair
( Not Tradable or Marketable )
The Dictator
Level 11 Facial Hair #Attrib_MakersMark
"The Magic Shutter Shades"
Level 20 Glasses
( Not Tradable or Marketable )
The Pomade Prince
Level 94 Hair
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Bloodhound
Level 45 Hat
( Not Tradable or Marketable )
Gnome Dome
Level 58 Hat
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
Genuine Crosslinker's Coil
Level 1 Hat
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Saxton Hale Mask
Level 10 Hat
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 7
( Not Tradable or Marketable )
The Bone Cone
Level 70 Hat
The Mean Captain
Level 4 Hat
A Head Full of Hot Air
Level 73 Hat
Das Naggenvatcher
Level 43 Hat
Vintage Stockbroker's Scarf
Level 1 Hat
Modest Pile of Hat
Level 26 Hat
"BlueMelon's Bunny Bowler Cap"
Level 19 Hat
( Not Usable in Crafting )
The Monstrous Memento
Level 50 Hat
The Necronomicrown
Level 3 Hat
( Not Tradable or Marketable )
The Strontium Stove Pipe
Level 88 Hat
Steel Shako
Level 35 Hat
Bootleg Base Metal Billycock
Level 73 Hat
The Front Runner
Level 100 Hat
The Nightmare Hunter
Level 83 Hat
( Not Tradable or Marketable )
"IS THAT A MOTHERFUCKING JOJO REFERENCE??"
Level 36 Hat
The Sophisticated Smoker
Level 6 Hat attach particle effect static (28)
Dealer's Visor
Level 50 Hat
The Samur-Eye
Level 40 Helmet
Dell Dynamic
Level 34 Helmet
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
The Dark Falkirk Helm #6923
Level 1 Helmet #Attrib_MakersMark
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
"Shamrock's Childern"
%s7%s6 Infestation - %s5: 1591
The Jarmaments
Level 34 Jars
The Samson Skewer
Level 53 Decorative Knife
( Not Tradable or Marketable )
Ominous Offering
Level 3 Mascot
The Steel Songbird #55512
Level 69 Mascot #Attrib_MakersMark
The Dapper Disguise
Level 50 Mask
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
"Shamrock's Bastard Son"
%s7%s6 Mask - %s5: 3027
Vintage Foster's Facade
Level 1 Mask
The Rusty Reaper
Level 100 Mask
Self-Care
Level 76 Neck Brace
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
The Itsy Bitsy Spyer #27486
Level 15 Pocket Buddy #Attrib_MakersMark
The Little Bear
Level 46 Pocket Buddy
The Little Bear #59903
Level 73 Pocket Buddy #Attrib_MakersMark
Vintage Pyrovision Goggles
Level 16 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen #376645
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Tide Turner
Level 35 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Usable in Crafting )
The Chargin' Targe
Level 9 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Dr. Whoa
Level 15 Shirt
The Apparatchik's Apparel #16086
Level 19 Shirt #Attrib_MakersMark
Jungle Booty
Level 74 Shorts
Stunt Suit
Level 4 Suit
The Liquor Locker #62836
Level 89 Treasure #Attrib_MakersMark
Genuine Menpo
Level 1 Mask
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
A Deep Commitment to Purple
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
( Not Tradable or Marketable )
The Swagman's Swatter
Level 10 Hat
( Not Tradable or Marketable )
The Huo-Long Heater
Level 97 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size