Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when spun up -25% damage penalty 30% slower spin up time
Vintage Frontier Justice
Level 5 Shotgun Gain 2 revenge crits for each sentry kill and 1 for each sentry assist when your sentry is destroyed. Revenge crits are lost on death No random critical hits -50% clip size
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits
The Vintage Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Vintage Bonk! Atomic Punch
Level 5 Lunch Box Drink to become invulnerable for 8 seconds. Cannot attack during this
The Vintage Buff Banner
Level 5 Battle Banner Provides an offensive buff that causes
nearby team members to do mini-crits.
Rage increases through damage done.
The Vintage Flare Gun (equipped)
Level 10 Flare Gun This weapon will reload when not active 100% critical hit vs burning players
The Vintage Chargin' Targe
Level 10 Shield Alt-Fire: Charge toward your enemies.
Gain a critical melee strike after impacting an enemy at distance. +50% fire damage resistance on wearer +40% explosive damage resistance on wearer Immune to the effects of afterburn.
The Vintage Sandvich
Level 1 Lunch Box Eat to regain up to 300 health.
Alt-fire: Share a Sandvich with a friend (Medium Health Kit)
The Vintage Wrangler
Level 5 Laser Pointer Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health drained per second on wearer
Vintage Jarate (equipped)
Level 5 Jar Based Karate Coated enemies take mini-crits Also handy for putting out a fire
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate Cloak Type: Motion Sensitive. Cloak drain rate based on movement speed. No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that stuns opponents -15 max health on wearer
"Vintage Magical Equalizer" (equipped)
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Axtinguisher
Level 10 Fire Axe 100% critical hits burning players from behind. Mini-crits burning players from the front. -50% damage vs non-burning players No random critical hits
The Vintage Eyelander
Level 5 Sword This weapon has a large melee range.
Gives increased speed and health
with every head you take. No random critical hits -25 max health on wearer
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits. +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate Cloak Type: Feign Death. Leave a fake corpse on taking damage and temporarily gain invisibility, speed and damage resistance. -50% cloak meter when Feign Death is activated No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Level 5 Lunch Box While under the effects, +25% movement speed,
your attacks mini-crit, and damage taken increased by 10%.
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Homewrecker (equipped)
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Vintage Scotsman's Skullcutter
Level 5 Axe This weapon has a large melee range +20% damage bonus When weapon is active: 15% slower move speed on wearer
The Vintage Dalokohs Bar
Level 1 Lunch Box Eat to gain up to 100 health.
Alt-fire: Share chocolate with a friend (Small Health Kit) Adds +50 max health for 30 seconds
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Vintage Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 1 Peppergun Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude
break-action personal defense. +20% bonus healing from all sources When weapon is active: Increase in push force taken from damage and airblast
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Level 5 Minigun +20% damage bonus -20% damage resistance when spun up 50% slower spin up time -60% slower move speed while deployed
The Jag (equipped)
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty
Vintage Crusader's Crossbow (equipped)
Level 15 Crossbow Fires special bolts that heal teammates and deals damage
based on distance traveled
This weapon will reload automatically when not active No headshots -75% max primary ammo on wearer
The Sydney Sleeper
Level 1 Sniper Rifle On Scoped Hit: Jarate target for 2 to 8 seconds based on amount charged +25% charge rate No headshots No random critical hits
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Level 5 Katana Soldiers and Demos
Can duel with katanas
For a one-hit kill On Kill: Restores you to 100% health Honorbound: Once drawn cannot be sheathed until it kills.
Level 5 Non-Milk Substance Players heal 60% of the damage done
to an enemy covered with milk.
Also handy for putting out a fire.
The Battalion's Backup
Level 10 Battle Banner Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done. +20 max health on wearer
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Vintage Ullapool Caber (equipped)
Level 10 Stick Bomb High-yield Scottish face removal.
A sober person would throw it...
The first hit will cause an explosion No random critical hits
The Vintage Buffalo Steak Sandvich (equipped)
Level 1 Lunch Box While under the effects, move speed is increased,
attacks mini-crit, damage taken will be increased 25%,
and the player may only use melee weapons.
Alt-fire: Share with a friend (Medium Health Kit)
Who needs bread?
Level 15 Bonesaw On Taunt: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Darwin's Danger Shield
Level 10 Shield +25 max health on wearer +15% bullet damage resistance on wearer 20% explosive damage vulnerability on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
The Holy Mackerel
Level 42 Fish Getting hit by a fish has got to be humiliating.
The Rocket Jumper
Level 1 Rocket Launcher A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage. No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Sticky Jumper (equipped)
Level 1 Stickybomb Launcher A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns. No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (14) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase
The Vintage Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus On Hit: Gain up to +10 health -20 max health on wearer
Level 5 Bonesaw On death up to 20% of your stored ÜberCharge is retained -10 max health on wearer
The Bushwacka (equipped)
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits